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gengameng 4.1-7
  • links: PTS
  • area: main
  • in suites: etch, etch-m68k
  • size: 1,468 kB
  • ctags: 177
  • sloc: sh: 8,342; cpp: 935; makefile: 110
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Source: gengameng
Section: devel
Priority: optional
Maintainer: Daniel Burrows <dburrows@debian.org>
Build-Depends: debhelper (>> 4.0.0), libsdl1.2-dev (>= 1.2.2-3.3), libsdl-image1.2-dev (>= 1.2.1-1.1), g++ (>=3:3.2.2-0)
Standards-Version: 3.6.2.0

Package: libgengameng4c2a
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Conflicts: libgengameng4, libgengameng4c2
Replaces: libgengameng4, libgengameng4c2
Description: Generic Game Engine library
 gengameng is a simple, generic C++ game engine library supporting X11
 double-buffering.
 .
 You should install this package if you need to run packages which use
 gengameng.

Package: libgengameng-dev
Section: libdevel
Architecture: any
Depends: libgengameng4c2a (= ${Source-Version}), libsdl1.2-dev (>= 1.2.2-3.3), libsdl-image1.2-dev (>= 1.2.1-1.1)
Description: Generic Game Engine library development files
 gengameng is a simple generic C++ game engine library supporting X11
 double-buffering.
 .
 Install this package if you wish to compile programs which use
 libgengamegeng.