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<h1>GFC::Gdk::PixbufAnimationIter Class Reference</h1>A GdkPixbufAnimationIter C++ wrapper class.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="pixbuf-animation_8hh-source.html">gfc/gdk-pixbuf/pixbuf-animation.hh</a>></code>
<p>
<p>Inheritance diagram for GFC::Gdk::PixbufAnimationIter:
<p><center><img src="classGFC_1_1Gdk_1_1PixbufAnimationIter.png" usemap="#GFC::Gdk::PixbufAnimationIter_map" border="0" alt=""></center>
<map name="GFC::Gdk::PixbufAnimationIter_map">
<area doxygen="gfccore.tag:" href="classGFC_1_1G_1_1Object.html" alt="GFC::G::Object" shape="rect" coords="0,112,180,136">
<area doxygen="gfccore.tag:" href="classGFC_1_1G_1_1TypeInstance.html" alt="GFC::G::TypeInstance" shape="rect" coords="0,56,180,80">
<area doxygen="gfccore.tag:" href="classGFC_1_1Trackable.html" alt="GFC::Trackable" shape="rect" coords="0,0,180,24">
</map>
<a href="classGFC_1_1Gdk_1_1PixbufAnimationIter-members.html">List of all members.</a><h2>Public Member Functions</h2>
<tr><td colspan="2"><div class="groupHeader">Constructors</div></td></tr>
<ul>
<li><a class="anchor" name="z237_0" doxytag="GFC::Gdk::PixbufAnimationIter::~PixbufAnimationIter" ></a>
virtual <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z237_0">~PixbufAnimationIter</a> ()
<dl class="el"><dd class="mdescRight">Destructor. <br></dl></ul>
<tr><td colspan="2"><div class="groupHeader">Accessors</div></td></tr>
<ul>
<li><a class="anchor" name="z238_0" doxytag="GFC::Gdk::PixbufAnimationIter::gdk_pixbuf_animation_iter" ></a>
GdkPixbufAnimationIter * <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z238_0">gdk_pixbuf_animation_iter</a> () const
<dl class="el"><dd class="mdescRight">Get a pointer to the GdkPixbufAnimationIter structure. <br></dl><li><a class="anchor" name="z238_1" doxytag="GFC::Gdk::PixbufAnimationIter::operator GdkPixbufAnimationIter *" ></a>
<a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z238_1">operator GdkPixbufAnimationIter *</a> () const
<dl class="el"><dd class="mdescRight">Conversion operator; safely converts a <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html">PixbufAnimationIter</a> to a GdkPixbufAnimationIter pointer. <br></dl><li>int <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z238_2">get_delay_time</a> () const
<dl class="el"><dd class="mdescRight">Gets the number of milliseconds the current pixbuf should be displayed, or -1 if the current pixbuf should be displayed forever. <a href="#z238_2"></a><br></dl><li><a class="el" href="classGFC_1_1Gdk_1_1Pixbuf.html">Pixbuf</a> * <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z238_3">get_pixbuf</a> () const
<dl class="el"><dd class="mdescRight">Gets the current pixbuf which should be displayed; the pixbuf will be the same size as the animation itself (<a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimation.html#z242_2">Gdk::PixbufAnimation::get_width()</a>, <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimation.html#z242_3">Gdk::PixbufAnimation::get_height()</a>). <a href="#z238_3"></a><br></dl><li>bool <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z238_4">on_currently_loading_frame</a> () const
<dl class="el"><dd class="mdescRight">Used to determine how to respond to the <em>area_updated</em> signal on <a class="el" href="classGFC_1_1Gdk_1_1PixbufLoader.html">PixbufLoader</a> when loading an animation. <a href="#z238_4"></a><br></dl></ul>
<tr><td colspan="2"><div class="groupHeader">Methods</div></td></tr>
<ul>
<li>bool <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z239_0">advance</a> (const GTimeVal *current_time=0)
<dl class="el"><dd class="mdescRight">Possibly advances an animation to a new frame. <a href="#z239_0"></a><br></dl></ul>
<h2>Protected Member Functions</h2>
<tr><td colspan="2"><div class="groupHeader">Constructors</div></td></tr>
<ul>
<li><a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z236_0">PixbufAnimationIter</a> (GdkPixbufAnimationIter *iter, bool <a class="elRef" doxygen="gfccore.tag:" href="classGFC_1_1Trackable.html#z143_1">owns_reference</a>=true)
<dl class="el"><dd class="mdescRight">Construct a new <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html">PixbufAnimationIter</a> from an existing GdkPixbufAnimationIter. <a href="#z236_0"></a><br></dl></ul>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A GdkPixbufAnimationIter C++ wrapper class.
<p>
<a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html">PixbufAnimationIter</a> provides the necessary functionality to display an animation by providing the frames that should be displayed at a given time.
<p>
<hr><h2>Constructor & Destructor Documentation</h2>
<a class="anchor" name="z236_0" doxytag="GFC::Gdk::PixbufAnimationIter::PixbufAnimationIter" ></a><p>
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<td class="md" nowrap valign="top"> GFC::Gdk::PixbufAnimationIter::PixbufAnimationIter </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">GdkPixbufAnimationIter * </td>
<td class="mdname" nowrap> <em>iter</em>, </td>
</tr>
<tr>
<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap>bool </td>
<td class="mdname" nowrap> <em>owns_reference</em> = <code>true</code></td>
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<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [explicit, protected]</code></td>
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<p>
Construct a new <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html">PixbufAnimationIter</a> from an existing GdkPixbufAnimationIter.
<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td></td><td valign=top><em>iter</em> </td><td>A pointer to a GdkPixbufAnimationIter. </td></tr>
<tr><td></td><td valign=top><em>owns_reference</em> </td><td>Set false if the initial reference count is floating, set true if it's not.</td></tr>
</table>
</dl>
<br>
The <em>iter</em> can be a newly created GdkPixbufAnimationIter or an existing GdkPixbufAnimationIter. (see <a class="elRef" doxygen="gfccore.tag:" href="classGFC_1_1G_1_1Object.html#z68_0">G::Object::Object</a>). </td>
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="z239_0" doxytag="GFC::Gdk::PixbufAnimationIter::advance" ></a><p>
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<td class="md" nowrap valign="top"> bool GFC::Gdk::PixbufAnimationIter::advance </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const GTimeVal * </td>
<td class="mdname1" valign="top" nowrap> <em>current_time</em> = <code>0</code> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap></td>
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<p>
Possibly advances an animation to a new frame.
<p>
Chooses the frame based on the start time passed to <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimation.html#z242_6">Gdk::PixbufAnimation::get_iter()</a>. <dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td></td><td valign=top><em>current_time</em> </td><td>The current time, or null to automatically use the result of g_get_current_time(). </td></tr>
</table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd><em>true</em> if the image may need updating.</dd></dl>
<br>
The <em>current_time</em> would normally come from g_get_current_time(), and must be greater than or equal to the time passed to <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimation.html#z242_6">Gdk::PixbufAnimation::get_iter()</a>, and must increase or remain unchanged each time <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z238_3">get_pixbuf()</a> is called. That is, you can't go backward in time; animations only play forward. As a shortcut, pass null for the current time and g_get_current_time() will be invoked on your behalf. So you only need to explicitly pass current_time if you're doing something odd like playing the animation at double speed.<p>
If this method returns false, there's no need to update the animation display, assuming the display had been rendered prior to advancing; if true, you need to call <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z238_3">get_pixbuf()</a> and update the display with the new pixbuf. </td>
</tr>
</table>
<a class="anchor" name="z238_2" doxytag="GFC::Gdk::PixbufAnimationIter::get_delay_time" ></a><p>
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<td class="md" nowrap valign="top"> int GFC::Gdk::PixbufAnimationIter::get_delay_time </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const</td>
</tr>
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</td>
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</td>
<td>
<p>
Gets the number of milliseconds the current pixbuf should be displayed, or -1 if the current pixbuf should be displayed forever.
<p>
<dl compact><dt><b>Returns:</b></dt><dd>The delay time in milliseconds (thousandths of a second).</dd></dl>
<br>
g_timeout_add() conveniently takes a timeout in milliseconds, so you can use a timeout to schedule the next update. </td>
</tr>
</table>
<a class="anchor" name="z238_3" doxytag="GFC::Gdk::PixbufAnimationIter::get_pixbuf" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="classGFC_1_1Gdk_1_1Pixbuf.html">Pixbuf</a>* GFC::Gdk::PixbufAnimationIter::get_pixbuf </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const</td>
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<td>
<p>
Gets the current pixbuf which should be displayed; the pixbuf will be the same size as the animation itself (<a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimation.html#z242_2">Gdk::PixbufAnimation::get_width()</a>, <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimation.html#z242_3">Gdk::PixbufAnimation::get_height()</a>).
<p>
<dl compact><dt><b>Returns:</b></dt><dd>The pixbuf to be displayed.</dd></dl>
<br>
This pixbuf should be displayed for Gdk::PixbufAnimation::get_delay_time() milliseconds. The caller of this function does not own a reference to the returned pixbuf; the returned pixbuf will become invalid when the iterator advances to the next frame, which may happen anytime you call <a class="el" href="classGFC_1_1Gdk_1_1PixbufAnimationIter.html#z239_0">advance()</a>. Copy the pixbuf to keep it (don't just add a reference), as it may get recycled as you advance the iterator. </td>
</tr>
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<a class="anchor" name="z238_4" doxytag="GFC::Gdk::PixbufAnimationIter::on_currently_loading_frame" ></a><p>
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<td class="md" nowrap valign="top"> bool GFC::Gdk::PixbufAnimationIter::on_currently_loading_frame </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const</td>
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<td>
<p>
Used to determine how to respond to the <em>area_updated</em> signal on <a class="el" href="classGFC_1_1Gdk_1_1PixbufLoader.html">PixbufLoader</a> when loading an animation.
<p>
<dl compact><dt><b>Returns:</b></dt><dd><em>true</em> if the frame we're on is partially loaded, or the last frame.</dd></dl>
<br>
The <em>area_updated</em> signal is emitted for an area of the frame currently streaming in to the loader. So if you're on the currently loading frame, you need to redraw the screen for the updated area. </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="pixbuf-animation_8hh-source.html">pixbuf-animation.hh</a></ul>
<hr size="1"><address style="align: right;"><small>Generated on Tue Aug 24 00:34:36 2004 for GFC-UI by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0 ></a> 1.3.8 </small></address>
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