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<h1>input.hh File Reference</h1>A GdkDevice C++ wrapper interface. <a href="#_details">More...</a>
<p>
<code>#include <gfc/glib/object.hh></code><br>
<code>#include <<a class="el" href="gdk_2types_8hh-source.html">gfc/gdk/types.hh</a>></code><br>
<code>#include <vector></code><br>
<code>#include <gfc/gdk/inline/input.inl></code><br>
<p>
<a href="input_8hh-source.html">Go to the source code of this file.</a><h2>Namespaces</h2>
<ul>
<li>namespace <a class="elRef" doxygen="gfccore.tag:" href="namespaceGFC.html">GFC</a>
<li>namespace <a class="el" href="namespaceGFC_1_1Gdk.html">GFC::Gdk</a>
</ul>
<h2>Classes</h2>
<ul>
<li>class <a class="el" href="classGFC_1_1Gdk_1_1Device.html">GFC::Gdk::Device</a>
<dl class="el"><dd class="mdescRight">A GdkDevice C++ wrapper class. <a href="classGFC_1_1Gdk_1_1Device.html#_details">More...</a><br></dl></ul>
<h2>Device Methods</h2>
<ul>
<li>bool <a class="el" href="namespaceGFC_1_1Gdk.html#a252">devices_list</a> (std::vector< Device * > &devices)
<dl class="el"><dd class="mdescRight">Returns the list of available input devices attached to the default display. <a href="#a252"></a><br></dl></ul>
<h2>Enumerations</h2>
<ul>
<li>enum <a class="el" href="namespaceGFC_1_1Gdk.html#a274">InputSource</a> { <br>
<a class="el" href="namespaceGFC_1_1Gdk.html#a274a122">SOURCE_MOUSE</a> = GDK_SOURCE_MOUSE,
<br>
<a class="el" href="namespaceGFC_1_1Gdk.html#a274a123">SOURCE_PEN</a> = GDK_SOURCE_PEN,
<br>
<a class="el" href="namespaceGFC_1_1Gdk.html#a274a124">SOURCE_ERASER</a> = GDK_SOURCE_ERASER,
<br>
<a class="el" href="namespaceGFC_1_1Gdk.html#a274a125">SOURCE_CURSOR</a> = GDK_SOURCE_CURSOR
<br>
}
<dl class="el"><dd class="mdescRight">An enumeration describing the type of an input device in general terms. <a href="#a274">More...</a><br></dl><li>enum <a class="el" href="namespaceGFC_1_1Gdk.html#a275">InputMode</a> { <br>
<a class="el" href="namespaceGFC_1_1Gdk.html#a275a126">MODE_DISABLED</a> = GDK_MODE_DISABLED,
<br>
<a class="el" href="namespaceGFC_1_1Gdk.html#a275a127">MODE_SCREEN</a> = GDK_MODE_SCREEN,
<br>
<a class="el" href="namespaceGFC_1_1Gdk.html#a275a128">MODE_WINDOW</a> = GDK_MODE_WINDOW
<br>
}
<dl class="el"><dd class="mdescRight">An enumeration that describes the mode of an input device. <a href="#a275">More...</a><br></dl></ul>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A GdkDevice C++ wrapper interface.
<p>
Provides Device, an object for handling extended input devices.<hr><h2>Enumeration Type Documentation</h2>
<a class="anchor" name="a275" doxytag="input.hh::InputMode" ></a><p>
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<td class="md" nowrap valign="top"> enum <a class="el" href="namespaceGFC_1_1Gdk.html#a275">InputMode</a> </td>
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<p>
An enumeration that describes the mode of an input device.
<p>
<dl compact><dt><b>Enumeration values: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a class="anchor" name="a275a126" doxytag="MODE_DISABLED" ></a>MODE_DISABLED</em> </td><td>
The device is disabled and will not report any events. </td></tr>
<tr><td valign=top><em><a class="anchor" name="a275a127" doxytag="MODE_SCREEN" ></a>MODE_SCREEN</em> </td><td>
The device is enabled; the device's coordinate space maps to the entire screen. </td></tr>
<tr><td valign=top><em><a class="anchor" name="a275a128" doxytag="MODE_WINDOW" ></a>MODE_WINDOW</em> </td><td>
The device is enabled; the device's coordinate space is mapped to a single window (the manner in which this window is chosen is undefined, but it will typically be the same way in which the focus window for key events is determined). </td></tr>
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<a class="anchor" name="a274" doxytag="input.hh::InputSource" ></a><p>
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<td class="md" nowrap valign="top"> enum <a class="el" href="namespaceGFC_1_1Gdk.html#a274">InputSource</a> </td>
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</td>
<td>
<p>
An enumeration describing the type of an input device in general terms.
<p>
<dl compact><dt><b>Enumeration values: </b></dt><dd>
<table border=0 cellspacing=2 cellpadding=0>
<tr><td valign=top><em><a class="anchor" name="a274a122" doxytag="SOURCE_MOUSE" ></a>SOURCE_MOUSE</em> </td><td>
The device is a mouse (this will be reported for the core pointer, even if it is something else, such as a trackball). </td></tr>
<tr><td valign=top><em><a class="anchor" name="a274a123" doxytag="SOURCE_PEN" ></a>SOURCE_PEN</em> </td><td>
The device is a stylus of a graphics tablet or similar device. </td></tr>
<tr><td valign=top><em><a class="anchor" name="a274a124" doxytag="SOURCE_ERASER" ></a>SOURCE_ERASER</em> </td><td>
The device is an eraser; typically, this would be the other end of a stylus on a graphics tablet. </td></tr>
<tr><td valign=top><em><a class="anchor" name="a274a125" doxytag="SOURCE_CURSOR" ></a>SOURCE_CURSOR</em> </td><td>
The device is a graphics tablet "puck" or similar device. </td></tr>
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<hr><h2>Function Documentation</h2>
<a class="anchor" name="a252" doxytag="input.hh::devices_list" ></a><p>
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<td class="md" nowrap valign="top"> bool devices_list </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">std::vector< Device * > & </td>
<td class="mdname1" valign="top" nowrap> <em>devices</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap></td>
</tr>
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</td>
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<p>
Returns the list of available input devices attached to the default display.
<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td></td><td valign=top><em>devices</em> </td><td>A reference to a vector of Device* to hold the list of devices. </td></tr>
</table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd><em>true</em> if the vector is not empty.</dd></dl>
<br>
The devices in this list are statically allocated and will be freed by GTK+. See also Gdk::Display::list_devcies. </td>
</tr>
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