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/*
** Copyright (c) 2018 Valve Corporation
** Copyright (c) 2018 LunarG, Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
*/
#ifndef GFXRECON_APPLICATION_APPLICATION_H
#define GFXRECON_APPLICATION_APPLICATION_H
#include "application/wsi_context.h"
#include "decode/file_processor.h"
#include "decode/window.h"
#include "util/defines.h"
#include "util/date_time.h"
#include "graphics/fps_info.h"
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include <limits>
GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(application)
class Application final
{
public:
Application(const std::string& name, decode::FileProcessor* file_processor);
Application(const std::string& name, const std::string& cli_wsi_extension, decode::FileProcessor* file_processor);
~Application();
const std::string& GetName() const { return name_; }
const std::unordered_map<std::string, std::unique_ptr<WsiContext>>& GetWsiContexts() const { return wsi_contexts_; }
const WsiContext* GetWsiContext(const std::string& wsi_extension, bool auto_select = false) const;
WsiContext* GetWsiContext(const std::string& wsi_extension, bool auto_select = false);
bool IsRunning() const { return running_; }
void Run();
bool GetPaused() const { return paused_; }
void SetPaused(bool paused);
void SetPauseFrame(uint32_t pause_frame) { pause_frame_ = pause_frame; }
bool PlaySingleFrame();
void ProcessEvents(bool wait_for_input);
void SetFpsInfo(graphics::FpsInfo* fps_info);
void InitializeWsiContext(const char* surfaceExtensionName, void* pPlatformSpecificData = nullptr);
#if defined(WIN32)
void InitializeDx12WsiContext();
#endif
void StopRunning() { running_ = false; }
private:
// clang-format off
std::string name_; ///< Application name to display in window title bar.
decode::FileProcessor* file_processor_; ///< The FileProcessor object responsible for decoding and processing capture file data.
bool running_; ///< Indicates that the application is actively processing system events for playback.
bool paused_; ///< Indicates that the playback has been paused. When paused the application will stop rendering, but will continue processing system events.
uint32_t pause_frame_; ///< The number for a frame that replay should pause after.
std::unordered_map<std::string, std::unique_ptr<WsiContext>> wsi_contexts_; ///< Loaded WSI contexts from CLI and VkInstanceCreateInfo
std::string cli_wsi_extension_; ///< WSI extension selected on CLI, empty string if no CLI selection
graphics::FpsInfo* fps_info_; ///< A optional FPS info object that logs the FPS across a configured framerange.
///< capture file data.
// clang-format on
};
GFXRECON_END_NAMESPACE(application)
GFXRECON_END_NAMESPACE(gfxrecon)
#endif // GFXRECON_APPLICATION_APPLICATION_H
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