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struct obstack {};
struct bitmap_head_def;
typedef struct bitmap_head_def *bitmap;
typedef const struct bitmap_head_def *const_bitmap;
typedef unsigned long BITMAP_WORD;
typedef struct bitmap_obstack
{
struct bitmap_element_def *elements;
struct bitmap_head_def *heads;
struct obstack obstack;
} bitmap_obstack;
typedef struct bitmap_element_def
{
struct bitmap_element_def *next;
struct bitmap_element_def *prev;
unsigned int indx;
BITMAP_WORD bits[(2)];
} bitmap_element;
struct bitmap_descriptor;
typedef struct bitmap_head_def {
bitmap_element *first;
bitmap_element *current;
unsigned int indx;
bitmap_obstack *obstack;
} bitmap_head;
bitmap_element bitmap_zero_bits;
typedef struct
{
bitmap_element *elt1;
bitmap_element *elt2;
unsigned word_no;
BITMAP_WORD bits;
} bitmap_iterator;
static __attribute__((noinline)) void
bmp_iter_set_init (bitmap_iterator *bi, const_bitmap map,
unsigned start_bit, unsigned *bit_no)
{
bi->elt1 = map->first;
bi->elt2 = ((void *)0);
while (1)
{
if (!bi->elt1)
{
bi->elt1 = &bitmap_zero_bits;
break;
}
if (bi->elt1->indx >= start_bit / (128u))
break;
bi->elt1 = bi->elt1->next;
}
if (bi->elt1->indx != start_bit / (128u))
start_bit = bi->elt1->indx * (128u);
bi->word_no = start_bit / 64u % (2);
bi->bits = bi->elt1->bits[bi->word_no];
bi->bits >>= start_bit % 64u;
start_bit += !bi->bits;
*bit_no = start_bit;
}
static __inline__ __attribute__((always_inline)) void
bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
{
bi->bits >>= 1;
*bit_no += 1;
}
static __inline__ __attribute__((always_inline)) unsigned char
bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
{
if (bi->bits)
{
while (!(bi->bits & 1))
{
bi->bits >>= 1;
*bit_no += 1;
}
return 1;
}
*bit_no = ((*bit_no + 64u - 1) / 64u * 64u);
bi->word_no++;
while (1)
{
while (bi->word_no != (2))
{
bi->bits = bi->elt1->bits[bi->word_no];
if (bi->bits)
{
while (!(bi->bits & 1))
{
bi->bits >>= 1;
*bit_no += 1;
}
return 1;
}
*bit_no += 64u;
bi->word_no++;
}
bi->elt1 = bi->elt1->next;
if (!bi->elt1)
return 0;
*bit_no = bi->elt1->indx * (128u);
bi->word_no = 0;
}
}
static void __attribute__((noinline))
foobar (bitmap_head *live_throughout)
{
bitmap_iterator rsi;
unsigned int regno;
for (bmp_iter_set_init (&(rsi), (live_throughout), (0), &(regno));
bmp_iter_set (&(rsi), &(regno));
bmp_iter_next (&(rsi), &(regno)))
;
}
int main()
{
bitmap_element elem = { (void *)0, (void *)0, 0, { 1, 1 } };
bitmap_head live_throughout = { &elem, &elem, 0, (void *)0 };
foobar (&live_throughout);
return 0;
}
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