1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401
|
/* Temporary files with automatic cleanup.
Copyright (C) 2006-2024 Free Software Foundation, Inc.
Written by Bruno Haible <bruno@clisp.org>, 2006.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
#include <config.h>
/* Specification. */
#include "clean-temp-simple.h"
#include "clean-temp-private.h"
#include <errno.h>
#include <limits.h>
#include <signal.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <error.h>
#include "fatal-signal.h"
#include "asyncsafe-spin.h"
#include "glthread/lock.h"
#include "glthread/once.h"
#include "thread-optim.h"
#include "gl_list.h"
#include "gl_linkedhash_list.h"
#include "gettext.h"
#define _(msgid) dgettext ("gnulib", msgid)
/* Lock that protects the file_cleanup_list from concurrent modification in
different threads. */
gl_lock_define_initialized (static, file_cleanup_list_lock)
/* List of all temporary files without temporary directories. */
static gl_list_t /* <char *> */ volatile file_cleanup_list;
/* List of all temporary directories. */
struct all_tempdirs dir_cleanup_list /* = { NULL, 0, 0 } */;
/* List of all open file descriptors to temporary files. */
gl_list_t /* <closeable_fd *> */ volatile descriptors;
/* For the subdirs and for the files, we use a gl_list_t of type LINKEDHASH.
Why? We need a data structure that
1) Can contain an arbitrary number of 'char *' values. The strings
are compared via strcmp, not pointer comparison.
2) Has insertion and deletion operations that are fast: ideally O(1),
or possibly O(log n). This is important for GNU sort, which may
create a large number of temporary files.
3) Allows iteration through all elements from within a signal handler.
4) May or may not allow duplicates. It doesn't matter here, since
any file or subdir can only be removed once.
Criterion 1) would allow any gl_list_t or gl_oset_t implementation.
Criterion 2) leaves only GL_LINKEDHASH_LIST, GL_TREEHASH_LIST, or
GL_TREE_OSET.
Criterion 3) puts at disadvantage GL_TREEHASH_LIST and GL_TREE_OSET.
Namely, iteration through the elements of a binary tree requires access
to many ->left, ->right, ->parent pointers. However, the rebalancing
code for insertion and deletion in an AVL or red-black tree is so
complicated that we cannot assume that >left, ->right, ->parent pointers
are in a consistent state throughout these operations. Therefore, to
avoid a crash in the signal handler, all destructive operations to the
lists would have to be protected by a
block_fatal_signals ();
...
unblock_fatal_signals ();
pair. Which causes extra system calls.
Criterion 3) would also discourage GL_ARRAY_LIST and GL_CARRAY_LIST,
if they were not already excluded. Namely, these implementations use
xrealloc(), leaving a time window in which in the list->elements pointer
points to already deallocated memory. To avoid a crash in the signal
handler at such a moment, all destructive operations would have to
protected by block/unblock_fatal_signals (), in this case too.
A list of type GL_LINKEDHASH_LIST without duplicates fulfills all
requirements:
2) Insertion and deletion are O(1) on average.
3) The gl_list_iterator, gl_list_iterator_next implementations do
not trigger memory allocations, nor other system calls, and are
therefore safe to be called from a signal handler.
Furthermore, since SIGNAL_SAFE_LIST is defined, the implementation
of the destructive functions ensures that the list structure is
safe to be traversed at any moment, even when interrupted by an
asynchronous signal.
*/
/* String equality and hash code functions used by the lists. */
bool
clean_temp_string_equals (const void *x1, const void *x2)
{
const char *s1 = (const char *) x1;
const char *s2 = (const char *) x2;
return strcmp (s1, s2) == 0;
}
#define SIZE_BITS (sizeof (size_t) * CHAR_BIT)
/* A hash function for NUL-terminated char* strings using
the method described by Bruno Haible.
See https://www.haible.de/bruno/hashfunc.html. */
size_t
clean_temp_string_hash (const void *x)
{
const char *s = (const char *) x;
size_t h = 0;
for (; *s; s++)
h = *s + ((h << 9) | (h >> (SIZE_BITS - 9)));
return h;
}
/* The set of fatal signal handlers.
Cached here because we are not allowed to call get_fatal_signal_set ()
from a signal handler. */
static const sigset_t *fatal_signal_set /* = NULL */;
static void
init_fatal_signal_set (void)
{
if (fatal_signal_set == NULL)
fatal_signal_set = get_fatal_signal_set ();
}
/* Close a file descriptor.
Avoids race conditions with normal thread code or signal-handler code that
might want to close the same file descriptor. */
_GL_ASYNC_SAFE int
clean_temp_asyncsafe_close (struct closeable_fd *element)
{
sigset_t saved_mask;
int ret;
int saved_errno;
asyncsafe_spin_lock (&element->lock, fatal_signal_set, &saved_mask);
if (!element->closed)
{
ret = close (element->fd);
saved_errno = errno;
element->closed = true;
}
else
{
ret = 0;
saved_errno = 0;
}
asyncsafe_spin_unlock (&element->lock, &saved_mask);
element->done = true;
errno = saved_errno;
return ret;
}
/* Initializations for use of this function. */
void
clean_temp_init_asyncsafe_close (void)
{
init_fatal_signal_set ();
}
/* The signal handler. It gets called asynchronously. */
static _GL_ASYNC_SAFE void
cleanup_action (_GL_UNUSED int sig)
{
size_t i;
/* First close all file descriptors to temporary files. */
{
gl_list_t fds = descriptors;
if (fds != NULL)
{
gl_list_iterator_t iter;
const void *element;
iter = gl_list_iterator (fds);
while (gl_list_iterator_next (&iter, &element, NULL))
{
clean_temp_asyncsafe_close ((struct closeable_fd *) element);
}
gl_list_iterator_free (&iter);
}
}
{
gl_list_t files = file_cleanup_list;
if (files != NULL)
{
gl_list_iterator_t iter;
const void *element;
iter = gl_list_iterator (files);
while (gl_list_iterator_next (&iter, &element, NULL))
{
const char *file = (const char *) element;
unlink (file);
}
gl_list_iterator_free (&iter);
}
}
for (i = 0; i < dir_cleanup_list.tempdir_count; i++)
{
struct tempdir *dir = dir_cleanup_list.tempdir_list[i];
if (dir != NULL)
{
gl_list_iterator_t iter;
const void *element;
/* First cleanup the files in the subdirectories. */
iter = gl_list_iterator (dir->files);
while (gl_list_iterator_next (&iter, &element, NULL))
{
const char *file = (const char *) element;
unlink (file);
}
gl_list_iterator_free (&iter);
/* Then cleanup the subdirectories. */
iter = gl_list_iterator (dir->subdirs);
while (gl_list_iterator_next (&iter, &element, NULL))
{
const char *subdir = (const char *) element;
rmdir (subdir);
}
gl_list_iterator_free (&iter);
/* Then cleanup the temporary directory itself. */
rmdir (dir->dirname);
}
}
}
/* Set to -1 if initialization of this facility failed. */
static int volatile init_failed /* = 0 */;
/* Initializes this facility. */
static void
do_clean_temp_init (void)
{
/* Initialize the data used by the cleanup handler. */
init_fatal_signal_set ();
/* Register the cleanup handler. */
if (at_fatal_signal (&cleanup_action) < 0)
init_failed = -1;
}
/* Ensure that do_clean_temp_init is called once only. */
gl_once_define(static, clean_temp_once)
/* Initializes this facility upon first use.
Return 0 upon success, or -1 if there was a memory allocation problem. */
int
clean_temp_init (void)
{
gl_once (clean_temp_once, do_clean_temp_init);
return init_failed;
}
/* Remove a file, with optional error message.
Return 0 upon success, or -1 if there was some problem. */
int
clean_temp_unlink (const char *absolute_file_name, bool cleanup_verbose)
{
if (unlink (absolute_file_name) < 0 && cleanup_verbose
&& errno != ENOENT)
{
error (0, errno,
_("cannot remove temporary file %s"), absolute_file_name);
return -1;
}
return 0;
}
/* ============= Temporary files without temporary directories ============= */
/* Register the given ABSOLUTE_FILE_NAME as being a file that needs to be
removed.
Should be called before the file ABSOLUTE_FILE_NAME is created.
Return 0 upon success, or -1 if there was a memory allocation problem. */
int
register_temporary_file (const char *absolute_file_name)
{
bool mt = gl_multithreaded ();
if (mt) gl_lock_lock (file_cleanup_list_lock);
int ret = 0;
/* Make sure that this facility and the file_cleanup_list are initialized. */
if (file_cleanup_list == NULL)
{
if (clean_temp_init () < 0)
{
ret = -1;
goto done;
}
file_cleanup_list =
gl_list_nx_create_empty (GL_LINKEDHASH_LIST,
clean_temp_string_equals,
clean_temp_string_hash,
NULL, false);
if (file_cleanup_list == NULL)
{
ret = -1;
goto done;
}
}
/* Add absolute_file_name to file_cleanup_list, without duplicates. */
if (gl_list_search (file_cleanup_list, absolute_file_name) == NULL)
{
char *absolute_file_name_copy = strdup (absolute_file_name);
if (absolute_file_name_copy == NULL)
{
ret = -1;
goto done;
}
if (gl_list_nx_add_first (file_cleanup_list, absolute_file_name_copy)
== NULL)
{
free (absolute_file_name_copy);
ret = -1;
goto done;
}
}
done:
if (mt) gl_lock_unlock (file_cleanup_list_lock);
return ret;
}
/* Unregister the given ABSOLUTE_FILE_NAME as being a file that needs to be
removed.
Should be called when the file ABSOLUTE_FILE_NAME could not be created. */
void
unregister_temporary_file (const char *absolute_file_name)
{
bool mt = gl_multithreaded ();
if (mt) gl_lock_lock (file_cleanup_list_lock);
gl_list_t list = file_cleanup_list;
if (list != NULL)
{
gl_list_node_t node = gl_list_search (list, absolute_file_name);
if (node != NULL)
{
char *old_string = (char *) gl_list_node_value (list, node);
gl_list_remove_node (list, node);
free (old_string);
}
}
if (mt) gl_lock_unlock (file_cleanup_list_lock);
}
/* Remove the given ABSOLUTE_FILE_NAME and unregister it.
CLEANUP_VERBOSE determines whether errors are reported to standard error.
Return 0 upon success, or -1 if there was some problem. */
int
cleanup_temporary_file (const char *absolute_file_name, bool cleanup_verbose)
{
int err;
err = clean_temp_unlink (absolute_file_name, cleanup_verbose);
unregister_temporary_file (absolute_file_name);
return err;
}
|