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<title>Conventions - Geomview Manual</title>
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Next:&nbsp;<a rel="next" accesskey="n" href="Object-File-Formats.html#Object-File-Formats">Object File Formats</a>,
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<h3 class="section">4.1 Conventions</h3>

<ul class="menu">
<li><a accesskey="1" href="Common-syntax.html#Common-syntax">Common syntax</a>:                Syntax Common to All OOGL File Formats. 
<li><a accesskey="2" href="File-names.html#File-names">File names</a>:                   File Names. 
<li><a accesskey="3" href="Vertices.html#Vertices">Vertices</a>:                     Vertices. 
<li><a accesskey="4" href="ND_002dVertices.html#ND_002dVertices">ND-Vertices</a>:                  <var>N</var>-dimensional Vertices. 
<li><a accesskey="5" href="Surface-normal-directions.html#Surface-normal-directions">Surface normal directions</a>:    Surface normal directions. 
<li><a accesskey="6" href="Transformation-matrices.html#Transformation-matrices">Transformation matrices</a>:      Transformation matrices. 
<li><a accesskey="7" href="ND-Transformation-matrices.html#ND-Transformation-matrices">ND Transformation matrices</a>:   <var>N</var>-dimensional transformation matrices. 
<li><a accesskey="8" href="Binary-format.html#Binary-format">Binary format</a>:                Binary format. 
<li><a accesskey="9" href="References.html#References">References</a>:                   Embedded objects and external-object references. 
<li><a href="Appearances.html#Appearances">Appearances</a>:                  Appearances. 
<li><a href="Texture-Mapping.html#Texture-Mapping">Texture Mapping</a>:              Texture mapping. 
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