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/**********************************************************************
* $Id: DefaultCoordinateSequence.cpp,v 1.3 2004/12/03 22:52:56 strk Exp $
*
* GEOS - Geometry Engine Open Source
* http://geos.refractions.net
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
* $Log: DefaultCoordinateSequence.cpp,v $
* Revision 1.3 2004/12/03 22:52:56 strk
* enforced const return of CoordinateSequence::toVector() method to derivate classes.
*
* Revision 1.2 2004/11/23 16:22:49 strk
* Added ElevationMatrix class and components to do post-processing draping of overlayed geometries.
*
* Revision 1.1 2004/07/08 19:38:56 strk
* renamed from *List* equivalents
*
**********************************************************************/
#include <geos/geom.h>
#include <stdio.h>
namespace geos {
//DefaultCoordinateSequence::DefaultCoordinateSequence(const CoordinateSequence *c){
// vect=new vector<Coordinate>();
// int size=c->getSize();
// for(int i=0; i<size; i++) {
// vect->push_back(c->getAt(i));
// }
//}
DefaultCoordinateSequence::DefaultCoordinateSequence() {
vect=new vector<Coordinate>();
}
DefaultCoordinateSequence::DefaultCoordinateSequence(int n) {
vect=new vector<Coordinate>(n);
}
//DefaultCoordinateSequence::DefaultCoordinateSequence(const Coordinate& c) {
// vect=new vector<Coordinate>(1,c);
//}
DefaultCoordinateSequence::DefaultCoordinateSequence(vector<Coordinate> *coords)
{
if ( ! coords ) vect = new vector<Coordinate>();
else vect=coords;
}
DefaultCoordinateSequence::DefaultCoordinateSequence(const DefaultCoordinateSequence &c) {
vect=new vector<Coordinate>(*(c.vect));
}
CoordinateSequence *
DefaultCoordinateSequence::clone() const {
return new DefaultCoordinateSequence(*this);
}
void DefaultCoordinateSequence::setPoints(const vector<Coordinate> &v) {
//vect->swap(v);
delete vect;
vect=new vector<Coordinate>(v);
}
const vector<Coordinate>*
DefaultCoordinateSequence::toVector() const
{
return vect; //new vector<Coordinate>(vect->begin(),vect->end());
}
bool DefaultCoordinateSequence::isEmpty() const {
return vect->empty();
}
void DefaultCoordinateSequence::add(const Coordinate& c){
vect->push_back(c);
}
int DefaultCoordinateSequence::getSize() const {
return (int) vect->size();
}
const Coordinate& DefaultCoordinateSequence::getAt(int pos) const {
// if (pos>=0 && pos<=vect->size()-1)
return (*vect)[pos];
// else
// cerr<<"DefaultCoordinateSequence exception: can't retrieve element\n";
}
void DefaultCoordinateSequence::setAt(const Coordinate& c, int pos){
// if (pos>=0 && pos<=vect->size()-1)
(*vect)[pos]=c;
// else
// throw "DefaultCoordinateSequence exception: can't change element\n";
}
void DefaultCoordinateSequence::deleteAt(int pos){
// if (pos>=0 && pos<=vect->size()-1)
vect->erase(vect->begin()+pos);
// else
// throw "DefaultCoordinateSequence exception: can't remove element\n";
}
string DefaultCoordinateSequence::toString() const {
string result("");
if (getSize()>0) {
char buffer[100];
for (unsigned int i=0; i<vect->size(); i++) {
Coordinate& c=(*vect)[i];
sprintf(buffer,"(%g,%g,%g) ",c.x,c.y,c.z);
result.append(buffer);
}
result.append("");
}
return result;
}
DefaultCoordinateSequence::~DefaultCoordinateSequence() {
delete vect;
}
}
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