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/* ------------------------------------------------------------------
* GEM - Graphics Environment for Multimedia
*
* Copyright (c) 2002-2011 IOhannes m zmölnig. forum::für::umläute. IEM. zmoelnig@iem.at
* zmoelnig@iem.kug.ac.at
* For information on usage and redistribution, and for a DISCLAIMER
* OF ALL WARRANTIES, see the file, "GEM.LICENSE.TERMS"
*
* this file has been generated...
* ------------------------------------------------------------------
*/
#ifndef _INCLUDE__GEM_OPENGL_GEMGLNORMAL_DV_H_
#define _INCLUDE__GEM_OPENGL_GEMGLNORMAL_DV_H_
#include "Base/GemGLBase.h"
/*
CLASS
GEMglNormal3dv
KEYWORDS
openGL 0
DESCRIPTION
wrapper for the openGL-function
"glNormal3dv( GLdouble* v)"
*/
class GEM_EXTERN GEMglNormal3dv : public GemGLBase
{
CPPEXTERN_HEADER(GEMglNormal3dv, GemGLBase);
public:
// Constructor
GEMglNormal3dv (t_float, t_float, t_float); // CON
protected:
// Destructor
virtual ~GEMglNormal3dv ();
// Do the rendering
virtual void render (GemState *state);
// variable
GLdouble v[3]; // VAR
virtual void vMess(t_float, t_float, t_float); // FUN
private:
// we need one inlet
t_inlet *m_inlet;
// static member functions
static void vMessCallback (void*, t_floatarg, t_floatarg, t_floatarg);
};
#endif // for header file
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