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local x = active:get_property("x").value
local y = active:get_property("y").value
local w = active:get_property("width").value
local h = active:get_property("height").value
touch_point(x,y)
mrg:listen(Mrg.DRAG, function(ev)
if ev.type == Mrg.DRAG_MOTION then
local x = active:get_property("x").value
local y = active:get_property("y").value
local w = active:get_property("width").value
local h = active:get_property("height").value
x = x + ev.delta_x
y = y + ev.delta_y
w = w - ev.delta_x
h = h - ev.delta_y
active:set_property("y", GObject.Value(GObject.Type.DOUBLE, y))
active:set_property("x", GObject.Value(GObject.Type.DOUBLE, x))
active:set_property("width", GObject.Value(GObject.Type.DOUBLE, w))
active:set_property("height", GObject.Value(GObject.Type.DOUBLE, h))
ev:stop_propagate();
end
end)
touch_point(x+w,y+h)
mrg:listen(Mrg.DRAG, function(ev)
if ev.type == Mrg.DRAG_MOTION then
local w = active:get_property("width").value
local h = active:get_property("height").value
w = w + ev.delta_x
h = h + ev.delta_y
active:set_property("width", GObject.Value(GObject.Type.DOUBLE, w))
active:set_property("height", GObject.Value(GObject.Type.DOUBLE, h))
ev:stop_propagate();
end
end)
cr:new_path()
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