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Plot 0
name <ARC: Bandits Close Shop>
% While the bandits are on the loose, there could be shortages
% and other inconveniences for the average consumer, or even the PC.
Element1 <Character Shopkeeper>
% V1 = Time Limit
% This plot will last for around 24 hours.
start <ifNPCOK E1 else GoDelete if= V1 0 else GoCheckTime V= 1 ComTime V+ 1 43200 V+ 1 d86400>
GoCheckTime <ifG ComTime V1 AdvancePlot 0>
GoDelete <AdvancePlot 0>
% On a cleanup request, just delete this plot.
cleanup <AdvancePlot 0>
sub
Persona 1
rumor <!1 has been robbed!>
% V1 = Phase Indicator
greeting <NewChat ifG V1 0 else GoFirstTime Say 101 AddChat 1>
GoFirstTime <V= 1 1 Say d5 AddChat 1 AddChat 2 AddChat 3>
result1 <EndChat Say 102 Shop NoWares Say 103>
result2 <NewChat ifG React d30 else GoR2Nothing ifG SkRoll 19 4 else GoR2Nothing ifG PCRep 1 d90 else GoR2NoHero AddReact d8 Say 105 AddChat 1>
GoR2NoHero <Reputation 1 1 Say 106 AddChat 1>
GoR2Nothing <Say 104 AddChat 1>
result3 <NewChat ifG React d40 else GoR3Nothing ifG SkRoll 28 7 else GoR3Nothing Say 108 Reputation 6 1 Reputation 3 -d3 AddChat 1>
GoR3Nothing <Say 107 AddReact -d8 AddChat 1>
Msg1 <The store is closed. Thanks to those bandits, our latest shipment never arrived. I'm completely out of stock and have no idea when I'll be able to reopen.>
Msg2 <We're closed. None of my shipments have made it through, ever since those bandits started attacking caravans. The shop will re-open once I have some things to sell.>
Msg3 <I'm sorry, but we're closed today. You've probably heard that there's been a lot of bandits lately... Well, they made off with my last shipment of goods, and now I'm completely out of stock!>
Msg4 <The shop is closed. Our delivery truck was robbed by bandits, so I have nothing to sell.>
Msg5 <My shop is closed, I'm afraid. We can't get new supplies in because of those bandits, and almost everything's out of stock.>
Msg101 <The shop's still closed. We aren't likely to get any new stock in until tomorrow.>
Msg102 <Sure, you can do that. I've got some duct tape in the back, that should do.>
Msg103 <Come back tomorrow and we should have stock in.>
Msg104 <Nope, nothing.>
Msg105 <Sure, you can come back tomorrow when I have stock again and buy something. That'd make me feel better, at least.>
Msg106 <That's a nice thought, but I don't think there's anything that can be done. It's most likely that my goods have already been sold off on the black market...>
Msg107 <That's a stupid idea. First, most likely my goods have already been sold off on the black market, so that wouldn't do me any good. Second, I was just robbed, so I don't have much cash to be throwing around. Third... you get the point.>
Msg108 <Hm, it's too late to help me, but you may be able to do something about those bandits... Go speak to one of the guardians. They might have a job for you.>
Prompt1 <Can I get my stuff repaired?>
Prompt2 <Is there anything I could do to help?>
Prompt3 <For a price, I could hunt those bandits down.>
end
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