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ffi = require('ffi')
lgi = require 'lgi'
math = require 'math'
os = require 'os'
GLib = lgi.GLib
GObject = lgi.GObject
Mrg = require('mrg')
Gegl = lgi.Gegl
ffi.cdef[[
typedef void* GList;
typedef void* GeglNode;
typedef void* GeglBuffer;
typedef void* GeglProcessor;
typedef void* GThread;
typedef void* GHashTable;
enum _SortOrder
{
SORT_ORDER_AZ = 1,
SORT_ORDER_MTIME = 2,
SORT_ORDER_EXIF_TIME = 4,
SORT_ORDER_STARS = 8,
SORT_ORDER_CUSTOM = 512, /* gets or'ed with - other selection */
};
typedef enum _SortOrder SortOrder;
struct _GeState {
int64_t pad_for_gobject[3];
void (*ui) (Mrg *mrg, void *state);
Mrg *mrg;
char *path; /* path of edited file or open folder */
char *src_path; /* path to (immutable) source image. */
char *composition_path; /* the exported .gegl file, or .png with embedded .gegl file,
the file that is written to on save. This differs depending
on type of input file.
*/
GList *index;
int index_dirty;
GList *paths; /* list of full paths to entries in collection/path/containing path,
XXX: could be replaced with URIs, and each
element should perhaps contain more internal info
like stars, tags etc. */
GeglBuffer *buffer;
GeglNode *gegl;
GeglNode *source; /* a file-loader or another swapped in buffer provider that is the
image data source for the loaded image. */
GeglNode *save; /* node rigged up for saving file XXX: might be bitrotted */
GeglNode *sink; /* the sink which we're rendering content and graph from */
GeglNode *active; /* the node being actively inspected */
int pad_active; /* 0=input 1=aux 2=output (default)*/
GThread *renderer_thread; /* only used when GEGL_RENDERER=thread is set in environment */
int entry_no; /* used in collection-view, and set by "parent" */
int is_dir; // is current in dir mode
int show_bindings;
GeglNode *reference_node;
GeglNode *processor_node; /* the node we have a processor for */
GeglProcessor *processor;
GeglBuffer *processor_buffer;
GeglBuffer *cached_buffer;
int frame_cache;
int renderer_state;
int editing_op_name;
char editing_buf[1024];
char commandline[1024];
int rev;
const char *property_focus; // interned string of property name, or "operation" or "id"
int editing_property;
int show_preferences;
float u, v;
float scale;
float fps;
int is_fit;
int show_bounding_box;
float dir_scale;
int nearest_neighbor;
float render_quality; /* default (and in code swapped for preview_quality during preview rendering, this is the canonical read location for the value) */
float preview_quality;
SortOrder sort_order;
float graph_pan_x;
float graph_pan_y;
int show_graph;
float graph_scale;
float thumbbar_pan_x;
float thumbbar_pan_y;
int show_thumbbar;
float thumbbar_scale;
float thumbbar_opacity;
int thumbbar_timeout;
int show_controls;
int controls_timeout;
char **ops; // the operations part of the commandline, if any
float slide_pause;
int slide_enabled;
int slide_timeout;
char *paint_color; // XXX : should be a GeglColor
GeglNode *gegl_decode;
GeglNode *decode_load;
GeglNode *decode_store;
int playing;
int loop_current;
double pos;
double duration;
double start;
double end;
int color_managed_display;
int is_video;
int prev_frame_played;
double prev_ms;
GHashTable *ui_consumer;
};
typedef struct _GeState GeState;
float hypotf (float a, float b);
GeState *app_state(void);
int argvs_eval (const char *str);
char *ui_suffix_path (const char *path);
char *ui_unsuffix_path (const char *path);
int ui_hide_controls_cb (Mrg *mrg, void *data);
char *ui_get_thumb_path (const char *path);
void ui_queue_thumb (const char *path);
void ui_load_path (GeState *o);
void ui_contrasty_stroke (cairo_t *cr);
void meta_set_key (GeState *state,
const char *path,
const char *key,
const char *value);
const char *meta_get_key (GeState *state, const char *path, const char *key);
void meta_set_key_int (GeState *state, const char *path, const char *key, int value);
int meta_get_key_int (GeState *state, const char *path, const char *key);
void meta_set_key_float (GeState *state, const char *path, const char *key, float value);
float meta_get_key_float (GeState *state, const char *path, const char *key);
int
meta_get_attribute_int (GeState *state,
const char *path,
int child_no,
// also have child name
const char *attribute);
float
meta_get_attribute_float (GeState *state,
const char *path,
int child_no,
// also have child name
const char *attribute);
void
meta_set_attribute_float (GeState *state,
const char *path,
int child_no,
// also have child name
const char *attribute,
float detail);
void
meta_set_attribute_int (GeState *state,
const char *path,
int child_no,
// also have child name
const char *attribute,
int detail);
/* --- the display order is overrides, then dirlist.. this
* should be configurable
*
* the display order should be a second list of
*/
void
meta_set_attribute (GeState *state,
const char *path,
int child_no,
const char *attribute,
const char *detail);
const char *
meta_get_attribute (GeState *state,
const char *path,
int child_no,
const char *attribute);
int
meta_has_attribute (GeState *state,
const char *path,
int child_no,
const char *attribute);
void
meta_unset_attribute (GeState *state,
const char *path,
int child_no,
const char *attribute);
/* for now - not supporting multivalue on attribute/details */
char *
meta_get_child (GeState *state,
const char *path,
int child_no);
void
meta_insert_child (GeState *state,
const char *path,
int child_no,
const char *child_name);
int
meta_remove_child (GeState *state,
const char *path,
int child_no,
const char *child_name);
void
meta_replace_child (GeState *state,
const char *path,
int old_child_no,
const char *old_child_name,
const char *new_child_name);
void
meta_swap_children (GeState *state,
const char *path,
int child_no1,
const char *child_name1,
int child_no2,
const char *child_name2);
int ui_items_count (GeState *o);
char *get_item_dir (GeState *o); /* current dir */
int get_item_no (GeState *o); /* current no */
char *get_item_path (GeState *o); /* currently selected path */
char *get_item_path_no (GeState *o, int child_no);
void g_free (void *data);
void set_clip_position (GeState *o, double position);
]]
o = ffi.C.app_state()
mrg = o.mrg
ffi.metatype('GeState', {__index = {
set_clip_position = function(...) return ffi.C.set_clip_position(...) end;
get_key_int = function(...) return ffi.C.meta_get_key_int(...) end;
items_count = function(...) return ffi.C.ui_items_count(...) end;
item_no = function(...) return ffi.C.get_item_no(...) end;
item_path = function(...) new = ffi.C.get_item_path(...); local ret = ffi.string(new) ; ffi.C.g_free(new); return ret; end;
item_path_no = function(...) new = ffi.C.get_item_path_no(...); local ret = ffi.string(new) ; ffi.C.g_free(new); return ret; end;
}})
function touch_point(x, y)
cr:new_path()
cr:arc(x, y, dim/2, 0, 3.1415 * 2)
cr:set_source_rgba(1,0,0,0.5)
cr:fill_preserve()
end
function contrasty_stroke()
local x0 = 3.0
local y0 = 3.0
local x1 = 2.0
local y1 = 2.0
x0, y0 = cr:device_to_user_distance (x0, y0)
x1, y1 = cr:device_to_user_distance (x1, y1)
cr:set_source_rgba (0,0,0,0.5)
cr:set_line_width (y0)
cr:stroke_preserve ()
cr:set_source_rgba (1,1,1,0.5)
cr:set_line_width (y1)
cr:stroke ()
end
function html(xhtml)
mrg:xml_render(nil, function(event, link)
ffi.C.argvs_eval(link)
end,
NULL, xhtml)
end
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