1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294
|
/* Hash tables for Objective C internal structures
Copyright (C) 1993-2015 Free Software Foundation, Inc.
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.
GCC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
Under Section 7 of GPL version 3, you are granted additional
permissions described in the GCC Runtime Library Exception, version
3.1, as published by the Free Software Foundation.
You should have received a copy of the GNU General Public License and
a copy of the GCC Runtime Library Exception along with this program;
see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
<http://www.gnu.org/licenses/>. */
#include "objc-private/common.h"
#include <assert.h> /* For assert. */
#include "objc/runtime.h" /* For objc_calloc. */
#include "objc-private/hash.h"
/* These two macros determine when a hash table is full and
by how much it should be expanded respectively.
These equations are percentages. */
#define FULLNESS(cache) \
((((cache)->size * 75) / 100) <= (cache)->used)
#define EXPANSION(cache) \
((cache)->size * 2)
cache_ptr
objc_hash_new (unsigned int size, hash_func_type hash_func,
compare_func_type compare_func)
{
cache_ptr cache;
/* Pass me a value greater than 0 and a power of 2. */
assert (size);
assert (! (size & (size - 1)));
/* Allocate the cache structure. calloc insures its initialization
for default values. */
cache = (cache_ptr) objc_calloc (1, sizeof (struct cache));
assert (cache);
/* Allocate the array of buckets for the cache. calloc initializes
all of the pointers to NULL. */
cache->node_table
= (node_ptr *) objc_calloc (size, sizeof (node_ptr));
assert (cache->node_table);
cache->size = size;
/* This should work for all processor architectures (?). */
cache->mask = (size - 1);
/* Store the hashing function so that codes can be computed. */
cache->hash_func = hash_func;
/* Store the function that compares hash keys to determine if they
are equal. */
cache->compare_func = compare_func;
return cache;
}
void
objc_hash_delete (cache_ptr cache)
{
node_ptr node;
node_ptr next_node;
unsigned int i;
/* Purge all key/value pairs from the table. */
/* Step through the nodes one by one and remove every node WITHOUT
using objc_hash_next. this makes objc_hash_delete much more
efficient. */
for (i = 0; i < cache->size; i++)
{
if ((node = cache->node_table[i]))
{
/* An entry in the hash table has been found. Now step
through the nodes next in the list and free them. */
while ((next_node = node->next))
{
objc_hash_remove (cache,node->key);
node = next_node;
}
objc_hash_remove (cache,node->key);
}
}
/* Release the array of nodes and the cache itself. */
objc_free(cache->node_table);
objc_free(cache);
}
void
objc_hash_add (cache_ptr *cachep, const void *key, void *value)
{
size_t indx = (*(*cachep)->hash_func) (*cachep, key);
node_ptr node = (node_ptr) objc_calloc (1, sizeof (struct cache_node));
assert (node);
/* Initialize the new node. */
node->key = key;
node->value = value;
node->next = (*cachep)->node_table[indx];
/* Debugging. Check the list for another key. */
#ifdef DEBUG
{
node_ptr node1 = (*cachep)->node_table[indx];
while (node1)
{
assert (node1->key != key);
node1 = node1->next;
}
}
#endif
/* Install the node as the first element on the list. */
(*cachep)->node_table[indx] = node;
/* Bump the number of entries in the cache. */
++(*cachep)->used;
/* Check the hash table's fullness. We're going to expand if it is
above the fullness level. */
if (FULLNESS (*cachep))
{
/* The hash table has reached its fullness level. Time to
expand it.
I'm using a slow method here but is built on other primitive
functions thereby increasing its correctness. */
node_ptr node1 = NULL;
cache_ptr new = objc_hash_new (EXPANSION (*cachep),
(*cachep)->hash_func,
(*cachep)->compare_func);
DEBUG_PRINTF ("Expanding cache %#x from %d to %d\n",
(int) *cachep, (*cachep)->size, new->size);
/* Copy the nodes from the first hash table to the new one. */
while ((node1 = objc_hash_next (*cachep, node1)))
objc_hash_add (&new, node1->key, node1->value);
/* Trash the old cache. */
objc_hash_delete (*cachep);
/* Return a pointer to the new hash table. */
*cachep = new;
}
}
void
objc_hash_remove (cache_ptr cache, const void *key)
{
size_t indx = (*cache->hash_func) (cache, key);
node_ptr node = cache->node_table[indx];
/* We assume there is an entry in the table. Error if it is
not. */
assert (node);
/* Special case. First element is the key/value pair to be
removed. */
if ((*cache->compare_func) (node->key, key))
{
cache->node_table[indx] = node->next;
objc_free(node);
}
else
{
/* Otherwise, find the hash entry. */
node_ptr prev = node;
BOOL removed = NO;
do
{
if ((*cache->compare_func) (node->key, key))
{
prev->next = node->next, removed = YES;
objc_free(node);
}
else
prev = node, node = node->next;
}
while (!removed && node);
assert (removed);
}
/* Decrement the number of entries in the hash table. */
--cache->used;
}
node_ptr
objc_hash_next (cache_ptr cache, node_ptr node)
{
/* If the scan is being started then reset the last node visitied
pointer and bucket index. */
if (!node)
cache->last_bucket = 0;
/* If there is a node visited last then check for another entry in
the same bucket. Otherwise step to the next bucket. */
if (node)
{
if (node->next)
{
/* There is a node which follows the last node returned.
Step to that node and retun it. */
return node->next;
}
else
++cache->last_bucket;
}
/* If the list isn't exhausted then search the buckets for other
nodes. */
if (cache->last_bucket < cache->size)
{
/* Scan the remainder of the buckets looking for an entry at
the head of the list. Return the first item found. */
while (cache->last_bucket < cache->size)
if (cache->node_table[cache->last_bucket])
return cache->node_table[cache->last_bucket];
else
++cache->last_bucket;
/* No further nodes were found in the hash table. */
return NULL;
}
else
return NULL;
}
/* Given KEY, return corresponding value for it in CACHE. Return NULL
if the KEY is not recorded. */
void *
objc_hash_value_for_key (cache_ptr cache, const void *key)
{
node_ptr node = cache->node_table[(*cache->hash_func) (cache, key)];
void *retval = NULL;
if (node)
do
{
if ((*cache->compare_func) (node->key, key))
{
retval = node->value;
break;
}
else
node = node->next;
}
while (! retval && node);
return retval;
}
/* Given KEY, return YES if it exists in the CACHE. Return NO if it
does not */
BOOL
objc_hash_is_key_in_hash (cache_ptr cache, const void *key)
{
node_ptr node = cache->node_table[(*cache->hash_func) (cache, key)];
if (node)
do
{
if ((*cache->compare_func)(node->key, key))
return YES;
else
node = node->next;
}
while (node);
return NO;
}
|