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/*
** Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
*/
#include "util/defines.h"
#include "decode/dx12_tracking_consumer.h"
#include <algorithm>
#include <cassert>
#include <unordered_set>
GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(decode)
// TODO: all functions are declared as skeletons,
// need to fill up the functions body to do resources tracking
DX12TrackingConsumer::DX12TrackingConsumer(const DxReplayOptions& options,
Dx12TrackedObjectInfoTable* tracked_object_info_table) :
options_(options),
tracked_object_info_table_(tracked_object_info_table)
{
assert(tracked_object_info_table != nullptr);
}
DX12TrackingConsumer::~DX12TrackingConsumer() {}
void DX12TrackingConsumer::ProcessFillMemoryCommand(uint64_t memory_id,
uint64_t offset,
uint64_t size,
const uint8_t* data)
{}
void DX12TrackingConsumer::Process_CreateDXGIFactory1(HRESULT returnValue,
Decoded_GUID riid,
HandlePointerDecoder<void*>* ppFactory)
{}
void DX12TrackingConsumer::Process_CreateDXGIFactory2(HRESULT returnValue,
UINT Flags,
Decoded_GUID riid,
HandlePointerDecoder<void*>* ppFactory)
{}
void DX12TrackingConsumer::Process_ID3D12Device_CheckFeatureSupport(format::HandleId object_id,
HRESULT original_result,
D3D12_FEATURE feature,
const void* capture_feature_data,
void* replay_feature_data,
UINT feature_data_size)
{}
void DX12TrackingConsumer::Process_IDXGIFactory5_CheckFeatureSupport(format::HandleId object_id,
HRESULT original_result,
DXGI_FEATURE feature,
const void* capture_feature_data,
void* replay_feature_data,
UINT feature_data_size)
{}
void DX12TrackingConsumer::Process_IDXGIFactory_EnumAdapters(format::HandleId object_id,
HRESULT returnValue,
UINT Adapter,
HandlePointerDecoder<IDXGIAdapter*>* ppAdapter)
{}
void DX12TrackingConsumer::Process_D3D12CreateDevice(HRESULT returnValue,
format::HandleId pAdapter,
D3D_FEATURE_LEVEL MinimumFeatureLevel,
Decoded_GUID riid,
HandlePointerDecoder<void*>* ppDevice)
{}
void DX12TrackingConsumer::Process_ID3D12Device_CreateCommittedResource(
format::HandleId object_id,
HRESULT returnValue,
StructPointerDecoder<Decoded_D3D12_HEAP_PROPERTIES>* pHeapProperties,
D3D12_HEAP_FLAGS HeapFlags,
StructPointerDecoder<Decoded_D3D12_RESOURCE_DESC>* pDesc,
D3D12_RESOURCE_STATES InitialResourceState,
StructPointerDecoder<Decoded_D3D12_CLEAR_VALUE>* pOptimizedClearValue,
Decoded_GUID riidResource,
HandlePointerDecoder<void*>* ppvResource)
{}
void DX12TrackingConsumer::Process_ID3D12Device_CreateHeap(format::HandleId object_id,
HRESULT returnValue,
StructPointerDecoder<Decoded_D3D12_HEAP_DESC>* pDesc,
Decoded_GUID riid,
HandlePointerDecoder<void*>* ppvHeap)
{}
void DX12TrackingConsumer::Process_ID3D12Device_CreatePlacedResource(
format::HandleId object_id,
HRESULT returnValue,
format::HandleId pHeap,
UINT64 HeapOffset,
StructPointerDecoder<Decoded_D3D12_RESOURCE_DESC>* pDesc,
D3D12_RESOURCE_STATES InitialState,
StructPointerDecoder<Decoded_D3D12_CLEAR_VALUE>* pOptimizedClearValue,
Decoded_GUID riid,
HandlePointerDecoder<void*>* ppvResource)
{}
void DX12TrackingConsumer::Process_ID3D12Device_CreateReservedResource(
format::HandleId object_id,
HRESULT returnValue,
StructPointerDecoder<Decoded_D3D12_RESOURCE_DESC>* pDesc,
D3D12_RESOURCE_STATES InitialState,
StructPointerDecoder<Decoded_D3D12_CLEAR_VALUE>* pOptimizedClearValue,
Decoded_GUID riid,
HandlePointerDecoder<void*>* ppvResource)
{}
void DX12TrackingConsumer::Process_ID3D12Device_GetResourceAllocationInfo(
format::HandleId object_id,
Decoded_D3D12_RESOURCE_ALLOCATION_INFO returnValue,
UINT visibleMask,
UINT numResourceDescs,
StructPointerDecoder<Decoded_D3D12_RESOURCE_DESC>* pResourceDescs)
{}
GFXRECON_END_NAMESPACE(decode)
GFXRECON_END_NAMESPACE(gfxrecon)
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