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/**********************************************************************
* $Id: EdgeIntersectionList.cpp,v 1.10 2004/12/08 13:54:43 strk Exp $
*
* GEOS - Geometry Engine Open Source
* http://geos.refractions.net
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#include <geos/geomgraph.h>
#ifndef DEBUG
#define DEBUG 0
#endif
namespace geos {
EdgeIntersectionList::EdgeIntersectionList(Edge *newEdge)
{
list=new vector<EdgeIntersection*>();
edge=newEdge;
}
EdgeIntersectionList::~EdgeIntersectionList()
{
// delete edge;
for(int i=0;i<(int)list->size();i++) {
delete (*list)[i];
}
delete list;
}
EdgeIntersection*
EdgeIntersectionList::add(const Coordinate& coord, int segmentIndex, double dist)
{
#if DEBUG
cerr<<"["<<this<<"] EdgeIntersectionList::add("<<coord.toString()<<","<<segmentIndex<<","<<dist<<")"<<endl;
#endif // DEBUG
vector<EdgeIntersection *>::iterator insertIt=list->begin();
bool isInList=findInsertionPoint(segmentIndex,dist,&insertIt);
EdgeIntersection *ei;
if (!isInList)
{
#if DEBUG
cerr<<" intersection not in list"<<endl;
#endif // DEBUG
ei=new EdgeIntersection(coord,segmentIndex,dist);
list->insert(insertIt,ei);
}
else
{
ei=*insertIt;
#if DEBUG
cerr<<" intersection already in list (should merge z)"<<endl;
cerr<<" current: "<<ei->coord.toString()<<endl;
cerr<<" intersection: "<<coord.toString()<<endl;
#endif // DEBUG
}
return ei;
}
vector<EdgeIntersection*>::iterator
EdgeIntersectionList::iterator()
{
return list->begin();
}
bool
EdgeIntersectionList::isEmpty()
{
return list->empty();
}
bool
EdgeIntersectionList::findInsertionPoint(int segmentIndex, double dist,vector<EdgeIntersection*>::iterator *insertIt)
{
vector<EdgeIntersection *>::iterator findIt=list->begin();
//bool found=false;
while(findIt<list->end()) {
EdgeIntersection *ei=*findIt;
findIt++;
int compare=ei->compare(segmentIndex, dist);
// intersection found - insertIt.next() will retrieve it
if (compare==0) return true;
// this ei is past the intersection location, so intersection was not found
if (compare>0) return false;
// this ei was before the intersection point, so move to next
(*insertIt)++;
}
return false;
}
bool
EdgeIntersectionList::isIntersection(const Coordinate& pt)
{
vector<EdgeIntersection *>::iterator it;
for (it=list->begin();it<list->end();it++) {
EdgeIntersection *ei=*it;
if (ei->coord==pt)
return true;
}
return false;
}
void
EdgeIntersectionList::addEndpoints()
{
int maxSegIndex=edge->pts->getSize()-1;
add(edge->pts->getAt(0), 0, 0.0);
add(edge->pts->getAt(maxSegIndex), maxSegIndex, 0.0);
}
void
EdgeIntersectionList::addSplitEdges(vector<Edge*> *edgeList)
{
// ensure that the list has entries for the first and last point
// of the edge
addEndpoints();
vector<EdgeIntersection *>::iterator it=list->begin();
// there should always be at least two entries in the list
EdgeIntersection *eiPrev=*it;
it++;
while (it<list->end()) {
EdgeIntersection *ei=*it;
Edge *newEdge=createSplitEdge(eiPrev,ei);
edgeList->push_back(newEdge);
eiPrev=ei;
it++;
}
}
Edge*
EdgeIntersectionList::createSplitEdge(EdgeIntersection *ei0, EdgeIntersection *ei1)
{
#if DEBUG
cerr<<"["<<this<<"] EdgeIntersectionList::createSplitEdge()"<<endl;
#endif // DEBUG
int npts=ei1->segmentIndex-ei0->segmentIndex+2;
#if DEBUG
cerr<<" npts:"<<npts<<endl;
#endif // DEBUG
const Coordinate& lastSegStartPt=edge->pts->getAt(ei1->segmentIndex);
// if the last intersection point is not equal to the its segment
// start pt, add it to the points list as well.
// (This check is needed because the distance metric is not totally
// reliable!). The check for point equality is 2D only - Z values
// are ignored
bool useIntPt1=ei1->dist>0.0 || !ei1->coord.equals2D(lastSegStartPt);
if (!useIntPt1) {
npts--;
#if DEBUG
cerr<<" !useIntPt1 (npts:"<<npts<<")"<<endl;
#endif // DEBUG
}
CoordinateSequence* pts=new DefaultCoordinateSequence(npts);
int ipt=0;
//Coordinate *c=new Coordinate(ei0->coord);
//pts->setAt(*c,ipt++);
//delete c;
pts->setAt(ei0->coord,ipt++);
#if DEBUG
cerr<<" pt"<<(ipt-1)<<": "<<pts->getAt(ipt-1).toString()<<endl;
#endif // DEBUG
for(int i=ei0->segmentIndex+1; i<=ei1->segmentIndex;i++)
{
if ( ! useIntPt1 && ei1->segmentIndex == i )
{
pts->setAt(ei1->coord, ipt++);
}
else
{
pts->setAt(edge->pts->getAt(i),ipt++);
}
#if DEBUG
cerr<<" pt"<<(ipt-1)<<": "<<pts->getAt(ipt-1).toString()<<endl;
#endif // DEBUG
}
if (useIntPt1)
{
pts->setAt(ei1->coord,ipt);
#if DEBUG
cerr<<" ustIntPt1: pt"<<(ipt-1)<<": "<<pts->getAt(ipt-1).toString()<<endl;
#endif // DEBUG
}
return new Edge(pts, new Label(edge->getLabel()));
}
string
EdgeIntersectionList::print()
{
string out="Intersections: ";
vector<EdgeIntersection *>::iterator it;
for (it=list->begin();it<list->end();it++) {
EdgeIntersection *ei=*it;
out+=ei->print();
}
return out;
}
} // namespace
/**********************************************************************
* $Log: EdgeIntersectionList.cpp,v $
* Revision 1.10 2004/12/08 13:54:43 strk
* gcc warnings checked and fixed, general cleanups.
*
* Revision 1.9 2004/11/23 19:53:06 strk
* Had LineIntersector compute Z by interpolation.
*
* Revision 1.8 2004/11/22 13:02:12 strk
* Forced use if computed intersection point in ::createSplitEdge (for Z computation)
*
* Revision 1.7 2004/11/17 08:13:16 strk
* Indentation changes.
* Some Z_COMPUTATION activated by default.
*
* Revision 1.6 2004/11/04 19:08:06 strk
* Cleanups, initializers list, profiling.
*
* Revision 1.5 2004/10/21 22:29:54 strk
* Indentation changes and some more COMPUTE_Z rules
*
* Revision 1.4 2004/10/20 17:32:14 strk
* Initial approach to 2.5d intersection()
*
* Revision 1.3 2004/07/08 19:34:49 strk
* Mirrored JTS interface of CoordinateSequence, factory and
* default implementations.
* Added DefaultCoordinateSequenceFactory::instance() function.
*
* Revision 1.2 2004/07/02 13:28:26 strk
* Fixed all #include lines to reflect headers layout change.
* Added client application build tips in README.
*
* Revision 1.1 2004/03/19 09:48:45 ybychkov
* "geomgraph" and "geomgraph/indexl" upgraded to JTS 1.4
*
* Revision 1.18 2003/11/07 01:23:42 pramsey
* Add standard CVS headers licence notices and copyrights to all cpp and h
* files.
*
* Revision 1.17 2003/11/06 19:04:28 strk
* removed useless Coordinate copy in ::createSplitEdge()
*
**********************************************************************/
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