1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217
|
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:generate go run decgen.go -output dec_helpers.go
package gob
import (
"encoding"
"errors"
"io"
"math"
"reflect"
)
var (
errBadUint = errors.New("gob: encoded unsigned integer out of range")
errBadType = errors.New("gob: unknown type id or corrupted data")
errRange = errors.New("gob: bad data: field numbers out of bounds")
)
type decHelper func(state *decoderState, v reflect.Value, length int, ovfl error) bool
// decoderState is the execution state of an instance of the decoder. A new state
// is created for nested objects.
type decoderState struct {
dec *Decoder
// The buffer is stored with an extra indirection because it may be replaced
// if we load a type during decode (when reading an interface value).
b *decBuffer
fieldnum int // the last field number read.
buf []byte
next *decoderState // for free list
}
// decBuffer is an extremely simple, fast implementation of a read-only byte buffer.
// It is initialized by calling Size and then copying the data into the slice returned by Bytes().
type decBuffer struct {
data []byte
offset int // Read offset.
}
func (d *decBuffer) Read(p []byte) (int, error) {
n := copy(p, d.data[d.offset:])
if n == 0 && len(p) != 0 {
return 0, io.EOF
}
d.offset += n
return n, nil
}
func (d *decBuffer) Drop(n int) {
if n > d.Len() {
panic("drop")
}
d.offset += n
}
// Size grows the buffer to exactly n bytes, so d.Bytes() will
// return a slice of length n. Existing data is first discarded.
func (d *decBuffer) Size(n int) {
d.Reset()
if cap(d.data) < n {
d.data = make([]byte, n)
} else {
d.data = d.data[0:n]
}
}
func (d *decBuffer) ReadByte() (byte, error) {
if d.offset >= len(d.data) {
return 0, io.EOF
}
c := d.data[d.offset]
d.offset++
return c, nil
}
func (d *decBuffer) Len() int {
return len(d.data) - d.offset
}
func (d *decBuffer) Bytes() []byte {
return d.data[d.offset:]
}
func (d *decBuffer) Reset() {
d.data = d.data[0:0]
d.offset = 0
}
// We pass the bytes.Buffer separately for easier testing of the infrastructure
// without requiring a full Decoder.
func (dec *Decoder) newDecoderState(buf *decBuffer) *decoderState {
d := dec.freeList
if d == nil {
d = new(decoderState)
d.dec = dec
d.buf = make([]byte, uint64Size)
} else {
dec.freeList = d.next
}
d.b = buf
return d
}
func (dec *Decoder) freeDecoderState(d *decoderState) {
d.next = dec.freeList
dec.freeList = d
}
func overflow(name string) error {
return errors.New(`value for "` + name + `" out of range`)
}
// decodeUintReader reads an encoded unsigned integer from an io.Reader.
// Used only by the Decoder to read the message length.
func decodeUintReader(r io.Reader, buf []byte) (x uint64, width int, err error) {
width = 1
n, err := io.ReadFull(r, buf[0:width])
if n == 0 {
return
}
b := buf[0]
if b <= 0x7f {
return uint64(b), width, nil
}
n = -int(int8(b))
if n > uint64Size {
err = errBadUint
return
}
width, err = io.ReadFull(r, buf[0:n])
if err != nil {
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
return
}
// Could check that the high byte is zero but it's not worth it.
for _, b := range buf[0:width] {
x = x<<8 | uint64(b)
}
width++ // +1 for length byte
return
}
// decodeUint reads an encoded unsigned integer from state.r.
// Does not check for overflow.
func (state *decoderState) decodeUint() (x uint64) {
b, err := state.b.ReadByte()
if err != nil {
error_(err)
}
if b <= 0x7f {
return uint64(b)
}
n := -int(int8(b))
if n > uint64Size {
error_(errBadUint)
}
width, err := state.b.Read(state.buf[0:n])
if err != nil {
error_(err)
}
// Don't need to check error; it's safe to loop regardless.
// Could check that the high byte is zero but it's not worth it.
for _, b := range state.buf[0:width] {
x = x<<8 | uint64(b)
}
return x
}
// decodeInt reads an encoded signed integer from state.r.
// Does not check for overflow.
func (state *decoderState) decodeInt() int64 {
x := state.decodeUint()
if x&1 != 0 {
return ^int64(x >> 1)
}
return int64(x >> 1)
}
// decOp is the signature of a decoding operator for a given type.
type decOp func(i *decInstr, state *decoderState, v reflect.Value)
// The 'instructions' of the decoding machine
type decInstr struct {
op decOp
field int // field number of the wire type
index []int // field access indices for destination type
ovfl error // error message for overflow/underflow (for arrays, of the elements)
}
// ignoreUint discards a uint value with no destination.
func ignoreUint(i *decInstr, state *decoderState, v reflect.Value) {
state.decodeUint()
}
// ignoreTwoUints discards a uint value with no destination. It's used to skip
// complex values.
func ignoreTwoUints(i *decInstr, state *decoderState, v reflect.Value) {
state.decodeUint()
state.decodeUint()
}
// Since the encoder writes no zeros, if we arrive at a decoder we have
// a value to extract and store. The field number has already been read
// (it's how we knew to call this decoder).
// Each decoder is responsible for handling any indirections associated
// with the data structure. If any pointer so reached is nil, allocation must
// be done.
// decAlloc takes a value and returns a settable value that can
// be assigned to. If the value is a pointer, decAlloc guarantees it points to storage.
// The callers to the individual decoders are expected to have used decAlloc.
// The individual decoders don't need to it.
func decAlloc(v reflect.Value) reflect.Value {
for v.Kind() == reflect.Ptr {
if v.IsNil() {
v.Set(reflect.New(v.Type().Elem()))
}
v = v.Elem()
}
return v
}
// decBool decodes a uint and stores it as a boolean in value.
func decBool(i *decInstr, state *decoderState, value reflect.Value) {
value.SetBool(state.decodeUint() != 0)
}
// decInt8 decodes an integer and stores it as an int8 in value.
func decInt8(i *decInstr, state *decoderState, value reflect.Value) {
v := state.decodeInt()
if v < math.MinInt8 || math.MaxInt8 < v {
error_(i.ovfl)
}
value.SetInt(v)
}
// decUint8 decodes an unsigned integer and stores it as a uint8 in value.
func decUint8(i *decInstr, state *decoderState, value reflect.Value) {
v := state.decodeUint()
if math.MaxUint8 < v {
error_(i.ovfl)
}
value.SetUint(v)
}
// decInt16 decodes an integer and stores it as an int16 in value.
func decInt16(i *decInstr, state *decoderState, value reflect.Value) {
v := state.decodeInt()
if v < math.MinInt16 || math.MaxInt16 < v {
error_(i.ovfl)
}
value.SetInt(v)
}
// decUint16 decodes an unsigned integer and stores it as a uint16 in value.
func decUint16(i *decInstr, state *decoderState, value reflect.Value) {
v := state.decodeUint()
if math.MaxUint16 < v {
error_(i.ovfl)
}
value.SetUint(v)
}
// decInt32 decodes an integer and stores it as an int32 in value.
func decInt32(i *decInstr, state *decoderState, value reflect.Value) {
v := state.decodeInt()
if v < math.MinInt32 || math.MaxInt32 < v {
error_(i.ovfl)
}
value.SetInt(v)
}
// decUint32 decodes an unsigned integer and stores it as a uint32 in value.
func decUint32(i *decInstr, state *decoderState, value reflect.Value) {
v := state.decodeUint()
if math.MaxUint32 < v {
error_(i.ovfl)
}
value.SetUint(v)
}
// decInt64 decodes an integer and stores it as an int64 in value.
func decInt64(i *decInstr, state *decoderState, value reflect.Value) {
v := state.decodeInt()
value.SetInt(v)
}
// decUint64 decodes an unsigned integer and stores it as a uint64 in value.
func decUint64(i *decInstr, state *decoderState, value reflect.Value) {
v := state.decodeUint()
value.SetUint(v)
}
// Floating-point numbers are transmitted as uint64s holding the bits
// of the underlying representation. They are sent byte-reversed, with
// the exponent end coming out first, so integer floating point numbers
// (for example) transmit more compactly. This routine does the
// unswizzling.
func float64FromBits(u uint64) float64 {
var v uint64
for i := 0; i < 8; i++ {
v <<= 8
v |= u & 0xFF
u >>= 8
}
return math.Float64frombits(v)
}
// float32FromBits decodes an unsigned integer, treats it as a 32-bit floating-point
// number, and returns it. It's a helper function for float32 and complex64.
// It returns a float64 because that's what reflection needs, but its return
// value is known to be accurately representable in a float32.
func float32FromBits(u uint64, ovfl error) float64 {
v := float64FromBits(u)
av := v
if av < 0 {
av = -av
}
// +Inf is OK in both 32- and 64-bit floats. Underflow is always OK.
if math.MaxFloat32 < av && av <= math.MaxFloat64 {
error_(ovfl)
}
return v
}
// decFloat32 decodes an unsigned integer, treats it as a 32-bit floating-point
// number, and stores it in value.
func decFloat32(i *decInstr, state *decoderState, value reflect.Value) {
value.SetFloat(float32FromBits(state.decodeUint(), i.ovfl))
}
// decFloat64 decodes an unsigned integer, treats it as a 64-bit floating-point
// number, and stores it in value.
func decFloat64(i *decInstr, state *decoderState, value reflect.Value) {
value.SetFloat(float64FromBits(state.decodeUint()))
}
// decComplex64 decodes a pair of unsigned integers, treats them as a
// pair of floating point numbers, and stores them as a complex64 in value.
// The real part comes first.
func decComplex64(i *decInstr, state *decoderState, value reflect.Value) {
real := float32FromBits(state.decodeUint(), i.ovfl)
imag := float32FromBits(state.decodeUint(), i.ovfl)
value.SetComplex(complex(real, imag))
}
// decComplex128 decodes a pair of unsigned integers, treats them as a
// pair of floating point numbers, and stores them as a complex128 in value.
// The real part comes first.
func decComplex128(i *decInstr, state *decoderState, value reflect.Value) {
real := float64FromBits(state.decodeUint())
imag := float64FromBits(state.decodeUint())
value.SetComplex(complex(real, imag))
}
// decUint8Slice decodes a byte slice and stores in value a slice header
// describing the data.
// uint8 slices are encoded as an unsigned count followed by the raw bytes.
func decUint8Slice(i *decInstr, state *decoderState, value reflect.Value) {
u := state.decodeUint()
n := int(u)
if n < 0 || uint64(n) != u {
errorf("length of %s exceeds input size (%d bytes)", value.Type(), u)
}
if n > state.b.Len() {
errorf("%s data too long for buffer: %d", value.Type(), n)
}
if n > tooBig {
errorf("byte slice too big: %d", n)
}
if value.Cap() < n {
value.Set(reflect.MakeSlice(value.Type(), n, n))
} else {
value.Set(value.Slice(0, n))
}
if _, err := state.b.Read(value.Bytes()); err != nil {
errorf("error decoding []byte: %s", err)
}
}
// decString decodes byte array and stores in value a string header
// describing the data.
// Strings are encoded as an unsigned count followed by the raw bytes.
func decString(i *decInstr, state *decoderState, value reflect.Value) {
u := state.decodeUint()
n := int(u)
if n < 0 || uint64(n) != u || n > state.b.Len() {
errorf("length of %s exceeds input size (%d bytes)", value.Type(), u)
}
if n > state.b.Len() {
errorf("%s data too long for buffer: %d", value.Type(), n)
}
// Read the data.
data := make([]byte, n)
if _, err := state.b.Read(data); err != nil {
errorf("error decoding string: %s", err)
}
value.SetString(string(data))
}
// ignoreUint8Array skips over the data for a byte slice value with no destination.
func ignoreUint8Array(i *decInstr, state *decoderState, value reflect.Value) {
b := make([]byte, state.decodeUint())
state.b.Read(b)
}
// Execution engine
// The encoder engine is an array of instructions indexed by field number of the incoming
// decoder. It is executed with random access according to field number.
type decEngine struct {
instr []decInstr
numInstr int // the number of active instructions
}
// decodeSingle decodes a top-level value that is not a struct and stores it in value.
// Such values are preceded by a zero, making them have the memory layout of a
// struct field (although with an illegal field number).
func (dec *Decoder) decodeSingle(engine *decEngine, ut *userTypeInfo, value reflect.Value) {
state := dec.newDecoderState(&dec.buf)
defer dec.freeDecoderState(state)
state.fieldnum = singletonField
if state.decodeUint() != 0 {
errorf("decode: corrupted data: non-zero delta for singleton")
}
instr := &engine.instr[singletonField]
instr.op(instr, state, value)
}
// decodeStruct decodes a top-level struct and stores it in value.
// Indir is for the value, not the type. At the time of the call it may
// differ from ut.indir, which was computed when the engine was built.
// This state cannot arise for decodeSingle, which is called directly
// from the user's value, not from the innards of an engine.
func (dec *Decoder) decodeStruct(engine *decEngine, ut *userTypeInfo, value reflect.Value) {
state := dec.newDecoderState(&dec.buf)
defer dec.freeDecoderState(state)
state.fieldnum = -1
for state.b.Len() > 0 {
delta := int(state.decodeUint())
if delta < 0 {
errorf("decode: corrupted data: negative delta")
}
if delta == 0 { // struct terminator is zero delta fieldnum
break
}
fieldnum := state.fieldnum + delta
if fieldnum >= len(engine.instr) {
error_(errRange)
break
}
instr := &engine.instr[fieldnum]
var field reflect.Value
if instr.index != nil {
// Otherwise the field is unknown to us and instr.op is an ignore op.
field = value.FieldByIndex(instr.index)
if field.Kind() == reflect.Ptr {
field = decAlloc(field)
}
}
instr.op(instr, state, field)
state.fieldnum = fieldnum
}
}
var noValue reflect.Value
// ignoreStruct discards the data for a struct with no destination.
func (dec *Decoder) ignoreStruct(engine *decEngine) {
state := dec.newDecoderState(&dec.buf)
defer dec.freeDecoderState(state)
state.fieldnum = -1
for state.b.Len() > 0 {
delta := int(state.decodeUint())
if delta < 0 {
errorf("ignore decode: corrupted data: negative delta")
}
if delta == 0 { // struct terminator is zero delta fieldnum
break
}
fieldnum := state.fieldnum + delta
if fieldnum >= len(engine.instr) {
error_(errRange)
}
instr := &engine.instr[fieldnum]
instr.op(instr, state, noValue)
state.fieldnum = fieldnum
}
}
// ignoreSingle discards the data for a top-level non-struct value with no
// destination. It's used when calling Decode with a nil value.
func (dec *Decoder) ignoreSingle(engine *decEngine) {
state := dec.newDecoderState(&dec.buf)
defer dec.freeDecoderState(state)
state.fieldnum = singletonField
delta := int(state.decodeUint())
if delta != 0 {
errorf("decode: corrupted data: non-zero delta for singleton")
}
instr := &engine.instr[singletonField]
instr.op(instr, state, noValue)
}
// decodeArrayHelper does the work for decoding arrays and slices.
func (dec *Decoder) decodeArrayHelper(state *decoderState, value reflect.Value, elemOp decOp, length int, ovfl error, helper decHelper) {
if helper != nil && helper(state, value, length, ovfl) {
return
}
instr := &decInstr{elemOp, 0, nil, ovfl}
isPtr := value.Type().Elem().Kind() == reflect.Ptr
for i := 0; i < length; i++ {
if state.b.Len() == 0 {
errorf("decoding array or slice: length exceeds input size (%d elements)", length)
}
v := value.Index(i)
if isPtr {
v = decAlloc(v)
}
elemOp(instr, state, v)
}
}
// decodeArray decodes an array and stores it in value.
// The length is an unsigned integer preceding the elements. Even though the length is redundant
// (it's part of the type), it's a useful check and is included in the encoding.
func (dec *Decoder) decodeArray(atyp reflect.Type, state *decoderState, value reflect.Value, elemOp decOp, length int, ovfl error, helper decHelper) {
if n := state.decodeUint(); n != uint64(length) {
errorf("length mismatch in decodeArray")
}
dec.decodeArrayHelper(state, value, elemOp, length, ovfl, helper)
}
// decodeIntoValue is a helper for map decoding.
func decodeIntoValue(state *decoderState, op decOp, isPtr bool, value reflect.Value, ovfl error) reflect.Value {
instr := &decInstr{op, 0, nil, ovfl}
v := value
if isPtr {
v = decAlloc(value)
}
op(instr, state, v)
return value
}
// decodeMap decodes a map and stores it in value.
// Maps are encoded as a length followed by key:value pairs.
// Because the internals of maps are not visible to us, we must
// use reflection rather than pointer magic.
func (dec *Decoder) decodeMap(mtyp reflect.Type, state *decoderState, value reflect.Value, keyOp, elemOp decOp, ovfl error) {
if value.IsNil() {
// Allocate map.
value.Set(reflect.MakeMap(mtyp))
}
n := int(state.decodeUint())
keyIsPtr := mtyp.Key().Kind() == reflect.Ptr
elemIsPtr := mtyp.Elem().Kind() == reflect.Ptr
for i := 0; i < n; i++ {
key := decodeIntoValue(state, keyOp, keyIsPtr, allocValue(mtyp.Key()), ovfl)
elem := decodeIntoValue(state, elemOp, elemIsPtr, allocValue(mtyp.Elem()), ovfl)
value.SetMapIndex(key, elem)
}
}
// ignoreArrayHelper does the work for discarding arrays and slices.
func (dec *Decoder) ignoreArrayHelper(state *decoderState, elemOp decOp, length int) {
instr := &decInstr{elemOp, 0, nil, errors.New("no error")}
for i := 0; i < length; i++ {
elemOp(instr, state, noValue)
}
}
// ignoreArray discards the data for an array value with no destination.
func (dec *Decoder) ignoreArray(state *decoderState, elemOp decOp, length int) {
if n := state.decodeUint(); n != uint64(length) {
errorf("length mismatch in ignoreArray")
}
dec.ignoreArrayHelper(state, elemOp, length)
}
// ignoreMap discards the data for a map value with no destination.
func (dec *Decoder) ignoreMap(state *decoderState, keyOp, elemOp decOp) {
n := int(state.decodeUint())
keyInstr := &decInstr{keyOp, 0, nil, errors.New("no error")}
elemInstr := &decInstr{elemOp, 0, nil, errors.New("no error")}
for i := 0; i < n; i++ {
keyOp(keyInstr, state, noValue)
elemOp(elemInstr, state, noValue)
}
}
// decodeSlice decodes a slice and stores it in value.
// Slices are encoded as an unsigned length followed by the elements.
func (dec *Decoder) decodeSlice(state *decoderState, value reflect.Value, elemOp decOp, ovfl error, helper decHelper) {
u := state.decodeUint()
typ := value.Type()
size := uint64(typ.Elem().Size())
nBytes := u * size
n := int(u)
// Take care with overflow in this calculation.
if n < 0 || uint64(n) != u || nBytes > tooBig || (size > 0 && nBytes/size != u) {
// We don't check n against buffer length here because if it's a slice
// of interfaces, there will be buffer reloads.
errorf("%s slice too big: %d elements of %d bytes", typ.Elem(), u, size)
}
if value.Cap() < n {
value.Set(reflect.MakeSlice(typ, n, n))
} else {
value.Set(value.Slice(0, n))
}
dec.decodeArrayHelper(state, value, elemOp, n, ovfl, helper)
}
// ignoreSlice skips over the data for a slice value with no destination.
func (dec *Decoder) ignoreSlice(state *decoderState, elemOp decOp) {
dec.ignoreArrayHelper(state, elemOp, int(state.decodeUint()))
}
// decodeInterface decodes an interface value and stores it in value.
// Interfaces are encoded as the name of a concrete type followed by a value.
// If the name is empty, the value is nil and no value is sent.
func (dec *Decoder) decodeInterface(ityp reflect.Type, state *decoderState, value reflect.Value) {
// Read the name of the concrete type.
nr := state.decodeUint()
if nr < 0 || nr > 1<<31 { // zero is permissible for anonymous types
errorf("invalid type name length %d", nr)
}
if nr > uint64(state.b.Len()) {
errorf("invalid type name length %d: exceeds input size", nr)
}
b := make([]byte, nr)
state.b.Read(b)
name := string(b)
// Allocate the destination interface value.
if name == "" {
// Copy the nil interface value to the target.
value.Set(reflect.Zero(value.Type()))
return
}
if len(name) > 1024 {
errorf("name too long (%d bytes): %.20q...", len(name), name)
}
// The concrete type must be registered.
registerLock.RLock()
typ, ok := nameToConcreteType[name]
registerLock.RUnlock()
if !ok {
errorf("name not registered for interface: %q", name)
}
// Read the type id of the concrete value.
concreteId := dec.decodeTypeSequence(true)
if concreteId < 0 {
error_(dec.err)
}
// Byte count of value is next; we don't care what it is (it's there
// in case we want to ignore the value by skipping it completely).
state.decodeUint()
// Read the concrete value.
v := allocValue(typ)
dec.decodeValue(concreteId, v)
if dec.err != nil {
error_(dec.err)
}
// Assign the concrete value to the interface.
// Tread carefully; it might not satisfy the interface.
if !typ.AssignableTo(ityp) {
errorf("%s is not assignable to type %s", typ, ityp)
}
// Copy the interface value to the target.
value.Set(v)
}
// ignoreInterface discards the data for an interface value with no destination.
func (dec *Decoder) ignoreInterface(state *decoderState) {
// Read the name of the concrete type.
b := make([]byte, state.decodeUint())
_, err := state.b.Read(b)
if err != nil {
error_(err)
}
id := dec.decodeTypeSequence(true)
if id < 0 {
error_(dec.err)
}
// At this point, the decoder buffer contains a delimited value. Just toss it.
state.b.Drop(int(state.decodeUint()))
}
// decodeGobDecoder decodes something implementing the GobDecoder interface.
// The data is encoded as a byte slice.
func (dec *Decoder) decodeGobDecoder(ut *userTypeInfo, state *decoderState, value reflect.Value) {
// Read the bytes for the value.
b := make([]byte, state.decodeUint())
_, err := state.b.Read(b)
if err != nil {
error_(err)
}
// We know it's one of these.
switch ut.externalDec {
case xGob:
err = value.Interface().(GobDecoder).GobDecode(b)
case xBinary:
err = value.Interface().(encoding.BinaryUnmarshaler).UnmarshalBinary(b)
case xText:
err = value.Interface().(encoding.TextUnmarshaler).UnmarshalText(b)
}
if err != nil {
error_(err)
}
}
// ignoreGobDecoder discards the data for a GobDecoder value with no destination.
func (dec *Decoder) ignoreGobDecoder(state *decoderState) {
// Read the bytes for the value.
b := make([]byte, state.decodeUint())
_, err := state.b.Read(b)
if err != nil {
error_(err)
}
}
// Index by Go types.
var decOpTable = [...]decOp{
reflect.Bool: decBool,
reflect.Int8: decInt8,
reflect.Int16: decInt16,
reflect.Int32: decInt32,
reflect.Int64: decInt64,
reflect.Uint8: decUint8,
reflect.Uint16: decUint16,
reflect.Uint32: decUint32,
reflect.Uint64: decUint64,
reflect.Float32: decFloat32,
reflect.Float64: decFloat64,
reflect.Complex64: decComplex64,
reflect.Complex128: decComplex128,
reflect.String: decString,
}
// Indexed by gob types. tComplex will be added during type.init().
var decIgnoreOpMap = map[typeId]decOp{
tBool: ignoreUint,
tInt: ignoreUint,
tUint: ignoreUint,
tFloat: ignoreUint,
tBytes: ignoreUint8Array,
tString: ignoreUint8Array,
tComplex: ignoreTwoUints,
}
// decOpFor returns the decoding op for the base type under rt and
// the indirection count to reach it.
func (dec *Decoder) decOpFor(wireId typeId, rt reflect.Type, name string, inProgress map[reflect.Type]*decOp) *decOp {
ut := userType(rt)
// If the type implements GobEncoder, we handle it without further processing.
if ut.externalDec != 0 {
return dec.gobDecodeOpFor(ut)
}
// If this type is already in progress, it's a recursive type (e.g. map[string]*T).
// Return the pointer to the op we're already building.
if opPtr := inProgress[rt]; opPtr != nil {
return opPtr
}
typ := ut.base
var op decOp
k := typ.Kind()
if int(k) < len(decOpTable) {
op = decOpTable[k]
}
if op == nil {
inProgress[rt] = &op
// Special cases
switch t := typ; t.Kind() {
case reflect.Array:
name = "element of " + name
elemId := dec.wireType[wireId].ArrayT.Elem
elemOp := dec.decOpFor(elemId, t.Elem(), name, inProgress)
ovfl := overflow(name)
helper := decArrayHelper[t.Elem().Kind()]
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.decodeArray(t, state, value, *elemOp, t.Len(), ovfl, helper)
}
case reflect.Map:
keyId := dec.wireType[wireId].MapT.Key
elemId := dec.wireType[wireId].MapT.Elem
keyOp := dec.decOpFor(keyId, t.Key(), "key of "+name, inProgress)
elemOp := dec.decOpFor(elemId, t.Elem(), "element of "+name, inProgress)
ovfl := overflow(name)
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.decodeMap(t, state, value, *keyOp, *elemOp, ovfl)
}
case reflect.Slice:
name = "element of " + name
if t.Elem().Kind() == reflect.Uint8 {
op = decUint8Slice
break
}
var elemId typeId
if tt, ok := builtinIdToType[wireId]; ok {
elemId = tt.(*sliceType).Elem
} else {
elemId = dec.wireType[wireId].SliceT.Elem
}
elemOp := dec.decOpFor(elemId, t.Elem(), name, inProgress)
ovfl := overflow(name)
helper := decSliceHelper[t.Elem().Kind()]
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.decodeSlice(state, value, *elemOp, ovfl, helper)
}
case reflect.Struct:
// Generate a closure that calls out to the engine for the nested type.
ut := userType(typ)
enginePtr, err := dec.getDecEnginePtr(wireId, ut)
if err != nil {
error_(err)
}
op = func(i *decInstr, state *decoderState, value reflect.Value) {
// indirect through enginePtr to delay evaluation for recursive structs.
dec.decodeStruct(*enginePtr, ut, value)
}
case reflect.Interface:
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.decodeInterface(t, state, value)
}
}
}
if op == nil {
errorf("decode can't handle type %s", rt)
}
return &op
}
// decIgnoreOpFor returns the decoding op for a field that has no destination.
func (dec *Decoder) decIgnoreOpFor(wireId typeId) decOp {
op, ok := decIgnoreOpMap[wireId]
if !ok {
if wireId == tInterface {
// Special case because it's a method: the ignored item might
// define types and we need to record their state in the decoder.
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.ignoreInterface(state)
}
return op
}
// Special cases
wire := dec.wireType[wireId]
switch {
case wire == nil:
errorf("bad data: undefined type %s", wireId.string())
case wire.ArrayT != nil:
elemId := wire.ArrayT.Elem
elemOp := dec.decIgnoreOpFor(elemId)
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.ignoreArray(state, elemOp, wire.ArrayT.Len)
}
case wire.MapT != nil:
keyId := dec.wireType[wireId].MapT.Key
elemId := dec.wireType[wireId].MapT.Elem
keyOp := dec.decIgnoreOpFor(keyId)
elemOp := dec.decIgnoreOpFor(elemId)
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.ignoreMap(state, keyOp, elemOp)
}
case wire.SliceT != nil:
elemId := wire.SliceT.Elem
elemOp := dec.decIgnoreOpFor(elemId)
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.ignoreSlice(state, elemOp)
}
case wire.StructT != nil:
// Generate a closure that calls out to the engine for the nested type.
enginePtr, err := dec.getIgnoreEnginePtr(wireId)
if err != nil {
error_(err)
}
op = func(i *decInstr, state *decoderState, value reflect.Value) {
// indirect through enginePtr to delay evaluation for recursive structs
state.dec.ignoreStruct(*enginePtr)
}
case wire.GobEncoderT != nil, wire.BinaryMarshalerT != nil, wire.TextMarshalerT != nil:
op = func(i *decInstr, state *decoderState, value reflect.Value) {
state.dec.ignoreGobDecoder(state)
}
}
}
if op == nil {
errorf("bad data: ignore can't handle type %s", wireId.string())
}
return op
}
// gobDecodeOpFor returns the op for a type that is known to implement
// GobDecoder.
func (dec *Decoder) gobDecodeOpFor(ut *userTypeInfo) *decOp {
rcvrType := ut.user
if ut.decIndir == -1 {
rcvrType = reflect.PtrTo(rcvrType)
} else if ut.decIndir > 0 {
for i := int8(0); i < ut.decIndir; i++ {
rcvrType = rcvrType.Elem()
}
}
var op decOp
op = func(i *decInstr, state *decoderState, value reflect.Value) {
// We now have the base type. We need its address if the receiver is a pointer.
if value.Kind() != reflect.Ptr && rcvrType.Kind() == reflect.Ptr {
value = value.Addr()
}
state.dec.decodeGobDecoder(ut, state, value)
}
return &op
}
// compatibleType asks: Are these two gob Types compatible?
// Answers the question for basic types, arrays, maps and slices, plus
// GobEncoder/Decoder pairs.
// Structs are considered ok; fields will be checked later.
func (dec *Decoder) compatibleType(fr reflect.Type, fw typeId, inProgress map[reflect.Type]typeId) bool {
if rhs, ok := inProgress[fr]; ok {
return rhs == fw
}
inProgress[fr] = fw
ut := userType(fr)
wire, ok := dec.wireType[fw]
// If wire was encoded with an encoding method, fr must have that method.
// And if not, it must not.
// At most one of the booleans in ut is set.
// We could possibly relax this constraint in the future in order to
// choose the decoding method using the data in the wireType.
// The parentheses look odd but are correct.
if (ut.externalDec == xGob) != (ok && wire.GobEncoderT != nil) ||
(ut.externalDec == xBinary) != (ok && wire.BinaryMarshalerT != nil) ||
(ut.externalDec == xText) != (ok && wire.TextMarshalerT != nil) {
return false
}
if ut.externalDec != 0 { // This test trumps all others.
return true
}
switch t := ut.base; t.Kind() {
default:
// chan, etc: cannot handle.
return false
case reflect.Bool:
return fw == tBool
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return fw == tInt
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return fw == tUint
case reflect.Float32, reflect.Float64:
return fw == tFloat
case reflect.Complex64, reflect.Complex128:
return fw == tComplex
case reflect.String:
return fw == tString
case reflect.Interface:
return fw == tInterface
case reflect.Array:
if !ok || wire.ArrayT == nil {
return false
}
array := wire.ArrayT
return t.Len() == array.Len && dec.compatibleType(t.Elem(), array.Elem, inProgress)
case reflect.Map:
if !ok || wire.MapT == nil {
return false
}
MapType := wire.MapT
return dec.compatibleType(t.Key(), MapType.Key, inProgress) && dec.compatibleType(t.Elem(), MapType.Elem, inProgress)
case reflect.Slice:
// Is it an array of bytes?
if t.Elem().Kind() == reflect.Uint8 {
return fw == tBytes
}
// Extract and compare element types.
var sw *sliceType
if tt, ok := builtinIdToType[fw]; ok {
sw, _ = tt.(*sliceType)
} else if wire != nil {
sw = wire.SliceT
}
elem := userType(t.Elem()).base
return sw != nil && dec.compatibleType(elem, sw.Elem, inProgress)
case reflect.Struct:
return true
}
}
// typeString returns a human-readable description of the type identified by remoteId.
func (dec *Decoder) typeString(remoteId typeId) string {
if t := idToType[remoteId]; t != nil {
// globally known type.
return t.string()
}
return dec.wireType[remoteId].string()
}
// compileSingle compiles the decoder engine for a non-struct top-level value, including
// GobDecoders.
func (dec *Decoder) compileSingle(remoteId typeId, ut *userTypeInfo) (engine *decEngine, err error) {
rt := ut.user
engine = new(decEngine)
engine.instr = make([]decInstr, 1) // one item
name := rt.String() // best we can do
if !dec.compatibleType(rt, remoteId, make(map[reflect.Type]typeId)) {
remoteType := dec.typeString(remoteId)
// Common confusing case: local interface type, remote concrete type.
if ut.base.Kind() == reflect.Interface && remoteId != tInterface {
return nil, errors.New("gob: local interface type " + name + " can only be decoded from remote interface type; received concrete type " + remoteType)
}
return nil, errors.New("gob: decoding into local type " + name + ", received remote type " + remoteType)
}
op := dec.decOpFor(remoteId, rt, name, make(map[reflect.Type]*decOp))
ovfl := errors.New(`value for "` + name + `" out of range`)
engine.instr[singletonField] = decInstr{*op, singletonField, nil, ovfl}
engine.numInstr = 1
return
}
// compileIgnoreSingle compiles the decoder engine for a non-struct top-level value that will be discarded.
func (dec *Decoder) compileIgnoreSingle(remoteId typeId) (engine *decEngine, err error) {
engine = new(decEngine)
engine.instr = make([]decInstr, 1) // one item
op := dec.decIgnoreOpFor(remoteId)
ovfl := overflow(dec.typeString(remoteId))
engine.instr[0] = decInstr{op, 0, nil, ovfl}
engine.numInstr = 1
return
}
// compileDec compiles the decoder engine for a value. If the value is not a struct,
// it calls out to compileSingle.
func (dec *Decoder) compileDec(remoteId typeId, ut *userTypeInfo) (engine *decEngine, err error) {
rt := ut.base
srt := rt
if srt.Kind() != reflect.Struct || ut.externalDec != 0 {
return dec.compileSingle(remoteId, ut)
}
var wireStruct *structType
// Builtin types can come from global pool; the rest must be defined by the decoder.
// Also we know we're decoding a struct now, so the client must have sent one.
if t, ok := builtinIdToType[remoteId]; ok {
wireStruct, _ = t.(*structType)
} else {
wire := dec.wireType[remoteId]
if wire == nil {
error_(errBadType)
}
wireStruct = wire.StructT
}
if wireStruct == nil {
errorf("type mismatch in decoder: want struct type %s; got non-struct", rt)
}
engine = new(decEngine)
engine.instr = make([]decInstr, len(wireStruct.Field))
seen := make(map[reflect.Type]*decOp)
// Loop over the fields of the wire type.
for fieldnum := 0; fieldnum < len(wireStruct.Field); fieldnum++ {
wireField := wireStruct.Field[fieldnum]
if wireField.Name == "" {
errorf("empty name for remote field of type %s", wireStruct.Name)
}
ovfl := overflow(wireField.Name)
// Find the field of the local type with the same name.
localField, present := srt.FieldByName(wireField.Name)
// TODO(r): anonymous names
if !present || !isExported(wireField.Name) {
op := dec.decIgnoreOpFor(wireField.Id)
engine.instr[fieldnum] = decInstr{op, fieldnum, nil, ovfl}
continue
}
if !dec.compatibleType(localField.Type, wireField.Id, make(map[reflect.Type]typeId)) {
errorf("wrong type (%s) for received field %s.%s", localField.Type, wireStruct.Name, wireField.Name)
}
op := dec.decOpFor(wireField.Id, localField.Type, localField.Name, seen)
engine.instr[fieldnum] = decInstr{*op, fieldnum, localField.Index, ovfl}
engine.numInstr++
}
return
}
// getDecEnginePtr returns the engine for the specified type.
func (dec *Decoder) getDecEnginePtr(remoteId typeId, ut *userTypeInfo) (enginePtr **decEngine, err error) {
rt := ut.user
decoderMap, ok := dec.decoderCache[rt]
if !ok {
decoderMap = make(map[typeId]**decEngine)
dec.decoderCache[rt] = decoderMap
}
if enginePtr, ok = decoderMap[remoteId]; !ok {
// To handle recursive types, mark this engine as underway before compiling.
enginePtr = new(*decEngine)
decoderMap[remoteId] = enginePtr
*enginePtr, err = dec.compileDec(remoteId, ut)
if err != nil {
delete(decoderMap, remoteId)
}
}
return
}
// emptyStruct is the type we compile into when ignoring a struct value.
type emptyStruct struct{}
var emptyStructType = reflect.TypeOf(emptyStruct{})
// getDecEnginePtr returns the engine for the specified type when the value is to be discarded.
func (dec *Decoder) getIgnoreEnginePtr(wireId typeId) (enginePtr **decEngine, err error) {
var ok bool
if enginePtr, ok = dec.ignorerCache[wireId]; !ok {
// To handle recursive types, mark this engine as underway before compiling.
enginePtr = new(*decEngine)
dec.ignorerCache[wireId] = enginePtr
wire := dec.wireType[wireId]
if wire != nil && wire.StructT != nil {
*enginePtr, err = dec.compileDec(wireId, userType(emptyStructType))
} else {
*enginePtr, err = dec.compileIgnoreSingle(wireId)
}
if err != nil {
delete(dec.ignorerCache, wireId)
}
}
return
}
// decodeValue decodes the data stream representing a value and stores it in value.
func (dec *Decoder) decodeValue(wireId typeId, value reflect.Value) {
defer catchError(&dec.err)
// If the value is nil, it means we should just ignore this item.
if !value.IsValid() {
dec.decodeIgnoredValue(wireId)
return
}
// Dereference down to the underlying type.
ut := userType(value.Type())
base := ut.base
var enginePtr **decEngine
enginePtr, dec.err = dec.getDecEnginePtr(wireId, ut)
if dec.err != nil {
return
}
value = decAlloc(value)
engine := *enginePtr
if st := base; st.Kind() == reflect.Struct && ut.externalDec == 0 {
if engine.numInstr == 0 && st.NumField() > 0 &&
dec.wireType[wireId] != nil && len(dec.wireType[wireId].StructT.Field) > 0 {
name := base.Name()
errorf("type mismatch: no fields matched compiling decoder for %s", name)
}
dec.decodeStruct(engine, ut, value)
} else {
dec.decodeSingle(engine, ut, value)
}
}
// decodeIgnoredValue decodes the data stream representing a value of the specified type and discards it.
func (dec *Decoder) decodeIgnoredValue(wireId typeId) {
var enginePtr **decEngine
enginePtr, dec.err = dec.getIgnoreEnginePtr(wireId)
if dec.err != nil {
return
}
wire := dec.wireType[wireId]
if wire != nil && wire.StructT != nil {
dec.ignoreStruct(*enginePtr)
} else {
dec.ignoreSingle(*enginePtr)
}
}
func init() {
var iop, uop decOp
switch reflect.TypeOf(int(0)).Bits() {
case 32:
iop = decInt32
uop = decUint32
case 64:
iop = decInt64
uop = decUint64
default:
panic("gob: unknown size of int/uint")
}
decOpTable[reflect.Int] = iop
decOpTable[reflect.Uint] = uop
// Finally uintptr
switch reflect.TypeOf(uintptr(0)).Bits() {
case 32:
uop = decUint32
case 64:
uop = decUint64
default:
panic("gob: unknown size of uintptr")
}
decOpTable[reflect.Uintptr] = uop
}
// Gob depends on being able to take the address
// of zeroed Values it creates, so use this wrapper instead
// of the standard reflect.Zero.
// Each call allocates once.
func allocValue(t reflect.Type) reflect.Value {
return reflect.New(t).Elem()
}
|