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/**********************************************************************
* $Id: OverlayOp.cpp,v 1.37 2004/12/08 14:31:17 strk Exp $
*
* GEOS - Geometry Engine Open Source
* http://geos.refractions.net
*
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#include <geos/opOverlay.h>
#include <stdio.h>
#include <geos/util.h>
#define DEBUG 0
#define COMPUTE_Z 1
#define USE_ELEVATION_MATRIX 1
#define USE_INPUT_AVGZ 0
namespace geos {
Geometry*
OverlayOp::overlayOp(const Geometry *geom0,const Geometry *geom1,int opCode)
// throw(TopologyException *)
{
OverlayOp gov(geom0, geom1);
return gov.getResultGeometry(opCode);
}
bool
OverlayOp::isResultOfOp(Label *label,int opCode)
{
int loc0=label->getLocation(0);
int loc1=label->getLocation(1);
return isResultOfOp(loc0,loc1,opCode);
}
/*
* This method will handle arguments of Location.NULL correctly
*
* @return true if the locations correspond to the opCode
*/
bool
OverlayOp::isResultOfOp(int loc0,int loc1,int opCode)
{
if (loc0==Location::BOUNDARY) loc0=Location::INTERIOR;
if (loc1==Location::BOUNDARY) loc1=Location::INTERIOR;
switch (opCode) {
case INTERSECTION:
return loc0==Location::INTERIOR && loc1==Location::INTERIOR;
case UNION:
return loc0==Location::INTERIOR || loc1==Location::INTERIOR;
case DIFFERENCE:
return loc0==Location::INTERIOR && loc1!=Location::INTERIOR;
case SYMDIFFERENCE:
return (loc0==Location::INTERIOR && loc1!=Location::INTERIOR)
|| (loc0!=Location::INTERIOR && loc1==Location::INTERIOR);
}
return false;
}
OverlayOp::OverlayOp(const Geometry *g0, const Geometry *g1): GeometryGraphOperation(g0,g1)
{
graph=new PlanarGraph(new OverlayNodeFactory());
/*
* Use factory of primary geometry.
* Note that this does NOT handle mixed-precision arguments
* where the second arg has greater precision than the first.
*/
geomFact=g0->getFactory();
resultGeom=NULL;
edgeList=new EdgeList();
resultPolyList=NULL;
resultLineList=NULL;
resultPointList=NULL;
ptLocator=new PointLocator();
#if COMPUTE_Z
#if USE_INPUT_AVGZ
avgz[0] = DoubleNotANumber;
avgz[1] = DoubleNotANumber;
avgzcomputed[0] = false;
avgzcomputed[1] = false;
#endif // USE_INPUT_AVGZ
Envelope env(*(g0->getEnvelopeInternal()));
env.expandToInclude(g1->getEnvelopeInternal());
#if USE_ELEVATION_MATRIX
elevationMatrix = new ElevationMatrix(env, 3, 3);
elevationMatrix->add(g0);
elevationMatrix->add(g1);
#if DEBUG
cerr<<elevationMatrix->print()<<endl;
#endif
#endif // USE_ELEVATION_MATRIX
#endif // COMPUTE_Z
}
OverlayOp::~OverlayOp()
{
delete graph;
delete edgeList;
delete resultPolyList;
delete resultLineList;
delete resultPointList;
delete ptLocator;
for (unsigned int i=0; i<dupEdges.size(); i++)
delete dupEdges[i];
#if USE_ELEVATION_MATRIX
delete elevationMatrix;
#endif
}
Geometry*
OverlayOp::getResultGeometry(int funcCode)
//throw(TopologyException *)
{
computeOverlay(funcCode); // this can throw TopologyException *
return resultGeom;
}
PlanarGraph*
OverlayOp::getGraph()
{
return graph;
}
void
OverlayOp::insertUniqueEdges(vector<Edge*> *edges)
{
for(int i=0;i<(int)edges->size();i++) {
Edge *e=(*edges)[i];
insertUniqueEdge(e);
}
#if DEBUG
cerr<<"OverlayOp::insertUniqueEdges("<<edges->size()<<"): "<<endl;
for(int i=0;i<(int)edges->size();i++) {
Edge *e=(*edges)[i];
if ( ! e ) cerr <<" NULL"<<endl;
cerr <<" "<< e->print() << endl;
}
#endif // DEBUG
}
/*
* If edges which have undergone dimensional collapse are found,
* replace them with a new edge which is a L edge
*/
void
OverlayOp::replaceCollapsedEdges()
{
vector<Edge*> *newEdges=new vector<Edge*>();
vector<Edge*> *oldEdges=new vector<Edge*>();
for(int i=0;i<(int)edgeList->getEdges()->size();i++) {
Edge *e=edgeList->get(i);
if (e->isCollapsed()) {
//Debug.print(e);
newEdges->push_back(e->getCollapsedEdge());
delete e;
} else {
//instead of removing from edgeList
oldEdges->push_back(e);
}
}
oldEdges->insert(oldEdges->end(),newEdges->begin(),newEdges->end());
edgeList->getEdges()->assign(oldEdges->begin(),oldEdges->end());
delete oldEdges;
delete newEdges;
}
/*
* Copy all nodes from an arg geometry into this graph.
* The node label in the arg geometry overrides any previously computed
* label for that argIndex.
* (E.g. a node may be an intersection node with
* a previously computed label of BOUNDARY,
* but in the original arg Geometry it is actually
* in the interior due to the Boundary Determination Rule)
*/
void
OverlayOp::copyPoints(int argIndex)
{
map<Coordinate,Node*,CoordLT> *nodeMap=(*arg)[argIndex]->getNodeMap()->nodeMap;
map<Coordinate,Node*,CoordLT>::iterator it=nodeMap->begin();
for (;it!=nodeMap->end();it++) {
Node *graphNode=it->second;
Node *newNode=graph->addNode(graphNode->getCoordinate());
newNode->setLabel(argIndex,graphNode->getLabel()->getLocation(argIndex));
}
}
/*
* Compute initial labelling for all DirectedEdges at each node.
* In this step, DirectedEdges will acquire a complete labelling
* (i.e. one with labels for both Geometries)
* only if they
* are incident on a node which has edges for both Geometries
*/
void
OverlayOp::computeLabelling()
//throw(TopologyException *) // and what else ?
{
map<Coordinate,Node*,CoordLT> *nodeMap=graph->getNodeMap()->nodeMap;
#if DEBUG
cerr<<"OverlayOp::computeLabelling(): at call time: "<<edgeList->print()<<endl;
#endif
#if DEBUG
cerr<<"OverlayOp::computeLabelling() scanning "<<nodeMap->size()<<" nodes from map:"<<endl;
#endif
map<Coordinate,Node*,CoordLT>::iterator it=nodeMap->begin();
for (;it!=nodeMap->end();it++) {
Node *node=it->second;
#if DEBUG
cerr<<" "<<node->print()<<" has "<<node->getEdges()->getEdges()->size()<<" edgeEnds"<<endl;
#endif
node->getEdges()->computeLabelling(arg);
}
#if DEBUG
cerr<<"OverlayOp::computeLabelling(): after edge labelling: "<<edgeList->print()<<endl;
#endif
mergeSymLabels();
#if DEBUG
cerr<<"OverlayOp::computeLabelling(): after labels sym merging: "<<edgeList->print()<<endl;
#endif
updateNodeLabelling();
#if DEBUG
cerr<<"OverlayOp::computeLabelling(): after node labeling update: "<<edgeList->print()<<endl;
#endif
}
/*
* For nodes which have edges from only one Geometry incident on them,
* the previous step will have left their dirEdges with no labelling
* for the other Geometry.
* However, the sym dirEdge may have a labelling for the other
* Geometry, so merge the two labels.
*/
void
OverlayOp::mergeSymLabels()
{
map<Coordinate,Node*,CoordLT> *nodeMap=graph->getNodeMap()->nodeMap;
#if DEBUG
cerr<<"OverlayOp::mergeSymLabels() scanning "<<nodeMap->size()<<" nodes from map:"<<endl;
#endif
map<Coordinate,Node*,CoordLT>::iterator it=nodeMap->begin();
for (;it!=nodeMap->end();it++) {
Node *node=it->second;
((DirectedEdgeStar*)node->getEdges())->mergeSymLabels();
#if DEBUG
cerr<<" "<<node->print()<<endl;
#endif
//node.print(System.out);
}
}
void
OverlayOp::updateNodeLabelling()
{
// update the labels for nodes
// The label for a node is updated from the edges incident on it
// (Note that a node may have already been labelled
// because it is a point in one of the input geometries)
map<Coordinate,Node*,CoordLT> *nodeMap=graph->getNodeMap()->nodeMap;
#if DEBUG
cerr<<"OverlayOp::updateNodeLabelling() scanning "<<nodeMap->size()<<" nodes from map:"<<endl;
#endif
map<Coordinate,Node*,CoordLT>::iterator it=nodeMap->begin();
for (;it!=nodeMap->end();it++) {
Node *node=it->second;
Label *lbl=((DirectedEdgeStar*)node->getEdges())->getLabel();
node->getLabel()->merge(lbl);
#if DEBUG
cerr<<" "<<node->print()<<endl;
#endif
}
}
/*
* Incomplete nodes are nodes whose labels are incomplete.
* (e.g. the location for one Geometry is NULL).
* These are either isolated nodes,
* or nodes which have edges from only a single Geometry incident on them.
*
* Isolated nodes are found because nodes in one graph which don't intersect
* nodes in the other are not completely labelled by the initial process
* of adding nodes to the nodeList.
* To complete the labelling we need to check for nodes that lie in the
* interior of edges, and in the interior of areas.
*
* When each node labelling is completed, the labelling of the incident
* edges is updated, to complete their labelling as well.
*/
void
OverlayOp::labelIncompleteNodes()
{
map<Coordinate,Node*,CoordLT> *nodeMap=graph->getNodeMap()->nodeMap;
#if DEBUG
cerr<<"OverlayOp::labelIncompleteNodes() scanning "<<nodeMap->size()<<" nodes from map:"<<endl;
#endif
map<Coordinate,Node*,CoordLT>::iterator it=nodeMap->begin();
for (;it!=nodeMap->end();it++) {
Node *n=it->second;
Label *label=n->getLabel();
if (n->isIsolated()) {
if (label->isNull(0))
labelIncompleteNode(n,0);
else
labelIncompleteNode(n, 1);
}
// now update the labelling for the DirectedEdges incident on this node
((DirectedEdgeStar*)n->getEdges())->updateLabelling(label);
//n.print(System.out);
}
}
/*
* Label an isolated node with its relationship to the target geometry.
*/
void
OverlayOp::labelIncompleteNode(Node *n, int targetIndex)
{
#if DEBUG
cerr<<"OverlayOp::labelIncompleteNode("<<n->print()<<", "<<targetIndex<<")"<<endl;
#endif
const Geometry *targetGeom = (*arg)[targetIndex]->getGeometry();
int loc=ptLocator->locate(n->getCoordinate(), targetGeom);
n->getLabel()->setLocation(targetIndex,loc);
#if DEBUG
cerr<<" after location set: "<<n->print()<<endl;
#endif
#if COMPUTE_Z
/*
* If this node has been labeled INTERIOR of a line
* or BOUNDARY of a polygon we must merge
* Z values of the intersected segment.
* The intersection point has been already computed
* by LineIntersector invoked by CGAlgorithms::isOnLine
* invoked by PointLocator.
*/
const LineString *line = dynamic_cast<const LineString *>(targetGeom);
if ( loc == Location::INTERIOR && line )
{
mergeZ(n, line);
}
const Polygon *poly = dynamic_cast<const Polygon *>(targetGeom);
if ( loc == Location::BOUNDARY && poly )
{
mergeZ(n, poly);
}
#if USE_INPUT_AVGZ
if ( loc == Location::INTERIOR && poly )
{
n->addZ(getAverageZ(targetIndex));
}
#endif // USE_INPUT_AVGZ
#endif // COMPUTE_Z
}
double
OverlayOp::getAverageZ(const Polygon *poly)
{
double totz = 0.0;
int zcount = 0;
const CoordinateSequence *pts =
poly->getExteriorRing()->getCoordinatesRO();
for (int i=0; i<pts->getSize(); i++)
{
const Coordinate &c = pts->getAt(i);
if ( !ISNAN(c.z) )
{
totz += c.z;
zcount++;
}
}
if ( zcount ) return totz/zcount;
else return DoubleNotANumber;
}
/*
* This caches result to avoid multiple scans
*/
double
OverlayOp::getAverageZ(int targetIndex)
{
if ( avgzcomputed[targetIndex] ) return avgz[targetIndex];
const Geometry *targetGeom = (*arg)[targetIndex]->getGeometry();
Assert::isTrue(targetGeom->getGeometryTypeId() == GEOS_POLYGON,
"OverlayOp::getAverageZ(int) called with a ! polygon");
avgz[targetIndex] = getAverageZ((const Polygon *)targetGeom);
avgzcomputed[targetIndex] = true;
return avgz[targetIndex];
}
/*
* Merge Z values of node with those of the segment or vertex in
* the given Polygon it is on.
*/
int
OverlayOp::mergeZ(Node *n, const Polygon *poly) const
{
const LineString *ls;
int found = 0;
ls = (const LineString *)poly->getExteriorRing();
found = mergeZ(n, ls);
if ( found ) return 1;
for (int i=0; i<poly->getNumInteriorRing(); i++)
{
ls = (const LineString *)poly->getInteriorRingN(i);
found = mergeZ(n, ls);
if ( found ) return 1;
}
return 0;
}
/*
* Merge Z values of node with those of the segment or vertex in
* the given LineString it is on.
* @returns 1 if an intersection is found, 0 otherwise.
*/
int
OverlayOp::mergeZ(Node *n, const LineString *line) const
{
const CoordinateSequence *pts = line->getCoordinatesRO();
const Coordinate &p = n->getCoordinate();
RobustLineIntersector li;
for(int i=1;i<pts->getSize();i++) {
Coordinate p0=pts->getAt(i-1);
Coordinate p1=pts->getAt(i);
li.computeIntersection(p, p0, p1);
if (li.hasIntersection()) {
if ( p == p0 ) n->addZ(p0.z);
else if ( p == p1 ) n->addZ(p1.z);
else {
//n->addZ(p0.z);
//n->addZ(p1.z);
n->addZ(LineIntersector::interpolateZ(p,
p0, p1));
}
return 1;
}
}
return 0;
}
/*
* Find all edges whose label indicates that they are in the result area(s),
* according to the operation being performed. Since we want polygon shells
* to be oriented CW, choose dirEdges with the interior of the result on the
* RHS.
* Mark them as being in the result.
* Interior Area edges are the result of dimensional collapses.
* They do not form part of the result area boundary.
*/
void
OverlayOp::findResultAreaEdges(int opCode)
{
vector<EdgeEnd*> *ee=graph->getEdgeEnds();
for(unsigned int i=0;i<ee->size();i++) {
DirectedEdge *de=(DirectedEdge*) (*ee)[i];
// mark all dirEdges with the appropriate label
Label *label=de->getLabel();
if (label->isArea()
&& !de->isInteriorAreaEdge()
&& isResultOfOp(label->getLocation(0,Position::RIGHT),
label->getLocation(1,Position::RIGHT),
opCode)
) {
de->setInResult(true);
//Debug.print("in result "); Debug.println(de);
}
}
}
/*
* If both a dirEdge and its sym are marked as being in the result, cancel
* them out.
*/
void
OverlayOp::cancelDuplicateResultEdges()
{
// remove any dirEdges whose sym is also included
// (they "cancel each other out")
vector<EdgeEnd*> *ee=graph->getEdgeEnds();
for(int i=0;i<(int)ee->size();i++) {
DirectedEdge *de=(DirectedEdge*) (*ee)[i];
DirectedEdge *sym=de->getSym();
if (de->isInResult() && sym->isInResult()) {
de->setInResult(false);
sym->setInResult(false);
//Debug.print("cancelled "); Debug.println(de); Debug.println(sym);
}
}
}
/*
* This method is used to decide if a point node should be included
* in the result or not.
*
* @return true if the coord point is covered by a result Line or
* Area geometry
*/
bool
OverlayOp::isCoveredByLA(const Coordinate& coord)
{
if (isCovered(coord,resultLineList)) return true;
if (isCovered(coord,resultPolyList)) return true;
return false;
}
/*
* This method is used to decide if an L edge should be included
* in the result or not.
*
* @return true if the coord point is covered by a result Area geometry
*/
bool
OverlayOp::isCoveredByA(const Coordinate& coord)
{
if (isCovered(coord,resultPolyList)) return true;
return false;
}
/*
* @return true if the coord is located in the interior or boundary of
* a geometry in the list.
*/
bool
OverlayOp::isCovered(const Coordinate& coord,vector<Geometry*> *geomList)
{
for(int i=0;i<(int)geomList->size();i++) {
Geometry *geom=(*geomList)[i];
int loc=ptLocator->locate(coord,geom);
if (loc!=Location::EXTERIOR) return true;
}
return false;
}
/*
* @return true if the coord is located in the interior or boundary of
* a geometry in the list.
*/
bool
OverlayOp::isCovered(const Coordinate& coord,vector<LineString*> *geomList)
{
for(int i=0;i<(int)geomList->size();i++) {
Geometry *geom=(Geometry*)(*geomList)[i];
int loc=ptLocator->locate(coord,geom);
if (loc!=Location::EXTERIOR) return true;
}
return false;
}
/*
* @return true if the coord is located in the interior or boundary of
* a geometry in the list.
*/
bool
OverlayOp::isCovered(const Coordinate& coord,vector<Polygon*> *geomList)
{
for(int i=0;i<(int)geomList->size();i++) {
Geometry *geom=(Geometry*)(*geomList)[i];
int loc=ptLocator->locate(coord,geom);
if (loc!=Location::EXTERIOR) return true;
}
return false;
}
/*
* Build a Geometry containing given elements
* This function will take ownership of vectors elements.
*/
Geometry*
OverlayOp::computeGeometry(vector<Point*> *nResultPointList,
vector<LineString*> *nResultLineList,
vector<Polygon*> *nResultPolyList) {
int i;
vector<Geometry*> *geomList=new vector<Geometry*>();
// element geometries of the result are always in the order P,L,A
for(i=0;i<(int)nResultPointList->size();i++) {
Point *pt=(*nResultPointList)[i];
geomList->push_back(pt);
}
for(i=0;i<(int)nResultLineList->size();i++) {
LineString *ls=(*nResultLineList)[i];
geomList->push_back(ls);
}
for(i=0;i<(int)nResultPolyList->size();i++) {
Polygon *q=(*nResultPolyList)[i];
geomList->push_back(q);
}
// build the most specific geometry possible
Geometry *g=geomFact->buildGeometry(geomList);
return g;
}
void
OverlayOp::computeOverlay(int opCode)
//throw(TopologyException *)
{
vector<Edge*> *baseSplitEdges=NULL;
PolygonBuilder *polyBuilder=NULL;
LineBuilder *lineBuilder=NULL;
PointBuilder *pointBuilder=NULL;
// copy points from input Geometries.
// This ensures that any Point geometries
// in the input are considered for inclusion in the result set
copyPoints(0);
copyPoints(1);
// node the input Geometries
delete (*arg)[0]->computeSelfNodes(li,false);
delete (*arg)[1]->computeSelfNodes(li,false);
#if DEBUG
cerr<<"OverlayOp::computeOverlay: computed SelfNodes"<<endl;
#endif
// compute intersections between edges of the two input geometries
delete (*arg)[0]->computeEdgeIntersections((*arg)[1],li,true);
#if DEBUG
cerr<<"OverlayOp::computeOverlay: computed EdgeIntersections"<<endl;
cerr<<"OverlayOp::computeOverlay: li: "<<li->toString()<<endl;
#endif
baseSplitEdges = new vector<Edge*>();
(*arg)[0]->computeSplitEdges(baseSplitEdges);
(*arg)[1]->computeSplitEdges(baseSplitEdges);
// add the noded edges to this result graph
insertUniqueEdges(baseSplitEdges);
computeLabelsFromDepths();
replaceCollapsedEdges();
//Debug.println(edgeList);
// debugging only
//NodingValidator nv = new NodingValidator(edgeList.getEdges());
//nv.checkValid();
graph->addEdges(edgeList->getEdges());
try {
// this can throw TopologyException *
computeLabelling();
//Debug.printWatch();
labelIncompleteNodes();
//Debug.printWatch();
//nodeMap.print(System.out);
/*
* The ordering of building the result Geometries is important.
* Areas must be built before lines, which must be built
* before points.
* This is so that lines which are covered by areas are not
* included explicitly, and similarly for points.
*/
findResultAreaEdges(opCode);
cancelDuplicateResultEdges();
polyBuilder=new PolygonBuilder(geomFact,cga);
// might throw a TopologyException *
polyBuilder->add(graph);
vector<Geometry*> *gv=polyBuilder->getPolygons();
resultPolyList=new vector<Polygon*>();
for(int i=0;i<(int)gv->size();i++) {
resultPolyList->push_back((Polygon*)(*gv)[i]);
}
delete gv;
lineBuilder=new LineBuilder(this,geomFact,ptLocator);
resultLineList=lineBuilder->build(opCode);
pointBuilder=new PointBuilder(this,geomFact,ptLocator);
resultPointList=pointBuilder->build(opCode);
// gather the results from all calculations into a single
// Geometry for the result set
resultGeom=computeGeometry(resultPointList,resultLineList,resultPolyList);
#if USE_ELEVATION_MATRIX
elevationMatrix->elevate(resultGeom);
#endif // USE_ELEVATION_MATRIX
} catch (...) {
delete baseSplitEdges;
delete polyBuilder;
delete lineBuilder;
delete pointBuilder;
throw;
}
delete polyBuilder;
delete lineBuilder;
delete pointBuilder;
delete baseSplitEdges;
}
/*
* Insert an edge from one of the noded input graphs.
* Checks edges that are inserted to see if an
* identical edge already exists.
* If so, the edge is not inserted, but its label is merged
* with the existing edge.
*/
void
OverlayOp::insertUniqueEdge(Edge *e)
{
//Debug.println(e);
#if DEBUG
cerr<<"OverlayOp::insertUniqueEdge("<<e->print()<<")"<<endl;
#endif
int foundIndex=edgeList->findEdgeIndex(e);
// If an identical edge already exists, simply update its label
if (foundIndex>=0) {
#if DEBUG
cerr<<" found identical edge, should merge Z"<<endl;
#endif
Edge *existingEdge=edgeList->get(foundIndex);
Label *existingLabel=existingEdge->getLabel();
Label *labelToMerge=e->getLabel();
// check if new edge is in reverse direction to existing edge
// if so, must flip the label before merging it
if (!existingEdge->isPointwiseEqual(e)) {
// labelToMerge=new Label(e->getLabel());
labelToMerge->flip();
}
Depth *depth=existingEdge->getDepth();
// if this is the first duplicate found for this edge, initialize the depths
///*
if (depth->isNull()) {
depth->add(existingLabel);
}
//*/
depth->add(labelToMerge);
existingLabel->merge(labelToMerge);
//Debug.print("inserted edge: "); Debug.println(e);
//Debug.print("existing edge: "); Debug.println(existingEdge);
dupEdges.push_back(e);
} else { // no matching existing edge was found
#if DEBUG
cerr<<" no matching existing edge"<<endl;
#endif
// add this new edge to the list of edges in this graph
//e.setName(name+edges.size());
//e.getDepth().add(e.getLabel());
edgeList->add(e);
}
}
/*
* Update the labels for edges according to their depths.
* For each edge, the depths are first normalized.
* Then, if the depths for the edge are equal,
* this edge must have collapsed into a line edge.
* If the depths are not equal, update the label
* with the locations corresponding to the depths
* (i.e. a depth of 0 corresponds to a Location of EXTERIOR,
* a depth of 1 corresponds to INTERIOR)
*/
void
OverlayOp::computeLabelsFromDepths()
{
for(int j=0;j<(int)edgeList->getEdges()->size();j++) {
Edge *e=edgeList->get(j);
Label *lbl=e->getLabel();
Depth *depth=e->getDepth();
/**
* Only check edges for which there were duplicates,
* since these are the only ones which might
* be the result of dimensional collapses.
*/
if (!depth->isNull()) {
depth->normalize();
for (int i=0;i<2;i++) {
if (!lbl->isNull(i) && lbl->isArea() && !depth->isNull(i)) {
/**
* if the depths are equal, this edge is the result of
* the dimensional collapse of two or more edges.
* It has the same location on both sides of the edge,
* so it has collapsed to a line.
*/
if (depth->getDelta(i)==0) {
lbl->toLine(i);
} else {
/**
* This edge may be the result of a dimensional collapse,
* but it still has different locations on both sides. The
* label of the edge must be updated to reflect the resultant
* side locations indicated by the depth values.
*/
Assert::isTrue(!depth->isNull(i,Position::LEFT),"depth of LEFT side has not been initialized");
lbl->setLocation(i,Position::LEFT,depth->getLocation(i,Position::LEFT));
Assert::isTrue(!depth->isNull(i,Position::RIGHT),"depth of RIGHT side has not been initialized");
lbl->setLocation(i,Position::RIGHT,depth->getLocation(i,Position::RIGHT));
}
}
}
}
}
}
} // namespace geos
/**********************************************************************
* $Log: OverlayOp.cpp,v $
* Revision 1.37 2004/12/08 14:31:17 strk
* elevationMatrix deleted by destructor
*
* Revision 1.36 2004/12/08 13:54:44 strk
* gcc warnings checked and fixed, general cleanups.
*
* Revision 1.35 2004/11/29 16:05:33 strk
* Fixed a bug in LineIntersector::interpolateZ causing NaN values
* to come out.
* Handled dimensional collapses in ElevationMatrix.
* Added ISNAN macro and changed ISNAN/FINITE macros to avoid
* dispendious isnan() and finite() calls.
*
* Revision 1.34 2004/11/26 09:22:50 strk
* Added FINITE(x) macro and its use.
* Made input geoms average Z computation optional in OverlayOp.
*
* Revision 1.33 2004/11/24 18:10:42 strk
* Stricter handling of USE_ELEVATION_MATRIX define
*
* Revision 1.32 2004/11/23 19:53:07 strk
* Had LineIntersector compute Z by interpolation.
*
* Revision 1.31 2004/11/23 16:22:49 strk
* Added ElevationMatrix class and components to do post-processing draping of overlayed geometries.
*
* Revision 1.30 2004/11/22 15:51:52 strk
* Added interpolation of containing geometry's average Z for point_in_poly case.
*
* Revision 1.29 2004/11/22 11:34:49 strk
* More debugging lines and comments/indentation cleanups
*
* Revision 1.28 2004/11/20 17:16:10 strk
* Handled Z merging for point on polygon boundary case.
*
* Revision 1.27 2004/11/20 16:25:17 strk
* Added Z computation for point on line case.
*
* Revision 1.26 2004/11/17 15:09:08 strk
* Changed COMPUTE_Z defaults to be more conservative
*
* Revision 1.25 2004/11/17 08:13:16 strk
* Indentation changes.
* Some Z_COMPUTATION activated by default.
*
* Revision 1.24 2004/10/21 22:29:54 strk
* Indentation changes and some more COMPUTE_Z rules
*
* Revision 1.23 2004/10/20 17:32:14 strk
* Initial approach to 2.5d intersection()
*
* Revision 1.22 2004/07/02 13:28:29 strk
* Fixed all #include lines to reflect headers layout change.
* Added client application build tips in README.
*
* Revision 1.21 2004/07/01 14:12:44 strk
*
* Geometry constructors come now in two flavors:
* - deep-copy args (pass-by-reference)
* - take-ownership of args (pass-by-pointer)
* Same functionality is available through GeometryFactory,
* including buildGeometry().
*
* Revision 1.20 2004/06/15 20:13:42 strk
* updated to respect deep-copy GeometryCollection interface
*
* Revision 1.19 2004/05/17 08:34:31 strk
* reduced stack allocations, try/catch blocks in ::overlayOp
*
* Revision 1.18 2004/05/03 10:43:43 strk
* Exception specification considered harmful - left as comment.
*
* Revision 1.17 2004/04/20 13:24:15 strk
* More leaks removed.
*
* Revision 1.16 2004/04/14 13:14:29 strk
* Removed deletion of externally pointed GeometryFactory from OverlayOp destructor
*
* Revision 1.15 2004/04/10 08:40:01 ybychkov
* "operation/buffer" upgraded to JTS 1.4
*
* Revision 1.14 2004/03/29 06:59:25 ybychkov
* "noding/snapround" package ported (JTS 1.4);
* "operation", "operation/valid", "operation/relate" and "operation/overlay" upgraded to JTS 1.4;
* "geom" partially upgraded.
*
* Revision 1.13 2004/03/19 09:48:46 ybychkov
* "geomgraph" and "geomgraph/indexl" upgraded to JTS 1.4
*
* Revision 1.12 2003/11/12 18:02:56 strk
* Added throw specification. Fixed leaks on exceptions.
*
* Revision 1.11 2003/11/12 16:14:56 strk
* Added some more throw specifications and cleanup on exception (leaks removed).
*
* Revision 1.10 2003/11/07 01:23:42 pramsey
* Add standard CVS headers licence notices and copyrights to all cpp and h
* files.
*
*
**********************************************************************/
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