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/*
** Copyright (c) 2019-2021 LunarG, Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and associated documentation files (the "Software"),
** to deal in the Software without restriction, including without limitation
** the rights to use, copy, modify, merge, publish, distribute, sublicense,
** and/or sell copies of the Software, and to permit persons to whom the
** Software is furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
** DEALINGS IN THE SOFTWARE.
*/
#ifndef GFXRECON_ENCODE_VULKAN_STATE_WRITER_H
#define GFXRECON_ENCODE_VULKAN_STATE_WRITER_H
#include "encode/parameter_encoder.h"
#include "encode/vulkan_handle_wrappers.h"
#include "generated/generated_vulkan_state_table.h"
#include "format/format.h"
#include "format/platform_types.h"
#include "generated/generated_vulkan_dispatch_table.h"
#include "util/compressor.h"
#include "util/defines.h"
#include "util/file_output_stream.h"
#include "util/memory_output_stream.h"
#include "vulkan/vulkan.h"
#include <set>
#include <vector>
GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(encode)
class VulkanStateWriter
{
public:
VulkanStateWriter(util::FileOutputStream* output_stream, util::Compressor* compressor, format::ThreadId thread_id);
~VulkanStateWriter();
// Returns number of bytes written to the output_stream.
void WriteState(const VulkanStateTable& state_table, uint64_t frame_number);
private:
// Data structures for processing resource memory snapshots.
struct BufferSnapshotInfo
{
const BufferWrapper* buffer_wrapper{ nullptr };
const DeviceMemoryWrapper* memory_wrapper{ nullptr };
VkMemoryPropertyFlags memory_properties{};
bool need_staging_copy{ false };
};
struct ImageSnapshotInfo
{
const ImageWrapper* image_wrapper{ nullptr };
const DeviceMemoryWrapper* memory_wrapper{ nullptr };
VkMemoryPropertyFlags memory_properties{};
bool need_staging_copy{ false };
VkImageAspectFlagBits aspect{};
VkDeviceSize resource_size{ 0 }; // Combined size of all sub-resources.
std::vector<uint64_t> level_sizes; // Combined size of all layers in a mip level.
};
struct ResourceSnapshotInfo
{
std::vector<BufferSnapshotInfo> buffers;
std::vector<ImageSnapshotInfo> images;
};
typedef std::unordered_map<uint32_t, ResourceSnapshotInfo> ResourceSnapshotQueueFamilyTable;
typedef std::unordered_map<const DeviceWrapper*, ResourceSnapshotQueueFamilyTable> DeviceResourceTables;
struct QueryActivationData
{
format::HandleId pool_id{ format::kNullHandleId };
VkQueryType type{};
VkQueryControlFlags flags{ 0 };
uint32_t index{ 0 };
uint32_t type_index{ 0 };
};
typedef std::vector<QueryActivationData> QueryActivationList;
typedef std::unordered_map<uint32_t, QueryActivationList> QueryActivationQueueFamilyTable;
private:
void WritePhysicalDeviceState(const VulkanStateTable& state_table);
void WriteDeviceState(const VulkanStateTable& state_table);
void WriteCommandBufferState(const VulkanStateTable& state_table);
void WriteTrimCommandPool(const VulkanStateTable& state_table);
void WritePrivateDataSlotState(const VulkanStateTable& state_table);
void WriteFenceState(const VulkanStateTable& state_table);
void WriteEventState(const VulkanStateTable& state_table);
void WriteSemaphoreState(const VulkanStateTable& state_table);
void WriteBufferViewState(const VulkanStateTable& state_table);
void WriteImageViewState(const VulkanStateTable& state_table);
void WriteFramebufferState(const VulkanStateTable& state_table);
void WritePipelineLayoutState(const VulkanStateTable& state_table);
void WritePipelineState(const VulkanStateTable& state_table);
void WriteDescriptorSetState(const VulkanStateTable& state_table);
void WriteQueryPoolState(const VulkanStateTable& state_table);
void WriteSurfaceKhrState(const VulkanStateTable& state_table);
void WriteSwapchainKhrState(const VulkanStateTable& state_table);
void WriteBufferState(const VulkanStateTable& state_table);
void WriteDeviceMemoryState(const VulkanStateTable& state_table);
void WriteAccelerationStructureKHRState(const VulkanStateTable& state_table);
void
ProcessHardwareBuffer(format::HandleId memory_id, AHardwareBuffer* hardware_buffer, VkDeviceSize allocation_size);
void ProcessBufferMemory(const DeviceWrapper* device_wrapper,
const std::vector<BufferSnapshotInfo>& buffer_snapshot_info,
uint32_t queue_family_index,
VkQueue queue,
VkCommandBuffer command_buffer,
VkBuffer staging_buffer,
VkDeviceMemory staging_memory,
bool is_staging_memory_coherent);
void ProcessImageMemory(const DeviceWrapper* device_wrapper,
const std::vector<ImageSnapshotInfo>& image_snapshot_info,
uint32_t queue_family_index,
VkQueue queue,
VkCommandBuffer command_buffer,
VkBuffer staging_buffer,
VkDeviceMemory staging_memory,
bool is_staging_memory_coherent,
const VulkanStateTable& state_table);
void WriteBufferMemoryState(const VulkanStateTable& state_table,
DeviceResourceTables* resources,
VkDeviceSize* max_resource_size,
VkDeviceSize* max_staging_copy_size);
void WriteImageMemoryState(const VulkanStateTable& state_table,
DeviceResourceTables* resources,
VkDeviceSize* max_resource_size,
VkDeviceSize* max_staging_copy_size);
void WriteImageSubresourceLayouts(const ImageWrapper* image_wrapper, VkImageAspectFlags aspect_flags);
void WriteResourceMemoryState(const VulkanStateTable& state_table);
void WriteMappedMemoryState(const VulkanStateTable& state_table);
void WriteSwapchainImageState(const VulkanStateTable& state_table);
void WritePhysicalDevicePropertiesMetaData(const PhysicalDeviceWrapper* physical_device_wrapper);
template <typename T>
void WriteGetPhysicalDeviceQueueFamilyProperties(format::ApiCallId call_id,
format::HandleId physical_device_id,
uint32_t property_count,
T* properties);
void WriteGetPhysicalDeviceSurfaceSupport(format::HandleId physical_device_id,
uint32_t queue_family_index,
format::HandleId surface_id,
VkBool32 supported);
void WriteGetPhysicalDeviceSurfaceCapabilities(format::HandleId physical_device_id,
format::HandleId surface_id,
const SurfaceCapabilities& capabilities,
const VulkanStateTable& state_table);
void WriteGetPhysicalDeviceSurfaceFormats(format::HandleId physical_device_id,
format::HandleId surface_id,
const SurfaceFormats& formats,
const VulkanStateTable& state_table);
void WriteGetPhysicalDeviceSurfacePresentModes(format::HandleId physical_device_id,
format::HandleId surface_id,
const SurfacePresentModes& present_modes,
const VulkanStateTable& state_table);
void WriteGetDeviceGroupSurfacePresentModes(format::HandleId device_id,
format::HandleId surface_id,
const GroupSurfacePresentModes& present_modes,
const VulkanStateTable& state_table);
void WriteCommandProcessingCreateCommands(format::HandleId device_id,
uint32_t queue_family_index,
format::HandleId queue_id,
format::HandleId command_pool_id,
format::HandleId command_buffer_id);
void WriteCommandBegin(format::HandleId command_buffer_id);
void WriteCommandEnd(format::HandleId command_buffer_id);
void WriteCommandExecution(format::HandleId queue_id,
uint32_t command_buffer_count,
const format::HandleId* command_buffer_ids,
uint32_t signal_semaphore_count,
const format::HandleId* signal_semaphore_ids,
uint32_t wait_semaphore_count,
const format::HandleId* wait_semaphore_ids,
const VkPipelineStageFlags* wait_dst_stage_mask);
void WriteCommandExecution(format::HandleId queue_id, format::HandleId command_buffer_id)
{
WriteCommandExecution(queue_id, 1, &command_buffer_id, 0, nullptr, 0, nullptr, nullptr);
}
void WriteCommandBufferCommands(const CommandBufferWrapper* wrapper, const VulkanStateTable& state_table);
void WriteDescriptorUpdateCommand(format::HandleId device_id,
const DescriptorInfo* binding,
VkWriteDescriptorSet* write);
void WriteQueryPoolReset(format::HandleId device_id,
const std::vector<const QueryPoolWrapper*>& query_pool_wrappers);
void WriteQueryActivation(format::HandleId device_id,
uint32_t queue_family_index,
const QueryActivationList& active_queries);
void WriteCreateFence(format::HandleId device_id, format::HandleId fence_id, bool signaled);
void WriteSetEvent(format::HandleId device_id, format::HandleId event_id);
void WriteSignalSemaphoreValue(format::ApiCallId api_call_id,
format::HandleId device_id,
format::HandleId semaphore,
uint64_t value);
void WriteDestroyDeviceObject(format::ApiCallId call_id,
format::HandleId device_id,
format::HandleId object_id,
const VkAllocationCallbacks* allocator);
void DestroyTemporaryDeviceObject(format::ApiCallId call_id,
format::HandleId object_id,
const util::MemoryOutputStream* create_parameters);
void WriteFunctionCall(format::ApiCallId call_id, util::MemoryOutputStream* parameter_buffer);
void WriteFillMemoryCmd(format::HandleId memory_id, VkDeviceSize offset, VkDeviceSize size, const void* data);
void WriteResizeWindowCmd(format::HandleId surface_id, uint32_t width, uint32_t height);
void WriteResizeWindowCmd2(format::HandleId surface_id,
uint32_t width,
uint32_t height,
VkSurfaceTransformFlagBitsKHR pre_transform);
void WriteCreateHardwareBufferCmd(format::HandleId memory_id,
AHardwareBuffer* hardware_buffer,
const std::vector<format::HardwareBufferPlaneInfo>& plane_info);
void WriteSetDevicePropertiesCommand(format::HandleId physical_device_id,
const VkPhysicalDeviceProperties& properties);
void WriteSetDeviceMemoryPropertiesCommand(format::HandleId physical_device_id,
const VkPhysicalDeviceMemoryProperties& memory_properties);
void WriteSetOpaqueAddressCommand(format::HandleId device_id, format::HandleId object_id, VkDeviceAddress address);
void WriteSetRayTracingShaderGroupHandlesCommand(format::HandleId device_id,
format::HandleId pipeline_id,
size_t data_size,
const void* data);
template <typename Wrapper>
void StandardCreateWrite(const VulkanStateTable& state_table)
{
std::set<util::MemoryOutputStream*> processed;
state_table.VisitWrappers([&](const Wrapper* wrapper) {
// Filter duplicate entries for calls that create multiple objects, where objects created by the same call
// all reference the same parameter buffer.
if (processed.find(wrapper->create_parameters.get()) == processed.end())
{
WriteFunctionCall(wrapper->create_call_id, wrapper->create_parameters.get());
processed.insert(wrapper->create_parameters.get());
}
});
}
VkMemoryPropertyFlags GetMemoryProperties(const DeviceWrapper* device_wrapper,
const DeviceMemoryWrapper* memory_wrapper,
const VulkanStateTable& state_table);
bool FindMemoryTypeIndex(const DeviceWrapper* device_wrapper,
uint32_t memory_type_bits,
VkMemoryPropertyFlags desired_flags,
uint32_t* found_index,
VkMemoryPropertyFlags* found_flags,
const VulkanStateTable& state_table) const;
void InvalidateMappedMemoryRange(const DeviceWrapper* device_wrapper,
VkDeviceMemory memory,
VkDeviceSize offset,
VkDeviceSize size);
void GetFenceStatus(const DeviceWrapper* device_wrapper, VkFence fence, bool* result);
VkQueue GetQueue(const DeviceWrapper* device_wrapper, uint32_t queue_family_index, uint32_t queue_index);
VkCommandPool GetCommandPool(const DeviceWrapper* device_wrapper, uint32_t queue_family_index);
VkCommandBuffer GetCommandBuffer(const DeviceWrapper* device_wrapper, VkCommandPool command_pool);
VkResult SubmitCommandBuffer(VkQueue queue, VkCommandBuffer command_buffer, const DeviceTable* device_table);
VkResult CreateStagingBuffer(const DeviceWrapper* device_wrapper,
VkDeviceSize size,
VkBuffer* buffer,
VkDeviceMemory* memory,
VkMemoryPropertyFlags* memory_property_flags,
const VulkanStateTable& state_table);
VkResult ResolveImage(const DeviceWrapper* device_wrapper,
const ImageWrapper* image_wrapper,
VkQueue queue,
VkCommandBuffer command_buffer,
VkImage* resolve_image,
VkDeviceMemory* resolve_memory,
const VulkanStateTable& state_table);
VkImageAspectFlags GetFormatAspectMask(VkFormat format);
void GetFormatAspects(VkFormat format, std::vector<VkImageAspectFlagBits>* aspects, bool* combined_depth_stencil);
VkFormat GetImageAspectFormat(VkFormat format, VkImageAspectFlagBits aspect);
void GetImageSizes(const ImageWrapper* image_wrapper, ImageSnapshotInfo* info);
bool CheckCommandHandles(const CommandBufferWrapper* wrapper, const VulkanStateTable& state_table);
bool
CheckCommandHandle(CommandHandleType handle_type, format::HandleId handle, const VulkanStateTable& state_table);
bool CheckDescriptorStatus(const DescriptorInfo* descriptor,
uint32_t index,
const VulkanStateTable& state_table,
VkDescriptorType* descriptor_type);
bool IsBufferValid(format::HandleId buffer_id, const VulkanStateTable& state_table);
bool IsBufferViewValid(format::HandleId view_id, const VulkanStateTable& state_table);
bool IsImageValid(format::HandleId image_id, const VulkanStateTable& state_table);
bool IsImageViewValid(format::HandleId view_id, const VulkanStateTable& state_table);
bool IsFramebufferValid(format::HandleId framebuffer_id, const VulkanStateTable& state_table);
bool IsFramebufferValid(const FramebufferWrapper* framebuffer_wrapper, const VulkanStateTable& state_table);
private:
util::FileOutputStream* output_stream_;
util::Compressor* compressor_;
std::vector<uint8_t> compressed_parameter_buffer_;
format::ThreadId thread_id_;
util::MemoryOutputStream parameter_stream_;
ParameterEncoder encoder_;
};
GFXRECON_END_NAMESPACE(encode)
GFXRECON_END_NAMESPACE(gfxrecon)
#endif // GFXRECON_ENCODE_VULKAN_STATE_WRITER_H
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