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<div class="toc">
<div class="tocheader toctoggle" id="toc__header">Table of Contents</div>
<div id="toc__inside">
<ul class="toc">
<li class="clear">
<ul class="toc">
<li class="level2"><div class="li"><span class="li"><a href="#pcb_faq" class="toc">pcb FAQ</a></span></div>
<ul class="toc">
<li class="level3"><div class="li"><span class="li"><a href="#what_is_pcb" class="toc">What is pcb ?</a></span></div></li>
<li class="level3"><div class="li"><span class="li"><a href="#how_do_i_install_pcb" class="toc">How do I install pcb?</a></span></div></li>
<li class="level3"><div class="li"><span class="li"><a href="#is_it_true_that_pcb_is_limited_to_exactly_8_copper_layers_and_2_silkscreen_layers" class="toc">Is it true that pcb is limited to exactly 8 copper layers and 2 silkscreen layers?</a></span></div></li>
<li class="level3"><div class="li"><span class="li"><a href="#is_it_true_that_pcb_has_no_concept_of_a_solder_mask_or_paste_mask_layer" class="toc">Is it true that pcb has no concept of a "solder mask" or "paste mask" layer?</a></span></div></li>
<li class="level3"><div class="li"><span class="li"><a href="#is_it_true_that_pcb_has_no_way_to_make_a_mechanical_layer_to_show_the_physical_outline_of_the_board_and_its_dimensions" class="toc">Is it true that pcb has no way to make a "mechanical layer" to show the physical outline of the board and its dimensions ?</a></span></div></li>
<li class="level3"><div class="li"><span class="li"><a href="#how_do_i_design_a_pcb" class="toc">How do I design a PCB?</a></span></div></li>
<li class="level3"><div class="li"><span class="li"><a href="#yes_but_how_do_i_design_a_pcb_with_pcb" class="toc">Yes, but how do I design a PCB with pcb?</a></span></div></li>
<li class="level3"><div class="li"><span class="li"><a href="#what_about_footprints" class="toc">What about footprints?</a></span></div></li>
<li class="level3"><div class="li"><span class="li"><a href="#i_had_a_hard_time_to_find_info_on_pcb_due_its_ambigous_name._why_don_t_you_rename_the_app" class="toc">I had a hard time to find info on pcb due its ambigous name. Why don't you rename the app?</a></span></div></li></ul>
</li></ul>
</li></ul>
</div>
</div>
<h2><a name="pcb_faq" id="pcb_faq">pcb FAQ</a></h2>
<div class="level2">
</div>
<!-- SECTION "pcb FAQ" [1-21] -->
<h3><a name="what_is_pcb" id="what_is_pcb">What is pcb ?</a></h3>
<div class="level3">
<p>
“pcb” is software to help you draw (“lay out”) the wires for a custom “printed wire board” (“PCB”).
</p>
</div>
<!-- SECTION "What is pcb ?" [22-147] -->
<h3><a name="how_do_i_install_pcb" id="how_do_i_install_pcb">How do I install pcb?</a></h3>
<div class="level3">
<p>
The recommended way to install pcb is to install the complete gaf package. See <a href="http://geda.seul.org/wiki/geda:installation" class="wikilink1" title="geda:installation">installation</a>.
</p>
</div>
<!-- SECTION "How do I install pcb?" [148-282] -->
<h3><a name="is_it_true_that_pcb_is_limited_to_exactly_8_copper_layers_and_2_silkscreen_layers" id="is_it_true_that_pcb_is_limited_to_exactly_8_copper_layers_and_2_silkscreen_layers">Is it true that pcb is limited to exactly 8 copper layers and 2 silkscreen layers?</a></h3>
<div class="level3">
<p>
No. “Out-of-the-box”, pcb supports 16 copper layers and …
</p>
</div>
<!-- SECTION "Is it true that pcb is limited to exactly 8 copper layers and 2 silkscreen layers?" [283-436] -->
<h3><a name="is_it_true_that_pcb_has_no_concept_of_a_solder_mask_or_paste_mask_layer" id="is_it_true_that_pcb_has_no_concept_of_a_solder_mask_or_paste_mask_layer">Is it true that pcb has no concept of a "solder mask" or "paste mask" layer?</a></h3>
<div class="level3">
<p>
No.
</p>
</div>
<!-- SECTION "Is it true that pcb has no concept of a solder mask or paste mask layer?" [437-528] -->
<h3><a name="is_it_true_that_pcb_has_no_way_to_make_a_mechanical_layer_to_show_the_physical_outline_of_the_board_and_its_dimensions" id="is_it_true_that_pcb_has_no_way_to_make_a_mechanical_layer_to_show_the_physical_outline_of_the_board_and_its_dimensions">Is it true that pcb has no way to make a "mechanical layer" to show the physical outline of the board and its dimensions ?</a></h3>
<div class="level3">
<p>
No. Lines on a layer with layer name <code>outline</code> will be interpreted as physical edges of the board. Also see <a href="geda_pcb_tips.html" class="wikilink1" title="geda:pcb_tips">this note</a> in the more comprehensive <a href="geda_pcb_tips.html" class="wikilink1" title="geda:pcb_tips">pcb_tips</a>
</p>
</div>
<!-- SECTION "Is it true that pcb has no way to make a mechanical layer to show the physical outline of the board and its dimensions ?" [529-915] -->
<h3><a name="how_do_i_design_a_pcb" id="how_do_i_design_a_pcb">How do I design a PCB?</a></h3>
<div class="level3">
<p>
This is well beyond the scope of this <acronym title="Frequently Asked Questions">FAQ</acronym>. There are a few tips at
</p>
<ul>
<li class="level1"><div class="li"> <a href="http://en.wikipedia.org/wiki/Printed_circuit_board" class="urlextern" title="http://en.wikipedia.org/wiki/Printed_circuit_board" rel="nofollow">http://en.wikipedia.org/wiki/Printed_circuit_board</a></div>
</li>
<li class="level1"><div class="li"> <a href="http://en.wikibooks.org/wiki/Practical_Electronics/PCB_Layout" class="urlextern" title="http://en.wikibooks.org/wiki/Practical_Electronics/PCB_Layout" rel="nofollow">http://en.wikibooks.org/wiki/Practical_Electronics/PCB_Layout</a></div>
</li>
</ul>
</div>
<!-- SECTION "How do I design a PCB?" [916-1137] -->
<h3><a name="yes_but_how_do_i_design_a_pcb_with_pcb" id="yes_but_how_do_i_design_a_pcb_with_pcb">Yes, but how do I design a PCB with pcb?</a></h3>
<div class="level3">
<p>
Generally, you start with a schematic, run gsch2pcb to generate the netlist. See <a href="http://geda.seul.org/wiki/geda:faq-gsch2pcb" class="wikilink1" title="geda:faq-gsch2pcb">faq-gsch2pcb</a>. Then you might go through the tutorial <a href="geda_gsch2pcb_tutorial.html" class="wikilink1" title="geda:gsch2pcb_tutorial">gsch2pcb_tutorial</a>
</p>
<p>
Then you … Hey, did you know about the pcb manual, the <a href="geda_pcb_tips.html" class="wikilink1" title="geda:pcb_tips">pcb_tips</a>, and the <a href="geda_pcb-quick_reference.html" class="wikilink1" title="geda:pcb-quick_reference">pcb-quick_reference</a>?
</p>
</div>
<!-- SECTION "Yes, but how do I design a PCB with pcb?" [1138-1454] -->
<h3><a name="what_about_footprints" id="what_about_footprints">What about footprints?</a></h3>
<div class="level3">
<p>
See <a href="geda_pcb_footprints.html" class="wikilink1" title="geda:pcb_footprints">pcb_footprints</a>.
</p>
<p>
There are also some unofficial gEDA footprints at Open Circuits <a href="http://opencircuits.com/PCB_Footprints" class="urlextern" title="http://opencircuits.com/PCB_Footprints" rel="nofollow">http://opencircuits.com/PCB_Footprints</a>.
</p>
</div>
<!-- SECTION "What about footprints?" [1455-1617] -->
<h3><a name="i_had_a_hard_time_to_find_info_on_pcb_due_its_ambigous_name._why_don_t_you_rename_the_app" id="i_had_a_hard_time_to_find_info_on_pcb_due_its_ambigous_name._why_don_t_you_rename_the_app">I had a hard time to find info on pcb due its ambigous name. Why don't you rename the app?</a></h3>
<div class="level3">
<p>
The application is a fairly old project, with roots way back in the era of <a href="http://en.wikipedia.org/wiki/Atari" class="urlextern" title="http://en.wikipedia.org/wiki/Atari" rel="nofollow">Atari home computers</a>. Its name has always been “pcb”. The current developers have no intention to break that tradition.
</p>
</div>
<!-- SECTION "I had a hard time to find info on pcb due its ambigous name. Why don't you rename the app?" [1618-] --></div>
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