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bmpdir = $(BMP_PATH)
bmp_DATA = back1.bmp boss2.bmp enemyshot1.bmp missile.bmp\
pata.bmp back2.bmp boss3.bmp enemyshot2.bmp mogu.bmp\
pata_ball.bmp back3.bmp boss4.bmp frame.bmp mogu_ball.bmp\
power.bmp back4.bmp ebomb1.bmp hp.bmp my.bmp star.bmp\
ball.bmp ebomb2.bmp ika.bmp my_laser.bmp tobi.bmp\
bomb1.bmp ebomb3.bmp ika_ball.bmp my_missile.bmp uni.bmp\
bomb2.bmp ei.bmp kura.bmp my_shot.bmp warning.bmp\
boss1.bmp ei_ball.bmp manboo.bmp my_wide.bmp
EXTRA_DIST = back1.bmp boss2.bmp enemyshot1.bmp missile.bmp\
pata.bmp back2.bmp boss3.bmp enemyshot2.bmp mogu.bmp\
pata_ball.bmp back3.bmp boss4.bmp frame.bmp mogu_ball.bmp\
power.bmp back4.bmp ebomb1.bmp hp.bmp my.bmp star.bmp\
ball.bmp ebomb2.bmp ika.bmp my_laser.bmp tobi.bmp\
bomb1.bmp ebomb3.bmp ika_ball.bmp my_missile.bmp uni.bmp\
bomb2.bmp ei.bmp kura.bmp my_shot.bmp warning.bmp\
boss1.bmp ei_ball.bmp manboo.bmp my_wide.bmp
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