1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263
|
/*
Copyright (C) 2003 by Sean David Fleming
sean@ivec.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
The GNU GPL can also be found at http://www.gnu.org
*/
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include "gdis.h"
#include "coords.h"
#include "model.h"
#include "file.h"
#include "parse.h"
#include "scan.h"
#include "matrix.h"
#include "spatial.h"
#include "interface.h"
/* main structures */
extern struct sysenv_pak sysenv;
extern struct elem_pak elements[];
/****************/
/* file reading */
/****************/
#define DEBUG_READ_OFF 0
gint read_off(gchar *filename, struct model_pak *model)
{
gint a, b, c, i, n, v, num_tokens, remaining, v_limit;
gint colour_flag, normal_flag, texture_flag;
gchar **buff, *text;
gdouble norm[3];
gpointer scan;
struct spatial_pak *spatial;
struct vec_pak **vec, *vec1;
/* checks */
g_return_val_if_fail(model != NULL, 1);
scan = scan_new(filename);
if (!scan)
return(2);
/* setup flags */
colour_flag = normal_flag = texture_flag = FALSE;
/* parse header */
buff = scan_get_tokens(scan, &num_tokens);
if (num_tokens)
{
text = *buff;
n = strlen(text);
for (i=0 ; i<n ; i++)
{
switch (text[i])
{
case 'n':
scan_get_line(scan);
break;
case 'C':
colour_flag = TRUE;
break;
case 'N':
normal_flag = TRUE;
break;
case 'T':
texture_flag = TRUE;
break;
}
}
}
else
return(3);
g_strfreev(buff);
buff = scan_get_tokens(scan, &num_tokens);
v_limit = str_to_float(*buff);
/*
printf("expected vertices = %d [%d]\n", v_limit, normal_flag);
*/
g_assert(v_limit > 0);
g_strfreev(buff);
buff = scan_get_tokens(scan, &num_tokens);
vec = g_malloc(v_limit * sizeof(struct vec_pak *));
v=0;
while (!scan_complete(scan))
{
vec[v] = g_malloc(sizeof(struct vec_pak));
i = 0;
remaining = num_tokens;
if (remaining > 2)
{
vec[v]->x[0] = str_to_float(*(buff+i++));
vec[v]->x[1] = str_to_float(*(buff+i++));
vec[v]->x[2] = str_to_float(*(buff+i++));
vecmat(model->ilatmat, vec[v]->x);
remaining -= 3;
}
/* TODO - if no normal - calculate? */
if (normal_flag)
{
if (remaining > 2)
{
vec[v]->n[0] = str_to_float(*(buff+i++));
vec[v]->n[1] = str_to_float(*(buff+i++));
vec[v]->n[2] = str_to_float(*(buff+i++));
}
remaining -= 3;
}
/* FIXME - can get quite tricky here with colour map indices etc. */
if (colour_flag)
{
/* rgb */
if (remaining > 2)
{
vec[v]->colour[0] = str_to_float(*(buff+i++));
vec[v]->colour[1] = str_to_float(*(buff+i++));
vec[v]->colour[2] = str_to_float(*(buff+i++));
if (VEC3MAGSQ(vec[v]->colour) < FRACTION_TOLERANCE)
{
/* black -> GDIS's re-entrant surface colour */
ARR3SET(vec[v]->colour, sysenv.render.rsurf_colour);
}
}
remaining -= 3;
/* alpha */
/*
if (remaining)
vec[v]->colour[3] = str_to_float(*(buff+i++));
sysenv.render.transmit = str_to_float(*(buff+i++));
remaining--;
*/
}
else
{
/* default (no colour specified) */
ARR3SET(vec[v]->colour, sysenv.render.rsurf_colour);
}
if (++v == v_limit)
break;
g_strfreev(buff);
buff = scan_get_tokens(scan, &num_tokens);
}
g_strfreev(buff);
buff = scan_get_tokens(scan, &num_tokens);
while (!scan_complete(scan))
{
if (num_tokens)
{
n = str_to_float(*buff);
g_assert(num_tokens > n);
/* only create spatial for 3 or more vertices */
/* TODO - some files have lines with only 2 vertices - create line */
if (n > 2)
{
/* TODO - only create one spatial - add vertices to this */
/* TODO - if no normals - use method that makes OpenGL calculate */
spatial = spatial_new(NULL, SPATIAL_GENERIC, 0, TRUE, model);
/* check vertices have the correct ordering */
/* might not be necessary - geomview might already do this */
a = str_to_float(*(buff+1));
b = str_to_float(*(buff+2));
c = str_to_float(*(buff+3));
/* TODO - convert to cartesian (general case) */
calc_norm(norm, vec[a]->x, vec[b]->x, vec[c]->x);
normalize(norm, 3);
/* fill out the vertices */
for (i=0 ; i<n ; i++)
{
v = str_to_float(*(buff+i+1));
g_assert(v >= 0);
g_assert(v < v_limit);
/* copy vector, as normals may change depending on current polygon */
vec1 = g_malloc(sizeof(struct vec_pak));
ARR3SET(vec1->x, vec[v]->x);
if (normal_flag)
{
ARR3SET(vec1->n, vec[v]->n);
}
else
{
ARR3SET(vec1->n, norm);
}
ARR3SET(vec1->colour, vec[v]->colour);
spatial->list = g_slist_prepend(spatial->list, vec1);
}
spatial->list = g_slist_reverse(spatial->list);
}
}
g_strfreev(buff);
buff = scan_get_tokens(scan, &num_tokens);
}
/* cleanup */
g_strfreev(buff);
for (i=v_limit ; i-- ; )
g_free(*(vec+i));
g_free(vec);
/* model setup */
strcpy(model->filename, filename);
g_free(model->basename);
model->basename = parse_strip(filename);
model->id = GEOMVIEW_OFF;
model->fractional = FALSE;
model_prep(model);
return(0);
}
|