File: texture.frag

package info (click to toggle)
gem 1%3A0.94-8
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, forky, sid, trixie
  • size: 25,636 kB
  • sloc: cpp: 174,297; ansic: 42,132; makefile: 3,852; sh: 1,096; objc: 389
file content (16 lines) | stat: -rw-r--r-- 406 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
// Cyrille Henry 2007

//#extension GL_ARB_texture_rectangle : enable
//uniform sampler2DRect MyTex;
uniform sampler2D MyTex;
uniform float B,C;

void main (void)
{
 vec4 color = texture2D(MyTex, (gl_TextureMatrix[0] * gl_TexCoord[0]).st);

 color *= B+1.; // brightness
 vec4 gray = vec4(dot(color.rgb,vec3(0.2125,  0.7154, 0.0721)));
 color = mix(gray, color, C+1.); // contrast
 gl_FragColor = color;
}