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/**********************************************************************
* $Id: ConvexHull.cpp,v 1.12 2004/07/08 19:34:49 strk Exp $
*
* GEOS - Geometry Engine Open Source
* http://geos.refractions.net
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
* $Log: ConvexHull.cpp,v $
* Revision 1.12 2004/07/08 19:34:49 strk
* Mirrored JTS interface of CoordinateSequence, factory and
* default implementations.
* Added DefaultCoordinateSequenceFactory::instance() function.
*
* Revision 1.11 2004/07/02 13:28:26 strk
* Fixed all #include lines to reflect headers layout change.
* Added client application build tips in README.
*
* Revision 1.10 2004/07/01 14:12:44 strk
*
* Geometry constructors come now in two flavors:
* - deep-copy args (pass-by-reference)
* - take-ownership of args (pass-by-pointer)
* Same functionality is available through GeometryFactory,
* including buildGeometry().
*
* Revision 1.9 2004/04/20 13:24:15 strk
* More leaks removed.
*
* Revision 1.8 2004/03/17 02:00:33 ybychkov
* "Algorithm" upgraded to JTS 1.4
*
* Revision 1.7 2003/11/07 01:23:42 pramsey
* Add standard CVS headers licence notices and copyrights to all cpp and h
* files.
*
* Revision 1.6 2003/10/11 01:56:08 strk
*
* Code base padded with 'const' keywords ;)
*
*
**********************************************************************/
#include <geos/geosAlgorithm.h>
#include <geos/platform.h>
#include <geos/util.h>
#include <typeinfo>
namespace geos {
/**
* Create a new convex hull construction for the input {@link Geometry}.
*/
ConvexHull::ConvexHull(const Geometry *newGeometry) {
geometry=newGeometry;
pointLocator=new PointLocator();
}
ConvexHull::~ConvexHull() {
delete pointLocator;
}
/**
* Returns a {@link Geometry} that represents the convex hull of the input
* geometry.
* The geometry will contain the minimal number of points needed to
* represent the convex hull. In particular, no more than two consecutive
* points will be collinear.
*
* @return if the convex hull contains 3 or more points, a {@link Polygon};
* 2 points, a {@link LineString};
* 1 point, a {@link Point};
* 0 points, an empty {@link GeometryCollection}.
*/
Geometry* ConvexHull::getConvexHull() {
factory=geometry->getFactory();
UniqueCoordinateArrayFilter *filter=new UniqueCoordinateArrayFilter();
geometry->apply_ro(filter);
// Work with a copy of filtered coordinates
CoordinateSequence *pts = filter->getCoordinates()->clone();
if (pts->getSize()==0) {
Geometry *g=factory->createGeometryCollection(NULL);
delete pts;
delete filter;
return g;
}
if (pts->getSize()==1) {
Geometry *g=factory->createPoint(pts);
//delete pts;
delete filter;
return g;
}
if (pts->getSize()==2) {
Geometry *g=factory->createLineString(pts);
//delete pts;
delete filter;
return g;
}
// sort points for Graham scan.
CoordinateSequence *cH;
if (pts->getSize()>10) {
//Probably should be somewhere between 50 and 100?
CoordinateSequence *rpts=reduce(pts);
// Use Graham scan to find convex hull.
cH=grahamScan(preSort(rpts));
delete filter;
delete rpts;
} else {
// Use Graham scan to find convex hull.
cH=grahamScan(preSort(pts));
delete filter;
}
// Convert array to linear ring.
Geometry *g=lineOrPolygon(cH);
delete pts;
delete cH;
return g;
}
// Always return a new CoordinateSequence --strk
CoordinateSequence* ConvexHull::reduce(const CoordinateSequence *pts) {
auto_ptr<BigQuad> bigQuad(makeBigQuad(pts));
// Build a linear ring defining a big poly.
CoordinateSequence *bigPoly=factory->getCoordinateSequenceFactory()->create(NULL);
bigPoly->add(bigQuad->westmost);
if (CoordinateSequence::indexOf(&(bigQuad->northmost),bigPoly)==-1) {
bigPoly->add(bigQuad->northmost);
}
if (CoordinateSequence::indexOf(&(bigQuad->eastmost),bigPoly)==-1) {
bigPoly->add(bigQuad->eastmost);
}
if (CoordinateSequence::indexOf(&(bigQuad->southmost),bigPoly)==-1) {
bigPoly->add(bigQuad->southmost);
}
if (bigPoly->getSize()<3) {
delete bigPoly;
return pts->clone();
}
bigPoly->add(bigQuad->westmost);
LinearRing *bQ=factory->createLinearRing(*bigPoly);
// load an array with all points not in the big poly
// and the defining points.
//!!!Note to self: this might not work properly because of sorting.
CoordinateSequence *cl=bigPoly;
for(int i=0;i<pts->getSize();i++) {
if (pointLocator->locate(pts->getAt(i),bQ)==Location::EXTERIOR) {
cl->add(pts->getAt(i));
}
}
// Return this array as the reduced problem.
delete bQ;
return cl;
}
CoordinateSequence* ConvexHull::preSort(CoordinateSequence *pts) {
Coordinate t;
// find the lowest point in the set. If two or more points have
// the same minimum y coordinate choose the one with the minimu x.
// This focal point is put in array location pts[0].
for(int i=1;i<pts->getSize();i++) {
if ((pts->getAt(i).y<pts->getAt(0).y) || ((pts->getAt(i).y==pts->getAt(0).y) && (pts->getAt(i).x<pts->getAt(0).x))) {
t=pts->getAt(0);
pts->setAt(pts->getAt(i),0);
pts->setAt(t,i);
}
}
// sort the points radially around the focal point.
radialSort(pts);
return pts;
}
// returns a newly allocated CoordinateSequence object
CoordinateSequence* ConvexHull::grahamScan(const CoordinateSequence *c) {
Coordinate p;
Coordinate p1;
Coordinate p2;
vector<Coordinate> *ps=new vector<Coordinate>();
ps->push_back(c->getAt(0));
ps->push_back(c->getAt(1));
ps->push_back(c->getAt(2));
p=c->getAt(2);
for(int i=3;i<c->getSize();i++) {
p=ps->back();
ps->pop_back();
while (CGAlgorithms::computeOrientation(ps->back(),p,c->getAt(i))>0) {
p=ps->back();
ps->pop_back();
}
ps->push_back(p);
ps->push_back(c->getAt(i));
p=c->getAt(i);
}
ps->push_back(c->getAt(0));
p=c->getAt(0);
//CoordinateSequence *cl=CoordinateSequenceFactory::internalFactory->createCoordinateSequence();
//cl->setPoints(*ps);
//delete ps;
return factory->getCoordinateSequenceFactory()->create(ps);
}
void ConvexHull::radialSort(CoordinateSequence *p) {
// A selection sort routine, assumes the pivot point is
// the first point (i.e., p[0]).
Coordinate t;
for(int i=1;i<(p->getSize()-1);i++) {
int min=i;
for(int j=i+1;j<p->getSize();j++) {
if (polarCompare(p->getAt(0),p->getAt(j),p->getAt(min))<0) {
min=j;
}
}
t=p->getAt(i);
p->setAt(p->getAt(min),i);
p->setAt(t,min);
}
}
int ConvexHull::polarCompare(Coordinate o, Coordinate p, Coordinate q) {
// Given two points p and q compare them with respect to their radial
// ordering about point o. -1, 0 or 1 depending on whether p is less than,
// equal to or greater than q. First checks radial ordering then if both
// points lie on the same line, check distance to o.
double dxp=p.x-o.x;
double dyp=p.y-o.y;
double dxq=q.x-o.x;
double dyq=q.y-o.y;
double alph=atan2(dxp, dyp);
double beta=atan2(dxq, dyq);
if (alph<beta) {
return -1;
}
if (alph>beta) {
return 1;
}
double op=dxp*dxp+dyp*dyp;
double oq=dxq*dxq+dyq*dyq;
if (op<oq) {
return -1;
}
if (op>oq) {
return 1;
}
return 0;
}
/**
*@return whether the three coordinates are collinear and c2 lies between
* c1 and c3 inclusive
*/
bool ConvexHull::isBetween(Coordinate c1, Coordinate c2, Coordinate c3) {
if (CGAlgorithms::computeOrientation(c1, c2, c3)!=0) {
return false;
}
if (c1.x!=c3.x) {
if (c1.x<=c2.x && c2.x<=c3.x) {
return true;
}
if (c3.x<=c2.x && c2.x<=c1.x) {
return true;
}
}
if (c1.y!=c3.y) {
if (c1.y<=c2.y && c2.y<=c3.y) {
return true;
}
if (c3.y<=c2.y && c2.y<=c1.y) {
return true;
}
}
return false;
}
BigQuad* ConvexHull::makeBigQuad(const CoordinateSequence *pts) {
BigQuad *bigQuad=new BigQuad();
bigQuad->northmost=pts->getAt(0);
bigQuad->southmost=pts->getAt(0);
bigQuad->westmost=pts->getAt(0);
bigQuad->eastmost=pts->getAt(0);
for (int i=1;i<pts->getSize();i++) {
if (pts->getAt(i).x<bigQuad->westmost.x) {
bigQuad->westmost=pts->getAt(i);
}
if (pts->getAt(i).x>bigQuad->eastmost.x) {
bigQuad->eastmost=pts->getAt(i);
}
if (pts->getAt(i).y<bigQuad->southmost.y) {
bigQuad->southmost=pts->getAt(i);
}
if (pts->getAt(i).y>bigQuad->northmost.y) {
bigQuad->northmost=pts->getAt(i);
}
}
return bigQuad;
}
/**
*@param vertices the vertices of a linear ring, which may or may not be
* flattened (i.e. vertices collinear)
*@return a 2-vertex <code>LineString</code> if the vertices are
* collinear;otherwise, a <code>Polygon</code> with unnecessary
* (collinear) vertices removed
*/
Geometry* ConvexHull::lineOrPolygon(CoordinateSequence *newCoordinates) {
CoordinateSequence *coordinates=cleanRing(newCoordinates);
if (coordinates->getSize()==3) { // shouldn't this be 2 ??
CoordinateSequence *cl1=factory->getCoordinateSequenceFactory()->create(NULL);
cl1->add(coordinates->getAt(0));
cl1->add(coordinates->getAt(1));
delete coordinates;
LineString *ret =factory->createLineString(cl1);
//delete cl1;
return ret;
}
LinearRing *linearRing=geometry->getFactory()->createLinearRing(coordinates);
//delete coordinates;
return factory->createPolygon(linearRing,NULL);
}
/**
*@param vertices the vertices of a linear ring, which may or may not be
* flattened (i.e. vertices collinear)
*@return the coordinates with unnecessary (collinear) vertices
* removed
*/
CoordinateSequence* ConvexHull::cleanRing(CoordinateSequence *original) {
Assert::equals(original->getAt(0),original->getAt(original->getSize()-1));
CoordinateSequence *cleanedRing=factory->getCoordinateSequenceFactory()->create(NULL);
Coordinate previousDistinctCoordinate;
Coordinate currentCoordinate;
Coordinate nextCoordinate;
previousDistinctCoordinate.setNull();
for(int i=0;i<=original->getSize()-2;i++) {
currentCoordinate=original->getAt(i);
nextCoordinate=original->getAt(i+1);
if (currentCoordinate==nextCoordinate) {
continue;
}
if (!(previousDistinctCoordinate==Coordinate::getNull()) &&
isBetween(previousDistinctCoordinate,currentCoordinate, nextCoordinate)) {
continue;
}
cleanedRing->add(currentCoordinate);
previousDistinctCoordinate=currentCoordinate;
}
cleanedRing->add(original->getAt(original->getSize()-1));
return cleanedRing;
}
}
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