1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226
|
/*
* Copyright 2019 Michael Gratton <mike@vee.net>
*
* This software is licensed under the GNU Lesser General Public License
* (version 2.1 or later). See the COPYING file in this distribution.
*/
/**
* A simple mock server for testing network connections.
*
* To use it, unit tests should construct an instance as a fixture in
* set up, specify a test script by adding lines and then check the
* result, before stopping the server in tear down.
*/
public class TestServer : GLib.Object {
/** Possible actions a script may take. */
public enum Action {
/**
* The implicit first action.
*
* This does not need to be specified as a script action, it
* will always be taken when a client connects.
*/
CONNECTED,
/** Send a line to the client. */
SEND_LINE,
/** Receive a line from the client. */
RECEIVE_LINE,
/** Wait for the client to disconnect. */
WAIT_FOR_DISCONNECT,
/** Disconnect immediately. */
DISCONNECT;
}
/** A line of the server's script. */
public struct Line {
/** The action to take for this line. */
public Action action;
/**
* The value for the action.
*
* If sending, this string will be sent. If receiving, the
* expected line.
*/
public string value;
}
/** The result of executing a script line. */
public struct Result {
/** The expected action. */
public Line line;
/** Was the expected action successful. */
public bool succeeded;
/** The actual string sent by a client when not as expected. */
public string? actual;
/** In case of an error being thrown, the error itself. */
public GLib.Error? error;
}
private GLib.DataStreamNewlineType line_ending;
private uint16 port;
private GLib.ThreadedSocketService service =
new GLib.ThreadedSocketService(10);
private GLib.Cancellable running = new GLib.Cancellable();
private Gee.List<Line?> script = new Gee.ArrayList<Line?>();
private GLib.AsyncQueue<Result?> completion_queue =
new GLib.AsyncQueue<Result?>();
public TestServer(GLib.DataStreamNewlineType line_ending = CR_LF)
throws GLib.Error {
this.line_ending = line_ending;
this.port = this.service.add_any_inet_port(null);
this.service.run.connect((conn) => {
handle_connection(conn);
return true;
});
this.service.start();
}
public GLib.SocketConnectable get_client_address() {
return new GLib.NetworkAddress("localhost", this.port);
}
public void add_script_line(Action action, string value) {
this.script.add({ action, value });
}
public Result wait_for_script(GLib.MainContext loop) {
Result? result = null;
while (result == null) {
loop.iteration(false);
result = this.completion_queue.try_pop();
}
return result;
}
public void stop() {
this.service.stop();
this.running.cancel();
}
private void handle_connection(GLib.SocketConnection connection) {
debug("Connected");
var input = new GLib.DataInputStream(
connection.input_stream
);
input.set_newline_type(this.line_ending);
var output = new GLib.DataOutputStream(
connection.output_stream
);
Line connected_line = { CONNECTED, "" };
Result result = { connected_line, true, null, null };
foreach (var line in this.script) {
result.line = line;
switch (line.action) {
case CONNECTED:
// no-op
break;
case SEND_LINE:
debug("Sending: %s", line.value);
try {
output.put_string(line.value);
switch (this.line_ending) {
case CR:
output.put_byte('\r');
break;
case LF:
output.put_byte('\n');
break;
default:
output.put_byte('\r');
output.put_byte('\n');
break;
}
} catch (GLib.Error err) {
result.succeeded = false;
result.error = err;
}
break;
case RECEIVE_LINE:
debug("Waiting for: %s", line.value);
try {
size_t len;
string? received = input.read_line(out len, this.running);
if (received == null || received != line.value) {
result.succeeded = false;
result.actual = received;
}
} catch (GLib.Error err) {
result.succeeded = false;
result.error = err;
}
break;
case WAIT_FOR_DISCONNECT:
debug("Waiting for disconnect");
var socket = connection.get_socket();
try {
uint8 buffer[4096];
while (socket.receive_with_blocking(buffer, true) > 0) { }
} catch (GLib.Error err) {
result.succeeded = false;
result.error = err;
}
break;
case DISCONNECT:
debug("Disconnecting");
try {
connection.close(this.running);
} catch (GLib.Error err) {
result.succeeded = false;
result.error = err;
}
break;
}
if (!result.succeeded) {
break;
}
}
if (result.succeeded) {
debug("Done");
} else if (result.error != null) {
warning("Error: %s", result.error.message);
} else if (result.line.action == RECEIVE_LINE) {
warning("Received unexpected line: %s", result.actual ?? "(null)");
} else {
warning("Failed for unknown reason");
}
if (connection.is_connected()) {
try {
connection.close(this.running);
} catch (GLib.Error err) {
warning(
"Error closing test server connection: %s", err.message
);
}
}
this.completion_queue.push(result);
}
}
|