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/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
* Main authors:
* Vincent Barichard <Vincent.Barichard@univ-angers.fr>
*
* Copyright:
* Vincent Barichard, 2012
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <gecode/minimodel.hh>
#ifdef GECODE_HAS_FLOAT_VARS
#include <gecode/float/linear.hh>
namespace Gecode {
/// Nodes for linear expressions
class LinFloatExpr::Node {
public:
/// Nodes are reference counted
unsigned int use;
/// Float variables in tree
int n_float;
/// Type of expression
NodeType t;
/// Subexpressions
Node *l, *r;
/// Sum of integer or Boolean variables, or non-linear expression
union {
/// Integer views and coefficients
Float::Linear::Term* tf;
/// Non-linear expression
NonLinFloatExpr* ne;
} sum;
/// Coefficient and offset
FloatVal a, c;
/// Float variable (potentially)
FloatVar x_float;
/// Default constructor
Node(void);
/// Generate linear terms from expression
GECODE_MINIMODEL_EXPORT
void fill(Home home, Float::Linear::Term*& tf,
FloatVal m, FloatVal& d) const;
/// Generate linear terms for expressions
FloatVal fill(Home home, Float::Linear::Term* tf) const;
/// Decrement reference count and possibly free memory
bool decrement(void);
/// Destructor
~Node(void);
/// Memory management
static void* operator new(size_t size);
/// Memory management
static void operator delete(void* p,size_t size);
};
/*
* Operations for nodes
*
*/
forceinline
LinFloatExpr::Node::Node(void) : use(1) {
}
forceinline
LinFloatExpr::Node::~Node(void) {
switch (t) {
case NT_SUM:
if (n_float > 0)
heap.free<Float::Linear::Term>(sum.tf,n_float);
break;
case NT_NONLIN:
delete sum.ne;
break;
default: ;
}
}
forceinline void*
LinFloatExpr::Node::operator new(size_t size) {
return heap.ralloc(size);
}
forceinline void
LinFloatExpr::Node::operator delete(void* p, size_t) {
heap.rfree(p);
}
bool
LinFloatExpr::Node::decrement(void) {
if (--use == 0) {
if ((l != nullptr) && l->decrement())
delete l;
if ((r != nullptr) && r->decrement())
delete r;
return true;
}
return false;
}
/*
* Operations for float expressions
*
*/
LinFloatExpr::LinFloatExpr(const LinFloatExpr& e)
: n(e.n) {
n->use++;
}
NonLinFloatExpr*
LinFloatExpr::nlfe(void) const {
return n->t == NT_NONLIN ? n->sum.ne : nullptr;
}
FloatVal
LinFloatExpr::Node::fill(Home home,
Float::Linear::Term* tf) const {
FloatVal d=0;
fill(home,tf,1.0,d);
Float::Limits::check(d,"MiniModel::LinFloatExpr");
return d;
}
void
LinFloatExpr::post(Home home, FloatRelType frt) const {
if (home.failed()) return;
Region r;
if (n->t==NT_ADD && n->l == nullptr && n->r->t==NT_NONLIN) {
n->r->sum.ne->post(home,frt,-n->c);
} else if (n->t==NT_SUB && n->r->t==NT_NONLIN && n->l==nullptr) {
switch (frt) {
case FRT_LQ: frt=FRT_GQ; break;
case FRT_LE: frt=FRT_GR; break;
case FRT_GQ: frt=FRT_LQ; break;
case FRT_GR: frt=FRT_LE; break;
default: break;
}
n->r->sum.ne->post(home,frt,n->c);
} else if (frt==FRT_EQ &&
n->t==NT_SUB && n->r->t==NT_NONLIN &&
n->l != nullptr && n->l->t==NT_VAR
&& n->l->a==1) {
(void) n->r->sum.ne->post(home,&n->l->x_float);
} else if (frt==FRT_EQ &&
n->t==NT_SUB && n->r->t==NT_VAR &&
n->l != nullptr && n->l->t==NT_NONLIN
&& n->r->a==1) {
(void) n->l->sum.ne->post(home,&n->r->x_float);
} else {
Float::Linear::Term* fts =
r.alloc<Float::Linear::Term>(n->n_float);
FloatVal c = n->fill(home,fts);
Float::Linear::post(home, fts, n->n_float, frt, -c);
}
}
void
LinFloatExpr::post(Home home, FloatRelType frt, const BoolVar& b) const {
if (home.failed()) return;
Region r;
if (n->t==NT_ADD && n->l==nullptr && n->r->t==NT_NONLIN) {
n->r->sum.ne->post(home,frt,-n->c,b);
} else if (n->t==NT_SUB && n->l==nullptr && n->r->t==NT_NONLIN) {
switch (frt) {
case FRT_LQ: frt=FRT_GQ; break;
case FRT_LE: frt=FRT_GR; break;
case FRT_GQ: frt=FRT_LQ; break;
case FRT_GR: frt=FRT_LE; break;
default: break;
}
n->r->sum.ne->post(home,frt,n->c,b);
} else {
Float::Linear::Term* fts =
r.alloc<Float::Linear::Term>(n->n_float);
FloatVal c = n->fill(home,fts);
Float::Linear::post(home, fts, n->n_float, frt, -c, b);
}
}
FloatVar
LinFloatExpr::post(Home home) const {
if (home.failed()) return FloatVar(home,0,0);
Region r;
Float::Linear::Term* fts =
r.alloc<Float::Linear::Term>(n->n_float+1);
FloatVal c = n->fill(home,fts);
if ((n->n_float == 1) && (c == 0) && (fts[0].a == 1))
return fts[0].x;
FloatNum min, max;
Float::Linear::estimate(&fts[0],n->n_float,c,min,max);
FloatVar x(home, min, max);
fts[n->n_float].x = x; fts[n->n_float].a = -1;
Float::Linear::post(home, fts, n->n_float+1, FRT_EQ, -c);
return x;
}
LinFloatExpr::LinFloatExpr(void) :
n(new Node) {
n->n_float = 0;
n->t = NT_VAR;
n->l = n->r = nullptr;
n->a = 0;
}
LinFloatExpr::LinFloatExpr(const FloatVal& c) :
n(new Node) {
n->n_float = 0;
n->t = NT_CONST;
n->l = n->r = nullptr;
n->a = 0;
Float::Limits::check(c,"MiniModel::LinFloatExpr");
n->c = c;
}
LinFloatExpr::LinFloatExpr(const FloatVar& x) :
n(new Node) {
n->n_float = 1;
n->t = NT_VAR;
n->l = n->r = nullptr;
n->a = 1.0;
n->x_float = x;
}
LinFloatExpr::LinFloatExpr(const FloatVar& x, FloatVal a) :
n(new Node) {
n->n_float = 1;
n->t = NT_VAR;
n->l = n->r = nullptr;
n->a = a;
n->x_float = x;
}
LinFloatExpr::LinFloatExpr(const FloatVarArgs& x) :
n(new Node) {
n->n_float = x.size();
n->t = NT_SUM;
n->l = n->r = nullptr;
if (x.size() > 0) {
n->sum.tf = heap.alloc<Float::Linear::Term>(x.size());
for (int i=x.size(); i--; ) {
n->sum.tf[i].x = x[i];
n->sum.tf[i].a = 1.0;
}
}
}
LinFloatExpr::LinFloatExpr(const FloatValArgs& a, const FloatVarArgs& x) :
n(new Node) {
if (a.size() != x.size())
throw Float::ArgumentSizeMismatch("MiniModel::LinFloatExpr");
n->n_float = x.size();
n->t = NT_SUM;
n->l = n->r = nullptr;
if (x.size() > 0) {
n->sum.tf = heap.alloc<Float::Linear::Term>(x.size());
for (int i=x.size(); i--; ) {
n->sum.tf[i].x = x[i];
n->sum.tf[i].a = a[i];
}
}
}
LinFloatExpr::LinFloatExpr(const LinFloatExpr& e0, NodeType t, const LinFloatExpr& e1) :
n(new Node) {
n->n_float = e0.n->n_float + e1.n->n_float;
n->t = t;
n->l = e0.n; n->l->use++;
n->r = e1.n; n->r->use++;
}
LinFloatExpr::LinFloatExpr(const LinFloatExpr& e, NodeType t, const FloatVal& c) :
n(new Node) {
n->n_float = e.n->n_float;
n->t = t;
n->l = nullptr;
n->r = e.n; n->r->use++;
n->c = c;
}
LinFloatExpr::LinFloatExpr(FloatVal a, const LinFloatExpr& e) :
n(new Node) {
n->n_float = e.n->n_float;
n->t = NT_MUL;
n->l = e.n; n->l->use++;
n->r = nullptr;
n->a = a;
}
LinFloatExpr::LinFloatExpr(NonLinFloatExpr* e) :
n(new Node) {
n->n_float = 1;
n->t = NT_NONLIN;
n->l = n->r = nullptr;
n->a = 0;
n->sum.ne = e;
}
const LinFloatExpr&
LinFloatExpr::operator =(const LinFloatExpr& e) {
if (this != &e) {
if (n->decrement())
delete n;
n = e.n; n->use++;
}
return *this;
}
LinFloatExpr::~LinFloatExpr(void) {
if (n->decrement())
delete n;
}
void
LinFloatExpr::Node::fill(Home home,
Float::Linear::Term*& tf,
FloatVal m, FloatVal& d) const {
switch (this->t) {
case NT_CONST:
Float::Limits::check(m*c,"MiniModel::LinFloatExpr");
d += m*c;
break;
case NT_VAR:
Float::Limits::check(m*a,"MiniModel::LinFloatExpr");
tf->a=m*a; tf->x=x_float; tf++;
break;
case NT_NONLIN:
tf->a=m; tf->x=sum.ne->post(home, nullptr); tf++;
break;
case NT_SUM:
for (int i=n_float; i--; ) {
Float::Limits::check(m*sum.tf[i].a,"MiniModel::LinFloatExpr");
tf[i].x = sum.tf[i].x; tf[i].a = m*sum.tf[i].a;
}
tf += n_float;
break;
case NT_ADD:
if (l == nullptr) {
Float::Limits::check(m*c,"MiniModel::LinFloatExpr");
d += m*c;
} else {
l->fill(home,tf,m,d);
}
r->fill(home,tf,m,d);
break;
case NT_SUB:
if (l == nullptr) {
Float::Limits::check(m*c,"MiniModel::LinFloatExpr");
d += m*c;
} else {
l->fill(home,tf,m,d);
}
r->fill(home,tf,-m,d);
break;
case NT_MUL:
Float::Limits::check(m*a,"MiniModel::LinFloatExpr");
l->fill(home,tf,m*a,d);
break;
default:
GECODE_NEVER;
}
}
/*
* Operators
*
*/
LinFloatExpr
operator +(const FloatVal& c, const FloatVar& x) {
if (x.assigned() && Float::Limits::valid(c+x.val()))
return LinFloatExpr(c+x.val());
else
return LinFloatExpr(x,LinFloatExpr::NT_ADD,c);
}
LinFloatExpr
operator +(const FloatVal& c, const LinFloatExpr& e) {
return LinFloatExpr(e,LinFloatExpr::NT_ADD,c);
}
LinFloatExpr
operator +(const FloatVar& x, const FloatVal& c) {
if (x.assigned() && Float::Limits::valid(c+x.val()))
return LinFloatExpr(c+x.val());
else
return LinFloatExpr(x,LinFloatExpr::NT_ADD,c);
}
LinFloatExpr
operator +(const LinFloatExpr& e, const FloatVal& c) {
return LinFloatExpr(e,LinFloatExpr::NT_ADD,c);
}
LinFloatExpr
operator +(const FloatVar& x, const FloatVar& y) {
if (x.assigned())
return x.val() + y;
else if (y.assigned())
return x + y.val();
else
return LinFloatExpr(x,LinFloatExpr::NT_ADD,(const LinFloatExpr&)y);
}
LinFloatExpr
operator +(const FloatVar& x, const LinFloatExpr& e) {
if (x.assigned())
return x.val() + e;
else
return LinFloatExpr(x,LinFloatExpr::NT_ADD,e);
}
LinFloatExpr
operator +(const LinFloatExpr& e, const FloatVar& x) {
if (x.assigned())
return e + x.val();
else
return LinFloatExpr(e,LinFloatExpr::NT_ADD,(const LinFloatExpr&)x);
}
LinFloatExpr
operator +(const LinFloatExpr& e1, const LinFloatExpr& e2) {
return LinFloatExpr(e1,LinFloatExpr::NT_ADD,e2);
}
LinFloatExpr
operator -(const FloatVal& c, const FloatVar& x) {
if (x.assigned() && Float::Limits::valid(c-x.val()))
return LinFloatExpr(c-x.val());
else
return LinFloatExpr(x,LinFloatExpr::NT_SUB,c);
}
LinFloatExpr
operator -(const FloatVal& c, const LinFloatExpr& e) {
return LinFloatExpr(e,LinFloatExpr::NT_SUB,c);
}
LinFloatExpr
operator -(const FloatVar& x, const FloatVal& c) {
if (x.assigned() && Float::Limits::valid(x.val()-c))
return LinFloatExpr(x.val()-c);
else
return LinFloatExpr(x,LinFloatExpr::NT_ADD,-c);
}
LinFloatExpr
operator -(const LinFloatExpr& e, const FloatVal& c) {
return LinFloatExpr(e,LinFloatExpr::NT_ADD,-c);
}
LinFloatExpr
operator -(const FloatVar& x, const FloatVar& y) {
if (x.assigned())
return x.val() - y;
else if (y.assigned())
return x - y.val();
else
return LinFloatExpr(x,LinFloatExpr::NT_SUB,(const LinFloatExpr&)y);
}
LinFloatExpr
operator -(const FloatVar& x, const LinFloatExpr& e) {
if (x.assigned())
return x.val() - e;
else
return LinFloatExpr(x,LinFloatExpr::NT_SUB,e);
}
LinFloatExpr
operator -(const LinFloatExpr& e, const FloatVar& x) {
if (x.assigned())
return e - x.val();
else
return LinFloatExpr(e,LinFloatExpr::NT_SUB,(const LinFloatExpr&)x);
}
LinFloatExpr
operator -(const LinFloatExpr& e1, const LinFloatExpr& e2) {
return LinFloatExpr(e1,LinFloatExpr::NT_SUB,e2);
}
LinFloatExpr
operator -(const FloatVar& x) {
if (x.assigned())
return LinFloatExpr(-x.val());
else
return LinFloatExpr(x,LinFloatExpr::NT_SUB,0);
}
LinFloatExpr
operator -(const LinFloatExpr& e) {
return LinFloatExpr(e,LinFloatExpr::NT_SUB,0);
}
LinFloatExpr
operator *(const FloatVal& a, const FloatVar& x) {
if (a == 0)
return LinFloatExpr(0.0);
else if (x.assigned() &&
Float::Limits::valid(a*x.val()))
return LinFloatExpr(a*x.val());
else
return LinFloatExpr(x,a);
}
LinFloatExpr
operator *(const FloatVar& x, const FloatVal& a) {
if (a == 0)
return LinFloatExpr(0.0);
else if (x.assigned() &&
Float::Limits::valid(a*x.val()))
return LinFloatExpr(a*x.val());
else
return LinFloatExpr(x,a);
}
LinFloatExpr
operator *(const LinFloatExpr& e, const FloatVal& a) {
if (a == 0)
return LinFloatExpr(0.0);
else
return LinFloatExpr(a,e);
}
LinFloatExpr
operator *(const FloatVal& a, const LinFloatExpr& e) {
if (a == 0)
return LinFloatExpr(0.0);
else
return LinFloatExpr(a,e);
}
LinFloatExpr
sum(const FloatVarArgs& x) {
return LinFloatExpr(x);
}
LinFloatExpr
sum(const FloatValArgs& a, const FloatVarArgs& x) {
return LinFloatExpr(a,x);
}
FloatVar
expr(Home home, const LinFloatExpr& e) {
PostInfo pi(home);
if (!home.failed())
return e.post(home);
FloatVar x(home,Float::Limits::min,Float::Limits::max);
return x;
}
}
#endif
// STATISTICS: minimodel-any
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