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/**********************************************************************
* $Id: NonRobustLineIntersector.cpp,v 1.9 2004/07/02 13:28:26 strk Exp $
*
* GEOS - Geometry Engine Open Source
* http://geos.refractions.net
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
* $Log: NonRobustLineIntersector.cpp,v $
* Revision 1.9 2004/07/02 13:28:26 strk
* Fixed all #include lines to reflect headers layout change.
* Added client application build tips in README.
*
* Revision 1.8 2003/11/07 01:23:42 pramsey
* Add standard CVS headers licence notices and copyrights to all cpp and h
* files.
*
*
**********************************************************************/
#include <geos/geosAlgorithm.h>
#include <geos/util.h>
#include <stdio.h>
#include <math.h>
namespace geos {
NonRobustLineIntersector::NonRobustLineIntersector(){}
void NonRobustLineIntersector::computeIntersection(const Coordinate& p,const Coordinate& p1,const Coordinate& p2) {
double a1;
double b1;
double c1;
/*
* Coefficients of line eqns.
*/
double r;
/*
* 'Sign' values
*/
isProperVar=false;
/*
* Compute a1,b1,c1,where line joining points 1 and 2
* is "a1 x + b1 y + c1 = 0".
*/
a1=p2.y-p1.y;
b1=p1.x-p2.x;
c1=p2.x*p1.y-p1.x*p2.y;
/*
* Compute r3 and r4.
*/
r=a1*p.x+b1*p.y+c1;
// if r !=0 the point does not lie on the line
if (r!=0) {
result=DONT_INTERSECT;
return;
}
// Point lies on line-check to see whether it lies in line segment.
double dist=rParameter(p1,p2,p);
if (dist<0.0 || dist>1.0) {
result=DONT_INTERSECT;
return;
}
isProperVar=true;
if (p==p1 || p==p2) {
isProperVar=false;
}
result=DO_INTERSECT;
}
int NonRobustLineIntersector::computeIntersect(const Coordinate& p1,const Coordinate& p2,const Coordinate& p3,const Coordinate& p4){
double a1;
double b1;
double c1;
/*
* Coefficients of line eqns.
*/
double a2;
/*
* Coefficients of line eqns.
*/
double b2;
/*
* Coefficients of line eqns.
*/
double c2;
double r1;
double r2;
double r3;
double r4;
/*
* 'Sign' values
*/
//double denom,offset,num; /* Intermediate values */
isProperVar=false;
/*
* Compute a1,b1,c1,where line joining points 1 and 2
* is "a1 x + b1 y + c1 = 0".
*/
a1=p2.y-p1.y;
b1=p1.x-p2.x;
c1=p2.x*p1.y-p1.x*p2.y;
/*
* Compute r3 and r4.
*/
r3=a1*p3.x+b1*p3.y+c1;
r4=a1*p4.x+b1*p4.y+c1;
/*
* Check signs of r3 and r4. If both point 3 and point 4 lie on
* same side of line 1,the line segments do not intersect.
*/
if (r3!=0 && r4!=0 && isSameSignAndNonZero(r3,r4)) {
return DONT_INTERSECT;
}
/*
* Compute a2,b2,c2
*/
a2=p4.y-p3.y;
b2=p3.x-p4.x;
c2=p4.x*p3.y-p3.x*p4.y;
/*
* Compute r1 and r2
*/
r1=a2*p1.x+b2*p1.y+c2;
r2=a2*p2.x+b2*p2.y+c2;
/*
* Check signs of r1 and r2. If both point 1 and point 2 lie
* on same side of second line segment,the line segments do
* not intersect.
*/
if (r1!=0 && r2 !=0 && isSameSignAndNonZero(r1,r2)) {
return DONT_INTERSECT;
}
/**
* Line segments intersect: compute intersection point.
*/
double denom=a1*b2-a2*b1;
if (denom==0) {
return computeCollinearIntersection(p1,p2,p3,p4);
}
double numX=b1*c2-b2*c1;
pa.x=numX/denom;
/*
* TESTING ONLY
* double valX=(( num<0 ? num-offset : num+offset ) / denom);
* double valXInt=(int) (( num<0 ? num-offset : num+offset ) / denom);
* if (valXInt !=pa.x) // TESTING ONLY
* System.out.println(val+"-int: "+valInt+",floor: "+pa.x);
*/
double numY=a2*c1-a1*c2;
pa.y=numY/denom;
// check if this is a proper intersection BEFORE truncating values,
// to avoid spurious equality comparisons with endpoints
isProperVar=true;
if (pa==p1 || pa==p2 || pa==p3 || pa==p4) {
isProperVar=false;
}
// truncate computed point to precision grid
// TESTING-don't force coord to be precise
if (precisionModel!=NULL) {
precisionModel->makePrecise(&pa);
}
return DO_INTERSECT;
}
/*
* p1-p2 and p3-p4 are assumed to be collinear (although
* not necessarily intersecting). Returns:
* DONT_INTERSECT : the two segments do not intersect
* COLLINEAR : the segments intersect,in the
* line segment pa-pb. pa-pb is in
* the same direction as p1-p2
* DO_INTERSECT : the inputLines intersect in a single point
* only,pa
*/
int NonRobustLineIntersector::computeCollinearIntersection(const Coordinate& p1,const Coordinate& p2,const Coordinate& p3,const Coordinate& p4){
double r1;
double r2;
double r3;
double r4;
Coordinate q3;
Coordinate q4;
double t3;
double t4;
r1=0;
r2=1;
r3=rParameter(p1,p2,p3);
r4=rParameter(p1,p2,p4);
// make sure p3-p4 is in same direction as p1-p2
if (r3<r4) {
q3=p3;
t3=r3;
q4=p4;
t4=r4;
} else {
q3=p4;
t3=r4;
q4=p3;
t4=r3;
}
// check for no intersection
if (t3>r2 || t4<r1) {
return DONT_INTERSECT;
}
// check for single point intersection
if (q4==p1) {
pa.setCoordinate(p1);
return DO_INTERSECT;
}
if (q3==p2) {
pa.setCoordinate(p2);
return DO_INTERSECT;
}
// intersection MUST be a segment-compute endpoints
pa.setCoordinate(p1);
if (t3>r1) {
pa.setCoordinate(q3);
}
pb.setCoordinate(p2);
if (t4<r2) {
pb.setCoordinate(q4);
}
return COLLINEAR;
}
/*
* RParameter computes the parameter for the point p
* in the parameterized equation
* of the line from p1 to p2. The 'distance' of p along p1-p2
*/
double NonRobustLineIntersector::rParameter(const Coordinate& p1,const Coordinate& p2,const Coordinate& p) const {
double r;
// compute maximum delta,for numerical stability
// also handle case of p1-p2 being vertical or horizontal
double dx=fabs(p2.x-p1.x);
double dy=fabs(p2.y-p1.y);
if (dx>dy) {
r=(p.x-p1.x)/(p2.x-p1.x);
} else {
r=(p.y-p1.y)/(p2.y-p1.y);
}
return r;
}
}
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