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/* { dg-do run { target { powerpc*-*-linux* } } } */
/* { dg-require-effective-target vsx_hw } */
/* { dg-options "-O2 -mvsx" } */
#include <stdlib.h>
#include <stddef.h>
#include <altivec.h>
#define ELEMENTS -1, 2, 0, -123456
#define SPLAT 0x01234567
vector int sv = (vector int) { ELEMENTS };
vector int splat = (vector int) { SPLAT, SPLAT, SPLAT, SPLAT };
vector int sv_global, sp_global;
static vector int sv_static, sp_static;
static const int expected[] = { ELEMENTS };
extern void check (vector int a)
__attribute__((__noinline__));
extern void check_splat (vector int a)
__attribute__((__noinline__));
extern vector int pack_reg (int a, int b, int c, int d)
__attribute__((__noinline__));
extern vector int pack_from_ptr (int *p_a, int *p_b, int *p_c, int *p_d)
__attribute__((__noinline__));
extern vector int pack_const (void)
__attribute__((__noinline__));
extern void pack_ptr (vector int *p, int a, int b, int c, int d)
__attribute__((__noinline__));
extern void pack_static (int a, int b, int c, int d)
__attribute__((__noinline__));
extern void pack_global (int a, int b, int c, int d)
__attribute__((__noinline__));
extern vector int splat_reg (int a)
__attribute__((__noinline__));
extern vector int splat_from_ptr (int *p)
__attribute__((__noinline__));
extern vector int splat_const (void)
__attribute__((__noinline__));
extern void splat_ptr (vector int *p, int a)
__attribute__((__noinline__));
extern void splat_static (int a)
__attribute__((__noinline__));
extern void splat_global (int a)
__attribute__((__noinline__));
void
check (vector int a)
{
size_t i;
for (i = 0; i < 4; i++)
if (vec_extract (a, i) != expected[i])
abort ();
}
void
check_splat (vector int a)
{
size_t i;
for (i = 0; i < 4; i++)
if (vec_extract (a, i) != SPLAT)
abort ();
}
vector int
pack_reg (int a, int b, int c, int d)
{
return (vector int) { a, b, c, d };
}
vector int
pack_from_ptr (int *p_a, int *p_b, int *p_c, int *p_d)
{
return (vector int) { *p_a, *p_b, *p_c, *p_d };
}
vector int
pack_const (void)
{
return (vector int) { ELEMENTS };
}
void
pack_ptr (vector int *p, int a, int b, int c, int d)
{
*p = (vector int) { a, b, c, d };
}
void
pack_static (int a, int b, int c, int d)
{
sv_static = (vector int) { a, b, c, d };
}
void
pack_global (int a, int b, int c, int d)
{
sv_global = (vector int) { a, b, c, d };
}
vector int
splat_reg (int a)
{
return (vector int) { a, a, a, a };
}
vector int
splat_from_ptr (int *p)
{
return (vector int) { *p, *p, *p, *p };
}
vector int
splat_const (void)
{
return (vector int) { SPLAT, SPLAT, SPLAT, SPLAT };
}
void
splat_ptr (vector int *p, int a)
{
*p = (vector int) { a, a, a, a };
}
void
splat_static (int a)
{
sp_static = (vector int) { a, a, a, a };
}
void
splat_global (int a)
{
sp_global = (vector int) { a, a, a, a };
}
int main (void)
{
vector int sv2, sv3;
int mem = SPLAT;
int mem2[4] = { ELEMENTS };
check (sv);
check (pack_reg (ELEMENTS));
check (pack_from_ptr (&mem2[0], &mem2[1], &mem2[2], &mem2[3]));
check (pack_const ());
pack_ptr (&sv2, ELEMENTS);
check (sv2);
pack_static (ELEMENTS);
check (sv_static);
pack_global (ELEMENTS);
check (sv_global);
check_splat (splat);
check_splat (splat_reg (SPLAT));
check_splat (splat_from_ptr (&mem));
check_splat (splat_const ());
splat_ptr (&sv2, SPLAT);
check_splat (sv2);
splat_static (SPLAT);
check_splat (sp_static);
splat_global (SPLAT);
check_splat (sp_global);
return 0;
}
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