File: uwin.h

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/* Operating system specific defines to be used when targeting GCC for
   hosting on U/WIN (Windows32), using GNU tools and the Windows32 API 
   Library, as distinct from winnt.h, which is used to build GCC for use 
   with a windows style library and tool set and uses the Microsoft tools.
   Copyright (C) 1999, 2002, 2003, 2004 Free Software Foundation, Inc.
   Contributed by Mumit Khan  <khan@xraylith.wisc.edu>.

This file is part of GCC.

GCC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GCC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING.  If not, write to
the Free Software Foundation, 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.  */

/* Most of this is the same as for Cygwin32, except for changing some
   specs.  */

#define STANDARD_INCLUDE_COMPONENT "UWIN"
#define SYSTEM_INCLUDE_DIR "/usr/gnu/include"
#undef MD_STARTFILE_PREFIX
#define MD_STARTFILE_PREFIX "/usr/gnu/lib/"

#undef MAYBE_UWIN_CPP_BUILTINS
#define MAYBE_UWIN_CPP_BUILTINS()                        \
  do                                                        \
    {                                                        \
        builtin_define_std ("WINNT");                        \
        builtin_define ("_WIN32");                        \
        builtin_define ("__WIN32__");                        \
        builtin_define ("_UWIN");                        \
        builtin_define ("__UWIN__");                        \
        builtin_define ("__MSVCRT__");                        \
        builtin_define ("_STD_INCLUDE_DIR=mingw32");        \
    }                                                        \
  while (0)

#undef CPP_SPEC
#define CPP_SPEC "-remap %{posix:-D_POSIX_SOURCE} \
  -include /usr/include/astwin32.h \
  -idirafter /usr/gnu/include/mingw32"

/* For Windows applications, include more libraries, but always include
   kernel32.  */
#undef LIB_SPEC
#define LIB_SPEC \
  "%{pg:-lgmon} %{mwindows:-luser32 -lgdi32 -lcomdlg32} -lkernel32 -ladvapi32"

/* Include in the mingw32 libraries with libgcc */
#undef LIBGCC_SPEC
#define LIBGCC_SPEC "-lgnuwin -lposix -lgcc -last -lmoldname -lmsvcrt"

/* Specify a different entry point when linking a DLL */
#undef LINK_SPEC
#define LINK_SPEC \
  "%{mwindows:--subsystem windows} %{mdll:--dll -e _DllMainCRTStartup@12} \
  %{!mdll:-u _main}"

#undef STARTFILE_SPEC
#define STARTFILE_SPEC "%{mdll:dllcrt2%O%s} %{!mdll:crt2%O%s} %{pg:gcrt2%O%s}"

/* These are PE BFD bug workarounds. Should go away eventually.  */

/* Write the extra assembler code needed to declare a function
   properly.  If we are generating SDB debugging information, this
   will happen automatically, so we only need to handle other cases.  */
#undef ASM_DECLARE_FUNCTION_NAME
#define ASM_DECLARE_FUNCTION_NAME(FILE, NAME, DECL)                        \
  do                                                                        \
    {                                                                        \
      if (i386_pe_dllexport_name_p (NAME))                                \
        i386_pe_record_exported_symbol (NAME, 0);                        \
      /* UWIN binutils bug workaround.  */                                \
      if (0 && write_symbols != SDB_DEBUG)                                \
        i386_pe_declare_function_type (FILE, NAME, TREE_PUBLIC (DECL));        \
      ASM_OUTPUT_LABEL (FILE, NAME);                                        \
    }                                                                        \
  while (0)

#undef ASM_OUTPUT_EXTERNAL
#undef ASM_OUTPUT_EXTERNAL_LIBCALL