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/******************************************************************************
*
* Purpose: Implementation of the VecSegHeader class.
*
* This class is used to manage reading and writing of the vector segment
* header section, growing them as needed. It is exclusively a private
* helper class for the CPCIDSKVectorSegment.
*
******************************************************************************
* Copyright (c) 2010
* PCI Geomatics, 50 West Wilmot Street, Richmond Hill, Ont, Canada
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
****************************************************************************/
#include "pcidsk.h"
#include "core/pcidsk_utils.h"
#include "segment/vecsegheader.h"
#include "segment/cpcidskvectorsegment.h"
#include <cassert>
#include <cstring>
#include <cstdio>
using namespace PCIDSK;
/* -------------------------------------------------------------------- */
/* Size of a block in the record/vertice block tables. This is */
/* determined by the PCIDSK format and may not be changed. */
/* -------------------------------------------------------------------- */
static const int block_page_size = 8192;
/************************************************************************/
/* VecSegHeader() */
/************************************************************************/
VecSegHeader::VecSegHeader()
{
vs = NULL;
initialized = false;
needs_swap = !BigEndianSystem();
}
/************************************************************************/
/* ~VecSegHeader() */
/************************************************************************/
VecSegHeader::~VecSegHeader()
{
}
/************************************************************************/
/* InitializeNew() */
/* */
/* Initialize the header of a new vector segment in a */
/* consistent state for an empty segment. */
/************************************************************************/
void VecSegHeader::InitializeNew()
{
PCIDSKBuffer header( 8 * 1024 );
uint32 ivalue, hoffset;
memset( header.buffer, 0, header.buffer_size );
// magic cookie
ivalue = 0xffffffff;
memcpy( header.buffer + 0, &ivalue, 4 );
memcpy( header.buffer + 4, &ivalue, 4 );
ivalue = 21;
memcpy( header.buffer + 8, &ivalue, 4 );
ivalue = 4;
memcpy( header.buffer + 12, &ivalue, 4 );
ivalue = 19;
memcpy( header.buffer + 16, &ivalue, 4 );
ivalue = 69;
memcpy( header.buffer + 20, &ivalue, 4 );
ivalue = 1;
memcpy( header.buffer + 24, &ivalue, 4 );
// blocks in header.
ivalue = 1;
memcpy( header.buffer + 68, &ivalue, 4 );
// offset to Projection
hoffset = 88;
memcpy( header.buffer + 72, &hoffset, 4 );
// Project segment
double dvalue;
dvalue = 0.0;
memcpy( header.buffer + hoffset, &dvalue, 8 );
memcpy( header.buffer + hoffset+8, &dvalue, 8 );
dvalue = 1.0;
memcpy( header.buffer + hoffset+16, &dvalue, 8 );
memcpy( header.buffer + hoffset+24, &dvalue, 8 );
if( needs_swap )
SwapData( header.buffer + hoffset, 8, 4 );
hoffset += 33;
// offset to RST
memcpy( header.buffer + 76, &hoffset, 4 );
// RST - two zeros means no rst + empty string.
hoffset += 9;
// offset to Records
memcpy( header.buffer + 80, &hoffset, 4 );
// Records - zeros means no fields.
hoffset += 4;
// offset to Shapes
memcpy( header.buffer + 84, &hoffset, 4 );
// Shapes - zero means no shapes.
hoffset += 4;
if( needs_swap )
SwapData( header.buffer, 4, 22 );
vs->WriteToFile( header.buffer, 0, header.buffer_size );
}
/************************************************************************/
/* InitializeExisting() */
/* */
/* Establish the location and sizes of the various header */
/* sections. */
/************************************************************************/
void VecSegHeader::InitializeExisting()
{
if( initialized )
return;
initialized = true;
/* -------------------------------------------------------------------- */
/* Check fixed portion of the header to ensure this is a V6 */
/* style vector segment. */
/* -------------------------------------------------------------------- */
static const unsigned char magic[24] =
{ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0, 0, 0, 21, 0, 0, 0, 4, 0, 0, 0, 19, 0, 0, 0, 69 };
if( memcmp( vs->GetData( sec_raw, 0, NULL, 24 ), magic, 24 ) != 0 )
{
ThrowPCIDSKException( "Unexpected vector header values, possibly it is not a V6 vector segment?" );
}
/* -------------------------------------------------------------------- */
/* Establish how big the header is currently. */
/* -------------------------------------------------------------------- */
memcpy( &header_blocks, vs->GetData( sec_raw, 68, NULL, 4 ), 4 );
if( needs_swap )
SwapData( &header_blocks, 4, 1 );
/* -------------------------------------------------------------------- */
/* Load section offsets. */
/* -------------------------------------------------------------------- */
memcpy( section_offsets, vs->GetData( sec_raw, 72, NULL, 16 ), 16 );
if( needs_swap )
SwapData( section_offsets, 4, 4 );
/* -------------------------------------------------------------------- */
/* Determine the size of the projection section. */
/* -------------------------------------------------------------------- */
ShapeField work_value;
uint32 next_off = section_offsets[hsec_proj];
next_off += 32; // xoff/yoff/xsize/ysize values.
next_off = vs->ReadField( next_off, work_value, FieldTypeString, sec_raw );
section_sizes[hsec_proj] = next_off - section_offsets[hsec_proj];
/* -------------------------------------------------------------------- */
/* Determine the size of the RST. */
/* -------------------------------------------------------------------- */
// yikes, not too sure! for now assume it is empty.
section_sizes[hsec_rst] = 8;
/* -------------------------------------------------------------------- */
/* Load the field definitions. */
/* -------------------------------------------------------------------- */
int field_count, i;
next_off = section_offsets[hsec_record];
next_off = vs->ReadField( next_off, work_value, FieldTypeInteger, sec_raw );
field_count = work_value.GetValueInteger();
for( i = 0; i < field_count; i++ )
{
next_off = vs->ReadField( next_off, work_value, FieldTypeString, sec_raw );
field_names.push_back( work_value.GetValueString() );
next_off = vs->ReadField( next_off, work_value, FieldTypeString, sec_raw );
field_descriptions.push_back( work_value.GetValueString() );
next_off = vs->ReadField( next_off, work_value, FieldTypeInteger, sec_raw );
field_types.push_back( (ShapeFieldType) work_value.GetValueInteger() );
next_off = vs->ReadField( next_off, work_value, FieldTypeString, sec_raw );
field_formats.push_back( work_value.GetValueString() );
next_off = vs->ReadField( next_off, work_value, field_types[i], sec_raw );
field_defaults.push_back( work_value );
}
section_sizes[hsec_record] = next_off - section_offsets[hsec_record];
/* -------------------------------------------------------------------- */
/* Fetch the vertex block basics. */
/* -------------------------------------------------------------------- */
next_off = section_offsets[hsec_shape];
vs->di[sec_vert].Initialize( vs, sec_vert );
next_off += vs->di[sec_vert].SerializedSize();
/* -------------------------------------------------------------------- */
/* Fetch the record block basics. */
/* -------------------------------------------------------------------- */
vs->di[sec_record].Initialize( vs, sec_record );
next_off += vs->di[sec_record].SerializedSize();
/* -------------------------------------------------------------------- */
/* Fetch the shapeid basics. */
/* -------------------------------------------------------------------- */
memcpy( &(vs->shape_count), vs->GetData(sec_raw,next_off,NULL,4), 4);
if( needs_swap )
SwapData( &(vs->shape_count), 4, 1 );
next_off += 4;
vs->shape_index_start = 0;
section_sizes[hsec_shape] = next_off - section_offsets[hsec_shape]
+ vs->shape_count * 12;
}
/************************************************************************/
/* WriteFieldDefinitions() */
/************************************************************************/
void VecSegHeader::WriteFieldDefinitions()
{
PCIDSKBuffer hbuf( 1000 );
uint32 offset = 0, i;
ShapeField wrkfield;
wrkfield.SetValue( (int32) field_names.size() );
offset = vs->WriteField( offset, wrkfield, hbuf );
for( i = 0; i < field_names.size(); i++ )
{
wrkfield.SetValue( field_names[i] );
offset = vs->WriteField( offset, wrkfield, hbuf );
wrkfield.SetValue( field_descriptions[i] );
offset = vs->WriteField( offset, wrkfield, hbuf );
wrkfield.SetValue( (int32) field_types[i] );
offset = vs->WriteField( offset, wrkfield, hbuf );
wrkfield.SetValue( field_formats[i] );
offset = vs->WriteField( offset, wrkfield, hbuf );
offset = vs->WriteField( offset, field_defaults[i], hbuf );
}
hbuf.SetSize( offset );
GrowSection( hsec_record, hbuf.buffer_size );
vs->WriteToFile( hbuf.buffer, section_offsets[hsec_record],
hbuf.buffer_size );
// invalidate the raw buffer.
vs->raw_loaded_data.buffer_size = 0;
}
/************************************************************************/
/* GrowSection() */
/* */
/* If necessary grow/move the header section specified to have */
/* the desired amount of room. Returns true if the header */
/* section has moved. */
/************************************************************************/
bool VecSegHeader::GrowSection( int hsec, uint32 new_size )
{
/* -------------------------------------------------------------------- */
/* Trivial case. */
/* -------------------------------------------------------------------- */
if( section_sizes[hsec] >= new_size )
{
section_sizes[hsec] = new_size;
return false;
}
/* -------------------------------------------------------------------- */
/* Can we grow the section in it's currently location without */
/* overlapping anything else? */
/* -------------------------------------------------------------------- */
int ihsec;
bool grow_ok = true;
uint32 last_used = 0;
for( ihsec = 0; ihsec < 4; ihsec++ )
{
if( ihsec == hsec )
continue;
if( section_offsets[ihsec] + section_sizes[ihsec] > last_used )
last_used = section_offsets[ihsec] + section_sizes[ihsec];
if( section_offsets[hsec] >=
section_offsets[ihsec] + section_sizes[ihsec] )
continue;
if( section_offsets[ihsec] >= section_offsets[hsec] + new_size )
continue;
// apparent overlap
grow_ok = false;
}
/* -------------------------------------------------------------------- */
/* If we can grow in place and have space there is nothing to do. */
/* -------------------------------------------------------------------- */
if( grow_ok
&& section_offsets[hsec] + new_size
< header_blocks * block_page_size )
{
section_sizes[hsec] = new_size;
return false;
}
/* -------------------------------------------------------------------- */
/* Where will the section be positioned after grow? It might */
/* be nice to search for a big enough hole in the existing area */
/* to fit the section. */
/* -------------------------------------------------------------------- */
uint32 new_base;
if( grow_ok )
new_base = section_offsets[hsec];
else
new_base = last_used;
/* -------------------------------------------------------------------- */
/* Does the header need to grow? */
/* -------------------------------------------------------------------- */
if( new_base + new_size > header_blocks * block_page_size )
{
GrowHeader( (new_base+new_size+block_page_size-1) / block_page_size
- header_blocks );
}
/* -------------------------------------------------------------------- */
/* Move the old section to the new location. */
/* -------------------------------------------------------------------- */
bool actual_move = false;
if( new_base != section_offsets[hsec] )
{
vs->MoveData( section_offsets[hsec], new_base, section_sizes[hsec] );
actual_move = true;
}
section_sizes[hsec] = new_size;
section_offsets[hsec] = new_base;
/* -------------------------------------------------------------------- */
/* Update the section offsets list. */
/* -------------------------------------------------------------------- */
if( actual_move )
{
uint32 new_offset = section_offsets[hsec];
if( needs_swap )
SwapData( &new_offset, 4, 1 );
vs->WriteToFile( &new_offset, 72 + hsec * 4, 4 );
}
return true;
}
/************************************************************************/
/* GrowBlockIndex() */
/* */
/* Allocate the requested number of additional blocks to the */
/* data block index. */
/************************************************************************/
void VecSegHeader::GrowBlockIndex( int section, int new_blocks )
{
if( new_blocks == 0 )
return;
uint32 next_block = (uint32) (vs->GetContentSize() / block_page_size);
while( new_blocks > 0 )
{
vs->di[section].AddBlockToIndex( next_block++ );
new_blocks--;
}
if( GrowSection( hsec_shape, section_sizes[hsec_shape] + 4*new_blocks ) )
{
vs->di[sec_vert].SetDirty();
vs->di[sec_record].SetDirty();
vs->shape_index_page_dirty = true; // we need to rewrite at new location
}
}
/************************************************************************/
/* ShapeIndexPrepare() */
/* */
/* When CPCIDSKVectorSegment::FlushLoadedShapeIndex() needs to */
/* write out all the shapeid's and offsets, it calls this */
/* method to find the offset from the start of the segment at */
/* which it should do the writing. */
/* */
/* We use this opportunity to flush out the vertex, and record */
/* block offsets if necessary, and to grow the header if needed */
/* to hold the proposed shapeindex size. The passed in size */
/* is the size in bytes from "Number of Shapes" on in the */
/* "Shape section" of the header. */
/************************************************************************/
uint32 VecSegHeader::ShapeIndexPrepare( uint32 size )
{
GrowSection( hsec_shape,
size
+ vs->di[sec_vert].size_on_disk
+ vs->di[sec_record].size_on_disk );
return section_offsets[hsec_shape]
+ vs->di[sec_vert].size_on_disk
+ vs->di[sec_record].size_on_disk;
}
/************************************************************************/
/* GrowHeader() */
/* */
/* Grow the header by the requested number of blocks. This */
/* will often involve migrating existing vector or record */
/* section blocks on to make space since the header must be */
/* contiguous. */
/************************************************************************/
void VecSegHeader::GrowHeader( uint32 new_blocks )
{
// fprintf( stderr, "GrowHeader(%d) to %d\n",
// new_blocks, header_blocks + new_blocks );
/* -------------------------------------------------------------------- */
/* Process the two existing block maps, moving stuff on if */
/* needed. */
/* -------------------------------------------------------------------- */
vs->di[sec_vert].VacateBlockRange( header_blocks, new_blocks );
vs->di[sec_record].VacateBlockRange( header_blocks, new_blocks );
/* -------------------------------------------------------------------- */
/* Write to ensure the segment is the new size. */
/* -------------------------------------------------------------------- */
vs->WriteToFile( "\0", (header_blocks+new_blocks) * block_page_size - 1, 1);
/* -------------------------------------------------------------------- */
/* Update to new header size. */
/* -------------------------------------------------------------------- */
header_blocks += new_blocks;
uint32 header_block_buf = header_blocks;
if( needs_swap )
SwapData( &header_block_buf, 4, 1 );
vs->WriteToFile( &header_block_buf, 68, 4 );
}
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