1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398
|
/**********************************************************************
* $Id: BufferBuilder.cpp,v 1.25 2004/12/08 13:54:43 strk Exp $
*
* GEOS - Geometry Engine Open Source
* http://geos.refractions.net
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#include <geos/opBuffer.h>
#include <geos/profiler.h>
#ifndef DEBUG
#define DEBUG 0
#endif
namespace geos {
#if PROFILE
static Profiler *profiler = Profiler::instance();
#endif
/**
* Compute the change in depth as an edge is crossed from R to L
*/
int
BufferBuilder::depthDelta(Label *label)
{
int lLoc=label->getLocation(0, Position::LEFT);
int rLoc=label->getLocation(0, Position::RIGHT);
if (lLoc== Location::INTERIOR && rLoc== Location::EXTERIOR)
return 1;
else if (lLoc== Location::EXTERIOR && rLoc== Location::INTERIOR)
return -1;
return 0;
}
static RobustCGAlgorithms rCGA;
CGAlgorithms *BufferBuilder::cga=&rCGA;
/**
* Creates a new BufferBuilder
*/
BufferBuilder::BufferBuilder():
quadrantSegments(OffsetCurveBuilder::DEFAULT_QUADRANT_SEGMENTS),
endCapStyle(BufferOp::CAP_ROUND),
workingPrecisionModel(NULL),
edgeList(new EdgeList())
{
}
BufferBuilder::~BufferBuilder()
{
delete edgeList;
for (unsigned int i=0; i<newLabels.size(); i++)
delete newLabels[i];
}
/**
* Sets the number of segments used to approximate a angle fillet
*
* @param quadrantSegments the number of segments in a fillet for a quadrant
*/
void
BufferBuilder::setQuadrantSegments(int nQuadrantSegments)
{
quadrantSegments=nQuadrantSegments;
}
/**
* Sets the precision model to use during the curve computation and noding,
* if it is different to the precision model of the Geometry->
* If the precision model is less than the precision of the Geometry
* precision model,
* the Geometry must have previously been rounded to that precision->
*
* @param pm the precision model to use
*/
void
BufferBuilder::setWorkingPrecisionModel(PrecisionModel *pm)
{
workingPrecisionModel=pm;
}
void
BufferBuilder::setEndCapStyle(int nEndCapStyle)
{
endCapStyle=nEndCapStyle;
}
Geometry*
BufferBuilder::buffer(Geometry *g, double distance)
// throw(GEOSException *)
{
const PrecisionModel *precisionModel=workingPrecisionModel;
if (precisionModel==NULL)
precisionModel=g->getPrecisionModel();
// factory must be the same as the one used by the input
geomFact=g->getFactory();
OffsetCurveBuilder curveBuilder(precisionModel, quadrantSegments);
curveBuilder.setEndCapStyle(endCapStyle);
OffsetCurveSetBuilder curveSetBuilder(g, distance, &curveBuilder);
vector<SegmentString*> *bufferSegStrList=curveSetBuilder.getCurves();
// short-circuit test
if (bufferSegStrList->size()<=0) {
Geometry *emptyGeom=geomFact->createGeometryCollection(NULL);
return emptyGeom;
}
#if DEBUG
cerr<<"BufferBuilder::buffer computing NodedEdges"<<endl;
#endif
#if PROFILE
profiler->start("BufferBuilder::computeNodedEdges()");
#endif
computeNodedEdges(bufferSegStrList, precisionModel);
#if PROFILE
profiler->stop("BufferBuilder::computeNodedEdges()");
#endif
#if DEBUG
cerr<<"BufferBuilder::buffer finished computing NodedEdges"<<endl;
#endif
Geometry* resultGeom=NULL;
vector<Geometry*> *resultPolyList=NULL;
vector<BufferSubgraph*> *subgraphList=NULL;
try {
PlanarGraph graph(new OverlayNodeFactory());
graph.addEdges(edgeList->getEdges());
subgraphList=createSubgraphs(&graph);
PolygonBuilder polyBuilder(geomFact,cga);
buildSubgraphs(subgraphList, &polyBuilder);
resultPolyList=polyBuilder.getPolygons();
resultGeom=geomFact->buildGeometry(resultPolyList);
} catch (GEOSException *exc) {
for (unsigned int i=0; i<subgraphList->size(); i++)
delete (*subgraphList)[i];
delete subgraphList;
//for (unsigned int i=0; i<resultPolyList->size(); i++)
// delete (*resultPolyList)[i];
//delete resultPolyList;
throw;
}
for (unsigned int i=0; i<subgraphList->size(); i++)
delete (*subgraphList)[i];
delete subgraphList;
return resultGeom;
}
void
BufferBuilder::computeNodedEdges(vector<SegmentString*> *bufferSegStrList, const PrecisionModel *precisionModel)
// throw(GEOSException *)
{
//BufferCurveGraphNoder noder=new BufferCurveGraphNoder(geomFact->getPrecisionModel());
IteratedNoder noder(precisionModel);
vector<SegmentString*> *nodedSegStrings = NULL;
try
{
#if DEBUG
cerr<<"BufferBuilder::computeNodedEdges: getting nodedSegString"<<endl;
#endif
nodedSegStrings=noder.node(bufferSegStrList);
#if DEBUG
cerr<<"BufferBuilder::computeNodedEdges: done getting nodedSegString"<<endl;
#endif
// DEBUGGING ONLY
//BufferDebug->saveEdges(nodedEdges, "run" + BufferDebug->runCount + "_nodedEdges");
#if DEBUG
cerr<<"BufferBuilder::computeNodedEdges: setting label for "<<nodedSegStrings->size()<<" nodedSegStrings"<<endl;
#endif
#if PROFILE
profiler->start("BufferBuilder::computeNodedEdges: labeling");
#endif
for (unsigned int i=0;i<nodedSegStrings->size();i++) {
SegmentString *segStr=(*nodedSegStrings)[i];
Label *oldLabel=(Label*) segStr->getContext();
Edge *edge=new Edge((CoordinateSequence*) segStr->getCoordinates(), new Label(oldLabel));
insertEdge(edge);
}
#if PROFILE
profiler->stop("BufferBuilder::computeNodedEdges: labeling");
#endif
#if DEBUG
cerr<<"BufferBuilder::computeNodedEdges: labeling for "<<nodedSegStrings->size()<<" nodedSegStrings done"<<endl;
#endif
//saveEdges(edgeList->getEdges(), "run" + runCount + "_collapsedEdges");
} catch (...) {
delete nodedSegStrings;
throw;
}
delete nodedSegStrings;
}
/**
* Inserted edges are checked to see if an identical edge already exists->
* If so, the edge is not inserted, but its label is merged
* with the existing edge->
*/
void
BufferBuilder::insertEdge(Edge *e)
{
//<FIX> MD 8 Oct 03 speed up identical edge lookup
// fast lookup
#if PROFILE
profiler->start("EdgeList::findEqualEdge()");
#endif
Edge *existingEdge=edgeList->findEqualEdge(e);
#if PROFILE
profiler->stop("EdgeList::findEqualEdge()");
#endif
// If an identical edge already exists, simply update its label
if (existingEdge != NULL) {
Label *existingLabel=existingEdge->getLabel();
Label *labelToMerge=e->getLabel();
// check if new edge is in reverse direction to existing edge
// if so, must flip the label before merging it
if (! existingEdge->isPointwiseEqual(e))
{
labelToMerge=new Label(e->getLabel());
labelToMerge->flip();
newLabels.push_back(labelToMerge);
}
existingLabel->merge(labelToMerge);
// compute new depth delta of sum of edges
int mergeDelta=depthDelta(labelToMerge);
int existingDelta=existingEdge->getDepthDelta();
int newDelta=existingDelta + mergeDelta;
existingEdge->setDepthDelta(newDelta);
delete e;
} else { // no matching existing edge was found
// add this new edge to the list of edges in this graph
//e->setName(name + edges->size());
edgeList->add(e);
e->setDepthDelta(depthDelta(e->getLabel()));
}
}
bool BufferSubgraphGT(BufferSubgraph *first, BufferSubgraph *second) {
if (first->compareTo(second)>=0)
return true;
else
return false;
}
vector<BufferSubgraph*>*
BufferBuilder::createSubgraphs(PlanarGraph *graph)
{
vector<BufferSubgraph*> *subgraphList=new vector<BufferSubgraph*>();
vector<Node*> *n=graph->getNodes();
for (unsigned int i=0;i<n->size();i++) {
Node *node=(*n)[i];
if (!node->isVisited()) {
BufferSubgraph *subgraph=new BufferSubgraph(cga);
subgraph->create(node);
subgraphList->push_back(subgraph);
}
}
delete n;
/**
* Sort the subgraphs in descending order of their rightmost coordinate->
* This ensures that when the Polygons for the subgraphs are built,
* subgraphs for shells will have been built before the subgraphs for
* any holes they contain->
*/
sort(subgraphList->begin(),subgraphList->end(),BufferSubgraphGT);
return subgraphList;
}
/**
* Completes the building of the input subgraphs by depth-labelling them,
* and adds them to the PolygonBuilder->
* The subgraph list must be sorted in rightmost-coordinate order->
*
* @param subgraphList the subgraphs to build
* @param polyBuilder the PolygonBuilder which will build the final polygons
*/
void
BufferBuilder::buildSubgraphs(vector<BufferSubgraph*> *subgraphList,PolygonBuilder *polyBuilder)
{
vector<BufferSubgraph*> processedGraphs;
for (unsigned int i=0;i<subgraphList->size();i++) {
BufferSubgraph *subgraph=(*subgraphList)[i];
Coordinate *p=subgraph->getRightmostCoordinate();
SubgraphDepthLocater locater=SubgraphDepthLocater(&processedGraphs);
int outsideDepth=locater.getDepth(*p);
subgraph->computeDepth(outsideDepth);
subgraph->findResultEdges();
processedGraphs.push_back(subgraph);
polyBuilder->add(subgraph->getDirectedEdges(), subgraph->getNodes());
}
}
}
/**********************************************************************
* $Log: BufferBuilder.cpp,v $
* Revision 1.25 2004/12/08 13:54:43 strk
* gcc warnings checked and fixed, general cleanups.
*
* Revision 1.24 2004/11/04 19:08:07 strk
* Cleanups, initializers list, profiling.
*
* Revision 1.23 2004/11/01 16:43:04 strk
* Added Profiler code.
* Temporarly patched a bug in DoubleBits (must check drawbacks).
* Various cleanups and speedups.
*
* Revision 1.22 2004/07/13 08:33:53 strk
* Added missing virtual destructor to virtual classes.
* Fixed implicit unsigned int -> int casts
*
* Revision 1.21 2004/07/08 19:34:49 strk
* Mirrored JTS interface of CoordinateSequence, factory and
* default implementations.
* Added DefaultCoordinateSequenceFactory::instance() function.
*
* Revision 1.20 2004/07/02 13:28:27 strk
* Fixed all #include lines to reflect headers layout change.
* Added client application build tips in README.
*
* Revision 1.19 2004/07/01 14:12:44 strk
*
* Geometry constructors come now in two flavors:
* - deep-copy args (pass-by-reference)
* - take-ownership of args (pass-by-pointer)
* Same functionality is available through GeometryFactory,
* including buildGeometry().
*
* Revision 1.18 2004/06/15 20:10:31 strk
* updated to respect deep-copy GeometryCollection interface
*
* Revision 1.17 2004/06/15 20:01:58 strk
* Empty geometry creation call made using NULL instead of newly created empty vector (will be faster)
*
* Revision 1.16 2004/05/26 13:12:58 strk
* Removed try/catch block from ::buildSubgraphs
*
* Revision 1.15 2004/05/26 09:49:03 strk
* PlanarGraph made local to ::buffer instead of Class private.
*
* Revision 1.14 2004/05/05 16:57:48 strk
* Rewritten static cga allocation to avoid copy constructor calls.
*
* Revision 1.13 2004/05/05 16:36:46 strk
* Avoid use of copy c'tors on local objects initializzation
*
* Revision 1.12 2004/05/05 13:08:01 strk
* Leaks fixed, explicit allocations/deallocations reduced.
*
* Revision 1.11 2004/05/05 10:54:48 strk
* Removed some private static heap explicit allocation, less cleanup done by
* the unloader.
*
* Revision 1.10 2004/05/03 22:56:44 strk
* leaks fixed, exception specification omitted.
*
* Revision 1.9 2004/05/03 17:15:38 strk
* leaks on exception fixed.
*
* Revision 1.8 2004/05/03 10:43:43 strk
* Exception specification considered harmful - left as comment.
*
* Revision 1.7 2004/04/30 09:15:28 strk
* Enlarged exception specifications to allow for AssertionFailedException.
* Added missing initializers.
*
* Revision 1.6 2004/04/23 00:02:18 strk
* const-correctness changes
*
* Revision 1.5 2004/04/20 10:58:04 strk
* More memory leaks removed.
*
* Revision 1.4 2004/04/19 15:14:46 strk
* Added missing virtual destructor in SpatialIndex class.
* Memory leaks fixes. Const and throw specifications added.
*
* Revision 1.3 2004/04/19 12:51:01 strk
* Memory leaks fixes. Throw specifications added.
*
* Revision 1.2 2004/04/14 08:38:52 strk
* BufferBuilder constructor missed to initialize workingPrecisionModel
*
* Revision 1.1 2004/04/10 08:40:01 ybychkov
* "operation/buffer" upgraded to JTS 1.4
*
*
**********************************************************************/
|