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/*
** Copyright (c) 2020 LunarG, Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
*/
#ifndef GFXRECON_DECODE_VULKAN_RESOURCE_ALLOCATOR_H
#define GFXRECON_DECODE_VULKAN_RESOURCE_ALLOCATOR_H
#include "decode/handle_pointer_decoder.h"
#include "decode/struct_pointer_decoder.h"
#include "format/format.h"
#include "util/defines.h"
#include "vulkan/vulkan.h"
#include <string>
#include <vector>
GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(decode)
struct DeviceMemoryInfo;
struct BufferInfo;
struct ImageInfo;
class VulkanResourceAllocator
{
public:
typedef uintptr_t ResourceData;
typedef uintptr_t MemoryData;
public:
struct Functions
{
PFN_vkGetPhysicalDeviceProperties get_physical_device_properties{ nullptr };
PFN_vkGetPhysicalDeviceMemoryProperties get_physical_device_memory_properties{ nullptr };
PFN_vkGetPhysicalDeviceMemoryProperties2 get_physical_device_memory_properties2{ nullptr };
PFN_vkAllocateMemory allocate_memory{ nullptr };
PFN_vkFreeMemory free_memory{ nullptr };
PFN_vkGetDeviceMemoryCommitment get_device_memory_commitment{ nullptr };
PFN_vkMapMemory map_memory{ nullptr };
PFN_vkUnmapMemory unmap_memory{ nullptr };
PFN_vkFlushMappedMemoryRanges flush_memory_ranges{ nullptr };
PFN_vkInvalidateMappedMemoryRanges invalidate_memory_ranges{ nullptr };
PFN_vkCreateBuffer create_buffer{ nullptr };
PFN_vkDestroyBuffer destroy_buffer{ nullptr };
PFN_vkGetBufferMemoryRequirements get_buffer_memory_requirements{ nullptr };
PFN_vkGetBufferMemoryRequirements2 get_buffer_memory_requirements2{ nullptr };
PFN_vkBindBufferMemory bind_buffer_memory{ nullptr };
PFN_vkBindBufferMemory2 bind_buffer_memory2{ nullptr };
PFN_vkCmdCopyBuffer cmd_copy_buffer{ nullptr };
PFN_vkCreateImage create_image{ nullptr };
PFN_vkDestroyImage destroy_image{ nullptr };
PFN_vkGetImageMemoryRequirements get_image_memory_requirements{ nullptr };
PFN_vkGetImageMemoryRequirements2 get_image_memory_requirements2{ nullptr };
PFN_vkGetImageSubresourceLayout get_image_subresource_layout{ nullptr };
PFN_vkBindImageMemory bind_image_memory{ nullptr };
PFN_vkBindImageMemory2 bind_image_memory2{ nullptr };
PFN_vkGetInstanceProcAddr get_instance_proc_addr{ nullptr };
PFN_vkGetDeviceProcAddr get_device_proc_addr{ nullptr };
};
public:
virtual ~VulkanResourceAllocator() {}
virtual VkResult Initialize(uint32_t api_version,
VkInstance instance,
VkPhysicalDevice physical_device,
VkDevice device,
const std::vector<std::string>& enabled_device_extensions,
VkPhysicalDeviceType capture_device_type,
const VkPhysicalDeviceMemoryProperties& capture_memory_properties,
const VkPhysicalDeviceMemoryProperties& replay_memory_properties,
const Functions& functions) = 0;
virtual void Destroy() = 0;
virtual VkResult CreateBuffer(const VkBufferCreateInfo* create_info,
const VkAllocationCallbacks* allocation_callbacks,
format::HandleId capture_id,
VkBuffer* buffer,
ResourceData* allocator_data) = 0;
virtual void
DestroyBuffer(VkBuffer buffer, const VkAllocationCallbacks* allocation_callbacks, ResourceData allocator_data) = 0;
virtual VkResult CreateImage(const VkImageCreateInfo* create_info,
const VkAllocationCallbacks* allocation_callbacks,
format::HandleId capture_id,
VkImage* image,
ResourceData* allocator_data) = 0;
virtual void
DestroyImage(VkImage image, const VkAllocationCallbacks* allocation_callbacks, ResourceData allocator_data) = 0;
virtual void GetImageSubresourceLayout(VkImage image,
const VkImageSubresource* subresource,
VkSubresourceLayout* layout,
const VkSubresourceLayout* original_layout,
ResourceData allocator_data) = 0;
virtual VkResult AllocateMemory(const VkMemoryAllocateInfo* allocate_info,
const VkAllocationCallbacks* allocation_callbacks,
format::HandleId capture_id,
VkDeviceMemory* memory,
MemoryData* allocator_data) = 0;
virtual void
FreeMemory(VkDeviceMemory memory, const VkAllocationCallbacks* allocation_callbacks, MemoryData allocator_data) = 0;
virtual void GetDeviceMemoryCommitment(VkDeviceMemory memory,
VkDeviceSize* committed_memory_in_bytes,
MemoryData allocator_data) = 0;
virtual VkResult BindBufferMemory(VkBuffer buffer,
VkDeviceMemory memory,
VkDeviceSize memory_offset,
ResourceData allocator_buffer_data,
MemoryData allocator_memory_data,
VkMemoryPropertyFlags* bind_memory_properties) = 0;
virtual VkResult BindBufferMemory2(uint32_t bind_info_count,
const VkBindBufferMemoryInfo* bind_infos,
const ResourceData* allocator_buffer_datas,
const MemoryData* allocator_memory_datas,
VkMemoryPropertyFlags* bind_memory_properties) = 0;
virtual VkResult BindImageMemory(VkImage image,
VkDeviceMemory memory,
VkDeviceSize memory_offset,
ResourceData allocator_image_data,
MemoryData allocator_memory_data,
VkMemoryPropertyFlags* bind_memory_properties) = 0;
virtual VkResult BindImageMemory2(uint32_t bind_info_count,
const VkBindImageMemoryInfo* bind_infos,
const ResourceData* allocator_image_datas,
const MemoryData* allocator_memory_datas,
VkMemoryPropertyFlags* bind_memory_properties) = 0;
virtual VkResult MapMemory(VkDeviceMemory memory,
VkDeviceSize offset,
VkDeviceSize size,
VkMemoryMapFlags flags,
void** data,
MemoryData allocator_data) = 0;
virtual void UnmapMemory(VkDeviceMemory memory, MemoryData allocator_data) = 0;
virtual VkResult FlushMappedMemoryRanges(uint32_t memory_range_count,
const VkMappedMemoryRange* memory_ranges,
const MemoryData* allocator_datas) = 0;
virtual VkResult InvalidateMappedMemoryRanges(uint32_t memory_range_count,
const VkMappedMemoryRange* memory_ranges,
const MemoryData* allocator_datas) = 0;
// Offset is relative to the start of the pointer returned by vkMapMemory.
virtual VkResult
WriteMappedMemoryRange(MemoryData allocator_data, uint64_t offset, uint64_t size, const uint8_t* data) = 0;
virtual void ReportAllocateMemoryIncompatibility(const VkMemoryAllocateInfo* allocate_info) = 0;
virtual void ReportBindBufferIncompatibility(VkBuffer buffer,
ResourceData allocator_resource_data,
MemoryData allocator_memory_data) = 0;
virtual void ReportBindBuffer2Incompatibility(uint32_t bind_info_count,
const VkBindBufferMemoryInfo* bind_infos,
const ResourceData* allocator_resource_datas,
const MemoryData* allocator_memory_datas) = 0;
virtual void ReportBindImageIncompatibility(VkImage image,
ResourceData allocator_resource_data,
MemoryData allocator_memory_data) = 0;
virtual void ReportBindImage2Incompatibility(uint32_t bind_info_count,
const VkBindImageMemoryInfo* bind_infos,
const ResourceData* allocator_resource_datas,
const MemoryData* allocator_memory_datas) = 0;
// Direct allocation methods that perform memory allocation and resource creation without performing memory
// translation. These methods allow the replay tool to allocate staging resources through the resource allocator so
// that the allocator is aware of all allocations performed at replay.
virtual VkResult CreateBufferDirect(const VkBufferCreateInfo* create_info,
const VkAllocationCallbacks* allocation_callbacks,
VkBuffer* buffer,
ResourceData* allocator_data) = 0;
virtual void DestroyBufferDirect(VkBuffer buffer,
const VkAllocationCallbacks* allocation_callbacks,
ResourceData allocator_data) = 0;
virtual VkResult CreateImageDirect(const VkImageCreateInfo* create_info,
const VkAllocationCallbacks* allocation_callbacks,
VkImage* image,
ResourceData* allocator_data) = 0;
virtual void DestroyImageDirect(VkImage image,
const VkAllocationCallbacks* allocation_callbacks,
ResourceData allocator_data) = 0;
virtual VkResult AllocateMemoryDirect(const VkMemoryAllocateInfo* allocate_info,
const VkAllocationCallbacks* allocation_callbacks,
VkDeviceMemory* memory,
MemoryData* allocator_data) = 0;
virtual void FreeMemoryDirect(VkDeviceMemory memory,
const VkAllocationCallbacks* allocation_callbacks,
MemoryData allocator_data) = 0;
virtual VkResult BindBufferMemoryDirect(VkBuffer buffer,
VkDeviceMemory memory,
VkDeviceSize memory_offset,
ResourceData allocator_buffer_data,
MemoryData allocator_memory_data,
VkMemoryPropertyFlags* bind_memory_properties) = 0;
virtual VkResult BindImageMemoryDirect(VkImage image,
VkDeviceMemory memory,
VkDeviceSize memory_offset,
ResourceData allocator_image_data,
MemoryData allocator_memory_data,
VkMemoryPropertyFlags* bind_memory_properties) = 0;
// Map the memory that the buffer was bound to. The returned pointer references the start of the buffer memory (it
// is the start of the memory the resource was bound to plus the resource bind offset).
virtual VkResult
MapResourceMemoryDirect(VkDeviceSize size, VkMemoryMapFlags flags, void** data, ResourceData allocator_data) = 0;
virtual void UnmapResourceMemoryDirect(ResourceData allocator_data) = 0;
virtual VkResult FlushMappedMemoryRangesDirect(uint32_t memory_range_count,
const VkMappedMemoryRange* memory_ranges,
const MemoryData* allocator_datas) = 0;
virtual VkResult InvalidateMappedMemoryRangesDirect(uint32_t memory_range_count,
const VkMappedMemoryRange* memory_ranges,
const MemoryData* allocator_datas) = 0;
virtual bool SupportsOpaqueDeviceAddresses() = 0;
};
GFXRECON_END_NAMESPACE(decode)
GFXRECON_END_NAMESPACE(gfxrecon)
#endif // GFXRECON_DECODE_VULKAN_RESOURCE_ALLOCATOR_H
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