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/* { dg-do run { target { powerpc*-*-* } } } */
/* { dg-require-effective-target p8vector_hw } */
/* { dg-skip-if "do not override -mcpu" { powerpc*-*-* } { "-mcpu=*" } { "-mcpu=power8" } } */
/* { dg-options "-mcpu=power8 -O3 " } */
#include <altivec.h>
extern void abort (void);
vector long long x;
vector long long y = { 1024, 2048 };
vector long long z;
vector long long
foo (void)
{
return y; /* Remove 1 swap and use lvx. */
}
vector long long
foo1 (void)
{
x = y; /* Remove 2 redundant swaps here. */
return x; /* Remove 1 swap and use lvx. */
}
void __attribute__ ((noinline))
fill_local (vector long long *vp)
{
*vp = x; /* Remove 2 redundant swaps here. */
}
/* Test aligned load from local. */
vector long long
foo2 (void)
{
vector long long v;
/* Need to be clever here because v will normally reside in a
register rather than memory. */
fill_local (&v);
return v; /* Remove 1 swap and use lvx. */
}
/* Test aligned load from pointer. */
vector long long
foo3 (vector long long *arg)
{
return *arg; /* Remove 1 swap and use lvx. */
}
/* In this structure, the compiler should insert padding to assure
that a_vector is properly aligned. */
struct bar {
short a_field;
vector long long a_vector;
};
vector long long
foo4 (struct bar *bp)
{
return bp->a_vector; /* Remove 1 swap and use lvx. */
}
/* Test aligned store to global. */
void
baz (vector long long arg)
{
x = arg; /* Remove 1 swap and use stvx. */
}
void __attribute__ ((noinline))
copy_local (vector long long *arg)
{
x = *arg; /* Remove 2 redundant swaps. */
}
/* Test aligned store to local. */
void
baz1 (vector long long arg)
{
vector long long v;
/* Need cleverness, because v will normally reside in a register
rather than memory. */
v = arg; /* Aligned store to local: remove 1
swap and use stvx. */
copy_local (&v);
}
/* Test aligned store to pointer. */
void
baz2 (vector long long *arg1, vector long long arg2)
{
/* Assume arg2 resides in register. */
*arg1 = arg2; /* Remove 1 swap and use stvx. */
}
void
baz3 (struct bar *bp, vector long long v)
{
/* Assume v resides in register. */
bp->a_vector = v; /* Remove 1 swap and use stvx. */
}
int
main (long long argc, long long *argv[])
{
vector long long fetched_value = foo ();
if (fetched_value[0] != 1024 || fetched_value[1] != 2048)
abort ();
fetched_value = foo1 ();
if (fetched_value[1] != 2048 || fetched_value[0] != 1024)
abort ();
fetched_value = foo2 ();
if (fetched_value[0] != 1024 || fetched_value[1] != 2048)
abort ();
fetched_value = foo3 (&x);
if (fetched_value[1] != 2048 || fetched_value[0] != 1024)
abort ();
struct bar a_struct;
a_struct.a_vector = x; /* Remove 2 redundant swaps. */
fetched_value = foo4 (&a_struct);
if (fetched_value[1] != 2048 || fetched_value[0] != 1024)
abort ();
z[0] = 7096;
z[1] = 6048;
baz (z);
if (x[0] != 7096 || x[1] != 6048)
abort ();
vector long long source = { 8192, 7096};
baz1 (source);
if (x[0] != 8192 || x[1] != 7096)
abort ();
vector long long dest;
baz2 (&dest, source);
if (dest[0] != 8192 || dest[1] != 7096)
abort ();
baz3 (&a_struct, source);
if (a_struct.a_vector[1] != 7096 || a_struct.a_vector[0] != 8192)
abort ();
return 0;
}
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