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/*
* pix_recordQT.h
* GEM_darwin
*
* Created by chris clepper on 7/18/05.
* Copyright 2005. All rights reserved.
*
*/
//this will record QT movies
#ifndef _INCLUDE__GEM_PIXES_PIX_RECORDQT_H_
#define _INCLUDE__GEM_PIXES_PIX_RECORDQT_H_
#if 1
#include "Base/GemBase.h"
#include "Gem/Image.h"
#ifdef _WIN32
#include <io.h>
#include <stdio.h>
#include <QTML.h>
#include <Movies.h>
#include <QuicktimeComponents.h>
#include <Files.h>
#endif
#ifdef __APPLE__
#include <Quicktime/QuickTime.h>
#include <Carbon/Carbon.h>
#include <unistd.h> //needed for Unix file open() type functions
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#endif
/*-----------------------------------------------------------------
-------------------------------------------------------------------
CLASS
pix_recordQT
Writes a pix of the render buffer
KEYWORDS
pix
DESCRIPTION
Inlet for a list - "vert_size"
Inlet for a list - "vert_pos"
"file" - filename to write to
"bang" - do write now
"auto 0/1" - stop/start writing automatically
"vert_size" - Set the size of the pix
"vert_pos" - Set the position of the pix
-----------------------------------------------------------------*/
class GEM_EXTERN pix_recordQT : public GemBase
{
CPPEXTERN_HEADER(pix_recordQT, GemBase);
public:
//////////
// Constructor
pix_recordQT(int argc, t_atom *argv);
protected:
//////////
// Destructor
virtual ~pix_recordQT();
virtual void setupQT();
virtual void compressFrame();
//virtual void startRecording();
virtual void stopRecording();
//////////
// Do the rendering
virtual void render(GemState *state);
//////////
// Clear the dirty flag on the pixBlock
virtual void postrender(GemState *state) {};
//////////
// Set the filename and filetype
virtual void fileMess(int argc, t_atom *argv);
//////////
// When a size message is received
virtual void sizeMess(int width, int height);
//////////
// When a position message is received
virtual void posMess(int x, int y);
/////////
// call up compression dialog
virtual void dialogMess();
virtual void getCodecList();
virtual void codecMess(int argc, t_atom *argv);
virtual void csMess(int format);
//////////
// Clean up the image
// void cleanImage();
//////////
// The original pix_recordQT
// imageStruct *m_originalImage;
//////////
// Manual writing
bool m_banged;
//////////
// Automatic writing
bool m_automatic;
//////////
// Counter for automatic writing
int m_autocount;
/////////
// recording start
bool m_recordStart;
/////////
// recording start
bool m_recordStop;
//////
// is recording setup and ready to go?
bool m_recordSetup;
bool m_dialog;
//////////
// path to write to
char m_pathname[80];
//////////
// current file to write to
char m_filename[80];
//////////
// current file to write to
int m_filetype; // 0=tiff, [1..6=jpeg]
//////////
// The x position
int m_xoff;
//////////
// The y position
int m_yoff;
//////////
// The width
int m_width;
//////////
// The height
int m_height;
//////////
// previous dimensions to check
int m_prevHeight;
int m_prevWidth;
pixBlock *m_pixBlock;
imageStruct m_compressImage;
//////////
// a outlet for information like #frames
t_outlet *m_outNumFrames;
int m_currentFrame; //keep track of the number of frames
///////////
/// QT stuff
GWorldPtr m_srcGWorld;
Rect m_srcRect;
int m_rowBytes;
Movie m_movie;
Track track;
Media media;
ComponentInstance stdComponent;
SCTemporalSettings TemporalSettings;
SCSpatialSettings SpatialSettings;
SCDataRateSettings DataRateSetting;
SCDataRateSettings datarate;
long dataSize;
ImageDescriptionHandle hImageDesc;
//these are for the programmatic setting of the compressor
CodecType m_codecType;
CodecComponent m_codec;
short m_depth;
CodecQ m_spatialQuality;
//set these to reflect if the codec settings are good or not
bool m_codecSet;
bool m_codecQualitySet;
short nFileRefNum;
short nResID;
//this will hold the ctype value of the codecs listed by getCodecList()
typedef struct codecListStorage{
int position;
int ctype;
CodecComponent codec;
};
codecListStorage codecContainer[64];//anyone with more than 64 codecs can change this
int m_fps;
//duration of frames in ms
int m_frameDuration;
//number of QT ticks for a frame 600/frameDuration (used by AddMediaSample)
int m_ticks;
bool m_firstRun;
#ifdef __APPLE__
UnsignedWide startTime, endTime;
#endif
#ifdef _WIN32
LARGE_INTEGER freq, startTime, endTime;
#endif
float seconds;
Component aComponent;
ComponentInstance aClock;
TimeRecord aTime;
int m_colorspace;
private:
//////////
// static member functions
static void fileMessCallback(void *data, t_symbol *s, int argc, t_atom *argv);
static void autoMessCallback(void *data, t_floatarg on);
static void bangMessCallback(void *data);
static void sizeMessCallback(void *data, t_floatarg width, t_floatarg height );
static void posMessCallback(void *data, t_floatarg x, t_floatarg y);
static void recordMessCallback(void *data, t_floatarg on);
static void dialogMessCallback(void *data);
static void codeclistMessCallback(void *data);
static void codecMessCallback(void *data, t_symbol *s, int argc, t_atom *argv);
static void colorspaceCallback(void *data, t_symbol *state);
};
#endif //for __APPLE__
#endif // for header file
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