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/* ------------------------------------------------------------------
* GEM - Graphics Environment for Multimedia
*
* Copyright (c) 2002-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
* zmoelnig@iem.kug.ac.at
* For information on usage and redistribution, and for a DISCLAIMER
* OF ALL WARRANTIES, see the file, "GEM.LICENSE.TERMS"
*
* this file has been generated...
* ------------------------------------------------------------------
*/
#ifndef _INCLUDE__GEM_OPENGL_GEMGLCOLORMATERIAL_H_
#define _INCLUDE__GEM_OPENGL_GEMGLCOLORMATERIAL_H_
#include "Base/GemGLBase.h"
/*
CLASS
GEMglColorMaterial
KEYWORDS
openGL 0
DESCRIPTION
wrapper for the openGL-function
"glColorMaterial( GLenum face, GLenum mode)"
*/
class GEM_EXTERN GEMglColorMaterial : public GemGLBase
{
CPPEXTERN_HEADER(GEMglColorMaterial, GemGLBase);
public:
// Constructor
GEMglColorMaterial (int, t_atom*); // CON
protected:
// Destructor
virtual ~GEMglColorMaterial ();
// Do the rendering
virtual void render (GemState *state);
// variables
GLenum face; // VAR
virtual void faceMess(t_atom); // FUN
GLenum mode; // VAR
virtual void modeMess(t_atom); // FUN
private:
// we need some inlets
t_inlet *m_inlet[2];
// static member functions
static void faceMessCallback (void*,t_symbol*,int,t_atom*);
static void modeMessCallback (void*,t_symbol*,int,t_atom*);
};
#endif // for header file
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