File: blur.frag

package info (click to toggle)
gem 1%3A0.94-8
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, forky, sid, trixie
  • size: 25,636 kB
  • sloc: cpp: 174,297; ansic: 42,132; makefile: 3,852; sh: 1,096; objc: 389
file content (18 lines) | stat: -rw-r--r-- 346 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
uniform sampler2D tex0;
uniform vec2 distance;
uniform vec2 TX;

void main (void) 
{ 

	vec2 texcoord = (gl_TextureMatrix[0] * gl_TexCoord[0]).st;
	vec4 sample = 0.5 * texture2D(tex0, texcoord - distance);
	sample += texture2D(tex0, texcoord);
	sample += 0.5 * texture2D(tex0, texcoord + distance);

	sample /= 2.;

	gl_FragColor =  sample;
}