1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108
|
/*
** Copyright (c) 2018,2020 Valve Corporation
** Copyright (c) 2018,2020 LunarG, Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
*/
#ifndef GFXRECON_APPLICATION_ANDROID_WINDOW_H
#define GFXRECON_APPLICATION_ANDROID_WINDOW_H
#include "application/android_context.h"
#include "decode/window.h"
#include "util/defines.h"
#include "util/platform.h"
#include <android_native_app_glue.h>
GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(application)
class AndroidWindow : public decode::Window
{
public:
AndroidWindow(AndroidContext* android_context, ANativeWindow* window);
virtual ~AndroidWindow() override {}
virtual bool Create(const std::string&, const int32_t, const int32_t, const uint32_t, const uint32_t) override
{
return true;
}
virtual bool Destroy() override { return true; }
virtual void SetTitle(const std::string&) override {}
virtual void SetPosition(const int32_t, const int32_t) override {}
virtual void SetSize(const uint32_t width, const uint32_t height) override;
virtual void
SetSizePreTransform(const uint32_t width, const uint32_t height, const uint32_t pre_transform) override;
virtual void SetVisibility(bool) override {}
virtual void SetForeground() override {}
virtual bool GetNativeHandle(HandleType type, void** handle) override;
virtual std::string GetWsiExtension() const override;
virtual VkResult CreateSurface(const encode::InstanceTable* table,
VkInstance instance,
VkFlags flags,
VkSurfaceKHR* pSurface) override;
virtual void DestroySurface(const encode::InstanceTable* table, VkInstance instance, VkSurfaceKHR surface) override;
private:
AndroidContext* android_context_;
ANativeWindow* window_;
uint32_t width_;
uint32_t height_;
uint32_t pre_transform_;
};
class AndroidWindowFactory : public decode::WindowFactory
{
public:
AndroidWindowFactory(AndroidContext* android_context);
virtual ~AndroidWindowFactory();
virtual const char* GetSurfaceExtensionName() const override { return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME; }
virtual decode::Window*
Create(const int32_t x, const int32_t y, const uint32_t width, const uint32_t height) override;
void Destroy(decode::Window* window) override;
virtual VkBool32 GetPhysicalDevicePresentationSupport(const encode::InstanceTable* table,
VkPhysicalDevice physical_device,
uint32_t queue_family_index) override;
private:
AndroidContext* android_context_;
};
GFXRECON_END_NAMESPACE(application)
GFXRECON_END_NAMESPACE(gfxrecon)
#endif // GFXRECON_APPLICATION_ANDROID_WINDOW_H
|