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/*
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 1, or (at your option)
** any later version.
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* Author : Alexandre Parenteau <aubonbeurre@hotmail.com> --- March 2000
*/
#ifndef UDRAW_H
#define UDRAW_H
#include "uconfig.h"
#include "umain.h"
#if qGTK
# include <gtk/gtk.h>
#endif
#ifdef __cplusplus
extern UEXPORT bool PtInRect(const URECT *r, UPOINT pt);
extern UEXPORT void SetRect(URECT *r, int x1, int y1, int x2, int y2);
extern UEXPORT void SetRectEmpty(URECT *r);
extern UEXPORT bool EqualRect(const URECT *r1, const URECT *r2);
extern UEXPORT void InflateRect(URECT *r, int x, int y);
extern UEXPORT void OffsetRect(URECT *r, int x, int y);
extern UEXPORT bool UnionRect(URECT *dest, const URECT *src1, const URECT *src2);
extern UEXPORT bool IntersectRect(URECT *dest, const URECT *src1, const URECT *src2);
inline void CopyRect(URECT *dst, const URECT *src) { *dst = *src; }
class UPoint;
class URect;
class USize : public USIZE
{
public:
/* Constructors */
/* construct an uninitialized size */
USize();
/* create from two integers */
USize(int initCX, int initCY);
/* create from another size */
USize(USIZE initSize);
/* create from a point */
USize(UPOINT initPt);
/* Operations */
bool operator==(USIZE size) const;
bool operator!=(USIZE size) const;
void operator+=(USIZE size);
void operator-=(USIZE size);
/* Operators returning USize values */
USize operator+(USIZE size) const;
USize operator-(USIZE size) const;
USize operator-() const;
/* Operators returning UPoint values */
UPoint operator+(UPOINT point) const;
UPoint operator-(UPOINT point) const;
/* Operators returning URect values */
URect operator+(const URECT* lpRect) const;
URect operator-(const URECT* lpRect) const;
};
class UPoint : public UPOINT
{
public:
/* Constructors */
/* create an uninitialized point */
UPoint();
/* create from two integers */
UPoint(int initX, int initY);
/* create from another point */
UPoint(UPOINT initPt);
/* create from a size */
UPoint(USIZE initSize);
/* Operations */
/* translate the point */
void Offset(int xOffset, int yOffset);
void Offset(UPOINT point);
void Offset(USIZE size);
bool operator==(UPOINT point) const;
bool operator!=(UPOINT point) const;
void operator+=(USIZE size);
void operator-=(USIZE size);
void operator+=(UPOINT point);
void operator-=(UPOINT point);
/* Operators returning UPoint values */
UPoint operator+(USIZE size) const;
UPoint operator-(USIZE size) const;
UPoint operator-() const;
UPoint operator+(UPOINT point) const;
/* Operators returning USize values */
USize operator-(UPOINT point) const;
/* Operators returning URect values */
URect operator+(const URECT* lpRect) const;
URect operator-(const URECT* lpRect) const;
};
class URect : public URECT
{
public:
/* Constructors */
/* uninitialized rectangle */
URect();
/* from left, top, right, and bottom */
URect(int l, int t, int r, int b);
/* copy constructor */
URect(const URECT& srURect);
/* from a pointer to another rect */
URect(const URECT* lpSrURect);
/* from a point and size */
URect(UPOINT point, USIZE size);
/* from two points */
URect(UPOINT topLeft, UPOINT bottomRight);
#ifdef __QUICKDRAW__
URect(const Rect & macRect);
#endif
#ifdef __AFX_H__
URect(const CRect & winRect);
#endif
/* Attributes (in addition to RECT members) */
/* retrieves the width */
int Width() const;
/* returns the height */
int Height() const;
/* returns the size */
USize Size() const;
/* reference to the top-left point */
UPoint& TopLeft();
/* reference to the bottom-right point */
UPoint& BottomRight();
/* const reference to the top-left point */
const UPoint& TopLeft() const;
/* const reference to the bottom-right point */
const UPoint& BottomRight() const;
/* the geometric center point of the rectangle */
UPoint CenterPoint() const;
/* convert between URect and LPRECT/const RECT* (no need for &) */
operator URECT*();
operator const URECT*() const;
#ifdef __QUICKDRAW__
operator Rect() const;
#endif
#ifdef __AFX_H__
operator CRect() const;
#endif
/* returns TRUE if rectangle has no area */
bool IsRectEmpty() const;
/* returns TRUE if rectangle is at (0,0) and has no area */
bool IsRectNull() const;
/* returns TRUE if point is within rectangle */
bool PtInRect(UPOINT point) const;
/* Operations */
/* set rectangle from left, top, right, and bottom */
void SetRect(int x1, int y1, int x2, int y2);
void SetRect(UPOINT topLeft, UPOINT bottomRight);
/* empty the rectangle */
void SetRectEmpty();
/* copy from another rectangle */
void CopyRect(const URECT* lpSrURect);
/* TRUE if exactly the same as another rectangle */
bool EqualRect(const URECT* lpRect) const;
/* inflate rectangle's width and height without */
/* moving its top or left */
void InflateRect(int x, int y);
void InflateRect(USIZE size);
void InflateRect(const URECT* lpRect);
void InflateRect(int l, int t, int r, int b);
/* deflate the rectangle's width and height without */
/* moving its top or left */
void DeflateRect(int x, int y);
void DeflateRect(USIZE size);
void DeflateRect(const URECT* lpRect);
void DeflateRect(int l, int t, int r, int b);
/* translate the rectangle by moving its top and left */
void OffsetRect(int x, int y);
void OffsetRect(USIZE size);
void OffsetRect(UPOINT point);
void NormalizeRect();
/* set this rectangle to intersection of two others */
bool IntersectRect(const URECT* lpRect1, const URECT* lpRect2);
/* set this rectangle to bounding union of two others */
bool UnionRect(const URECT* lpRect1, const URECT* lpRect2);
/* set this rectangle to minimum of two others */
/* bool SubtractRect(const RECT* lpRectSrc1, const RECT* lpRectSrc2); */
/* Additional Operations */
void operator=(const URECT& srURect);
bool operator==(const URECT& rect) const;
bool operator!=(const URECT& rect) const;
void operator+=(UPOINT point);
void operator+=(USIZE size);
void operator+=(const URECT* lpRect);
void operator-=(UPOINT point);
void operator-=(USIZE size);
void operator-=(const URECT* lpRect);
void operator&=(const URECT& rect);
void operator|=(const URECT& rect);
/* Operators returning URect values */
URect operator+(UPOINT point) const;
URect operator-(UPOINT point) const;
URect operator+(const URECT* lpRect) const;
URect operator+(USIZE size) const;
URect operator-(USIZE size) const;
URect operator-(const URECT* lpRect) const;
URect operator&(const URECT& rect2) const;
URect operator|(const URECT& rect2) const;
URect MulDiv(int nMultiplier, int nDivisor) const;
};
/* USize */
inline USize::USize()
{ /* random filled */ }
inline USize::USize(int initCX, int initCY)
{ cx = initCX; cy = initCY; }
inline USize::USize(USIZE initSize)
{ *(USIZE*)this = initSize; }
inline USize::USize(UPOINT initPt)
{ *(UPOINT*)this = initPt; }
inline bool USize::operator==(USIZE size) const
{ return (cx == size.cx && cy == size.cy); }
inline bool USize::operator!=(USIZE size) const
{ return (cx != size.cx || cy != size.cy); }
inline void USize::operator+=(USIZE size)
{ cx += size.cx; cy += size.cy; }
inline void USize::operator-=(USIZE size)
{ cx -= size.cx; cy -= size.cy; }
inline USize USize::operator+(USIZE size) const
{ return USize(cx + size.cx, cy + size.cy); }
inline USize USize::operator-(USIZE size) const
{ return USize(cx - size.cx, cy - size.cy); }
inline USize USize::operator-() const
{ return USize(-cx, -cy); }
inline UPoint USize::operator+(UPOINT point) const
{ return UPoint(cx + point.x, cy + point.y); }
inline UPoint USize::operator-(UPOINT point) const
{ return UPoint(cx - point.x, cy - point.y); }
inline URect USize::operator+(const URECT* lpRect) const
{ return URect(lpRect) + *this; }
inline URect USize::operator-(const URECT* lpRect) const
{ return URect(lpRect) - *this; }
/* UPoint */
inline UPoint::UPoint()
{ /* random filled */ }
inline UPoint::UPoint(int initX, int initY)
{ x = initX; y = initY; }
inline UPoint::UPoint(UPOINT initPt)
{ *(UPOINT*)this = initPt; }
inline UPoint::UPoint(USIZE initSize)
{ *(USIZE*)this = initSize; }
inline void UPoint::Offset(int xOffset, int yOffset)
{ x += xOffset; y += yOffset; }
inline void UPoint::Offset(UPOINT point)
{ x += point.x; y += point.y; }
inline void UPoint::Offset(USIZE size)
{ x += size.cx; y += size.cy; }
inline bool UPoint::operator==(UPOINT point) const
{ return (x == point.x && y == point.y); }
inline bool UPoint::operator!=(UPOINT point) const
{ return (x != point.x || y != point.y); }
inline void UPoint::operator+=(USIZE size)
{ x += size.cx; y += size.cy; }
inline void UPoint::operator-=(USIZE size)
{ x -= size.cx; y -= size.cy; }
inline void UPoint::operator+=(UPOINT point)
{ x += point.x; y += point.y; }
inline void UPoint::operator-=(UPOINT point)
{ x -= point.x; y -= point.y; }
inline UPoint UPoint::operator+(USIZE size) const
{ return UPoint(x + size.cx, y + size.cy); }
inline UPoint UPoint::operator-(USIZE size) const
{ return UPoint(x - size.cx, y - size.cy); }
inline UPoint UPoint::operator-() const
{ return UPoint(-x, -y); }
inline UPoint UPoint::operator+(UPOINT point) const
{ return UPoint(x + point.x, y + point.y); }
inline USize UPoint::operator-(UPOINT point) const
{ return USize(x - point.x, y - point.y); }
inline URect UPoint::operator+(const URECT* lpRect) const
{ return URect(lpRect) + *this; }
inline URect UPoint::operator-(const URECT* lpRect) const
{ return URect(lpRect) - *this; }
/* URect */
inline URect::URect()
{ /* random filled */ }
inline URect::URect(int l, int t, int r, int b)
{ left = l; top = t; right = r; bottom = b; }
inline URect::URect(const URECT& srURect)
{ ::CopyRect(this, &srURect); }
inline URect::URect(const URECT* lpSrURect)
{ ::CopyRect(this, lpSrURect); }
inline URect::URect(UPOINT point, USIZE size)
{ right = (left = point.x) + size.cx; bottom = (top = point.y) + size.cy; }
inline URect::URect(UPOINT topLeft, UPOINT bottomRight)
{ left = topLeft.x; top = topLeft.y;
right = bottomRight.x; bottom = bottomRight.y; }
#ifdef __QUICKDRAW__
inline URect::URect(const Rect & macRect)
{ left = macRect.left; right = macRect.right; top = macRect.top; bottom = macRect.bottom; }
#endif
#ifdef __AFX_H__
inline URect::URect(const CRect & winRect)
{ left = winRect.left; right = winRect.right; top = winRect.top; bottom = winRect.bottom; }
#endif
inline int URect::Width() const
{ return right - left; }
inline int URect::Height() const
{ return bottom - top; }
inline USize URect::Size() const
{ return USize(right - left, bottom - top); }
inline UPoint& URect::TopLeft()
{ return *((UPoint*)this); }
inline UPoint& URect::BottomRight()
{ return *((UPoint*)this+1); }
inline const UPoint& URect::TopLeft() const
{ return *((UPoint*)this); }
inline const UPoint& URect::BottomRight() const
{ return *((UPoint*)this+1); }
inline UPoint URect::CenterPoint() const
{ return UPoint((left+right)/2, (top+bottom)/2); }
inline URect::operator URECT*()
{ return this; }
inline URect::operator const URECT*() const
{ return this; }
#ifdef __QUICKDRAW__
inline URect::operator Rect() const
{
Rect r; ::MacSetRect(&r, left, top, right, bottom); return r;
}
#endif
#ifdef __AFX_H__
inline URect::operator CRect() const
{
return CRect(left, top, right, bottom);
}
#endif
inline bool URect::IsRectEmpty() const
{ return left == right || top == bottom; }
inline bool URect::IsRectNull() const
{ return (left == 0 && right == 0 && top == 0 && bottom == 0); }
inline bool URect::PtInRect(UPOINT point) const
{ return ::PtInRect(this, point); }
inline void URect::SetRect(int x1, int y1, int x2, int y2)
{ ::SetRect(this, x1, y1, x2, y2); }
inline void URect::SetRect(UPOINT topLeft, UPOINT bottomRight)
{ ::SetRect(this, topLeft.x, topLeft.y, bottomRight.x, bottomRight.y); }
inline void URect::SetRectEmpty()
{ ::SetRectEmpty(this); }
inline void URect::CopyRect(const URECT* lpSrURect)
{ ::CopyRect(this, lpSrURect); }
inline bool URect::EqualRect(const URECT* lpRect) const
{ return ::EqualRect(this, lpRect); }
inline void URect::InflateRect(int x, int y)
{ ::InflateRect(this, x, y); }
inline void URect::InflateRect(USIZE size)
{ ::InflateRect(this, size.cx, size.cy); }
inline void URect::DeflateRect(int x, int y)
{ ::InflateRect(this, -x, -y); }
inline void URect::DeflateRect(USIZE size)
{ ::InflateRect(this, -size.cx, -size.cy); }
inline void URect::OffsetRect(int x, int y)
{ ::OffsetRect(this, x, y); }
inline void URect::OffsetRect(UPOINT point)
{ ::OffsetRect(this, point.x, point.y); }
inline void URect::OffsetRect(USIZE size)
{ ::OffsetRect(this, size.cx, size.cy); }
inline bool URect::IntersectRect(const URECT* lpRect1, const URECT* lpRect2)
{ return ::IntersectRect(this, lpRect1, lpRect2);}
inline bool URect::UnionRect(const URECT* lpRect1, const URECT* lpRect2)
{ return ::UnionRect(this, lpRect1, lpRect2); }
inline void URect::operator=(const URECT& srURect)
{ ::CopyRect(this, &srURect); }
inline bool URect::operator==(const URECT& rect) const
{ return ::EqualRect(this, &rect); }
inline bool URect::operator!=(const URECT& rect) const
{ return !::EqualRect(this, &rect); }
inline void URect::operator+=(UPOINT point)
{ ::OffsetRect(this, point.x, point.y); }
inline void URect::operator+=(USIZE size)
{ ::OffsetRect(this, size.cx, size.cy); }
inline void URect::operator+=(const URECT* lpRect)
{ InflateRect(lpRect); }
inline void URect::operator-=(UPOINT point)
{ ::OffsetRect(this, -point.x, -point.y); }
inline void URect::operator-=(USIZE size)
{ ::OffsetRect(this, -size.cx, -size.cy); }
inline void URect::operator-=(const URECT* lpRect)
{ DeflateRect(lpRect); }
inline void URect::operator&=(const URECT& rect)
{ ::IntersectRect(this, this, &rect); }
inline void URect::operator|=(const URECT& rect)
{ ::UnionRect(this, this, &rect); }
inline URect URect::operator+(UPOINT pt) const
{ URect rect(*this); ::OffsetRect(&rect, pt.x, pt.y); return rect; }
inline URect URect::operator-(UPOINT pt) const
{ URect rect(*this); ::OffsetRect(&rect, -pt.x, -pt.y); return rect; }
inline URect URect::operator+(USIZE size) const
{ URect rect(*this); ::OffsetRect(&rect, size.cx, size.cy); return rect; }
inline URect URect::operator-(USIZE size) const
{ URect rect(*this); ::OffsetRect(&rect, -size.cx, -size.cy); return rect; }
inline URect URect::operator+(const URECT* lpRect) const
{ URect rect(this); rect.InflateRect(lpRect); return rect; }
inline URect URect::operator-(const URECT* lpRect) const
{ URect rect(this); rect.DeflateRect(lpRect); return rect; }
inline URect URect::operator&(const URECT& rect2) const
{ URect rect; ::IntersectRect(&rect, this, &rect2);
return rect; }
inline URect URect::operator|(const URECT& rect2) const
{ URect rect; ::UnionRect(&rect, this, &rect2);
return rect; }
/* inline bool URect::SubtractRect(const URECT* lpRectSrc1, const URECT* lpRectSrc2)
{ return ::SubtractRect(this, lpRectSrc1, lpRectSrc2); }*/
typedef long UCOLORREF;
#define URGB(r,g,b) ((UCOLORREF)(((unsigned char)(r)|((unsigned short)((unsigned char)(g))<<8))|(((unsigned int)(unsigned char)(b))<<16)))
#define UGetRValue(rgb) ((unsigned char)(rgb))
#define UGetGValue(rgb) ((unsigned char)(((unsigned short)(rgb)) >> 8))
#define UGetBValue(rgb) ((unsigned char)((rgb)>>16))
#define UPS_SOLID 0
class UPen
{
public:
UPen();
~UPen();
bool DeleteObject(void);
bool CreatePen(int nPenStyle, int nWidth, UCOLORREF crColor);
protected:
int m_width;
int m_style;
#if qGTK
GdkColor m_col;
bool m_set;
#endif
friend class UDC;
};
class UBrush
{
public:
UBrush();
~UBrush();
bool DeleteObject(void);
bool CreateSolidBrush(UCOLORREF crColor);
protected:
#if qGTK
GdkColor m_col;
bool m_set;
#endif
friend class UDC;
};
class UWidget;
class UDC
{
public:
UDC(int widid, int cmdid);
~UDC();
USize GetTextExtent(const char *lpszString, int nCount) const;
int GetTextHeight(void) const;
bool TextOutClipped(int x, int y, const URECT *lpRect,
const char *lpszString, int nCount);
void MoveTo(int x, int y);
void LineTo(int x, int y);
bool DrawBitmap(void *bitmap, UPOINT where);
UPen *SelectObject(UPen* pPen);
UBrush *SelectObject(UBrush* pBrush);
bool Rectangle(const URECT *lpRect);
bool RoundRect(const URECT *lpRect, UPOINT point);
protected:
void *m_wid;
UPen *m_pen;
UBrush *m_brush;
#if qGTK
GdkGC *m_gc;
UPoint m_penloc;
GdkColor m_foreground, m_background;
GdkFont *m_font;
GdkDrawable *m_drawable;
UPoint m_orig;
#endif
};
#endif /* __cplusplus */
#endif /* UDRAW_H */
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