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//------------------------------------------------------------------------------
// File: Grabber.cpp
//
// Desc: DirectShow sample code - Implementation file for the SampleGrabber
// example filter
//
// Copyright (c) 1997-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_DIRECTSHOW
#include <streams.h> // Active Movie (includes windows.h)
#include <initguid.h> // declares DEFINE_GUID to declare an EXTERN_C const.
#include "qedit.h"
#include "DSgrabber.h"
#pragma warning(disable: 4800)
// Local helper functions
IPin * GetInPin( IBaseFilter * pFilter, int PinNum );
IPin * GetOutPin( IBaseFilter * pFilter, int PinNum );
// Setup data - allows the self-registration to work.
const AMOVIESETUP_MEDIATYPE sudPinTypes = {
&MEDIATYPE_NULL // clsMajorType
, &MEDIASUBTYPE_NULL
}; // clsMinorType
const AMOVIESETUP_PIN psudSampleGrabberPins[] = {
{
L"Input" // strName
, FALSE // bRendered
, FALSE // bOutput
, FALSE // bZero
, FALSE // bMany
, &CLSID_NULL // clsConnectsToFilter
, L"" // strConnectsToPin
, 1 // nTypes
, &sudPinTypes // lpTypes
}
, {
L"Output" // strName
, FALSE // bRendered
, TRUE // bOutput
, FALSE // bZero
, FALSE // bMany
, &CLSID_NULL // clsConnectsToFilter
, L"" // strConnectsToPin
, 1 // nTypes
, &sudPinTypes // lpTypes
}
};
const AMOVIESETUP_FILTER sudSampleGrabber = {
&CLSID_GrabberSample // clsID
, L"SampleGrabber Example" // strName
, MERIT_DO_NOT_USE // dwMerit
, 2 // nPins
, psudSampleGrabberPins
}; // lpPin
// Needed for the CreateInstance mechanism
CFactoryTemplate g_Templates[]= {
{
L"Sample Grabber Example"
, &CLSID_GrabberSample
, CSampleGrabber::CreateInstance
, NULL
, &sudSampleGrabber
}
};
int g_cTemplates = sizeof(g_Templates)/sizeof(g_Templates[0]);
/******************************Public*Routine******************************\
*
* Exported entry points for registration and unregistration (in this case
* they only call through to default implmentations).
*
*\**************************************************************************/
STDAPI
DllRegisterServer()
{
return AMovieDllRegisterServer2(TRUE);
}
STDAPI
DllUnregisterServer()
{
return AMovieDllRegisterServer2(FALSE);
}
//
// CreateInstance
//
// Provide the way for COM to create a CSampleGrabber object
//
CUnknown * WINAPI CSampleGrabber::CreateInstance(LPUNKNOWN punk,
HRESULT *phr)
{
// assuming we don't want to modify the data
CSampleGrabber *pNewObject = new CSampleGrabber(punk, phr, FALSE);
if(pNewObject == NULL) {
*phr = E_OUTOFMEMORY;
}
return pNewObject;
} // CreateInstance
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
CSampleGrabber::CSampleGrabber( IUnknown * pOuter, HRESULT * phr,
BOOL ModifiesData )
: CTransInPlaceFilter( TEXT("SampleGrabber"), (IUnknown*) pOuter,
CLSID_GrabberSample, phr, (BOOL)ModifiesData )
, m_callback( NULL )
{
// this is used to override the input pin with our own
m_pInput = (CTransInPlaceInputPin*) new CSampleGrabberInPin( this, phr );
if( !m_pInput ) {
*phr = E_OUTOFMEMORY;
}
}
STDMETHODIMP CSampleGrabber::NonDelegatingQueryInterface( REFIID riid,
void ** ppv)
{
if(riid == IID_IGrabberSample) {
return GetInterface((IGrabberSample *) this, ppv);
} else {
return CTransInPlaceFilter::NonDelegatingQueryInterface(riid, ppv);
}
}
//----------------------------------------------------------------------------
// this is where you force the sample grabber to connect with one type
// or the other. What you do here is crucial to what type of data your
// app will be dealing with in the sample grabber's callback. For instance,
// if you don't enforce right-side-up video in this call, you may not get
// right-side-up video in your callback. It all depends on what you do here.
//----------------------------------------------------------------------------
HRESULT CSampleGrabber::CheckInputType( const CMediaType * pmt )
{
CAutoLock lock( &m_Lock );
// if the major type's not set, then accept any old thing
GUID g;
g = *m_mtAccept.Type( );
if( g == GUID_NULL ) {
return NOERROR;
}
// if the major type is set, don't accept anything else
if( g != *pmt->Type( ) ) {
return VFW_E_INVALID_MEDIA_TYPE;
}
// subtypes must match, if set. if not set, accept anything
g = *m_mtAccept.Subtype( );
if( g == GUID_NULL ) {
return NOERROR;
}
if( g != *pmt->Subtype( ) ) {
return VFW_E_INVALID_MEDIA_TYPE;
}
// format types must match, if one is set
g = *m_mtAccept.FormatType( );
if( g == GUID_NULL ) {
return NOERROR;
}
if( g != *pmt->FormatType( ) ) {
return VFW_E_INVALID_MEDIA_TYPE;
}
// at this point, for this sample code, this is good enough,
// but you may want to make it more strict
return NOERROR;
}
//----------------------------------------------------------------------------
// this bit is almost straight out of the base classes.
// We override this so we can handle Transform( )'s error
// result differently.
//----------------------------------------------------------------------------
HRESULT CSampleGrabber::Receive( IMediaSample * pms )
{
AM_SAMPLE2_PROPERTIES * const pProps = m_pInput->SampleProps();
if (pProps->dwStreamId != AM_STREAM_MEDIA) {
if( m_pOutput->IsConnected() ) {
return m_pOutput->Deliver(pms);
} else {
return NOERROR;
}
}
HRESULT hr;
if (UsingDifferentAllocators()) {
// We have to copy the data.
pms = Copy(pms);
if (pms==NULL) {
return E_UNEXPECTED;
}
}
// have the derived class transform the data
hr = Transform(pms);
if (FAILED(hr)) {
DbgLog((LOG_TRACE, 1, TEXT("Error from TransInPlace")));
if (UsingDifferentAllocators()) {
pms->Release();
}
return hr;
}
if (hr == NOERROR) {
hr = m_pOutput->Deliver(pms);
}
// release the output buffer. If the connected pin still needs it,
// it will have addrefed it itself.
if (UsingDifferentAllocators()) {
pms->Release();
}
return hr;
}
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
HRESULT CSampleGrabber::Transform( IMediaSample * pms )
{
CAutoLock lock( &m_Lock );
if( m_callback ) {
REFERENCE_TIME StartTime, StopTime;
pms->GetTime( &StartTime, &StopTime);
StartTime += m_pInput->CurrentStartTime( );
StopTime += m_pInput->CurrentStartTime( );
BOOL * pTypeChanged = &((CSampleGrabberInPin*)
m_pInput)->m_bMediaTypeChanged;
HRESULT hr = m_callback( m_pUser, pms, &StartTime, &StopTime,
*pTypeChanged );
*pTypeChanged = FALSE; // now that we notified user, we can clear it
return hr;
}
return NOERROR;
}
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
HRESULT CSampleGrabber::SetAcceptedMediaType( const CMediaType * pmt )
{
CAutoLock lock( &m_Lock );
if( !pmt ) {
m_mtAccept = CMediaType( );
return NOERROR;
}
HRESULT hr;
hr = CopyMediaType( &m_mtAccept, pmt );
return hr;
}
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
HRESULT CSampleGrabber::GetConnectedMediaType( CMediaType * pmt )
{
CAutoLock lock( &m_Lock );
HRESULT hr;
hr = CopyMediaType( pmt, &InputPin( )->CurrentMediaType() );
return hr;
}
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
HRESULT CSampleGrabber::SetCallback( SAMPLECALLBACK Callback, void* pUser )
{
CAutoLock lock( &m_Lock );
m_callback = Callback;
m_pUser = pUser;
return NOERROR;
}
//----------------------------------------------------------------------------
// inform the input pin of the allocator buffer we wish to use. See the
// input pin's SetDeliverBuffer method for comments.
//----------------------------------------------------------------------------
HRESULT CSampleGrabber::SetDeliveryBuffer( ALLOCATOR_PROPERTIES props,
BYTE * m_pBuffer )
{
// they can't be connected if we're going to be changing delivery buffers
//
if( InputPin( )->IsConnected( ) || OutputPin( )->IsConnected( ) ) {
return E_INVALIDARG;
}
return ((CSampleGrabberInPin*)m_pInput)->SetDeliveryBuffer( props,
m_pBuffer );
}
//----------------------------------------------------------------------------
// used to help speed input pin connection times. We return a partially
// specified media type - only the main type is specified. If we return
// anything BUT a major type, some codecs written improperly will crash
//----------------------------------------------------------------------------
HRESULT CSampleGrabberInPin::GetMediaType( int iPosition,
CMediaType * pMediaType )
{
if (iPosition < 0) {
return E_INVALIDARG;
}
if (iPosition > 0) {
return VFW_S_NO_MORE_ITEMS;
}
*pMediaType = CMediaType( );
pMediaType->SetType( ((CSampleGrabber*)m_pFilter)->m_mtAccept.Type( ) );
return S_OK;
}
//----------------------------------------------------------------------------
// override the CTransInPlaceInputPin's method, and return a new enumerator
// if the input pin is disconnected. This will allow GetMediaType to be
// called. If we didn't do this, EnumMediaTypes returns a failure code
// and GetMediaType is never called.
//----------------------------------------------------------------------------
STDMETHODIMP CSampleGrabberInPin::EnumMediaTypes( IEnumMediaTypes
**ppEnum )
{
CheckPointer(ppEnum,E_POINTER);
ValidateReadWritePtr(ppEnum,sizeof(IEnumMediaTypes *));
// if the output pin isn't connected yet, offer the possibly
// partially specified media type that has been set by the user
if( !((CSampleGrabber*)m_pTIPFilter)->OutputPin( )->IsConnected() ) {
/* Create a new ref counted enumerator */
*ppEnum = new CEnumMediaTypes( this, NULL );
return (*ppEnum) ? NOERROR : E_OUTOFMEMORY;
}
// if the output pin is connected, offer it's fully qualified media type
return ((CSampleGrabber*)
m_pTIPFilter)->OutputPin( )->GetConnected()->EnumMediaTypes( ppEnum );
}
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
STDMETHODIMP CSampleGrabberInPin::NotifyAllocator( IMemAllocator
*pAllocator, BOOL bReadOnly )
{
if( m_pPrivateAllocator ) {
if( pAllocator != m_pPrivateAllocator ) {
return E_FAIL;
} else {
// if the upstream guy wants to be read only and we don't, then that's bad
// if the upstream guy doesn't request read only, but we do, that's okay
if( bReadOnly && !SampleGrabber( )->IsReadOnly( ) ) {
return E_FAIL;
}
}
}
return CTransInPlaceInputPin::NotifyAllocator( pAllocator, bReadOnly );
}
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
STDMETHODIMP CSampleGrabberInPin::GetAllocator( IMemAllocator
**ppAllocator )
{
if( m_pPrivateAllocator ) {
*ppAllocator = m_pPrivateAllocator;
m_pPrivateAllocator->AddRef( );
return NOERROR;
} else {
return CTransInPlaceInputPin::GetAllocator( ppAllocator );
}
}
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
HRESULT CSampleGrabberInPin::SetDeliveryBuffer( ALLOCATOR_PROPERTIES props,
BYTE * pBuffer )
{
// don't allow more than one buffer
if( props.cBuffers != 1 ) {
return E_INVALIDARG;
}
if( !pBuffer ) {
return E_POINTER;
}
m_allocprops = props;
m_pBuffer = pBuffer;
HRESULT hr = 0;
m_pPrivateAllocator = new CSampleGrabberAllocator( this, &hr );
if( !m_pPrivateAllocator ) {
return E_OUTOFMEMORY;
}
m_pPrivateAllocator->AddRef( );
return hr;
}
//----------------------------------------------------------------------------
//
//----------------------------------------------------------------------------
HRESULT CSampleGrabberInPin::SetMediaType( const CMediaType *pmt )
{
m_bMediaTypeChanged = TRUE;
return CTransInPlaceInputPin::SetMediaType( pmt );
}
//----------------------------------------------------------------------------
// ask for the allocator props. this can hardly go wrong
//----------------------------------------------------------------------------
HRESULT CSampleGrabberAllocator::GetAllocatorRequirements(
ALLOCATOR_PROPERTIES *pProps )
{
*pProps = m_pPin->m_allocprops;
return NOERROR;
}
//----------------------------------------------------------------------------
// don't allocate the memory, just use the buffer the app set up
//----------------------------------------------------------------------------
HRESULT CSampleGrabberAllocator::Alloc( )
{
// look at the base class code to see where this came from!
CAutoLock lck(this);
/* Check he has called SetProperties */
HRESULT hr = CBaseAllocator::Alloc();
if (FAILED(hr)) {
return hr;
}
/* If the requirements haven't changed then don't reallocate */
if (hr == S_FALSE) {
ASSERT(m_pBuffer);
return NOERROR;
}
ASSERT(hr == S_OK); // we use this fact in the loop below
/* Free the old resources */
if (m_pBuffer) {
ReallyFree();
}
/* Compute the aligned size */
LONG lAlignedSize = m_lSize + m_lPrefix;
if (m_lAlignment > 1) {
LONG lRemainder = lAlignedSize % m_lAlignment;
if (lRemainder != 0) {
lAlignedSize += (m_lAlignment - lRemainder);
}
}
/* Create the contiguous memory block for the samples
making sure it's properly aligned (64K should be enough!)
*/
ASSERT(lAlignedSize % m_lAlignment == 0);
// don't create the buffer - use what was passed to us
//
m_pBuffer = m_pPin->m_pBuffer;
if (m_pBuffer == NULL) {
return E_OUTOFMEMORY;
}
LPBYTE pNext = m_pBuffer;
ASSERT(m_lAllocated == 0);
// Create the new samples - we have allocated m_lSize bytes for each sample
// plus m_lPrefix bytes per sample as a prefix. We set the pointer to
// the memory after the prefix - so that GetPointer() will return a pointer
// to m_lSize bytes.
for (; m_lAllocated < m_lCount; m_lAllocated++, pNext += lAlignedSize) {
CMediaSample *pSample = new CMediaSample(
NAME("Sample Grabber memory media sample"),
this,
&hr,
pNext + m_lPrefix, // GetPointer() value
m_lSize); // not including prefix
ASSERT(SUCCEEDED(hr));
if (pSample == NULL) {
return E_OUTOFMEMORY;
}
// This CANNOT fail
m_lFree.Add(pSample);
}
m_bChanged = FALSE;
return NOERROR;
}
//----------------------------------------------------------------------------
// don't really free the memory
//----------------------------------------------------------------------------
void CSampleGrabberAllocator::ReallyFree()
{
// look at the base class code to see where this came from!
/* Should never be deleting this unless all buffers are freed */
ASSERT(m_lAllocated == m_lFree.GetCount());
/* Free up all the CMediaSamples */
for (;;) {
CMediaSample *pSample = m_lFree.RemoveHead();
if (pSample != NULL) {
delete pSample;
} else {
break;
}
}
m_lAllocated = 0;
// don't free the buffer - let the app do it
}
IPin * GetInPin( IBaseFilter * pFilter, int PinNum )
{
IEnumPins * pEnum = 0;
HRESULT hr = pFilter->EnumPins( &pEnum );
pEnum->Reset( );
ULONG Fetched;
do {
Fetched = 0;
IPin * pPin = 0;
pEnum->Next( 1, &pPin, &Fetched );
if( Fetched ) {
PIN_DIRECTION pd;
pPin->QueryDirection( &pd);
pPin->Release( );
if( pd == PINDIR_INPUT ) {
if( PinNum == 0 ) {
pEnum->Release( );
return pPin;
}
PinNum--;
}
}
} while( Fetched );
pEnum->Release( );
return NULL;
}
IPin * GetOutPin( IBaseFilter * pFilter, int PinNum )
{
IEnumPins * pEnum = 0;
HRESULT hr = pFilter->EnumPins( &pEnum );
pEnum->Reset( );
ULONG Fetched;
do {
Fetched = 0;
IPin * pPin = 0;
pEnum->Next( 1, &pPin, &Fetched );
if( Fetched ) {
PIN_DIRECTION pd;
pPin->QueryDirection( &pd);
pPin->Release( );
if( pd == PINDIR_OUTPUT ) {
if( PinNum == 0 ) {
pEnum->Release( );
return pPin;
}
PinNum--;
}
}
} while( Fetched );
pEnum->Release( );
return NULL;
}
#endif //HAVE_DIRECTSHOW
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