File: android_window.h

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/*
** Copyright (c) 2018,2020 Valve Corporation
** Copyright (c) 2018,2020 LunarG, Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
*/

#ifndef GFXRECON_APPLICATION_ANDROID_WINDOW_H
#define GFXRECON_APPLICATION_ANDROID_WINDOW_H

#include "application/android_context.h"
#include "decode/window.h"
#include "util/defines.h"
#include "util/platform.h"

#include <android_native_app_glue.h>

GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(application)

class AndroidWindow : public decode::Window
{
  public:
    AndroidWindow(AndroidContext* android_context, ANativeWindow* window);

    virtual ~AndroidWindow() override {}

    virtual bool Create(const std::string&, const int32_t, const int32_t, const uint32_t, const uint32_t) override
    {
        return true;
    }

    virtual bool Destroy() override { return true; }

    virtual void SetTitle(const std::string&) override {}

    virtual void SetPosition(const int32_t, const int32_t) override {}

    virtual void SetSize(const uint32_t width, const uint32_t height) override;

    virtual void
    SetSizePreTransform(const uint32_t width, const uint32_t height, const uint32_t pre_transform) override;

    virtual void SetVisibility(bool) override {}

    virtual void SetForeground() override {}

    virtual bool GetNativeHandle(HandleType type, void** handle) override;

    virtual std::string GetWsiExtension() const override;

    virtual VkResult CreateSurface(const encode::InstanceTable* table,
                                   VkInstance                   instance,
                                   VkFlags                      flags,
                                   VkSurfaceKHR*                pSurface) override;

    virtual void DestroySurface(const encode::InstanceTable* table, VkInstance instance, VkSurfaceKHR surface) override;

  private:
    AndroidContext* android_context_;
    ANativeWindow*  window_;
    uint32_t        width_;
    uint32_t        height_;
    uint32_t        pre_transform_;
};

class AndroidWindowFactory : public decode::WindowFactory
{
  public:
    AndroidWindowFactory(AndroidContext* android_context);

    virtual ~AndroidWindowFactory();

    virtual const char* GetSurfaceExtensionName() const override { return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME; }

    virtual decode::Window*
    Create(const int32_t x, const int32_t y, const uint32_t width, const uint32_t height) override;

    void Destroy(decode::Window* window) override;

    virtual VkBool32 GetPhysicalDevicePresentationSupport(const encode::InstanceTable* table,
                                                          VkPhysicalDevice             physical_device,
                                                          uint32_t                     queue_family_index) override;

  private:
    AndroidContext* android_context_;
};

GFXRECON_END_NAMESPACE(application)
GFXRECON_END_NAMESPACE(gfxrecon)

#endif // GFXRECON_APPLICATION_ANDROID_WINDOW_H