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/**********************************************************************
* $Id: GeometryFactory.cpp,v 1.50 2004/07/27 16:35:46 strk Exp $
*
* GEOS - Geometry Engine Open Source
* http://geos.refractions.net
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************
* $Log: GeometryFactory.cpp,v $
* Revision 1.50 2004/07/27 16:35:46 strk
* Geometry::getEnvelopeInternal() changed to return a const Envelope *.
* This should reduce object copies as once computed the envelope of a
* geometry remains the same.
*
* Revision 1.49 2004/07/19 13:19:30 strk
* Documentation fixes
*
* Revision 1.48 2004/07/13 08:33:52 strk
* Added missing virtual destructor to virtual classes.
* Fixed implicit unsigned int -> int casts
*
* Revision 1.47 2004/07/08 19:34:49 strk
* Mirrored JTS interface of CoordinateSequence, factory and
* default implementations.
* Added DefaultCoordinateSequenceFactory::instance() function.
*
* Revision 1.46 2004/07/05 19:40:48 strk
* Added GeometryFactory::destroyGeometry(Geometry *)
*
* Revision 1.45 2004/07/05 14:23:03 strk
* More documentation cleanups.
*
* Revision 1.44 2004/07/05 10:50:20 strk
* deep-dopy construction taken out of Geometry and implemented only
* in GeometryFactory.
* Deep-copy geometry construction takes care of cleaning up copies
* on exception.
* Implemented clone() method for CoordinateSequence
* Changed createMultiPoint(CoordinateSequence) signature to reflect
* copy semantic (by-ref instead of by-pointer).
* Cleaned up documentation.
*
* Revision 1.43 2004/07/03 12:51:37 strk
* Documentation cleanups for DoxyGen.
*
* Revision 1.42 2004/07/02 14:27:32 strk
* Added deep-copy / take-ownerhship for Point type.
*
* Revision 1.41 2004/07/02 13:28:26 strk
* Fixed all #include lines to reflect headers layout change.
* Added client application build tips in README.
*
* Revision 1.40 2004/07/01 14:12:44 strk
*
* Geometry constructors come now in two flavors:
* - deep-copy args (pass-by-reference)
* - take-ownership of args (pass-by-pointer)
* Same functionality is available through GeometryFactory,
* including buildGeometry().
*
* Revision 1.39 2004/06/16 13:13:25 strk
* Changed interface of SegmentString, now copying CoordinateSequence argument.
* Fixed memory leaks associated with this and MultiGeometry constructors.
* Other associated fixes.
*
* Revision 1.38 2004/06/15 21:35:32 strk
* fixed buildGeometry to always return a newly allocated geometry
*
* Revision 1.37 2004/06/15 20:07:51 strk
* GeometryCollections constructors make a deep copy of Geometry vector argument.
*
* Revision 1.36 2004/05/07 09:05:13 strk
* Some const correctness added. Fixed bug in GeometryFactory::createMultiPoint
* to handle NULL CoordinateSequence.
*
* Revision 1.35 2004/04/20 08:52:01 strk
* GeometryFactory and Geometry const correctness.
* Memory leaks removed from SimpleGeometryPrecisionReducer
* and GeometryFactory.
*
* Revision 1.34 2004/04/16 08:35:52 strk
* Memory leaks fixed and const correctness applied for Point class.
*
* Revision 1.33 2004/04/14 12:28:43 strk
* shouldNeverReachHere exceptions made more verbose
*
* Revision 1.32 2004/04/14 07:29:43 strk
* Fixed GeometryFactory constructors to copy given PrecisionModel. Added GeometryFactory copy constructor. Fixed Geometry constructors to copy GeometryFactory.
*
* Revision 1.31 2004/04/04 06:29:11 ybychkov
* "planargraph" and "geom/utill" upgraded to JTS 1.4
*
* Revision 1.30 2004/04/01 10:44:33 ybychkov
* All "geom" classes from JTS 1.3 upgraded to JTS 1.4
*
* Revision 1.29 2003/11/07 01:23:42 pramsey
* Add standard CVS headers licence notices and copyrights to all cpp and h
* files.
*
* Revision 1.28 2003/10/15 16:39:03 strk
* Made Edge::getCoordinates() return a 'const' value. Adapted code set.
*
* Revision 1.27 2003/10/14 15:58:51 strk
* Useless vector<Geometry *> leaking allocations removed
*
* Revision 1.26 2003/10/11 01:56:08 strk
*
* Code base padded with 'const' keywords ;)
*
* Revision 1.25 2003/10/09 15:35:13 strk
* added 'const' keyword to GeometryFactory constructor, Log on top of geom.h
*
* Revision 1.24 2003/10/09 10:14:06 strk
* just a style change in top Log comment.
*
**********************************************************************/
#include <geos/geom.h>
#include <geos/geomUtil.h>
#include <geos/util.h>
#include <typeinfo>
namespace geos {
/**
* Constructs a GeometryFactory that generates Geometries having a floating
* PrecisionModel and a spatial-reference ID of 0.
*/
GeometryFactory::GeometryFactory() {
precisionModel=new PrecisionModel();
SRID=0;
coordinateListFactory=DefaultCoordinateSequenceFactory::instance();
}
/**
* Constructs a GeometryFactory that generates Geometries having the given
* PrecisionModel, spatial-reference ID, and CoordinateSequence implementation.
*/
GeometryFactory::GeometryFactory(const PrecisionModel *pm, int newSRID,CoordinateSequenceFactory *nCoordinateSequenceFactory) {
precisionModel=new PrecisionModel(*pm);
coordinateListFactory=nCoordinateSequenceFactory;
SRID=newSRID;
}
/**
* Constructs a GeometryFactory that generates Geometries having the given
* CoordinateSequence implementation, a double-precision floating
* PrecisionModel and a spatial-reference ID of 0.
*/
GeometryFactory::GeometryFactory(CoordinateSequenceFactory *nCoordinateSequenceFactory) {
precisionModel=new PrecisionModel();
SRID=0;
coordinateListFactory=nCoordinateSequenceFactory;
}
/**
* Constructs a GeometryFactory that generates Geometries having the given
* {@link PrecisionModel} and the default CoordinateSequence
* implementation.
*
* @param precisionModel the PrecisionModel to use
*/
GeometryFactory::GeometryFactory(const PrecisionModel *pm) {
precisionModel=new PrecisionModel(*pm);
SRID=0;
coordinateListFactory=DefaultCoordinateSequenceFactory::instance();
}
/**
* Constructs a GeometryFactory that generates Geometries having the given
* PrecisionModel and spatial-reference ID, and the default
* CoordinateSequence implementation.
*
* @param precisionModel the PrecisionModel to use
* @param SRID the SRID to use
*/
GeometryFactory::GeometryFactory(const PrecisionModel* pm, int newSRID){
precisionModel=new PrecisionModel(*pm);
SRID=newSRID;
coordinateListFactory=DefaultCoordinateSequenceFactory::instance();
}
GeometryFactory::GeometryFactory(const GeometryFactory &gf){
precisionModel=new PrecisionModel(*(gf.precisionModel));
SRID=gf.SRID;
coordinateListFactory=gf.coordinateListFactory;
}
GeometryFactory::~GeometryFactory(){
delete precisionModel;
}
Point*
GeometryFactory::createPointFromInternalCoord(const Coordinate* coord,
const Geometry *exemplar) const {
Coordinate newcoord = *coord;
exemplar->getPrecisionModel()->makePrecise(&newcoord);
return exemplar->getFactory()->createPoint(newcoord);
}
/**
* Converts an Envelope to a Geometry.
* Returned Geometry can be a Point, a Polygon or an EMPTY geom.
*/
Geometry*
GeometryFactory::toGeometry(const Envelope* envelope) const
{
Coordinate coord;
if (envelope->isNull()) {
return createPoint();
}
if (envelope->getMinX()==envelope->getMaxX() && envelope->getMinY()==envelope->getMaxY()) {
coord.x = envelope->getMinX();
coord.y = envelope->getMinY();
return createPoint(coord);
}
CoordinateSequence *cl=DefaultCoordinateSequenceFactory::instance()->create(NULL);
coord.x = envelope->getMinX();
coord.y = envelope->getMinY();
cl->add(coord);
coord.x = envelope->getMaxX();
coord.y = envelope->getMinY();
cl->add(coord);
coord.x = envelope->getMaxX();
coord.y = envelope->getMaxY();
cl->add(coord);
coord.x = envelope->getMinX();
coord.y = envelope->getMaxY();
cl->add(coord);
coord.x = envelope->getMinX();
coord.y = envelope->getMinY();
cl->add(coord);
Polygon *p = createPolygon(createLinearRing(cl), NULL);
return p;
}
/**
* Returns the PrecisionModel that Geometries created by this factory
* will be associated with.
*/
const PrecisionModel* GeometryFactory::getPrecisionModel() const {
return precisionModel;
}
/**
* Creates the EMPTY Point
*/
Point*
GeometryFactory::createPoint() const {
return new Point(NULL, this);
}
/**
* Creates a Point using the given Coordinate; a null Coordinate will create
* an empty Geometry.
*/
Point*
GeometryFactory::createPoint(const Coordinate& coordinate) const {
if (coordinate==Coordinate::nullCoord) {
return createPoint();
} else {
CoordinateSequence *cl=coordinateListFactory->create(new vector<Coordinate>(1, coordinate));
//cl->setAt(coordinate, 0);
Point *ret = createPoint(cl);
return ret;
}
}
/**
* Creates a Point using the given CoordinateSequence (must have 1 element)
*
* @param newCoords
* contains the single coordinate on which to base this
* <code>Point</code> or <code>null</code> to create
* the empty geometry.
*
* If not null the created Point will take ownership of newCoords.
*/
Point*
GeometryFactory::createPoint(CoordinateSequence *newCoords) const
{
return new Point(newCoords,this);
}
/**
* Creates a Point using the given CoordinateSequence (must have 1 element)
*
* @param fromCoords
* contains the single coordinate on which to base this
* <code>Point</code>.
*/
Point*
GeometryFactory::createPoint(const CoordinateSequence &fromCoords) const
{
CoordinateSequence *newCoords = fromCoords.clone();
Point *g = NULL;
try {
g = new Point(newCoords,this);
} catch (...) {
delete newCoords;
throw;
}
return g;
}
/**
* Construct an EMPTY MultiLineString
*/
MultiLineString*
GeometryFactory::createMultiLineString() const
{
return new MultiLineString(NULL,this);
}
/**
* Constructs a <code>MultiLineString</code>.
*
* @param newLines
* the <code>LineStrings</code>s for this
* <code>MultiLineString</code>, or <code>null</code>
* or an empty array to create the empty geometry.
* Elements may be empty <code>LineString</code>s,
* but not <code>null</code>s.
*
* Constructed object will take ownership of
* the vector and its elements.
*/
MultiLineString*
GeometryFactory::createMultiLineString(vector<Geometry *> *newLines)
const
{
return new MultiLineString(newLines,this);
}
/**
* Constructs a <code>MultiLineString</code>.
*
* @param fromLines
* the <code>LineStrings</code>s for this
* <code>MultiLineString</code>, or an empty array
* to create the empty geometry.
* Elements may be empty <code>LineString</code>s,
* but not <code>null</code>s.
*
* Constructed object will copy
* the vector and its elements.
*/
MultiLineString*
GeometryFactory::createMultiLineString(const vector<Geometry *> &fromLines)
const
{
vector<Geometry *>*newGeoms = new vector<Geometry *>(fromLines.size());
for (unsigned int i=0; i<fromLines.size(); i++)
{
(*newGeoms)[i] = fromLines[i]->clone();
}
MultiLineString *g = NULL;
try {
g = new MultiLineString(newGeoms,this);
} catch (...) {
for (unsigned int i=0; i<newGeoms->size(); i++) {
delete (*newGeoms)[i];
}
delete newGeoms;
throw;
}
return g;
}
/**
* Constructs an EMPTY <code>GeometryCollection</code>.
*/
GeometryCollection*
GeometryFactory::createGeometryCollection() const
{
return new GeometryCollection(NULL,this);
}
/**
* Constructs a GeometryCollection.
*
* @param newGeoms
* The <code>Geometry</code>s for this
* <code>GeometryCollection</code>,
* or <code>null</code> or an empty array to
* create the empty geometry.
* Elements may be empty <code>Geometry</code>s,
* but not <code>null</code>s.
*
* If construction succeed the created object will take
* ownership of newGeoms vector and elements.
*
* If construction fails "IllegalArgumentException *"
* is thrown and it is your responsibility to delete newGeoms
* vector and content.
*/
GeometryCollection*
GeometryFactory::createGeometryCollection(vector<Geometry *> *newGeoms) const
{
return new GeometryCollection(newGeoms,this);
}
/**
* @param fromGeoms
* the <code>Geometry</code>s for this
* <code>GeometryCollection</code>,
* Elements may be empty <code>Geometry</code>s,
* but not <code>null</code>s.
*
* fromGeoms vector and elements will be copied.
*/
GeometryCollection*
GeometryFactory::createGeometryCollection(const vector<Geometry *> &fromGeoms) const
{
vector<Geometry *> *newGeoms = new vector<Geometry *>(fromGeoms.size());
for (unsigned int i=0; i<fromGeoms.size(); i++) {
(*newGeoms)[i] = fromGeoms[i]->clone();
}
GeometryCollection *g = NULL;
try {
g = new GeometryCollection(newGeoms,this);
} catch (...) {
for (unsigned int i=0; i<newGeoms->size(); i++) {
delete (*newGeoms)[i];
}
delete newGeoms;
throw;
}
return g;
}
/*
* Create an EMPTY MultiPolygon
*/
MultiPolygon*
GeometryFactory::createMultiPolygon() const
{
return new MultiPolygon(NULL,this);
}
/**
* @param newPolys
* the <code>Polygon</code>s for this <code>MultiPolygon</code>,
* or <code>null</code> or an empty array to create the empty
* geometry. Elements may be empty <code>Polygon</code>s, but
* not <code>null</code>s.
* The polygons must conform to the assertions specified in the
* <A HREF="http://www.opengis.org/techno/specs.htm">
* OpenGIS Simple Features Specification for SQL
* </A>.
*
* Constructed object will take ownership of
* the vector and its elements.
*/
MultiPolygon*
GeometryFactory::createMultiPolygon(vector<Geometry *> *newPolys) const
{
return new MultiPolygon(newPolys,this);
}
/**
* @param fromPolys
* the <code>Polygon</code>s for this <code>MultiPolygon</code>,
* or an empty array to create the empty geometry.
* Elements may be empty <code>Polygon</code>s, but
* not <code>null</code>s.
* The polygons must conform to the assertions specified in the
* <A HREF="http://www.opengis.org/techno/specs.htm">
* OpenGIS Simple Features Specification for SQL
* </A>.
*
* Constructed object will copy
* the vector and its elements.
*/
MultiPolygon*
GeometryFactory::createMultiPolygon(const vector<Geometry *> &fromPolys) const
{
vector<Geometry *>*newGeoms = new vector<Geometry *>(fromPolys.size());
for (unsigned int i=0; i<fromPolys.size(); i++)
{
(*newGeoms)[i] = fromPolys[i]->clone();
}
MultiPolygon *g = NULL;
try {
g = new MultiPolygon(newGeoms,this);
} catch (...) {
for (unsigned int i=0; i<newGeoms->size(); i++) {
delete (*newGeoms)[i];
}
delete newGeoms;
throw;
}
return g;
}
/**
* Creates an EMPTY LinearRing
*/
LinearRing*
GeometryFactory::createLinearRing() const
{
return new LinearRing(NULL,this);
}
/**
* Creates a LinearRing using the given CoordinateSequence;
* a null or empty CoordinateSequence will
* create an empty LinearRing. The points must form a closed and simple
* linestring. Consecutive points must not be equal.
*
* @param newCoords a CoordinateSequence possibly empty, or null.
*
* LinearRing will take ownership of coordinates.
*
*/
LinearRing*
GeometryFactory::createLinearRing(CoordinateSequence* newCoords) const
{
return new LinearRing(newCoords,this);
}
/*
* Creates a LinearRing using a copy of the given CoordinateSequence.
* An empty CoordinateSequence will create an empty LinearRing.
* The points must form a closed and simple
* linestring. Consecutive points must not be equal.
* @param fromCoords a CoordinateSequence possibly empty.
*/
LinearRing*
GeometryFactory::createLinearRing(const CoordinateSequence& fromCoords) const
{
CoordinateSequence *newCoords = fromCoords.clone();
LinearRing *g = NULL;
try {
g = new LinearRing(newCoords, this);
} catch (...) {
delete newCoords;
throw;
}
return g;
}
/**
* Constructs a <code>MultiPoint</code>.
*
* @param newPoints
* the <code>Point</code>s for this <code>MultiPoint</code>,
* or <code>null</code> or an empty array to create the empty
* geometry.
* Elements may be empty <code>Point</code>s,
* but not <code>null</code>s.
*
* Constructed object will take ownership of
* the vector and its elements.
*/
MultiPoint*
GeometryFactory::createMultiPoint(vector<Geometry *> *newPoints) const
{
return new MultiPoint(newPoints,this);
}
/**
* Constructs a <code>MultiPoint</code>.
*
* @param fromPoints
* the <code>Point</code>s for this <code>MultiPoint</code>,
* or an empty array to create the empty geometry.
* Elements may be empty <code>Point</code>s,
* but not <code>null</code>s.
*
* Constructed object will copy
* the vector and its elements.
*/
MultiPoint*
GeometryFactory::createMultiPoint(const vector<Geometry *> &fromPoints) const
{
vector<Geometry *>*newGeoms = new vector<Geometry *>(fromPoints.size());
for (unsigned int i=0; i<fromPoints.size(); i++)
{
(*newGeoms)[i] = fromPoints[i]->clone();
}
MultiPoint *g = NULL;
try {
g = new MultiPoint(newGeoms,this);
} catch (...) {
for (unsigned int i=0; i<newGeoms->size(); i++) {
delete (*newGeoms)[i];
}
delete newGeoms;
throw;
}
return g;
}
/**
* Creates an EMPTY MultiPoint
*/
MultiPoint*
GeometryFactory::createMultiPoint() const
{
return new MultiPoint(NULL, this);
}
/**
* Creates a MultiPoint using the given CoordinateSequence.
* @param fromCoords a CoordinateSequence used for Points construction.
*/
MultiPoint*
GeometryFactory::createMultiPoint(const CoordinateSequence &fromCoords) const
{
vector<Geometry *> *pts=new vector<Geometry *>();
for (int i=0; i<fromCoords.getSize(); i++) {
Point *pt=createPoint(fromCoords.getAt(i));
pts->push_back(pt);
}
MultiPoint *mp = NULL;
try {
mp = createMultiPoint(pts);
} catch (...) {
for (unsigned int i=0; i<pts->size(); i++) delete (*pts)[i];
delete pts;
throw;
}
return mp;
}
/**
* Constructs an EMPTY Polygon
*/
Polygon*
GeometryFactory::createPolygon() const
{
return new Polygon(NULL, NULL, this);
}
/**
* Constructs a <code>Polygon</code> with the given exterior boundary and
* interior boundaries.
*
* @param shell
* the outer boundary of the new <code>Polygon</code>, or
* <code>null</code> or an empty <code>LinearRing</code> if
* the empty geometry is to be created.
* @param holes
* the inner boundaries of the new <code>Polygon</code>, or
* <code>null</code> or empty <code>LinearRing</code> s if
* the empty geometry is to be created.
*/
Polygon*
GeometryFactory::createPolygon(LinearRing *shell, vector<Geometry *> *holes)
const
{
return new Polygon(shell, holes, this);
}
/**
* Constructs a <code>Polygon</code> with the given exterior boundary and
* interior boundaries.
*
* @param shell
* the outer boundary of the new <code>Polygon</code>
* @param holes
* the inner boundaries of the new <code>Polygon</code>
* Note that these must be LinearRings
*/
Polygon*
GeometryFactory::createPolygon(const LinearRing &shell, const vector<Geometry *> &holes)
const
{
LinearRing *newRing = (LinearRing *)shell.clone();
vector<Geometry *>*newHoles = new vector<Geometry *>(holes.size());
for (unsigned int i=0; i<holes.size(); i++)
{
(*newHoles)[i] = holes[i]->clone();
}
Polygon *g = NULL;
try {
g = new Polygon(newRing, newHoles, this);
} catch (...) {
delete newRing;
for (unsigned int i=0; i<holes.size(); i++)
delete (*newHoles)[i];
delete newHoles;
throw;
}
return g;
}
/**
* Constructs an EMPTY LineString
*/
LineString *
GeometryFactory::createLineString() const
{
return new LineString(NULL, this);
}
/**
* Constructs a <code>LineString</code> taking ownership of the
* given CoordinateSequence.
*
* @param newCoords the list of coordinates making up the linestring,
* or <code>null</code> to create the empty geometry.
* Consecutive points may not be equal. Created object will
* take ownership of CoordinateSequence.
*
*/
LineString*
GeometryFactory::createLineString(CoordinateSequence *newCoords)
const
{
return new LineString(newCoords, this);
}
/**
* Constructs a <code>LineString</code> copying the
* given CoordinateSequence.
*
* @param fromCoords the list of coordinates making up the linestring.
* Consecutive points may not be equal.
*/
LineString*
GeometryFactory::createLineString(const CoordinateSequence &fromCoords)
const
{
CoordinateSequence *newCoords = fromCoords.clone();
LineString *g = NULL;
try {
g = new LineString(newCoords, this);
} catch (...) {
delete newCoords;
throw;
}
return g;
}
/**
* Build an appropriate <code>Geometry</code>, <code>MultiGeometry</code>, or
* <code>GeometryCollection</code> to contain the <code>Geometry</code>s in
* it.
*
* For example:
*
* - If <code>geomList</code> contains a single <code>Polygon</code>,
* the <code>Polygon</code> is returned.
* - If <code>geomList</code> contains several <code>Polygon</code>s, a
* <code>MultiPolygon</code> is returned.
* - If <code>geomList</code> contains some <code>Polygon</code>s and
* some <code>LineString</code>s, a <code>GeometryCollection</code> is
* returned.
* - If <code>geomList</code> is empty, an empty
* <code>GeometryCollection</code> is returned
* .
*
* Note that this method does not "flatten" Geometries in the input,
* and hence if any MultiGeometries are contained in the input a
* GeometryCollection containing them will be returned.
*
* @param newGeoms the <code>Geometry</code>s to combine
*
* @return
* A <code>Geometry</code> of the "smallest", "most type-specific"
* class that can contain the elements of <code>geomList</code>.
*
* NOTE: the returned Geometry will take ownership of the
* given vector AND its elements
*/
Geometry*
GeometryFactory::buildGeometry(vector<Geometry *> *newGeoms) const
{
string geomClass("NULL");
bool isHeterogeneous=false;
bool isCollection=newGeoms->size()>1;
unsigned int i;
for (i=0; i<newGeoms->size(); i++) {
string partClass(typeid(*(*newGeoms)[i]).name());
if (geomClass=="NULL") {
geomClass=partClass;
} else if (geomClass!=partClass) {
isHeterogeneous = true;
}
}
// for the empty geometry, return an empty GeometryCollection
if (geomClass=="NULL") {
// we do not need the vector anymore
delete newGeoms;
return createGeometryCollection();
}
if (isHeterogeneous) {
return createGeometryCollection(newGeoms);
}
// At this point we know the collection is not hetereogenous.
// Determine the type of the result from the first Geometry in the
// list. This should always return a geometry, since otherwise
// an empty collection would have already been returned
Geometry *geom0=(*newGeoms)[0];
if (isCollection) {
if (typeid(*geom0)==typeid(Polygon)) {
return createMultiPolygon(newGeoms);
} else if (typeid(*geom0)==typeid(LineString)) {
return createMultiLineString(newGeoms);
} else if (typeid(*geom0)==typeid(LinearRing)) {
return createMultiLineString(newGeoms);
} else if (typeid(*geom0)==typeid(Point)) {
return createMultiPoint(newGeoms);
}
Assert::shouldNeverReachHere("buildGeomtry encountered an unkwnon geometry type");
}
// since this is not a collection we can delete vector
delete newGeoms;
return geom0;
}
/**
* This function does the same thing of the omonimouse function
* taking vector pointer instead of reference.
* The difference is that this version will copy needed data
* leaving ownership to the caller.
*/
Geometry*
GeometryFactory::buildGeometry(const vector<Geometry *> &fromGeoms) const
{
string geomClass("NULL");
bool isHeterogeneous=false;
bool isCollection=fromGeoms.size()>1;
unsigned int i;
for (i=0; i<fromGeoms.size(); i++) {
string partClass(typeid(*fromGeoms[i]).name());
if (geomClass=="NULL") {
geomClass=partClass;
} else if (geomClass!=partClass) {
isHeterogeneous = true;
}
}
// for the empty geometry, return an empty GeometryCollection
if (geomClass=="NULL") {
return createGeometryCollection();
}
if (isHeterogeneous) {
return createGeometryCollection(fromGeoms);
}
// At this point we know the collection is not hetereogenous.
// Determine the type of the result from the first Geometry in the
// list. This should always return a geometry, since otherwise
// an empty collection would have already been returned
Geometry *geom0=fromGeoms[0];
if (isCollection) {
if (typeid(*geom0)==typeid(Polygon)) {
return createMultiPolygon(fromGeoms);
} else if (typeid(*geom0)==typeid(LineString)) {
return createMultiLineString(fromGeoms);
} else if (typeid(*geom0)==typeid(LinearRing)) {
return createMultiLineString(fromGeoms);
} else if (typeid(*geom0)==typeid(Point)) {
return createMultiPoint(fromGeoms);
}
Assert::shouldNeverReachHere("buildGeomtry encountered an unkwnon geometry type");
}
return geom0->clone();
}
/**
* @return a clone of g based on a CoordinateSequence created by this
* GeometryFactory's CoordinateSequenceFactory
*/
Geometry*
GeometryFactory::createGeometry(const Geometry *g) const
{
// could this be cached to make this more efficient? Or maybe it isn't enough overhead to bother
return g->clone();
//GeometryEditor *editor=new GeometryEditor(this);
//gfCoordinateOperation *coordOp = new gfCoordinateOperation();
//Geometry *ret=editor->edit(g, coordOp);
//delete coordOp;
//delete editor;
//return ret;
}
/**
* Destroy a Geometry, or release it.
*/
void
GeometryFactory::destroyGeometry(Geometry *g) const
{
delete g;
}
}
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