1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650
|
/*
** Copyright (c) 2021 LunarG, Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a copy
** of this software and associated documentation files (the "Software"), to
** deal in the Software without restriction, including without limitation the
** rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
** sell copies of the Software, and to permit persons to whom the Software is
** furnished to do so, subject to the following conditions:
**
** The above copyright notice and this permission notice shall be included in
** all copies or substantial portions of the Software.
**
** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
** IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
** AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
** FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
** IN THE SOFTWARE.
*/
/*
** This file is generated from dx12_enum_to_string_body_generator.py.
**
*/
#include "generated_dx12_enum_to_string.h"
GFXRECON_BEGIN_NAMESPACE(gfxrecon)
GFXRECON_BEGIN_NAMESPACE(util)
template <> std::string ToString<DXGI_RESIDENCY>(const DXGI_RESIDENCY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_RESIDENCY_FULLY_RESIDENT: return "DXGI_RESIDENCY_FULLY_RESIDENT";
case DXGI_RESIDENCY_RESIDENT_IN_SHARED_MEMORY: return "DXGI_RESIDENCY_RESIDENT_IN_SHARED_MEMORY";
case DXGI_RESIDENCY_EVICTED_TO_DISK: return "DXGI_RESIDENCY_EVICTED_TO_DISK";
default: break;
}
return "Unhandled DXGI_RESIDENCY";
}
template <> std::string ToString<DXGI_SWAP_EFFECT>(const DXGI_SWAP_EFFECT& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_SWAP_EFFECT_DISCARD: return "DXGI_SWAP_EFFECT_DISCARD";
case DXGI_SWAP_EFFECT_SEQUENTIAL: return "DXGI_SWAP_EFFECT_SEQUENTIAL";
case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL: return "DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL";
case DXGI_SWAP_EFFECT_FLIP_DISCARD: return "DXGI_SWAP_EFFECT_FLIP_DISCARD";
default: break;
}
return "Unhandled DXGI_SWAP_EFFECT";
}
template <> std::string ToString<DXGI_SWAP_CHAIN_FLAG>(const DXGI_SWAP_CHAIN_FLAG& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_SWAP_CHAIN_FLAG_NONPREROTATED: return "DXGI_SWAP_CHAIN_FLAG_NONPREROTATED";
case DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH: return "DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH";
case DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE: return "DXGI_SWAP_CHAIN_FLAG_GDI_COMPATIBLE";
case DXGI_SWAP_CHAIN_FLAG_RESTRICTED_CONTENT: return "DXGI_SWAP_CHAIN_FLAG_RESTRICTED_CONTENT";
case DXGI_SWAP_CHAIN_FLAG_RESTRICT_SHARED_RESOURCE_DRIVER: return "DXGI_SWAP_CHAIN_FLAG_RESTRICT_SHARED_RESOURCE_DRIVER";
case DXGI_SWAP_CHAIN_FLAG_DISPLAY_ONLY: return "DXGI_SWAP_CHAIN_FLAG_DISPLAY_ONLY";
case DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT: return "DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJECT";
case DXGI_SWAP_CHAIN_FLAG_FOREGROUND_LAYER: return "DXGI_SWAP_CHAIN_FLAG_FOREGROUND_LAYER";
case DXGI_SWAP_CHAIN_FLAG_FULLSCREEN_VIDEO: return "DXGI_SWAP_CHAIN_FLAG_FULLSCREEN_VIDEO";
case DXGI_SWAP_CHAIN_FLAG_YUV_VIDEO: return "DXGI_SWAP_CHAIN_FLAG_YUV_VIDEO";
case DXGI_SWAP_CHAIN_FLAG_HW_PROTECTED: return "DXGI_SWAP_CHAIN_FLAG_HW_PROTECTED";
case DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING: return "DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING";
case DXGI_SWAP_CHAIN_FLAG_RESTRICTED_TO_ALL_HOLOGRAPHIC_DISPLAYS: return "DXGI_SWAP_CHAIN_FLAG_RESTRICTED_TO_ALL_HOLOGRAPHIC_DISPLAYS";
default: break;
}
return "Unhandled DXGI_SWAP_CHAIN_FLAG";
}
template <> std::string ToString<DXGI_ADAPTER_FLAG>(const DXGI_ADAPTER_FLAG& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_ADAPTER_FLAG_NONE: return "DXGI_ADAPTER_FLAG_NONE";
case DXGI_ADAPTER_FLAG_REMOTE: return "DXGI_ADAPTER_FLAG_REMOTE";
case DXGI_ADAPTER_FLAG_SOFTWARE: return "DXGI_ADAPTER_FLAG_SOFTWARE";
case DXGI_ADAPTER_FLAG_FORCE_DWORD: return "DXGI_ADAPTER_FLAG_FORCE_DWORD";
default: break;
}
return "Unhandled DXGI_ADAPTER_FLAG";
}
template <> std::string ToString<DXGI_OUTDUPL_POINTER_SHAPE_TYPE>(const DXGI_OUTDUPL_POINTER_SHAPE_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME: return "DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MONOCHROME";
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR: return "DXGI_OUTDUPL_POINTER_SHAPE_TYPE_COLOR";
case DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR: return "DXGI_OUTDUPL_POINTER_SHAPE_TYPE_MASKED_COLOR";
default: break;
}
return "Unhandled DXGI_OUTDUPL_POINTER_SHAPE_TYPE";
}
template <> std::string ToString<DXGI_ALPHA_MODE>(const DXGI_ALPHA_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_ALPHA_MODE_UNSPECIFIED: return "DXGI_ALPHA_MODE_UNSPECIFIED";
case DXGI_ALPHA_MODE_PREMULTIPLIED: return "DXGI_ALPHA_MODE_PREMULTIPLIED";
case DXGI_ALPHA_MODE_STRAIGHT: return "DXGI_ALPHA_MODE_STRAIGHT";
case DXGI_ALPHA_MODE_IGNORE: return "DXGI_ALPHA_MODE_IGNORE";
case DXGI_ALPHA_MODE_FORCE_DWORD: return "DXGI_ALPHA_MODE_FORCE_DWORD";
default: break;
}
return "Unhandled DXGI_ALPHA_MODE";
}
template <> std::string ToString<DXGI_OFFER_RESOURCE_PRIORITY>(const DXGI_OFFER_RESOURCE_PRIORITY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_OFFER_RESOURCE_PRIORITY_LOW: return "DXGI_OFFER_RESOURCE_PRIORITY_LOW";
case DXGI_OFFER_RESOURCE_PRIORITY_NORMAL: return "DXGI_OFFER_RESOURCE_PRIORITY_NORMAL";
case DXGI_OFFER_RESOURCE_PRIORITY_HIGH: return "DXGI_OFFER_RESOURCE_PRIORITY_HIGH";
default: break;
}
return "Unhandled DXGI_OFFER_RESOURCE_PRIORITY";
}
template <> std::string ToString<DXGI_SCALING>(const DXGI_SCALING& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_SCALING_STRETCH: return "DXGI_SCALING_STRETCH";
case DXGI_SCALING_NONE: return "DXGI_SCALING_NONE";
case DXGI_SCALING_ASPECT_RATIO_STRETCH: return "DXGI_SCALING_ASPECT_RATIO_STRETCH";
default: break;
}
return "Unhandled DXGI_SCALING";
}
template <> std::string ToString<DXGI_GRAPHICS_PREEMPTION_GRANULARITY>(const DXGI_GRAPHICS_PREEMPTION_GRANULARITY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY: return "DXGI_GRAPHICS_PREEMPTION_DMA_BUFFER_BOUNDARY";
case DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY: return "DXGI_GRAPHICS_PREEMPTION_PRIMITIVE_BOUNDARY";
case DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY: return "DXGI_GRAPHICS_PREEMPTION_TRIANGLE_BOUNDARY";
case DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY: return "DXGI_GRAPHICS_PREEMPTION_PIXEL_BOUNDARY";
case DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY: return "DXGI_GRAPHICS_PREEMPTION_INSTRUCTION_BOUNDARY";
default: break;
}
return "Unhandled DXGI_GRAPHICS_PREEMPTION_GRANULARITY";
}
template <> std::string ToString<DXGI_COMPUTE_PREEMPTION_GRANULARITY>(const DXGI_COMPUTE_PREEMPTION_GRANULARITY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_COMPUTE_PREEMPTION_DMA_BUFFER_BOUNDARY: return "DXGI_COMPUTE_PREEMPTION_DMA_BUFFER_BOUNDARY";
case DXGI_COMPUTE_PREEMPTION_DISPATCH_BOUNDARY: return "DXGI_COMPUTE_PREEMPTION_DISPATCH_BOUNDARY";
case DXGI_COMPUTE_PREEMPTION_THREAD_GROUP_BOUNDARY: return "DXGI_COMPUTE_PREEMPTION_THREAD_GROUP_BOUNDARY";
case DXGI_COMPUTE_PREEMPTION_THREAD_BOUNDARY: return "DXGI_COMPUTE_PREEMPTION_THREAD_BOUNDARY";
case DXGI_COMPUTE_PREEMPTION_INSTRUCTION_BOUNDARY: return "DXGI_COMPUTE_PREEMPTION_INSTRUCTION_BOUNDARY";
default: break;
}
return "Unhandled DXGI_COMPUTE_PREEMPTION_GRANULARITY";
}
template <> std::string ToString<DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAGS>(const DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAG_NOMINAL_RANGE: return "DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAG_NOMINAL_RANGE";
case DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAG_BT709: return "DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAG_BT709";
case DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAG_xvYCC: return "DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAG_xvYCC";
default: break;
}
return "Unhandled DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAGS";
}
template <> std::string ToString<DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<DXGI_MULTIPLANE_OVERLAY_YCbCr_FLAGS>(flags);
}
template <> std::string ToString<DXGI_FRAME_PRESENTATION_MODE>(const DXGI_FRAME_PRESENTATION_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_FRAME_PRESENTATION_MODE_COMPOSED: return "DXGI_FRAME_PRESENTATION_MODE_COMPOSED";
case DXGI_FRAME_PRESENTATION_MODE_OVERLAY: return "DXGI_FRAME_PRESENTATION_MODE_OVERLAY";
case DXGI_FRAME_PRESENTATION_MODE_NONE: return "DXGI_FRAME_PRESENTATION_MODE_NONE";
case DXGI_FRAME_PRESENTATION_MODE_COMPOSITION_FAILURE: return "DXGI_FRAME_PRESENTATION_MODE_COMPOSITION_FAILURE";
default: break;
}
return "Unhandled DXGI_FRAME_PRESENTATION_MODE";
}
template <> std::string ToString<DXGI_OVERLAY_SUPPORT_FLAG>(const DXGI_OVERLAY_SUPPORT_FLAG& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_OVERLAY_SUPPORT_FLAG_DIRECT: return "DXGI_OVERLAY_SUPPORT_FLAG_DIRECT";
case DXGI_OVERLAY_SUPPORT_FLAG_SCALING: return "DXGI_OVERLAY_SUPPORT_FLAG_SCALING";
default: break;
}
return "Unhandled DXGI_OVERLAY_SUPPORT_FLAG";
}
template <> std::string ToString<DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG>(const DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT: return "DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT";
case DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_OVERLAY_PRESENT: return "DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_OVERLAY_PRESENT";
default: break;
}
return "Unhandled DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG";
}
template <> std::string ToString<DXGI_OVERLAY_COLOR_SPACE_SUPPORT_FLAG>(const DXGI_OVERLAY_COLOR_SPACE_SUPPORT_FLAG& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_OVERLAY_COLOR_SPACE_SUPPORT_FLAG_PRESENT: return "DXGI_OVERLAY_COLOR_SPACE_SUPPORT_FLAG_PRESENT";
default: break;
}
return "Unhandled DXGI_OVERLAY_COLOR_SPACE_SUPPORT_FLAG";
}
template <> std::string ToString<DXGI_MEMORY_SEGMENT_GROUP>(const DXGI_MEMORY_SEGMENT_GROUP& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_MEMORY_SEGMENT_GROUP_LOCAL: return "DXGI_MEMORY_SEGMENT_GROUP_LOCAL";
case DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL: return "DXGI_MEMORY_SEGMENT_GROUP_NON_LOCAL";
default: break;
}
return "Unhandled DXGI_MEMORY_SEGMENT_GROUP";
}
template <> std::string ToString<DXGI_OUTDUPL_FLAG>(const DXGI_OUTDUPL_FLAG& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_OUTDUPL_COMPOSITED_UI_CAPTURE_ONLY: return "DXGI_OUTDUPL_COMPOSITED_UI_CAPTURE_ONLY";
default: break;
}
return "Unhandled DXGI_OUTDUPL_FLAG";
}
template <> std::string ToString<DXGI_HDR_METADATA_TYPE>(const DXGI_HDR_METADATA_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_HDR_METADATA_TYPE_NONE: return "DXGI_HDR_METADATA_TYPE_NONE";
case DXGI_HDR_METADATA_TYPE_HDR10: return "DXGI_HDR_METADATA_TYPE_HDR10";
case DXGI_HDR_METADATA_TYPE_HDR10PLUS: return "DXGI_HDR_METADATA_TYPE_HDR10PLUS";
default: break;
}
return "Unhandled DXGI_HDR_METADATA_TYPE";
}
template <> std::string ToString<DXGI_OFFER_RESOURCE_FLAGS>(const DXGI_OFFER_RESOURCE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_OFFER_RESOURCE_FLAG_ALLOW_DECOMMIT: return "DXGI_OFFER_RESOURCE_FLAG_ALLOW_DECOMMIT";
default: break;
}
return "Unhandled DXGI_OFFER_RESOURCE_FLAGS";
}
template <> std::string ToString<DXGI_OFFER_RESOURCE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<DXGI_OFFER_RESOURCE_FLAGS>(flags);
}
template <> std::string ToString<DXGI_RECLAIM_RESOURCE_RESULTS>(const DXGI_RECLAIM_RESOURCE_RESULTS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_RECLAIM_RESOURCE_RESULT_OK: return "DXGI_RECLAIM_RESOURCE_RESULT_OK";
case DXGI_RECLAIM_RESOURCE_RESULT_DISCARDED: return "DXGI_RECLAIM_RESOURCE_RESULT_DISCARDED";
case DXGI_RECLAIM_RESOURCE_RESULT_NOT_COMMITTED: return "DXGI_RECLAIM_RESOURCE_RESULT_NOT_COMMITTED";
default: break;
}
return "Unhandled DXGI_RECLAIM_RESOURCE_RESULTS";
}
template <> std::string ToString<DXGI_FEATURE>(const DXGI_FEATURE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_FEATURE_PRESENT_ALLOW_TEARING: return "DXGI_FEATURE_PRESENT_ALLOW_TEARING";
default: break;
}
return "Unhandled DXGI_FEATURE";
}
template <> std::string ToString<DXGI_ADAPTER_FLAG3>(const DXGI_ADAPTER_FLAG3& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_ADAPTER_FLAG3_NONE: return "DXGI_ADAPTER_FLAG3_NONE";
case DXGI_ADAPTER_FLAG3_REMOTE: return "DXGI_ADAPTER_FLAG3_REMOTE";
case DXGI_ADAPTER_FLAG3_SOFTWARE: return "DXGI_ADAPTER_FLAG3_SOFTWARE";
case DXGI_ADAPTER_FLAG3_ACG_COMPATIBLE: return "DXGI_ADAPTER_FLAG3_ACG_COMPATIBLE";
case DXGI_ADAPTER_FLAG3_SUPPORT_MONITORED_FENCES: return "DXGI_ADAPTER_FLAG3_SUPPORT_MONITORED_FENCES";
case DXGI_ADAPTER_FLAG3_SUPPORT_NON_MONITORED_FENCES: return "DXGI_ADAPTER_FLAG3_SUPPORT_NON_MONITORED_FENCES";
case DXGI_ADAPTER_FLAG3_KEYED_MUTEX_CONFORMANCE: return "DXGI_ADAPTER_FLAG3_KEYED_MUTEX_CONFORMANCE";
case DXGI_ADAPTER_FLAG3_FORCE_DWORD: return "DXGI_ADAPTER_FLAG3_FORCE_DWORD";
default: break;
}
return "Unhandled DXGI_ADAPTER_FLAG3";
}
template <> std::string ToString<DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS>(const DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_FULLSCREEN: return "DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_FULLSCREEN";
case DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_WINDOWED: return "DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_WINDOWED";
case DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_CURSOR_STRETCHED: return "DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAG_CURSOR_STRETCHED";
default: break;
}
return "Unhandled DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS";
}
template <> std::string ToString<DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<DXGI_HARDWARE_COMPOSITION_SUPPORT_FLAGS>(flags);
}
template <> std::string ToString<DXGI_GPU_PREFERENCE>(const DXGI_GPU_PREFERENCE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_GPU_PREFERENCE_UNSPECIFIED: return "DXGI_GPU_PREFERENCE_UNSPECIFIED";
case DXGI_GPU_PREFERENCE_MINIMUM_POWER: return "DXGI_GPU_PREFERENCE_MINIMUM_POWER";
case DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE: return "DXGI_GPU_PREFERENCE_HIGH_PERFORMANCE";
default: break;
}
return "Unhandled DXGI_GPU_PREFERENCE";
}
template <> std::string ToString<DXGI_COLOR_SPACE_TYPE>(const DXGI_COLOR_SPACE_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709: return "DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709";
case DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709: return "DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709";
case DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709: return "DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709";
case DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020: return "DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020";
case DXGI_COLOR_SPACE_RESERVED: return "DXGI_COLOR_SPACE_RESERVED";
case DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601: return "DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601";
case DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601: return "DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709";
case DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709: return "DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020";
case DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020";
case DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020: return "DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020";
case DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020: return "DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020";
case DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020: return "DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020";
case DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020";
case DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709: return "DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709";
case DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020: return "DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020";
case DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020: return "DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020";
case DXGI_COLOR_SPACE_CUSTOM: return "DXGI_COLOR_SPACE_CUSTOM";
default: break;
}
return "Unhandled DXGI_COLOR_SPACE_TYPE";
}
template <> std::string ToString<DXGI_FORMAT>(const DXGI_FORMAT& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_FORMAT_UNKNOWN: return "DXGI_FORMAT_UNKNOWN";
case DXGI_FORMAT_R32G32B32A32_TYPELESS: return "DXGI_FORMAT_R32G32B32A32_TYPELESS";
case DXGI_FORMAT_R32G32B32A32_FLOAT: return "DXGI_FORMAT_R32G32B32A32_FLOAT";
case DXGI_FORMAT_R32G32B32A32_UINT: return "DXGI_FORMAT_R32G32B32A32_UINT";
case DXGI_FORMAT_R32G32B32A32_SINT: return "DXGI_FORMAT_R32G32B32A32_SINT";
case DXGI_FORMAT_R32G32B32_TYPELESS: return "DXGI_FORMAT_R32G32B32_TYPELESS";
case DXGI_FORMAT_R32G32B32_FLOAT: return "DXGI_FORMAT_R32G32B32_FLOAT";
case DXGI_FORMAT_R32G32B32_UINT: return "DXGI_FORMAT_R32G32B32_UINT";
case DXGI_FORMAT_R32G32B32_SINT: return "DXGI_FORMAT_R32G32B32_SINT";
case DXGI_FORMAT_R16G16B16A16_TYPELESS: return "DXGI_FORMAT_R16G16B16A16_TYPELESS";
case DXGI_FORMAT_R16G16B16A16_FLOAT: return "DXGI_FORMAT_R16G16B16A16_FLOAT";
case DXGI_FORMAT_R16G16B16A16_UNORM: return "DXGI_FORMAT_R16G16B16A16_UNORM";
case DXGI_FORMAT_R16G16B16A16_UINT: return "DXGI_FORMAT_R16G16B16A16_UINT";
case DXGI_FORMAT_R16G16B16A16_SNORM: return "DXGI_FORMAT_R16G16B16A16_SNORM";
case DXGI_FORMAT_R16G16B16A16_SINT: return "DXGI_FORMAT_R16G16B16A16_SINT";
case DXGI_FORMAT_R32G32_TYPELESS: return "DXGI_FORMAT_R32G32_TYPELESS";
case DXGI_FORMAT_R32G32_FLOAT: return "DXGI_FORMAT_R32G32_FLOAT";
case DXGI_FORMAT_R32G32_UINT: return "DXGI_FORMAT_R32G32_UINT";
case DXGI_FORMAT_R32G32_SINT: return "DXGI_FORMAT_R32G32_SINT";
case DXGI_FORMAT_R32G8X24_TYPELESS: return "DXGI_FORMAT_R32G8X24_TYPELESS";
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: return "DXGI_FORMAT_D32_FLOAT_S8X24_UINT";
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: return "DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS";
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: return "DXGI_FORMAT_X32_TYPELESS_G8X24_UINT";
case DXGI_FORMAT_R10G10B10A2_TYPELESS: return "DXGI_FORMAT_R10G10B10A2_TYPELESS";
case DXGI_FORMAT_R10G10B10A2_UNORM: return "DXGI_FORMAT_R10G10B10A2_UNORM";
case DXGI_FORMAT_R10G10B10A2_UINT: return "DXGI_FORMAT_R10G10B10A2_UINT";
case DXGI_FORMAT_R11G11B10_FLOAT: return "DXGI_FORMAT_R11G11B10_FLOAT";
case DXGI_FORMAT_R8G8B8A8_TYPELESS: return "DXGI_FORMAT_R8G8B8A8_TYPELESS";
case DXGI_FORMAT_R8G8B8A8_UNORM: return "DXGI_FORMAT_R8G8B8A8_UNORM";
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: return "DXGI_FORMAT_R8G8B8A8_UNORM_SRGB";
case DXGI_FORMAT_R8G8B8A8_UINT: return "DXGI_FORMAT_R8G8B8A8_UINT";
case DXGI_FORMAT_R8G8B8A8_SNORM: return "DXGI_FORMAT_R8G8B8A8_SNORM";
case DXGI_FORMAT_R8G8B8A8_SINT: return "DXGI_FORMAT_R8G8B8A8_SINT";
case DXGI_FORMAT_R16G16_TYPELESS: return "DXGI_FORMAT_R16G16_TYPELESS";
case DXGI_FORMAT_R16G16_FLOAT: return "DXGI_FORMAT_R16G16_FLOAT";
case DXGI_FORMAT_R16G16_UNORM: return "DXGI_FORMAT_R16G16_UNORM";
case DXGI_FORMAT_R16G16_UINT: return "DXGI_FORMAT_R16G16_UINT";
case DXGI_FORMAT_R16G16_SNORM: return "DXGI_FORMAT_R16G16_SNORM";
case DXGI_FORMAT_R16G16_SINT: return "DXGI_FORMAT_R16G16_SINT";
case DXGI_FORMAT_R32_TYPELESS: return "DXGI_FORMAT_R32_TYPELESS";
case DXGI_FORMAT_D32_FLOAT: return "DXGI_FORMAT_D32_FLOAT";
case DXGI_FORMAT_R32_FLOAT: return "DXGI_FORMAT_R32_FLOAT";
case DXGI_FORMAT_R32_UINT: return "DXGI_FORMAT_R32_UINT";
case DXGI_FORMAT_R32_SINT: return "DXGI_FORMAT_R32_SINT";
case DXGI_FORMAT_R24G8_TYPELESS: return "DXGI_FORMAT_R24G8_TYPELESS";
case DXGI_FORMAT_D24_UNORM_S8_UINT: return "DXGI_FORMAT_D24_UNORM_S8_UINT";
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: return "DXGI_FORMAT_R24_UNORM_X8_TYPELESS";
case DXGI_FORMAT_X24_TYPELESS_G8_UINT: return "DXGI_FORMAT_X24_TYPELESS_G8_UINT";
case DXGI_FORMAT_R8G8_TYPELESS: return "DXGI_FORMAT_R8G8_TYPELESS";
case DXGI_FORMAT_R8G8_UNORM: return "DXGI_FORMAT_R8G8_UNORM";
case DXGI_FORMAT_R8G8_UINT: return "DXGI_FORMAT_R8G8_UINT";
case DXGI_FORMAT_R8G8_SNORM: return "DXGI_FORMAT_R8G8_SNORM";
case DXGI_FORMAT_R8G8_SINT: return "DXGI_FORMAT_R8G8_SINT";
case DXGI_FORMAT_R16_TYPELESS: return "DXGI_FORMAT_R16_TYPELESS";
case DXGI_FORMAT_R16_FLOAT: return "DXGI_FORMAT_R16_FLOAT";
case DXGI_FORMAT_D16_UNORM: return "DXGI_FORMAT_D16_UNORM";
case DXGI_FORMAT_R16_UNORM: return "DXGI_FORMAT_R16_UNORM";
case DXGI_FORMAT_R16_UINT: return "DXGI_FORMAT_R16_UINT";
case DXGI_FORMAT_R16_SNORM: return "DXGI_FORMAT_R16_SNORM";
case DXGI_FORMAT_R16_SINT: return "DXGI_FORMAT_R16_SINT";
case DXGI_FORMAT_R8_TYPELESS: return "DXGI_FORMAT_R8_TYPELESS";
case DXGI_FORMAT_R8_UNORM: return "DXGI_FORMAT_R8_UNORM";
case DXGI_FORMAT_R8_UINT: return "DXGI_FORMAT_R8_UINT";
case DXGI_FORMAT_R8_SNORM: return "DXGI_FORMAT_R8_SNORM";
case DXGI_FORMAT_R8_SINT: return "DXGI_FORMAT_R8_SINT";
case DXGI_FORMAT_A8_UNORM: return "DXGI_FORMAT_A8_UNORM";
case DXGI_FORMAT_R1_UNORM: return "DXGI_FORMAT_R1_UNORM";
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: return "DXGI_FORMAT_R9G9B9E5_SHAREDEXP";
case DXGI_FORMAT_R8G8_B8G8_UNORM: return "DXGI_FORMAT_R8G8_B8G8_UNORM";
case DXGI_FORMAT_G8R8_G8B8_UNORM: return "DXGI_FORMAT_G8R8_G8B8_UNORM";
case DXGI_FORMAT_BC1_TYPELESS: return "DXGI_FORMAT_BC1_TYPELESS";
case DXGI_FORMAT_BC1_UNORM: return "DXGI_FORMAT_BC1_UNORM";
case DXGI_FORMAT_BC1_UNORM_SRGB: return "DXGI_FORMAT_BC1_UNORM_SRGB";
case DXGI_FORMAT_BC2_TYPELESS: return "DXGI_FORMAT_BC2_TYPELESS";
case DXGI_FORMAT_BC2_UNORM: return "DXGI_FORMAT_BC2_UNORM";
case DXGI_FORMAT_BC2_UNORM_SRGB: return "DXGI_FORMAT_BC2_UNORM_SRGB";
case DXGI_FORMAT_BC3_TYPELESS: return "DXGI_FORMAT_BC3_TYPELESS";
case DXGI_FORMAT_BC3_UNORM: return "DXGI_FORMAT_BC3_UNORM";
case DXGI_FORMAT_BC3_UNORM_SRGB: return "DXGI_FORMAT_BC3_UNORM_SRGB";
case DXGI_FORMAT_BC4_TYPELESS: return "DXGI_FORMAT_BC4_TYPELESS";
case DXGI_FORMAT_BC4_UNORM: return "DXGI_FORMAT_BC4_UNORM";
case DXGI_FORMAT_BC4_SNORM: return "DXGI_FORMAT_BC4_SNORM";
case DXGI_FORMAT_BC5_TYPELESS: return "DXGI_FORMAT_BC5_TYPELESS";
case DXGI_FORMAT_BC5_UNORM: return "DXGI_FORMAT_BC5_UNORM";
case DXGI_FORMAT_BC5_SNORM: return "DXGI_FORMAT_BC5_SNORM";
case DXGI_FORMAT_B5G6R5_UNORM: return "DXGI_FORMAT_B5G6R5_UNORM";
case DXGI_FORMAT_B5G5R5A1_UNORM: return "DXGI_FORMAT_B5G5R5A1_UNORM";
case DXGI_FORMAT_B8G8R8A8_UNORM: return "DXGI_FORMAT_B8G8R8A8_UNORM";
case DXGI_FORMAT_B8G8R8X8_UNORM: return "DXGI_FORMAT_B8G8R8X8_UNORM";
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: return "DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM";
case DXGI_FORMAT_B8G8R8A8_TYPELESS: return "DXGI_FORMAT_B8G8R8A8_TYPELESS";
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: return "DXGI_FORMAT_B8G8R8A8_UNORM_SRGB";
case DXGI_FORMAT_B8G8R8X8_TYPELESS: return "DXGI_FORMAT_B8G8R8X8_TYPELESS";
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: return "DXGI_FORMAT_B8G8R8X8_UNORM_SRGB";
case DXGI_FORMAT_BC6H_TYPELESS: return "DXGI_FORMAT_BC6H_TYPELESS";
case DXGI_FORMAT_BC6H_UF16: return "DXGI_FORMAT_BC6H_UF16";
case DXGI_FORMAT_BC6H_SF16: return "DXGI_FORMAT_BC6H_SF16";
case DXGI_FORMAT_BC7_TYPELESS: return "DXGI_FORMAT_BC7_TYPELESS";
case DXGI_FORMAT_BC7_UNORM: return "DXGI_FORMAT_BC7_UNORM";
case DXGI_FORMAT_BC7_UNORM_SRGB: return "DXGI_FORMAT_BC7_UNORM_SRGB";
case DXGI_FORMAT_AYUV: return "DXGI_FORMAT_AYUV";
case DXGI_FORMAT_Y410: return "DXGI_FORMAT_Y410";
case DXGI_FORMAT_Y416: return "DXGI_FORMAT_Y416";
case DXGI_FORMAT_NV12: return "DXGI_FORMAT_NV12";
case DXGI_FORMAT_P010: return "DXGI_FORMAT_P010";
case DXGI_FORMAT_P016: return "DXGI_FORMAT_P016";
case DXGI_FORMAT_420_OPAQUE: return "DXGI_FORMAT_420_OPAQUE";
case DXGI_FORMAT_YUY2: return "DXGI_FORMAT_YUY2";
case DXGI_FORMAT_Y210: return "DXGI_FORMAT_Y210";
case DXGI_FORMAT_Y216: return "DXGI_FORMAT_Y216";
case DXGI_FORMAT_NV11: return "DXGI_FORMAT_NV11";
case DXGI_FORMAT_AI44: return "DXGI_FORMAT_AI44";
case DXGI_FORMAT_IA44: return "DXGI_FORMAT_IA44";
case DXGI_FORMAT_P8: return "DXGI_FORMAT_P8";
case DXGI_FORMAT_A8P8: return "DXGI_FORMAT_A8P8";
case DXGI_FORMAT_B4G4R4A4_UNORM: return "DXGI_FORMAT_B4G4R4A4_UNORM";
case DXGI_FORMAT_P208: return "DXGI_FORMAT_P208";
case DXGI_FORMAT_V208: return "DXGI_FORMAT_V208";
case DXGI_FORMAT_V408: return "DXGI_FORMAT_V408";
case DXGI_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE: return "DXGI_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE";
case DXGI_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE: return "DXGI_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE";
case DXGI_FORMAT_FORCE_UINT: return "DXGI_FORMAT_FORCE_UINT";
default: break;
}
return "Unhandled DXGI_FORMAT";
}
template <> std::string ToString<DXGI_MODE_SCANLINE_ORDER>(const DXGI_MODE_SCANLINE_ORDER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED: return "DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED";
case DXGI_MODE_SCANLINE_ORDER_PROGRESSIVE: return "DXGI_MODE_SCANLINE_ORDER_PROGRESSIVE";
case DXGI_MODE_SCANLINE_ORDER_UPPER_FIELD_FIRST: return "DXGI_MODE_SCANLINE_ORDER_UPPER_FIELD_FIRST";
case DXGI_MODE_SCANLINE_ORDER_LOWER_FIELD_FIRST: return "DXGI_MODE_SCANLINE_ORDER_LOWER_FIELD_FIRST";
default: break;
}
return "Unhandled DXGI_MODE_SCANLINE_ORDER";
}
template <> std::string ToString<DXGI_MODE_SCALING>(const DXGI_MODE_SCALING& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_MODE_SCALING_UNSPECIFIED: return "DXGI_MODE_SCALING_UNSPECIFIED";
case DXGI_MODE_SCALING_CENTERED: return "DXGI_MODE_SCALING_CENTERED";
case DXGI_MODE_SCALING_STRETCHED: return "DXGI_MODE_SCALING_STRETCHED";
default: break;
}
return "Unhandled DXGI_MODE_SCALING";
}
template <> std::string ToString<DXGI_MODE_ROTATION>(const DXGI_MODE_ROTATION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case DXGI_MODE_ROTATION_UNSPECIFIED: return "DXGI_MODE_ROTATION_UNSPECIFIED";
case DXGI_MODE_ROTATION_IDENTITY: return "DXGI_MODE_ROTATION_IDENTITY";
case DXGI_MODE_ROTATION_ROTATE90: return "DXGI_MODE_ROTATION_ROTATE90";
case DXGI_MODE_ROTATION_ROTATE180: return "DXGI_MODE_ROTATION_ROTATE180";
case DXGI_MODE_ROTATION_ROTATE270: return "DXGI_MODE_ROTATION_ROTATE270";
default: break;
}
return "Unhandled DXGI_MODE_ROTATION";
}
template <> std::string ToString<D3D12_COMMAND_LIST_TYPE>(const D3D12_COMMAND_LIST_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COMMAND_LIST_TYPE_DIRECT: return "D3D12_COMMAND_LIST_TYPE_DIRECT";
case D3D12_COMMAND_LIST_TYPE_BUNDLE: return "D3D12_COMMAND_LIST_TYPE_BUNDLE";
case D3D12_COMMAND_LIST_TYPE_COMPUTE: return "D3D12_COMMAND_LIST_TYPE_COMPUTE";
case D3D12_COMMAND_LIST_TYPE_COPY: return "D3D12_COMMAND_LIST_TYPE_COPY";
case D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE: return "D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE";
case D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS: return "D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS";
case D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE: return "D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE";
case D3D12_COMMAND_LIST_TYPE_NONE: return "D3D12_COMMAND_LIST_TYPE_NONE";
default: break;
}
return "Unhandled D3D12_COMMAND_LIST_TYPE";
}
template <> std::string ToString<D3D12_COMMAND_QUEUE_FLAGS>(const D3D12_COMMAND_QUEUE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COMMAND_QUEUE_FLAG_NONE: return "D3D12_COMMAND_QUEUE_FLAG_NONE";
case D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT: return "D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT";
default: break;
}
return "Unhandled D3D12_COMMAND_QUEUE_FLAGS";
}
template <> std::string ToString<D3D12_COMMAND_QUEUE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_COMMAND_QUEUE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_COMMAND_QUEUE_PRIORITY>(const D3D12_COMMAND_QUEUE_PRIORITY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COMMAND_QUEUE_PRIORITY_NORMAL: return "D3D12_COMMAND_QUEUE_PRIORITY_NORMAL";
case D3D12_COMMAND_QUEUE_PRIORITY_HIGH: return "D3D12_COMMAND_QUEUE_PRIORITY_HIGH";
case D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME: return "D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME";
default: break;
}
return "Unhandled D3D12_COMMAND_QUEUE_PRIORITY";
}
template <> std::string ToString<D3D12_PRIMITIVE_TOPOLOGY_TYPE>(const D3D12_PRIMITIVE_TOPOLOGY_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED: return "D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED";
case D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT: return "D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT";
case D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE: return "D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE";
case D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE: return "D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE";
case D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH: return "D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH";
default: break;
}
return "Unhandled D3D12_PRIMITIVE_TOPOLOGY_TYPE";
}
template <> std::string ToString<D3D12_INPUT_CLASSIFICATION>(const D3D12_INPUT_CLASSIFICATION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA: return "D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA";
case D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA: return "D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA";
default: break;
}
return "Unhandled D3D12_INPUT_CLASSIFICATION";
}
template <> std::string ToString<D3D12_FILL_MODE>(const D3D12_FILL_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_FILL_MODE_WIREFRAME: return "D3D12_FILL_MODE_WIREFRAME";
case D3D12_FILL_MODE_SOLID: return "D3D12_FILL_MODE_SOLID";
default: break;
}
return "Unhandled D3D12_FILL_MODE";
}
template <> std::string ToString<D3D12_CULL_MODE>(const D3D12_CULL_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_CULL_MODE_NONE: return "D3D12_CULL_MODE_NONE";
case D3D12_CULL_MODE_FRONT: return "D3D12_CULL_MODE_FRONT";
case D3D12_CULL_MODE_BACK: return "D3D12_CULL_MODE_BACK";
default: break;
}
return "Unhandled D3D12_CULL_MODE";
}
template <> std::string ToString<D3D12_COMPARISON_FUNC>(const D3D12_COMPARISON_FUNC& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COMPARISON_FUNC_NONE: return "D3D12_COMPARISON_FUNC_NONE";
case D3D12_COMPARISON_FUNC_NEVER: return "D3D12_COMPARISON_FUNC_NEVER";
case D3D12_COMPARISON_FUNC_LESS: return "D3D12_COMPARISON_FUNC_LESS";
case D3D12_COMPARISON_FUNC_EQUAL: return "D3D12_COMPARISON_FUNC_EQUAL";
case D3D12_COMPARISON_FUNC_LESS_EQUAL: return "D3D12_COMPARISON_FUNC_LESS_EQUAL";
case D3D12_COMPARISON_FUNC_GREATER: return "D3D12_COMPARISON_FUNC_GREATER";
case D3D12_COMPARISON_FUNC_NOT_EQUAL: return "D3D12_COMPARISON_FUNC_NOT_EQUAL";
case D3D12_COMPARISON_FUNC_GREATER_EQUAL: return "D3D12_COMPARISON_FUNC_GREATER_EQUAL";
case D3D12_COMPARISON_FUNC_ALWAYS: return "D3D12_COMPARISON_FUNC_ALWAYS";
default: break;
}
return "Unhandled D3D12_COMPARISON_FUNC";
}
template <> std::string ToString<D3D12_DEPTH_WRITE_MASK>(const D3D12_DEPTH_WRITE_MASK& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DEPTH_WRITE_MASK_ZERO: return "D3D12_DEPTH_WRITE_MASK_ZERO";
case D3D12_DEPTH_WRITE_MASK_ALL: return "D3D12_DEPTH_WRITE_MASK_ALL";
default: break;
}
return "Unhandled D3D12_DEPTH_WRITE_MASK";
}
template <> std::string ToString<D3D12_STENCIL_OP>(const D3D12_STENCIL_OP& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_STENCIL_OP_KEEP: return "D3D12_STENCIL_OP_KEEP";
case D3D12_STENCIL_OP_ZERO: return "D3D12_STENCIL_OP_ZERO";
case D3D12_STENCIL_OP_REPLACE: return "D3D12_STENCIL_OP_REPLACE";
case D3D12_STENCIL_OP_INCR_SAT: return "D3D12_STENCIL_OP_INCR_SAT";
case D3D12_STENCIL_OP_DECR_SAT: return "D3D12_STENCIL_OP_DECR_SAT";
case D3D12_STENCIL_OP_INVERT: return "D3D12_STENCIL_OP_INVERT";
case D3D12_STENCIL_OP_INCR: return "D3D12_STENCIL_OP_INCR";
case D3D12_STENCIL_OP_DECR: return "D3D12_STENCIL_OP_DECR";
default: break;
}
return "Unhandled D3D12_STENCIL_OP";
}
template <> std::string ToString<D3D12_BLEND>(const D3D12_BLEND& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BLEND_ZERO: return "D3D12_BLEND_ZERO";
case D3D12_BLEND_ONE: return "D3D12_BLEND_ONE";
case D3D12_BLEND_SRC_COLOR: return "D3D12_BLEND_SRC_COLOR";
case D3D12_BLEND_INV_SRC_COLOR: return "D3D12_BLEND_INV_SRC_COLOR";
case D3D12_BLEND_SRC_ALPHA: return "D3D12_BLEND_SRC_ALPHA";
case D3D12_BLEND_INV_SRC_ALPHA: return "D3D12_BLEND_INV_SRC_ALPHA";
case D3D12_BLEND_DEST_ALPHA: return "D3D12_BLEND_DEST_ALPHA";
case D3D12_BLEND_INV_DEST_ALPHA: return "D3D12_BLEND_INV_DEST_ALPHA";
case D3D12_BLEND_DEST_COLOR: return "D3D12_BLEND_DEST_COLOR";
case D3D12_BLEND_INV_DEST_COLOR: return "D3D12_BLEND_INV_DEST_COLOR";
case D3D12_BLEND_SRC_ALPHA_SAT: return "D3D12_BLEND_SRC_ALPHA_SAT";
case D3D12_BLEND_BLEND_FACTOR: return "D3D12_BLEND_BLEND_FACTOR";
case D3D12_BLEND_INV_BLEND_FACTOR: return "D3D12_BLEND_INV_BLEND_FACTOR";
case D3D12_BLEND_SRC1_COLOR: return "D3D12_BLEND_SRC1_COLOR";
case D3D12_BLEND_INV_SRC1_COLOR: return "D3D12_BLEND_INV_SRC1_COLOR";
case D3D12_BLEND_SRC1_ALPHA: return "D3D12_BLEND_SRC1_ALPHA";
case D3D12_BLEND_INV_SRC1_ALPHA: return "D3D12_BLEND_INV_SRC1_ALPHA";
case D3D12_BLEND_ALPHA_FACTOR: return "D3D12_BLEND_ALPHA_FACTOR";
case D3D12_BLEND_INV_ALPHA_FACTOR: return "D3D12_BLEND_INV_ALPHA_FACTOR";
default: break;
}
return "Unhandled D3D12_BLEND";
}
template <> std::string ToString<D3D12_BLEND_OP>(const D3D12_BLEND_OP& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BLEND_OP_ADD: return "D3D12_BLEND_OP_ADD";
case D3D12_BLEND_OP_SUBTRACT: return "D3D12_BLEND_OP_SUBTRACT";
case D3D12_BLEND_OP_REV_SUBTRACT: return "D3D12_BLEND_OP_REV_SUBTRACT";
case D3D12_BLEND_OP_MIN: return "D3D12_BLEND_OP_MIN";
case D3D12_BLEND_OP_MAX: return "D3D12_BLEND_OP_MAX";
default: break;
}
return "Unhandled D3D12_BLEND_OP";
}
template <> std::string ToString<D3D12_COLOR_WRITE_ENABLE>(const D3D12_COLOR_WRITE_ENABLE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COLOR_WRITE_ENABLE_RED: return "D3D12_COLOR_WRITE_ENABLE_RED";
case D3D12_COLOR_WRITE_ENABLE_GREEN: return "D3D12_COLOR_WRITE_ENABLE_GREEN";
case D3D12_COLOR_WRITE_ENABLE_BLUE: return "D3D12_COLOR_WRITE_ENABLE_BLUE";
case D3D12_COLOR_WRITE_ENABLE_ALPHA: return "D3D12_COLOR_WRITE_ENABLE_ALPHA";
case D3D12_COLOR_WRITE_ENABLE_ALL: return "D3D12_COLOR_WRITE_ENABLE_ALL";
default: break;
}
return "Unhandled D3D12_COLOR_WRITE_ENABLE";
}
template <> std::string ToString<D3D12_LOGIC_OP>(const D3D12_LOGIC_OP& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_LOGIC_OP_CLEAR: return "D3D12_LOGIC_OP_CLEAR";
case D3D12_LOGIC_OP_SET: return "D3D12_LOGIC_OP_SET";
case D3D12_LOGIC_OP_COPY: return "D3D12_LOGIC_OP_COPY";
case D3D12_LOGIC_OP_COPY_INVERTED: return "D3D12_LOGIC_OP_COPY_INVERTED";
case D3D12_LOGIC_OP_NOOP: return "D3D12_LOGIC_OP_NOOP";
case D3D12_LOGIC_OP_INVERT: return "D3D12_LOGIC_OP_INVERT";
case D3D12_LOGIC_OP_AND: return "D3D12_LOGIC_OP_AND";
case D3D12_LOGIC_OP_NAND: return "D3D12_LOGIC_OP_NAND";
case D3D12_LOGIC_OP_OR: return "D3D12_LOGIC_OP_OR";
case D3D12_LOGIC_OP_NOR: return "D3D12_LOGIC_OP_NOR";
case D3D12_LOGIC_OP_XOR: return "D3D12_LOGIC_OP_XOR";
case D3D12_LOGIC_OP_EQUIV: return "D3D12_LOGIC_OP_EQUIV";
case D3D12_LOGIC_OP_AND_REVERSE: return "D3D12_LOGIC_OP_AND_REVERSE";
case D3D12_LOGIC_OP_AND_INVERTED: return "D3D12_LOGIC_OP_AND_INVERTED";
case D3D12_LOGIC_OP_OR_REVERSE: return "D3D12_LOGIC_OP_OR_REVERSE";
case D3D12_LOGIC_OP_OR_INVERTED: return "D3D12_LOGIC_OP_OR_INVERTED";
default: break;
}
return "Unhandled D3D12_LOGIC_OP";
}
template <> std::string ToString<D3D12_CONSERVATIVE_RASTERIZATION_MODE>(const D3D12_CONSERVATIVE_RASTERIZATION_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF: return "D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF";
case D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON: return "D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON";
default: break;
}
return "Unhandled D3D12_CONSERVATIVE_RASTERIZATION_MODE";
}
template <> std::string ToString<D3D12_INDEX_BUFFER_STRIP_CUT_VALUE>(const D3D12_INDEX_BUFFER_STRIP_CUT_VALUE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED: return "D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED";
case D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF: return "D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF";
case D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF: return "D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF";
default: break;
}
return "Unhandled D3D12_INDEX_BUFFER_STRIP_CUT_VALUE";
}
template <> std::string ToString<D3D12_PIPELINE_STATE_FLAGS>(const D3D12_PIPELINE_STATE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_PIPELINE_STATE_FLAG_NONE: return "D3D12_PIPELINE_STATE_FLAG_NONE";
case D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG: return "D3D12_PIPELINE_STATE_FLAG_TOOL_DEBUG";
default: break;
}
return "Unhandled D3D12_PIPELINE_STATE_FLAGS";
}
template <> std::string ToString<D3D12_PIPELINE_STATE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_PIPELINE_STATE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_PIPELINE_STATE_SUBOBJECT_TYPE>(const D3D12_PIPELINE_STATE_SUBOBJECT_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2";
case D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID: return "D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID";
default: break;
}
return "Unhandled D3D12_PIPELINE_STATE_SUBOBJECT_TYPE";
}
template <> std::string ToString<D3D12_FEATURE>(const D3D12_FEATURE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_FEATURE_D3D12_OPTIONS: return "D3D12_FEATURE_D3D12_OPTIONS";
case D3D12_FEATURE_ARCHITECTURE: return "D3D12_FEATURE_ARCHITECTURE";
case D3D12_FEATURE_FEATURE_LEVELS: return "D3D12_FEATURE_FEATURE_LEVELS";
case D3D12_FEATURE_FORMAT_SUPPORT: return "D3D12_FEATURE_FORMAT_SUPPORT";
case D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS: return "D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS";
case D3D12_FEATURE_FORMAT_INFO: return "D3D12_FEATURE_FORMAT_INFO";
case D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT: return "D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT";
case D3D12_FEATURE_SHADER_MODEL: return "D3D12_FEATURE_SHADER_MODEL";
case D3D12_FEATURE_D3D12_OPTIONS1: return "D3D12_FEATURE_D3D12_OPTIONS1";
case D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT: return "D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT";
case D3D12_FEATURE_ROOT_SIGNATURE: return "D3D12_FEATURE_ROOT_SIGNATURE";
case D3D12_FEATURE_ARCHITECTURE1: return "D3D12_FEATURE_ARCHITECTURE1";
case D3D12_FEATURE_D3D12_OPTIONS2: return "D3D12_FEATURE_D3D12_OPTIONS2";
case D3D12_FEATURE_SHADER_CACHE: return "D3D12_FEATURE_SHADER_CACHE";
case D3D12_FEATURE_COMMAND_QUEUE_PRIORITY: return "D3D12_FEATURE_COMMAND_QUEUE_PRIORITY";
case D3D12_FEATURE_D3D12_OPTIONS3: return "D3D12_FEATURE_D3D12_OPTIONS3";
case D3D12_FEATURE_EXISTING_HEAPS: return "D3D12_FEATURE_EXISTING_HEAPS";
case D3D12_FEATURE_D3D12_OPTIONS4: return "D3D12_FEATURE_D3D12_OPTIONS4";
case D3D12_FEATURE_SERIALIZATION: return "D3D12_FEATURE_SERIALIZATION";
case D3D12_FEATURE_CROSS_NODE: return "D3D12_FEATURE_CROSS_NODE";
case D3D12_FEATURE_D3D12_OPTIONS5: return "D3D12_FEATURE_D3D12_OPTIONS5";
case D3D12_FEATURE_DISPLAYABLE: return "D3D12_FEATURE_DISPLAYABLE";
case D3D12_FEATURE_D3D12_OPTIONS6: return "D3D12_FEATURE_D3D12_OPTIONS6";
case D3D12_FEATURE_QUERY_META_COMMAND: return "D3D12_FEATURE_QUERY_META_COMMAND";
case D3D12_FEATURE_D3D12_OPTIONS7: return "D3D12_FEATURE_D3D12_OPTIONS7";
case D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT: return "D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT";
case D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES: return "D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES";
case D3D12_FEATURE_D3D12_OPTIONS8: return "D3D12_FEATURE_D3D12_OPTIONS8";
case D3D12_FEATURE_D3D12_OPTIONS9: return "D3D12_FEATURE_D3D12_OPTIONS9";
case D3D12_FEATURE_D3D12_OPTIONS10: return "D3D12_FEATURE_D3D12_OPTIONS10";
case D3D12_FEATURE_D3D12_OPTIONS11: return "D3D12_FEATURE_D3D12_OPTIONS11";
case D3D12_FEATURE_D3D12_OPTIONS12: return "D3D12_FEATURE_D3D12_OPTIONS12";
case D3D12_FEATURE_D3D12_OPTIONS13: return "D3D12_FEATURE_D3D12_OPTIONS13";
case D3D12_FEATURE_D3D12_OPTIONS14: return "D3D12_FEATURE_D3D12_OPTIONS14";
case D3D12_FEATURE_D3D12_OPTIONS15: return "D3D12_FEATURE_D3D12_OPTIONS15";
default: break;
}
return "Unhandled D3D12_FEATURE";
}
template <> std::string ToString<D3D12_SHADER_MIN_PRECISION_SUPPORT>(const D3D12_SHADER_MIN_PRECISION_SUPPORT& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE: return "D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE";
case D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT: return "D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT";
case D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT: return "D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT";
default: break;
}
return "Unhandled D3D12_SHADER_MIN_PRECISION_SUPPORT";
}
template <> std::string ToString<D3D12_SHADER_MIN_PRECISION_SUPPORT>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_SHADER_MIN_PRECISION_SUPPORT>(flags);
}
template <> std::string ToString<D3D12_TILED_RESOURCES_TIER>(const D3D12_TILED_RESOURCES_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED: return "D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED";
case D3D12_TILED_RESOURCES_TIER_1: return "D3D12_TILED_RESOURCES_TIER_1";
case D3D12_TILED_RESOURCES_TIER_2: return "D3D12_TILED_RESOURCES_TIER_2";
case D3D12_TILED_RESOURCES_TIER_3: return "D3D12_TILED_RESOURCES_TIER_3";
case D3D12_TILED_RESOURCES_TIER_4: return "D3D12_TILED_RESOURCES_TIER_4";
default: break;
}
return "Unhandled D3D12_TILED_RESOURCES_TIER";
}
template <> std::string ToString<D3D12_RESOURCE_BINDING_TIER>(const D3D12_RESOURCE_BINDING_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESOURCE_BINDING_TIER_1: return "D3D12_RESOURCE_BINDING_TIER_1";
case D3D12_RESOURCE_BINDING_TIER_2: return "D3D12_RESOURCE_BINDING_TIER_2";
case D3D12_RESOURCE_BINDING_TIER_3: return "D3D12_RESOURCE_BINDING_TIER_3";
default: break;
}
return "Unhandled D3D12_RESOURCE_BINDING_TIER";
}
template <> std::string ToString<D3D12_CONSERVATIVE_RASTERIZATION_TIER>(const D3D12_CONSERVATIVE_RASTERIZATION_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED: return "D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED";
case D3D12_CONSERVATIVE_RASTERIZATION_TIER_1: return "D3D12_CONSERVATIVE_RASTERIZATION_TIER_1";
case D3D12_CONSERVATIVE_RASTERIZATION_TIER_2: return "D3D12_CONSERVATIVE_RASTERIZATION_TIER_2";
case D3D12_CONSERVATIVE_RASTERIZATION_TIER_3: return "D3D12_CONSERVATIVE_RASTERIZATION_TIER_3";
default: break;
}
return "Unhandled D3D12_CONSERVATIVE_RASTERIZATION_TIER";
}
template <> std::string ToString<D3D12_FORMAT_SUPPORT1>(const D3D12_FORMAT_SUPPORT1& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_FORMAT_SUPPORT1_NONE: return "D3D12_FORMAT_SUPPORT1_NONE";
case D3D12_FORMAT_SUPPORT1_BUFFER: return "D3D12_FORMAT_SUPPORT1_BUFFER";
case D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER: return "D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER";
case D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER: return "D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER";
case D3D12_FORMAT_SUPPORT1_SO_BUFFER: return "D3D12_FORMAT_SUPPORT1_SO_BUFFER";
case D3D12_FORMAT_SUPPORT1_TEXTURE1D: return "D3D12_FORMAT_SUPPORT1_TEXTURE1D";
case D3D12_FORMAT_SUPPORT1_TEXTURE2D: return "D3D12_FORMAT_SUPPORT1_TEXTURE2D";
case D3D12_FORMAT_SUPPORT1_TEXTURE3D: return "D3D12_FORMAT_SUPPORT1_TEXTURE3D";
case D3D12_FORMAT_SUPPORT1_TEXTURECUBE: return "D3D12_FORMAT_SUPPORT1_TEXTURECUBE";
case D3D12_FORMAT_SUPPORT1_SHADER_LOAD: return "D3D12_FORMAT_SUPPORT1_SHADER_LOAD";
case D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE: return "D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE";
case D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON: return "D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON";
case D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT: return "D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT";
case D3D12_FORMAT_SUPPORT1_MIP: return "D3D12_FORMAT_SUPPORT1_MIP";
case D3D12_FORMAT_SUPPORT1_RENDER_TARGET: return "D3D12_FORMAT_SUPPORT1_RENDER_TARGET";
case D3D12_FORMAT_SUPPORT1_BLENDABLE: return "D3D12_FORMAT_SUPPORT1_BLENDABLE";
case D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL: return "D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL";
case D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE: return "D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE";
case D3D12_FORMAT_SUPPORT1_DISPLAY: return "D3D12_FORMAT_SUPPORT1_DISPLAY";
case D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT: return "D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT";
case D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET: return "D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET";
case D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD: return "D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD";
case D3D12_FORMAT_SUPPORT1_SHADER_GATHER: return "D3D12_FORMAT_SUPPORT1_SHADER_GATHER";
case D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST: return "D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST";
case D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW: return "D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW";
case D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON: return "D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON";
case D3D12_FORMAT_SUPPORT1_DECODER_OUTPUT: return "D3D12_FORMAT_SUPPORT1_DECODER_OUTPUT";
case D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_OUTPUT: return "D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_OUTPUT";
case D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT: return "D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT";
case D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER: return "D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER";
default: break;
}
return "Unhandled D3D12_FORMAT_SUPPORT1";
}
template <> std::string ToString<D3D12_FORMAT_SUPPORT1>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_FORMAT_SUPPORT1>(flags);
}
template <> std::string ToString<D3D12_FORMAT_SUPPORT2>(const D3D12_FORMAT_SUPPORT2& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_FORMAT_SUPPORT2_NONE: return "D3D12_FORMAT_SUPPORT2_NONE";
case D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD: return "D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD";
case D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS: return "D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS";
case D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE: return "D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE";
case D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE: return "D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE";
case D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX: return "D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX";
case D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX: return "D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX";
case D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD: return "D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD";
case D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE: return "D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE";
case D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP: return "D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP";
case D3D12_FORMAT_SUPPORT2_TILED: return "D3D12_FORMAT_SUPPORT2_TILED";
case D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY: return "D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY";
case D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK: return "D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK";
default: break;
}
return "Unhandled D3D12_FORMAT_SUPPORT2";
}
template <> std::string ToString<D3D12_FORMAT_SUPPORT2>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_FORMAT_SUPPORT2>(flags);
}
template <> std::string ToString<D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS>(const D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE: return "D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE";
case D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE: return "D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE";
default: break;
}
return "Unhandled D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS";
}
template <> std::string ToString<D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS>(flags);
}
template <> std::string ToString<D3D12_CROSS_NODE_SHARING_TIER>(const D3D12_CROSS_NODE_SHARING_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED: return "D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED";
case D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED: return "D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED";
case D3D12_CROSS_NODE_SHARING_TIER_1: return "D3D12_CROSS_NODE_SHARING_TIER_1";
case D3D12_CROSS_NODE_SHARING_TIER_2: return "D3D12_CROSS_NODE_SHARING_TIER_2";
case D3D12_CROSS_NODE_SHARING_TIER_3: return "D3D12_CROSS_NODE_SHARING_TIER_3";
default: break;
}
return "Unhandled D3D12_CROSS_NODE_SHARING_TIER";
}
template <> std::string ToString<D3D12_RESOURCE_HEAP_TIER>(const D3D12_RESOURCE_HEAP_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESOURCE_HEAP_TIER_1: return "D3D12_RESOURCE_HEAP_TIER_1";
case D3D12_RESOURCE_HEAP_TIER_2: return "D3D12_RESOURCE_HEAP_TIER_2";
default: break;
}
return "Unhandled D3D12_RESOURCE_HEAP_TIER";
}
template <> std::string ToString<D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER>(const D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED: return "D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED";
case D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1: return "D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1";
case D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2: return "D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2";
default: break;
}
return "Unhandled D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER";
}
template <> std::string ToString<D3D12_VIEW_INSTANCING_TIER>(const D3D12_VIEW_INSTANCING_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED: return "D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED";
case D3D12_VIEW_INSTANCING_TIER_1: return "D3D12_VIEW_INSTANCING_TIER_1";
case D3D12_VIEW_INSTANCING_TIER_2: return "D3D12_VIEW_INSTANCING_TIER_2";
case D3D12_VIEW_INSTANCING_TIER_3: return "D3D12_VIEW_INSTANCING_TIER_3";
default: break;
}
return "Unhandled D3D12_VIEW_INSTANCING_TIER";
}
template <> std::string ToString<D3D_ROOT_SIGNATURE_VERSION>(const D3D_ROOT_SIGNATURE_VERSION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_ROOT_SIGNATURE_VERSION_1: return "D3D_ROOT_SIGNATURE_VERSION_1";
case D3D_ROOT_SIGNATURE_VERSION_1_1: return "D3D_ROOT_SIGNATURE_VERSION_1_1";
default: break;
}
return "Unhandled D3D_ROOT_SIGNATURE_VERSION";
}
template <> std::string ToString<D3D_SHADER_MODEL>(const D3D_SHADER_MODEL& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_SHADER_MODEL_5_1: return "D3D_SHADER_MODEL_5_1";
case D3D_SHADER_MODEL_6_0: return "D3D_SHADER_MODEL_6_0";
case D3D_SHADER_MODEL_6_1: return "D3D_SHADER_MODEL_6_1";
case D3D_SHADER_MODEL_6_2: return "D3D_SHADER_MODEL_6_2";
case D3D_SHADER_MODEL_6_3: return "D3D_SHADER_MODEL_6_3";
case D3D_SHADER_MODEL_6_4: return "D3D_SHADER_MODEL_6_4";
case D3D_SHADER_MODEL_6_5: return "D3D_SHADER_MODEL_6_5";
case D3D_SHADER_MODEL_6_6: return "D3D_SHADER_MODEL_6_6";
case D3D_SHADER_MODEL_6_7: return "D3D_SHADER_MODEL_6_7";
case D3D_SHADER_MODEL_6_8: return "D3D_SHADER_MODEL_6_8";
default: break;
}
return "Unhandled D3D_SHADER_MODEL";
}
template <> std::string ToString<D3D12_SHADER_CACHE_SUPPORT_FLAGS>(const D3D12_SHADER_CACHE_SUPPORT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADER_CACHE_SUPPORT_NONE: return "D3D12_SHADER_CACHE_SUPPORT_NONE";
case D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO: return "D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO";
case D3D12_SHADER_CACHE_SUPPORT_LIBRARY: return "D3D12_SHADER_CACHE_SUPPORT_LIBRARY";
case D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE: return "D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE";
case D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE: return "D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE";
case D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE: return "D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE";
case D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR: return "D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR";
case D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE: return "D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE";
default: break;
}
return "Unhandled D3D12_SHADER_CACHE_SUPPORT_FLAGS";
}
template <> std::string ToString<D3D12_SHADER_CACHE_SUPPORT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_SHADER_CACHE_SUPPORT_FLAGS>(flags);
}
template <> std::string ToString<D3D12_COMMAND_LIST_SUPPORT_FLAGS>(const D3D12_COMMAND_LIST_SUPPORT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE: return "D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE";
case D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT: return "D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT";
case D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE: return "D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE";
case D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE: return "D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE";
case D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY: return "D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY";
case D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE: return "D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE";
case D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS: return "D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS";
case D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE: return "D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE";
default: break;
}
return "Unhandled D3D12_COMMAND_LIST_SUPPORT_FLAGS";
}
template <> std::string ToString<D3D12_COMMAND_LIST_SUPPORT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_COMMAND_LIST_SUPPORT_FLAGS>(flags);
}
template <> std::string ToString<D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER>(const D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0: return "D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0";
case D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1: return "D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1";
case D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2: return "D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2";
default: break;
}
return "Unhandled D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER";
}
template <> std::string ToString<D3D12_HEAP_SERIALIZATION_TIER>(const D3D12_HEAP_SERIALIZATION_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_HEAP_SERIALIZATION_TIER_0: return "D3D12_HEAP_SERIALIZATION_TIER_0";
case D3D12_HEAP_SERIALIZATION_TIER_10: return "D3D12_HEAP_SERIALIZATION_TIER_10";
default: break;
}
return "Unhandled D3D12_HEAP_SERIALIZATION_TIER";
}
template <> std::string ToString<D3D12_RENDER_PASS_TIER>(const D3D12_RENDER_PASS_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RENDER_PASS_TIER_0: return "D3D12_RENDER_PASS_TIER_0";
case D3D12_RENDER_PASS_TIER_1: return "D3D12_RENDER_PASS_TIER_1";
case D3D12_RENDER_PASS_TIER_2: return "D3D12_RENDER_PASS_TIER_2";
default: break;
}
return "Unhandled D3D12_RENDER_PASS_TIER";
}
template <> std::string ToString<D3D12_RAYTRACING_TIER>(const D3D12_RAYTRACING_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_TIER_NOT_SUPPORTED: return "D3D12_RAYTRACING_TIER_NOT_SUPPORTED";
case D3D12_RAYTRACING_TIER_1_0: return "D3D12_RAYTRACING_TIER_1_0";
case D3D12_RAYTRACING_TIER_1_1: return "D3D12_RAYTRACING_TIER_1_1";
default: break;
}
return "Unhandled D3D12_RAYTRACING_TIER";
}
template <> std::string ToString<D3D12_VARIABLE_SHADING_RATE_TIER>(const D3D12_VARIABLE_SHADING_RATE_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_VARIABLE_SHADING_RATE_TIER_NOT_SUPPORTED: return "D3D12_VARIABLE_SHADING_RATE_TIER_NOT_SUPPORTED";
case D3D12_VARIABLE_SHADING_RATE_TIER_1: return "D3D12_VARIABLE_SHADING_RATE_TIER_1";
case D3D12_VARIABLE_SHADING_RATE_TIER_2: return "D3D12_VARIABLE_SHADING_RATE_TIER_2";
default: break;
}
return "Unhandled D3D12_VARIABLE_SHADING_RATE_TIER";
}
template <> std::string ToString<D3D12_MESH_SHADER_TIER>(const D3D12_MESH_SHADER_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MESH_SHADER_TIER_NOT_SUPPORTED: return "D3D12_MESH_SHADER_TIER_NOT_SUPPORTED";
case D3D12_MESH_SHADER_TIER_1: return "D3D12_MESH_SHADER_TIER_1";
default: break;
}
return "Unhandled D3D12_MESH_SHADER_TIER";
}
template <> std::string ToString<D3D12_SAMPLER_FEEDBACK_TIER>(const D3D12_SAMPLER_FEEDBACK_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED: return "D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED";
case D3D12_SAMPLER_FEEDBACK_TIER_0_9: return "D3D12_SAMPLER_FEEDBACK_TIER_0_9";
case D3D12_SAMPLER_FEEDBACK_TIER_1_0: return "D3D12_SAMPLER_FEEDBACK_TIER_1_0";
default: break;
}
return "Unhandled D3D12_SAMPLER_FEEDBACK_TIER";
}
template <> std::string ToString<D3D12_WAVE_MMA_TIER>(const D3D12_WAVE_MMA_TIER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_WAVE_MMA_TIER_NOT_SUPPORTED: return "D3D12_WAVE_MMA_TIER_NOT_SUPPORTED";
case D3D12_WAVE_MMA_TIER_1_0: return "D3D12_WAVE_MMA_TIER_1_0";
default: break;
}
return "Unhandled D3D12_WAVE_MMA_TIER";
}
template <> std::string ToString<D3D12_TRI_STATE>(const D3D12_TRI_STATE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TRI_STATE_UNKNOWN: return "D3D12_TRI_STATE_UNKNOWN";
case D3D12_TRI_STATE_FALSE: return "D3D12_TRI_STATE_FALSE";
case D3D12_TRI_STATE_TRUE: return "D3D12_TRI_STATE_TRUE";
default: break;
}
return "Unhandled D3D12_TRI_STATE";
}
template <> std::string ToString<D3D12_HEAP_TYPE>(const D3D12_HEAP_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_HEAP_TYPE_DEFAULT: return "D3D12_HEAP_TYPE_DEFAULT";
case D3D12_HEAP_TYPE_UPLOAD: return "D3D12_HEAP_TYPE_UPLOAD";
case D3D12_HEAP_TYPE_READBACK: return "D3D12_HEAP_TYPE_READBACK";
case D3D12_HEAP_TYPE_CUSTOM: return "D3D12_HEAP_TYPE_CUSTOM";
default: break;
}
return "Unhandled D3D12_HEAP_TYPE";
}
template <> std::string ToString<D3D12_CPU_PAGE_PROPERTY>(const D3D12_CPU_PAGE_PROPERTY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_CPU_PAGE_PROPERTY_UNKNOWN: return "D3D12_CPU_PAGE_PROPERTY_UNKNOWN";
case D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE: return "D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE";
case D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE: return "D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE";
case D3D12_CPU_PAGE_PROPERTY_WRITE_BACK: return "D3D12_CPU_PAGE_PROPERTY_WRITE_BACK";
default: break;
}
return "Unhandled D3D12_CPU_PAGE_PROPERTY";
}
template <> std::string ToString<D3D12_MEMORY_POOL>(const D3D12_MEMORY_POOL& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MEMORY_POOL_UNKNOWN: return "D3D12_MEMORY_POOL_UNKNOWN";
case D3D12_MEMORY_POOL_L0: return "D3D12_MEMORY_POOL_L0";
case D3D12_MEMORY_POOL_L1: return "D3D12_MEMORY_POOL_L1";
default: break;
}
return "Unhandled D3D12_MEMORY_POOL";
}
template <> std::string ToString<D3D12_HEAP_FLAGS>(const D3D12_HEAP_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_HEAP_FLAG_NONE: return "D3D12_HEAP_FLAG_NONE";
case D3D12_HEAP_FLAG_SHARED: return "D3D12_HEAP_FLAG_SHARED";
case D3D12_HEAP_FLAG_DENY_BUFFERS: return "D3D12_HEAP_FLAG_DENY_BUFFERS";
case D3D12_HEAP_FLAG_ALLOW_DISPLAY: return "D3D12_HEAP_FLAG_ALLOW_DISPLAY";
case D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER: return "D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER";
case D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES: return "D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES";
case D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES: return "D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES";
case D3D12_HEAP_FLAG_HARDWARE_PROTECTED: return "D3D12_HEAP_FLAG_HARDWARE_PROTECTED";
case D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH: return "D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH";
case D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS: return "D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS";
case D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT: return "D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT";
case D3D12_HEAP_FLAG_CREATE_NOT_ZEROED: return "D3D12_HEAP_FLAG_CREATE_NOT_ZEROED";
case D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS: return "D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS";
case D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES: return "D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES";
case D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES: return "D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES";
default: break;
}
return "Unhandled D3D12_HEAP_FLAGS";
}
template <> std::string ToString<D3D12_HEAP_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_HEAP_FLAGS>(flags);
}
template <> std::string ToString<D3D12_RESOURCE_DIMENSION>(const D3D12_RESOURCE_DIMENSION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESOURCE_DIMENSION_UNKNOWN: return "D3D12_RESOURCE_DIMENSION_UNKNOWN";
case D3D12_RESOURCE_DIMENSION_BUFFER: return "D3D12_RESOURCE_DIMENSION_BUFFER";
case D3D12_RESOURCE_DIMENSION_TEXTURE1D: return "D3D12_RESOURCE_DIMENSION_TEXTURE1D";
case D3D12_RESOURCE_DIMENSION_TEXTURE2D: return "D3D12_RESOURCE_DIMENSION_TEXTURE2D";
case D3D12_RESOURCE_DIMENSION_TEXTURE3D: return "D3D12_RESOURCE_DIMENSION_TEXTURE3D";
default: break;
}
return "Unhandled D3D12_RESOURCE_DIMENSION";
}
template <> std::string ToString<D3D12_TEXTURE_LAYOUT>(const D3D12_TEXTURE_LAYOUT& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TEXTURE_LAYOUT_UNKNOWN: return "D3D12_TEXTURE_LAYOUT_UNKNOWN";
case D3D12_TEXTURE_LAYOUT_ROW_MAJOR: return "D3D12_TEXTURE_LAYOUT_ROW_MAJOR";
case D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE: return "D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE";
case D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE: return "D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE";
default: break;
}
return "Unhandled D3D12_TEXTURE_LAYOUT";
}
template <> std::string ToString<D3D12_RESOURCE_FLAGS>(const D3D12_RESOURCE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESOURCE_FLAG_NONE: return "D3D12_RESOURCE_FLAG_NONE";
case D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET: return "D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET";
case D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL: return "D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL";
case D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS: return "D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS";
case D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE: return "D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE";
case D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER: return "D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER";
case D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS: return "D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS";
case D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY: return "D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY";
case D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY: return "D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY";
case D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE: return "D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE";
default: break;
}
return "Unhandled D3D12_RESOURCE_FLAGS";
}
template <> std::string ToString<D3D12_RESOURCE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RESOURCE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_TILE_RANGE_FLAGS>(const D3D12_TILE_RANGE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TILE_RANGE_FLAG_NONE: return "D3D12_TILE_RANGE_FLAG_NONE";
case D3D12_TILE_RANGE_FLAG_NULL: return "D3D12_TILE_RANGE_FLAG_NULL";
case D3D12_TILE_RANGE_FLAG_SKIP: return "D3D12_TILE_RANGE_FLAG_SKIP";
case D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE: return "D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE";
default: break;
}
return "Unhandled D3D12_TILE_RANGE_FLAGS";
}
template <> std::string ToString<D3D12_TILE_RANGE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_TILE_RANGE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_TILE_MAPPING_FLAGS>(const D3D12_TILE_MAPPING_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TILE_MAPPING_FLAG_NONE: return "D3D12_TILE_MAPPING_FLAG_NONE";
case D3D12_TILE_MAPPING_FLAG_NO_HAZARD: return "D3D12_TILE_MAPPING_FLAG_NO_HAZARD";
default: break;
}
return "Unhandled D3D12_TILE_MAPPING_FLAGS";
}
template <> std::string ToString<D3D12_TILE_MAPPING_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_TILE_MAPPING_FLAGS>(flags);
}
template <> std::string ToString<D3D12_TILE_COPY_FLAGS>(const D3D12_TILE_COPY_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TILE_COPY_FLAG_NONE: return "D3D12_TILE_COPY_FLAG_NONE";
case D3D12_TILE_COPY_FLAG_NO_HAZARD: return "D3D12_TILE_COPY_FLAG_NO_HAZARD";
case D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE: return "D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE";
case D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER: return "D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER";
default: break;
}
return "Unhandled D3D12_TILE_COPY_FLAGS";
}
template <> std::string ToString<D3D12_TILE_COPY_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_TILE_COPY_FLAGS>(flags);
}
template <> std::string ToString<D3D12_RESOURCE_STATES>(const D3D12_RESOURCE_STATES& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESOURCE_STATE_COMMON: return "D3D12_RESOURCE_STATE_COMMON";
case D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER: return "D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER";
case D3D12_RESOURCE_STATE_INDEX_BUFFER: return "D3D12_RESOURCE_STATE_INDEX_BUFFER";
case D3D12_RESOURCE_STATE_RENDER_TARGET: return "D3D12_RESOURCE_STATE_RENDER_TARGET";
case D3D12_RESOURCE_STATE_UNORDERED_ACCESS: return "D3D12_RESOURCE_STATE_UNORDERED_ACCESS";
case D3D12_RESOURCE_STATE_DEPTH_WRITE: return "D3D12_RESOURCE_STATE_DEPTH_WRITE";
case D3D12_RESOURCE_STATE_DEPTH_READ: return "D3D12_RESOURCE_STATE_DEPTH_READ";
case D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE: return "D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE";
case D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE: return "D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE";
case D3D12_RESOURCE_STATE_STREAM_OUT: return "D3D12_RESOURCE_STATE_STREAM_OUT";
case D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT: return "D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT";
case D3D12_RESOURCE_STATE_COPY_DEST: return "D3D12_RESOURCE_STATE_COPY_DEST";
case D3D12_RESOURCE_STATE_COPY_SOURCE: return "D3D12_RESOURCE_STATE_COPY_SOURCE";
case D3D12_RESOURCE_STATE_RESOLVE_DEST: return "D3D12_RESOURCE_STATE_RESOLVE_DEST";
case D3D12_RESOURCE_STATE_RESOLVE_SOURCE: return "D3D12_RESOURCE_STATE_RESOLVE_SOURCE";
case D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE: return "D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE";
case D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE: return "D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE";
case D3D12_RESOURCE_STATE_GENERIC_READ: return "D3D12_RESOURCE_STATE_GENERIC_READ";
case D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE: return "D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE";
case D3D12_RESOURCE_STATE_VIDEO_DECODE_READ: return "D3D12_RESOURCE_STATE_VIDEO_DECODE_READ";
case D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE: return "D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE";
case D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ: return "D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ";
case D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE: return "D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE";
case D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ: return "D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ";
case D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE: return "D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE";
default: break;
}
return "Unhandled D3D12_RESOURCE_STATES";
}
template <> std::string ToString<D3D12_RESOURCE_STATES>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RESOURCE_STATES>(flags);
}
template <> std::string ToString<D3D12_RESOURCE_BARRIER_TYPE>(const D3D12_RESOURCE_BARRIER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESOURCE_BARRIER_TYPE_TRANSITION: return "D3D12_RESOURCE_BARRIER_TYPE_TRANSITION";
case D3D12_RESOURCE_BARRIER_TYPE_ALIASING: return "D3D12_RESOURCE_BARRIER_TYPE_ALIASING";
case D3D12_RESOURCE_BARRIER_TYPE_UAV: return "D3D12_RESOURCE_BARRIER_TYPE_UAV";
default: break;
}
return "Unhandled D3D12_RESOURCE_BARRIER_TYPE";
}
template <> std::string ToString<D3D12_RESOURCE_BARRIER_FLAGS>(const D3D12_RESOURCE_BARRIER_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESOURCE_BARRIER_FLAG_NONE: return "D3D12_RESOURCE_BARRIER_FLAG_NONE";
case D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY: return "D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY";
case D3D12_RESOURCE_BARRIER_FLAG_END_ONLY: return "D3D12_RESOURCE_BARRIER_FLAG_END_ONLY";
default: break;
}
return "Unhandled D3D12_RESOURCE_BARRIER_FLAGS";
}
template <> std::string ToString<D3D12_RESOURCE_BARRIER_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RESOURCE_BARRIER_FLAGS>(flags);
}
template <> std::string ToString<D3D12_TEXTURE_COPY_TYPE>(const D3D12_TEXTURE_COPY_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX: return "D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX";
case D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT: return "D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT";
default: break;
}
return "Unhandled D3D12_TEXTURE_COPY_TYPE";
}
template <> std::string ToString<D3D12_RESOLVE_MODE>(const D3D12_RESOLVE_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESOLVE_MODE_DECOMPRESS: return "D3D12_RESOLVE_MODE_DECOMPRESS";
case D3D12_RESOLVE_MODE_MIN: return "D3D12_RESOLVE_MODE_MIN";
case D3D12_RESOLVE_MODE_MAX: return "D3D12_RESOLVE_MODE_MAX";
case D3D12_RESOLVE_MODE_AVERAGE: return "D3D12_RESOLVE_MODE_AVERAGE";
case D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK: return "D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK";
case D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK: return "D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK";
default: break;
}
return "Unhandled D3D12_RESOLVE_MODE";
}
template <> std::string ToString<D3D12_VIEW_INSTANCING_FLAGS>(const D3D12_VIEW_INSTANCING_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_VIEW_INSTANCING_FLAG_NONE: return "D3D12_VIEW_INSTANCING_FLAG_NONE";
case D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING: return "D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING";
default: break;
}
return "Unhandled D3D12_VIEW_INSTANCING_FLAGS";
}
template <> std::string ToString<D3D12_VIEW_INSTANCING_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_VIEW_INSTANCING_FLAGS>(flags);
}
template <> std::string ToString<D3D12_SHADER_COMPONENT_MAPPING>(const D3D12_SHADER_COMPONENT_MAPPING& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0: return "D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0";
case D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1: return "D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1";
case D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2: return "D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2";
case D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3: return "D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3";
case D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0: return "D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0";
case D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1: return "D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1";
default: break;
}
return "Unhandled D3D12_SHADER_COMPONENT_MAPPING";
}
template <> std::string ToString<D3D12_BUFFER_SRV_FLAGS>(const D3D12_BUFFER_SRV_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BUFFER_SRV_FLAG_NONE: return "D3D12_BUFFER_SRV_FLAG_NONE";
case D3D12_BUFFER_SRV_FLAG_RAW: return "D3D12_BUFFER_SRV_FLAG_RAW";
default: break;
}
return "Unhandled D3D12_BUFFER_SRV_FLAGS";
}
template <> std::string ToString<D3D12_BUFFER_SRV_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_BUFFER_SRV_FLAGS>(flags);
}
template <> std::string ToString<D3D12_SRV_DIMENSION>(const D3D12_SRV_DIMENSION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SRV_DIMENSION_UNKNOWN: return "D3D12_SRV_DIMENSION_UNKNOWN";
case D3D12_SRV_DIMENSION_BUFFER: return "D3D12_SRV_DIMENSION_BUFFER";
case D3D12_SRV_DIMENSION_TEXTURE1D: return "D3D12_SRV_DIMENSION_TEXTURE1D";
case D3D12_SRV_DIMENSION_TEXTURE1DARRAY: return "D3D12_SRV_DIMENSION_TEXTURE1DARRAY";
case D3D12_SRV_DIMENSION_TEXTURE2D: return "D3D12_SRV_DIMENSION_TEXTURE2D";
case D3D12_SRV_DIMENSION_TEXTURE2DARRAY: return "D3D12_SRV_DIMENSION_TEXTURE2DARRAY";
case D3D12_SRV_DIMENSION_TEXTURE2DMS: return "D3D12_SRV_DIMENSION_TEXTURE2DMS";
case D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY: return "D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY";
case D3D12_SRV_DIMENSION_TEXTURE3D: return "D3D12_SRV_DIMENSION_TEXTURE3D";
case D3D12_SRV_DIMENSION_TEXTURECUBE: return "D3D12_SRV_DIMENSION_TEXTURECUBE";
case D3D12_SRV_DIMENSION_TEXTURECUBEARRAY: return "D3D12_SRV_DIMENSION_TEXTURECUBEARRAY";
case D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE: return "D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE";
default: break;
}
return "Unhandled D3D12_SRV_DIMENSION";
}
template <> std::string ToString<D3D12_FILTER>(const D3D12_FILTER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_FILTER_MIN_MAG_MIP_POINT: return "D3D12_FILTER_MIN_MAG_MIP_POINT";
case D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR: return "D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR";
case D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT: return "D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT";
case D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR: return "D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR";
case D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT: return "D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT";
case D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR: return "D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR";
case D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT: return "D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT";
case D3D12_FILTER_MIN_MAG_MIP_LINEAR: return "D3D12_FILTER_MIN_MAG_MIP_LINEAR";
case D3D12_FILTER_ANISOTROPIC: return "D3D12_FILTER_ANISOTROPIC";
case D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT: return "D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT";
case D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR: return "D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR";
case D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT: return "D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT";
case D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR: return "D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR";
case D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT: return "D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT";
case D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR: return "D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR";
case D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT: return "D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT";
case D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR: return "D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR";
case D3D12_FILTER_COMPARISON_ANISOTROPIC: return "D3D12_FILTER_COMPARISON_ANISOTROPIC";
case D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT: return "D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT";
case D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR: return "D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR";
case D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT: return "D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT";
case D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR: return "D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR";
case D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT: return "D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT";
case D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR: return "D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR";
case D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT: return "D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT";
case D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR: return "D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR";
case D3D12_FILTER_MINIMUM_ANISOTROPIC: return "D3D12_FILTER_MINIMUM_ANISOTROPIC";
case D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT: return "D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT";
case D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR: return "D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR";
case D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT: return "D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT";
case D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR: return "D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR";
case D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT: return "D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT";
case D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR: return "D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR";
case D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT: return "D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT";
case D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR: return "D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR";
case D3D12_FILTER_MAXIMUM_ANISOTROPIC: return "D3D12_FILTER_MAXIMUM_ANISOTROPIC";
default: break;
}
return "Unhandled D3D12_FILTER";
}
template <> std::string ToString<D3D12_FILTER_TYPE>(const D3D12_FILTER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_FILTER_TYPE_POINT: return "D3D12_FILTER_TYPE_POINT";
case D3D12_FILTER_TYPE_LINEAR: return "D3D12_FILTER_TYPE_LINEAR";
default: break;
}
return "Unhandled D3D12_FILTER_TYPE";
}
template <> std::string ToString<D3D12_FILTER_REDUCTION_TYPE>(const D3D12_FILTER_REDUCTION_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_FILTER_REDUCTION_TYPE_STANDARD: return "D3D12_FILTER_REDUCTION_TYPE_STANDARD";
case D3D12_FILTER_REDUCTION_TYPE_COMPARISON: return "D3D12_FILTER_REDUCTION_TYPE_COMPARISON";
case D3D12_FILTER_REDUCTION_TYPE_MINIMUM: return "D3D12_FILTER_REDUCTION_TYPE_MINIMUM";
case D3D12_FILTER_REDUCTION_TYPE_MAXIMUM: return "D3D12_FILTER_REDUCTION_TYPE_MAXIMUM";
default: break;
}
return "Unhandled D3D12_FILTER_REDUCTION_TYPE";
}
template <> std::string ToString<D3D12_TEXTURE_ADDRESS_MODE>(const D3D12_TEXTURE_ADDRESS_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TEXTURE_ADDRESS_MODE_WRAP: return "D3D12_TEXTURE_ADDRESS_MODE_WRAP";
case D3D12_TEXTURE_ADDRESS_MODE_MIRROR: return "D3D12_TEXTURE_ADDRESS_MODE_MIRROR";
case D3D12_TEXTURE_ADDRESS_MODE_CLAMP: return "D3D12_TEXTURE_ADDRESS_MODE_CLAMP";
case D3D12_TEXTURE_ADDRESS_MODE_BORDER: return "D3D12_TEXTURE_ADDRESS_MODE_BORDER";
case D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE: return "D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE";
default: break;
}
return "Unhandled D3D12_TEXTURE_ADDRESS_MODE";
}
template <> std::string ToString<D3D12_SAMPLER_FLAGS>(const D3D12_SAMPLER_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SAMPLER_FLAG_NONE: return "D3D12_SAMPLER_FLAG_NONE";
case D3D12_SAMPLER_FLAG_UINT_BORDER_COLOR: return "D3D12_SAMPLER_FLAG_UINT_BORDER_COLOR";
default: break;
}
return "Unhandled D3D12_SAMPLER_FLAGS";
}
template <> std::string ToString<D3D12_SAMPLER_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_SAMPLER_FLAGS>(flags);
}
template <> std::string ToString<D3D12_BUFFER_UAV_FLAGS>(const D3D12_BUFFER_UAV_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BUFFER_UAV_FLAG_NONE: return "D3D12_BUFFER_UAV_FLAG_NONE";
case D3D12_BUFFER_UAV_FLAG_RAW: return "D3D12_BUFFER_UAV_FLAG_RAW";
default: break;
}
return "Unhandled D3D12_BUFFER_UAV_FLAGS";
}
template <> std::string ToString<D3D12_BUFFER_UAV_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_BUFFER_UAV_FLAGS>(flags);
}
template <> std::string ToString<D3D12_UAV_DIMENSION>(const D3D12_UAV_DIMENSION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_UAV_DIMENSION_UNKNOWN: return "D3D12_UAV_DIMENSION_UNKNOWN";
case D3D12_UAV_DIMENSION_BUFFER: return "D3D12_UAV_DIMENSION_BUFFER";
case D3D12_UAV_DIMENSION_TEXTURE1D: return "D3D12_UAV_DIMENSION_TEXTURE1D";
case D3D12_UAV_DIMENSION_TEXTURE1DARRAY: return "D3D12_UAV_DIMENSION_TEXTURE1DARRAY";
case D3D12_UAV_DIMENSION_TEXTURE2D: return "D3D12_UAV_DIMENSION_TEXTURE2D";
case D3D12_UAV_DIMENSION_TEXTURE2DARRAY: return "D3D12_UAV_DIMENSION_TEXTURE2DARRAY";
case D3D12_UAV_DIMENSION_TEXTURE2DMS: return "D3D12_UAV_DIMENSION_TEXTURE2DMS";
case D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY: return "D3D12_UAV_DIMENSION_TEXTURE2DMSARRAY";
case D3D12_UAV_DIMENSION_TEXTURE3D: return "D3D12_UAV_DIMENSION_TEXTURE3D";
default: break;
}
return "Unhandled D3D12_UAV_DIMENSION";
}
template <> std::string ToString<D3D12_RTV_DIMENSION>(const D3D12_RTV_DIMENSION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RTV_DIMENSION_UNKNOWN: return "D3D12_RTV_DIMENSION_UNKNOWN";
case D3D12_RTV_DIMENSION_BUFFER: return "D3D12_RTV_DIMENSION_BUFFER";
case D3D12_RTV_DIMENSION_TEXTURE1D: return "D3D12_RTV_DIMENSION_TEXTURE1D";
case D3D12_RTV_DIMENSION_TEXTURE1DARRAY: return "D3D12_RTV_DIMENSION_TEXTURE1DARRAY";
case D3D12_RTV_DIMENSION_TEXTURE2D: return "D3D12_RTV_DIMENSION_TEXTURE2D";
case D3D12_RTV_DIMENSION_TEXTURE2DARRAY: return "D3D12_RTV_DIMENSION_TEXTURE2DARRAY";
case D3D12_RTV_DIMENSION_TEXTURE2DMS: return "D3D12_RTV_DIMENSION_TEXTURE2DMS";
case D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY: return "D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY";
case D3D12_RTV_DIMENSION_TEXTURE3D: return "D3D12_RTV_DIMENSION_TEXTURE3D";
default: break;
}
return "Unhandled D3D12_RTV_DIMENSION";
}
template <> std::string ToString<D3D12_DSV_FLAGS>(const D3D12_DSV_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DSV_FLAG_NONE: return "D3D12_DSV_FLAG_NONE";
case D3D12_DSV_FLAG_READ_ONLY_DEPTH: return "D3D12_DSV_FLAG_READ_ONLY_DEPTH";
case D3D12_DSV_FLAG_READ_ONLY_STENCIL: return "D3D12_DSV_FLAG_READ_ONLY_STENCIL";
default: break;
}
return "Unhandled D3D12_DSV_FLAGS";
}
template <> std::string ToString<D3D12_DSV_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_DSV_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DSV_DIMENSION>(const D3D12_DSV_DIMENSION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DSV_DIMENSION_UNKNOWN: return "D3D12_DSV_DIMENSION_UNKNOWN";
case D3D12_DSV_DIMENSION_TEXTURE1D: return "D3D12_DSV_DIMENSION_TEXTURE1D";
case D3D12_DSV_DIMENSION_TEXTURE1DARRAY: return "D3D12_DSV_DIMENSION_TEXTURE1DARRAY";
case D3D12_DSV_DIMENSION_TEXTURE2D: return "D3D12_DSV_DIMENSION_TEXTURE2D";
case D3D12_DSV_DIMENSION_TEXTURE2DARRAY: return "D3D12_DSV_DIMENSION_TEXTURE2DARRAY";
case D3D12_DSV_DIMENSION_TEXTURE2DMS: return "D3D12_DSV_DIMENSION_TEXTURE2DMS";
case D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY: return "D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY";
default: break;
}
return "Unhandled D3D12_DSV_DIMENSION";
}
template <> std::string ToString<D3D12_CLEAR_FLAGS>(const D3D12_CLEAR_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_CLEAR_FLAG_DEPTH: return "D3D12_CLEAR_FLAG_DEPTH";
case D3D12_CLEAR_FLAG_STENCIL: return "D3D12_CLEAR_FLAG_STENCIL";
default: break;
}
return "Unhandled D3D12_CLEAR_FLAGS";
}
template <> std::string ToString<D3D12_CLEAR_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_CLEAR_FLAGS>(flags);
}
template <> std::string ToString<D3D12_FENCE_FLAGS>(const D3D12_FENCE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_FENCE_FLAG_NONE: return "D3D12_FENCE_FLAG_NONE";
case D3D12_FENCE_FLAG_SHARED: return "D3D12_FENCE_FLAG_SHARED";
case D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER: return "D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER";
case D3D12_FENCE_FLAG_NON_MONITORED: return "D3D12_FENCE_FLAG_NON_MONITORED";
default: break;
}
return "Unhandled D3D12_FENCE_FLAGS";
}
template <> std::string ToString<D3D12_FENCE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_FENCE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DESCRIPTOR_HEAP_TYPE>(const D3D12_DESCRIPTOR_HEAP_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV: return "D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV";
case D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER: return "D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER";
case D3D12_DESCRIPTOR_HEAP_TYPE_RTV: return "D3D12_DESCRIPTOR_HEAP_TYPE_RTV";
case D3D12_DESCRIPTOR_HEAP_TYPE_DSV: return "D3D12_DESCRIPTOR_HEAP_TYPE_DSV";
case D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES: return "D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES";
default: break;
}
return "Unhandled D3D12_DESCRIPTOR_HEAP_TYPE";
}
template <> std::string ToString<D3D12_DESCRIPTOR_HEAP_FLAGS>(const D3D12_DESCRIPTOR_HEAP_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DESCRIPTOR_HEAP_FLAG_NONE: return "D3D12_DESCRIPTOR_HEAP_FLAG_NONE";
case D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE: return "D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE";
default: break;
}
return "Unhandled D3D12_DESCRIPTOR_HEAP_FLAGS";
}
template <> std::string ToString<D3D12_DESCRIPTOR_HEAP_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_DESCRIPTOR_HEAP_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DESCRIPTOR_RANGE_TYPE>(const D3D12_DESCRIPTOR_RANGE_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DESCRIPTOR_RANGE_TYPE_SRV: return "D3D12_DESCRIPTOR_RANGE_TYPE_SRV";
case D3D12_DESCRIPTOR_RANGE_TYPE_UAV: return "D3D12_DESCRIPTOR_RANGE_TYPE_UAV";
case D3D12_DESCRIPTOR_RANGE_TYPE_CBV: return "D3D12_DESCRIPTOR_RANGE_TYPE_CBV";
case D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER: return "D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER";
default: break;
}
return "Unhandled D3D12_DESCRIPTOR_RANGE_TYPE";
}
template <> std::string ToString<D3D12_SHADER_VISIBILITY>(const D3D12_SHADER_VISIBILITY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADER_VISIBILITY_ALL: return "D3D12_SHADER_VISIBILITY_ALL";
case D3D12_SHADER_VISIBILITY_VERTEX: return "D3D12_SHADER_VISIBILITY_VERTEX";
case D3D12_SHADER_VISIBILITY_HULL: return "D3D12_SHADER_VISIBILITY_HULL";
case D3D12_SHADER_VISIBILITY_DOMAIN: return "D3D12_SHADER_VISIBILITY_DOMAIN";
case D3D12_SHADER_VISIBILITY_GEOMETRY: return "D3D12_SHADER_VISIBILITY_GEOMETRY";
case D3D12_SHADER_VISIBILITY_PIXEL: return "D3D12_SHADER_VISIBILITY_PIXEL";
case D3D12_SHADER_VISIBILITY_AMPLIFICATION: return "D3D12_SHADER_VISIBILITY_AMPLIFICATION";
case D3D12_SHADER_VISIBILITY_MESH: return "D3D12_SHADER_VISIBILITY_MESH";
default: break;
}
return "Unhandled D3D12_SHADER_VISIBILITY";
}
template <> std::string ToString<D3D12_ROOT_PARAMETER_TYPE>(const D3D12_ROOT_PARAMETER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE: return "D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE";
case D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS: return "D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS";
case D3D12_ROOT_PARAMETER_TYPE_CBV: return "D3D12_ROOT_PARAMETER_TYPE_CBV";
case D3D12_ROOT_PARAMETER_TYPE_SRV: return "D3D12_ROOT_PARAMETER_TYPE_SRV";
case D3D12_ROOT_PARAMETER_TYPE_UAV: return "D3D12_ROOT_PARAMETER_TYPE_UAV";
default: break;
}
return "Unhandled D3D12_ROOT_PARAMETER_TYPE";
}
template <> std::string ToString<D3D12_ROOT_SIGNATURE_FLAGS>(const D3D12_ROOT_SIGNATURE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_ROOT_SIGNATURE_FLAG_NONE: return "D3D12_ROOT_SIGNATURE_FLAG_NONE";
case D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT: return "D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT";
case D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS: return "D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS";
case D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS: return "D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS";
case D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS: return "D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS";
case D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS: return "D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS";
case D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS: return "D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS";
case D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT: return "D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT";
case D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE: return "D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE";
case D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS: return "D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS";
case D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS: return "D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS";
case D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED: return "D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED";
case D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED: return "D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED";
default: break;
}
return "Unhandled D3D12_ROOT_SIGNATURE_FLAGS";
}
template <> std::string ToString<D3D12_ROOT_SIGNATURE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_ROOT_SIGNATURE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_STATIC_BORDER_COLOR>(const D3D12_STATIC_BORDER_COLOR& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK: return "D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK";
case D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK: return "D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK";
case D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE: return "D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE";
case D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK_UINT: return "D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK_UINT";
case D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE_UINT: return "D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE_UINT";
default: break;
}
return "Unhandled D3D12_STATIC_BORDER_COLOR";
}
template <> std::string ToString<D3D12_DESCRIPTOR_RANGE_FLAGS>(const D3D12_DESCRIPTOR_RANGE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DESCRIPTOR_RANGE_FLAG_NONE: return "D3D12_DESCRIPTOR_RANGE_FLAG_NONE";
case D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE: return "D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE";
case D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE: return "D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE";
case D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE: return "D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE";
case D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC: return "D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC";
case D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: return "D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS";
default: break;
}
return "Unhandled D3D12_DESCRIPTOR_RANGE_FLAGS";
}
template <> std::string ToString<D3D12_DESCRIPTOR_RANGE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_DESCRIPTOR_RANGE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_ROOT_DESCRIPTOR_FLAGS>(const D3D12_ROOT_DESCRIPTOR_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_ROOT_DESCRIPTOR_FLAG_NONE: return "D3D12_ROOT_DESCRIPTOR_FLAG_NONE";
case D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE: return "D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE";
case D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE: return "D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE";
case D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC: return "D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC";
default: break;
}
return "Unhandled D3D12_ROOT_DESCRIPTOR_FLAGS";
}
template <> std::string ToString<D3D12_ROOT_DESCRIPTOR_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_ROOT_DESCRIPTOR_FLAGS>(flags);
}
template <> std::string ToString<D3D12_QUERY_HEAP_TYPE>(const D3D12_QUERY_HEAP_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_QUERY_HEAP_TYPE_OCCLUSION: return "D3D12_QUERY_HEAP_TYPE_OCCLUSION";
case D3D12_QUERY_HEAP_TYPE_TIMESTAMP: return "D3D12_QUERY_HEAP_TYPE_TIMESTAMP";
case D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS: return "D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS";
case D3D12_QUERY_HEAP_TYPE_SO_STATISTICS: return "D3D12_QUERY_HEAP_TYPE_SO_STATISTICS";
case D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS: return "D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS";
case D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP: return "D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP";
case D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS1: return "D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS1";
default: break;
}
return "Unhandled D3D12_QUERY_HEAP_TYPE";
}
template <> std::string ToString<D3D12_QUERY_TYPE>(const D3D12_QUERY_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_QUERY_TYPE_OCCLUSION: return "D3D12_QUERY_TYPE_OCCLUSION";
case D3D12_QUERY_TYPE_BINARY_OCCLUSION: return "D3D12_QUERY_TYPE_BINARY_OCCLUSION";
case D3D12_QUERY_TYPE_TIMESTAMP: return "D3D12_QUERY_TYPE_TIMESTAMP";
case D3D12_QUERY_TYPE_PIPELINE_STATISTICS: return "D3D12_QUERY_TYPE_PIPELINE_STATISTICS";
case D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0: return "D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0";
case D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1: return "D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1";
case D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2: return "D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2";
case D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3: return "D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3";
case D3D12_QUERY_TYPE_VIDEO_DECODE_STATISTICS: return "D3D12_QUERY_TYPE_VIDEO_DECODE_STATISTICS";
case D3D12_QUERY_TYPE_PIPELINE_STATISTICS1: return "D3D12_QUERY_TYPE_PIPELINE_STATISTICS1";
default: break;
}
return "Unhandled D3D12_QUERY_TYPE";
}
template <> std::string ToString<D3D12_PREDICATION_OP>(const D3D12_PREDICATION_OP& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_PREDICATION_OP_EQUAL_ZERO: return "D3D12_PREDICATION_OP_EQUAL_ZERO";
case D3D12_PREDICATION_OP_NOT_EQUAL_ZERO: return "D3D12_PREDICATION_OP_NOT_EQUAL_ZERO";
default: break;
}
return "Unhandled D3D12_PREDICATION_OP";
}
template <> std::string ToString<D3D12_INDIRECT_ARGUMENT_TYPE>(const D3D12_INDIRECT_ARGUMENT_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_INDIRECT_ARGUMENT_TYPE_DRAW: return "D3D12_INDIRECT_ARGUMENT_TYPE_DRAW";
case D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED: return "D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED";
case D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH: return "D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH";
case D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW: return "D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW";
case D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW: return "D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW";
case D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT: return "D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT";
case D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW: return "D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW";
case D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW: return "D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW";
case D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW: return "D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW";
case D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS: return "D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS";
case D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH: return "D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH";
default: break;
}
return "Unhandled D3D12_INDIRECT_ARGUMENT_TYPE";
}
template <> std::string ToString<D3D12_WRITEBUFFERIMMEDIATE_MODE>(const D3D12_WRITEBUFFERIMMEDIATE_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT: return "D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT";
case D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN: return "D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN";
case D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT: return "D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT";
default: break;
}
return "Unhandled D3D12_WRITEBUFFERIMMEDIATE_MODE";
}
template <> std::string ToString<D3D12_MULTIPLE_FENCE_WAIT_FLAGS>(const D3D12_MULTIPLE_FENCE_WAIT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE: return "D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE";
case D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY: return "D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY";
default: break;
}
return "Unhandled D3D12_MULTIPLE_FENCE_WAIT_FLAGS";
}
template <> std::string ToString<D3D12_MULTIPLE_FENCE_WAIT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_MULTIPLE_FENCE_WAIT_FLAGS>(flags);
}
template <> std::string ToString<D3D12_RESIDENCY_PRIORITY>(const D3D12_RESIDENCY_PRIORITY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESIDENCY_PRIORITY_MINIMUM: return "D3D12_RESIDENCY_PRIORITY_MINIMUM";
case D3D12_RESIDENCY_PRIORITY_LOW: return "D3D12_RESIDENCY_PRIORITY_LOW";
case D3D12_RESIDENCY_PRIORITY_NORMAL: return "D3D12_RESIDENCY_PRIORITY_NORMAL";
case D3D12_RESIDENCY_PRIORITY_HIGH: return "D3D12_RESIDENCY_PRIORITY_HIGH";
case D3D12_RESIDENCY_PRIORITY_MAXIMUM: return "D3D12_RESIDENCY_PRIORITY_MAXIMUM";
default: break;
}
return "Unhandled D3D12_RESIDENCY_PRIORITY";
}
template <> std::string ToString<D3D12_RESIDENCY_FLAGS>(const D3D12_RESIDENCY_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RESIDENCY_FLAG_NONE: return "D3D12_RESIDENCY_FLAG_NONE";
case D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET: return "D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET";
default: break;
}
return "Unhandled D3D12_RESIDENCY_FLAGS";
}
template <> std::string ToString<D3D12_RESIDENCY_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RESIDENCY_FLAGS>(flags);
}
template <> std::string ToString<D3D12_COMMAND_LIST_FLAGS>(const D3D12_COMMAND_LIST_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COMMAND_LIST_FLAG_NONE: return "D3D12_COMMAND_LIST_FLAG_NONE";
default: break;
}
return "Unhandled D3D12_COMMAND_LIST_FLAGS";
}
template <> std::string ToString<D3D12_COMMAND_LIST_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_COMMAND_LIST_FLAGS>(flags);
}
template <> std::string ToString<D3D12_COMMAND_POOL_FLAGS>(const D3D12_COMMAND_POOL_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COMMAND_POOL_FLAG_NONE: return "D3D12_COMMAND_POOL_FLAG_NONE";
default: break;
}
return "Unhandled D3D12_COMMAND_POOL_FLAGS";
}
template <> std::string ToString<D3D12_COMMAND_POOL_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_COMMAND_POOL_FLAGS>(flags);
}
template <> std::string ToString<D3D12_COMMAND_RECORDER_FLAGS>(const D3D12_COMMAND_RECORDER_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_COMMAND_RECORDER_FLAG_NONE: return "D3D12_COMMAND_RECORDER_FLAG_NONE";
default: break;
}
return "Unhandled D3D12_COMMAND_RECORDER_FLAGS";
}
template <> std::string ToString<D3D12_COMMAND_RECORDER_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_COMMAND_RECORDER_FLAGS>(flags);
}
template <> std::string ToString<D3D12_PROTECTED_SESSION_STATUS>(const D3D12_PROTECTED_SESSION_STATUS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_PROTECTED_SESSION_STATUS_OK: return "D3D12_PROTECTED_SESSION_STATUS_OK";
case D3D12_PROTECTED_SESSION_STATUS_INVALID: return "D3D12_PROTECTED_SESSION_STATUS_INVALID";
default: break;
}
return "Unhandled D3D12_PROTECTED_SESSION_STATUS";
}
template <> std::string ToString<D3D12_PROTECTED_SESSION_STATUS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_PROTECTED_SESSION_STATUS>(flags);
}
template <> std::string ToString<D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS>(const D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE: return "D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE";
case D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED: return "D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED";
default: break;
}
return "Unhandled D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS";
}
template <> std::string ToString<D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS>(flags);
}
template <> std::string ToString<D3D12_PROTECTED_RESOURCE_SESSION_FLAGS>(const D3D12_PROTECTED_RESOURCE_SESSION_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE: return "D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE";
default: break;
}
return "Unhandled D3D12_PROTECTED_RESOURCE_SESSION_FLAGS";
}
template <> std::string ToString<D3D12_PROTECTED_RESOURCE_SESSION_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_PROTECTED_RESOURCE_SESSION_FLAGS>(flags);
}
template <> std::string ToString<D3D12_LIFETIME_STATE>(const D3D12_LIFETIME_STATE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_LIFETIME_STATE_IN_USE: return "D3D12_LIFETIME_STATE_IN_USE";
case D3D12_LIFETIME_STATE_NOT_IN_USE: return "D3D12_LIFETIME_STATE_NOT_IN_USE";
default: break;
}
return "Unhandled D3D12_LIFETIME_STATE";
}
template <> std::string ToString<D3D12_META_COMMAND_PARAMETER_TYPE>(const D3D12_META_COMMAND_PARAMETER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_META_COMMAND_PARAMETER_TYPE_FLOAT: return "D3D12_META_COMMAND_PARAMETER_TYPE_FLOAT";
case D3D12_META_COMMAND_PARAMETER_TYPE_UINT64: return "D3D12_META_COMMAND_PARAMETER_TYPE_UINT64";
case D3D12_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS: return "D3D12_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS";
case D3D12_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV: return "D3D12_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV";
case D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV: return "D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV";
default: break;
}
return "Unhandled D3D12_META_COMMAND_PARAMETER_TYPE";
}
template <> std::string ToString<D3D12_META_COMMAND_PARAMETER_FLAGS>(const D3D12_META_COMMAND_PARAMETER_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_META_COMMAND_PARAMETER_FLAG_INPUT: return "D3D12_META_COMMAND_PARAMETER_FLAG_INPUT";
case D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT: return "D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT";
default: break;
}
return "Unhandled D3D12_META_COMMAND_PARAMETER_FLAGS";
}
template <> std::string ToString<D3D12_META_COMMAND_PARAMETER_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_META_COMMAND_PARAMETER_FLAGS>(flags);
}
template <> std::string ToString<D3D12_META_COMMAND_PARAMETER_STAGE>(const D3D12_META_COMMAND_PARAMETER_STAGE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_META_COMMAND_PARAMETER_STAGE_CREATION: return "D3D12_META_COMMAND_PARAMETER_STAGE_CREATION";
case D3D12_META_COMMAND_PARAMETER_STAGE_INITIALIZATION: return "D3D12_META_COMMAND_PARAMETER_STAGE_INITIALIZATION";
case D3D12_META_COMMAND_PARAMETER_STAGE_EXECUTION: return "D3D12_META_COMMAND_PARAMETER_STAGE_EXECUTION";
default: break;
}
return "Unhandled D3D12_META_COMMAND_PARAMETER_STAGE";
}
template <> std::string ToString<D3D12_GRAPHICS_STATES>(const D3D12_GRAPHICS_STATES& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_GRAPHICS_STATE_NONE: return "D3D12_GRAPHICS_STATE_NONE";
case D3D12_GRAPHICS_STATE_IA_VERTEX_BUFFERS: return "D3D12_GRAPHICS_STATE_IA_VERTEX_BUFFERS";
case D3D12_GRAPHICS_STATE_IA_INDEX_BUFFER: return "D3D12_GRAPHICS_STATE_IA_INDEX_BUFFER";
case D3D12_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY: return "D3D12_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY";
case D3D12_GRAPHICS_STATE_DESCRIPTOR_HEAP: return "D3D12_GRAPHICS_STATE_DESCRIPTOR_HEAP";
case D3D12_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE: return "D3D12_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE";
case D3D12_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE: return "D3D12_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE";
case D3D12_GRAPHICS_STATE_RS_VIEWPORTS: return "D3D12_GRAPHICS_STATE_RS_VIEWPORTS";
case D3D12_GRAPHICS_STATE_RS_SCISSOR_RECTS: return "D3D12_GRAPHICS_STATE_RS_SCISSOR_RECTS";
case D3D12_GRAPHICS_STATE_PREDICATION: return "D3D12_GRAPHICS_STATE_PREDICATION";
case D3D12_GRAPHICS_STATE_OM_RENDER_TARGETS: return "D3D12_GRAPHICS_STATE_OM_RENDER_TARGETS";
case D3D12_GRAPHICS_STATE_OM_STENCIL_REF: return "D3D12_GRAPHICS_STATE_OM_STENCIL_REF";
case D3D12_GRAPHICS_STATE_OM_BLEND_FACTOR: return "D3D12_GRAPHICS_STATE_OM_BLEND_FACTOR";
case D3D12_GRAPHICS_STATE_PIPELINE_STATE: return "D3D12_GRAPHICS_STATE_PIPELINE_STATE";
case D3D12_GRAPHICS_STATE_SO_TARGETS: return "D3D12_GRAPHICS_STATE_SO_TARGETS";
case D3D12_GRAPHICS_STATE_OM_DEPTH_BOUNDS: return "D3D12_GRAPHICS_STATE_OM_DEPTH_BOUNDS";
case D3D12_GRAPHICS_STATE_SAMPLE_POSITIONS: return "D3D12_GRAPHICS_STATE_SAMPLE_POSITIONS";
case D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK: return "D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK";
default: break;
}
return "Unhandled D3D12_GRAPHICS_STATES";
}
template <> std::string ToString<D3D12_GRAPHICS_STATES>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_GRAPHICS_STATES>(flags);
}
template <> std::string ToString<D3D12_STATE_SUBOBJECT_TYPE>(const D3D12_STATE_SUBOBJECT_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG: return "D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG";
case D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE: return "D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE";
case D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE: return "D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE";
case D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK: return "D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK";
case D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY: return "D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY";
case D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION: return "D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION";
case D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION: return "D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION";
case D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION: return "D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION";
case D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG: return "D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG";
case D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG: return "D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG";
case D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP: return "D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP";
case D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1: return "D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1";
case D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID: return "D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID";
default: break;
}
return "Unhandled D3D12_STATE_SUBOBJECT_TYPE";
}
template <> std::string ToString<D3D12_STATE_OBJECT_FLAGS>(const D3D12_STATE_OBJECT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_STATE_OBJECT_FLAG_NONE: return "D3D12_STATE_OBJECT_FLAG_NONE";
case D3D12_STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS: return "D3D12_STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS";
case D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS: return "D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS";
case D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS: return "D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS";
default: break;
}
return "Unhandled D3D12_STATE_OBJECT_FLAGS";
}
template <> std::string ToString<D3D12_STATE_OBJECT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_STATE_OBJECT_FLAGS>(flags);
}
template <> std::string ToString<D3D12_EXPORT_FLAGS>(const D3D12_EXPORT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_EXPORT_FLAG_NONE: return "D3D12_EXPORT_FLAG_NONE";
default: break;
}
return "Unhandled D3D12_EXPORT_FLAGS";
}
template <> std::string ToString<D3D12_EXPORT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_EXPORT_FLAGS>(flags);
}
template <> std::string ToString<D3D12_HIT_GROUP_TYPE>(const D3D12_HIT_GROUP_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_HIT_GROUP_TYPE_TRIANGLES: return "D3D12_HIT_GROUP_TYPE_TRIANGLES";
case D3D12_HIT_GROUP_TYPE_PROCEDURAL_PRIMITIVE: return "D3D12_HIT_GROUP_TYPE_PROCEDURAL_PRIMITIVE";
default: break;
}
return "Unhandled D3D12_HIT_GROUP_TYPE";
}
template <> std::string ToString<D3D12_RAYTRACING_PIPELINE_FLAGS>(const D3D12_RAYTRACING_PIPELINE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_PIPELINE_FLAG_NONE: return "D3D12_RAYTRACING_PIPELINE_FLAG_NONE";
case D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES: return "D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES";
case D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES: return "D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES";
default: break;
}
return "Unhandled D3D12_RAYTRACING_PIPELINE_FLAGS";
}
template <> std::string ToString<D3D12_RAYTRACING_PIPELINE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RAYTRACING_PIPELINE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_STATE_OBJECT_TYPE>(const D3D12_STATE_OBJECT_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_STATE_OBJECT_TYPE_COLLECTION: return "D3D12_STATE_OBJECT_TYPE_COLLECTION";
case D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE: return "D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE";
default: break;
}
return "Unhandled D3D12_STATE_OBJECT_TYPE";
}
template <> std::string ToString<D3D12_RAYTRACING_GEOMETRY_FLAGS>(const D3D12_RAYTRACING_GEOMETRY_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_GEOMETRY_FLAG_NONE: return "D3D12_RAYTRACING_GEOMETRY_FLAG_NONE";
case D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE: return "D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE";
case D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION: return "D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION";
default: break;
}
return "Unhandled D3D12_RAYTRACING_GEOMETRY_FLAGS";
}
template <> std::string ToString<D3D12_RAYTRACING_GEOMETRY_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RAYTRACING_GEOMETRY_FLAGS>(flags);
}
template <> std::string ToString<D3D12_RAYTRACING_GEOMETRY_TYPE>(const D3D12_RAYTRACING_GEOMETRY_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_GEOMETRY_TYPE_TRIANGLES: return "D3D12_RAYTRACING_GEOMETRY_TYPE_TRIANGLES";
case D3D12_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS: return "D3D12_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS";
default: break;
}
return "Unhandled D3D12_RAYTRACING_GEOMETRY_TYPE";
}
template <> std::string ToString<D3D12_RAYTRACING_INSTANCE_FLAGS>(const D3D12_RAYTRACING_INSTANCE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_INSTANCE_FLAG_NONE: return "D3D12_RAYTRACING_INSTANCE_FLAG_NONE";
case D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_CULL_DISABLE: return "D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_CULL_DISABLE";
case D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_FRONT_COUNTERCLOCKWISE: return "D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_FRONT_COUNTERCLOCKWISE";
case D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE: return "D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE";
case D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE: return "D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE";
default: break;
}
return "Unhandled D3D12_RAYTRACING_INSTANCE_FLAGS";
}
template <> std::string ToString<D3D12_RAYTRACING_INSTANCE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RAYTRACING_INSTANCE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS>(const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE";
default: break;
}
return "Unhandled D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS";
}
template <> std::string ToString<D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS>(flags);
}
template <> std::string ToString<D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE>(const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_CLONE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_CLONE";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_COMPACT: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_COMPACT";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_VISUALIZATION_DECODE_FOR_TOOLS: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_VISUALIZATION_DECODE_FOR_TOOLS";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_DESERIALIZE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_DESERIALIZE";
default: break;
}
return "Unhandled D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE";
}
template <> std::string ToString<D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE>(const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL";
default: break;
}
return "Unhandled D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE";
}
template <> std::string ToString<D3D12_ELEMENTS_LAYOUT>(const D3D12_ELEMENTS_LAYOUT& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_ELEMENTS_LAYOUT_ARRAY: return "D3D12_ELEMENTS_LAYOUT_ARRAY";
case D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS: return "D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS";
default: break;
}
return "Unhandled D3D12_ELEMENTS_LAYOUT";
}
template <> std::string ToString<D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE>(const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION";
case D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE: return "D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE";
default: break;
}
return "Unhandled D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE";
}
template <> std::string ToString<D3D12_SERIALIZED_DATA_TYPE>(const D3D12_SERIALIZED_DATA_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE: return "D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE";
default: break;
}
return "Unhandled D3D12_SERIALIZED_DATA_TYPE";
}
template <> std::string ToString<D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS>(const D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DRIVER_MATCHING_IDENTIFIER_COMPATIBLE_WITH_DEVICE: return "D3D12_DRIVER_MATCHING_IDENTIFIER_COMPATIBLE_WITH_DEVICE";
case D3D12_DRIVER_MATCHING_IDENTIFIER_UNSUPPORTED_TYPE: return "D3D12_DRIVER_MATCHING_IDENTIFIER_UNSUPPORTED_TYPE";
case D3D12_DRIVER_MATCHING_IDENTIFIER_UNRECOGNIZED: return "D3D12_DRIVER_MATCHING_IDENTIFIER_UNRECOGNIZED";
case D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_VERSION: return "D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_VERSION";
case D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_TYPE: return "D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_TYPE";
default: break;
}
return "Unhandled D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS";
}
template <> std::string ToString<D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS>(flags);
}
template <> std::string ToString<D3D12_RAY_FLAGS>(const D3D12_RAY_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RAY_FLAG_NONE: return "D3D12_RAY_FLAG_NONE";
case D3D12_RAY_FLAG_FORCE_OPAQUE: return "D3D12_RAY_FLAG_FORCE_OPAQUE";
case D3D12_RAY_FLAG_FORCE_NON_OPAQUE: return "D3D12_RAY_FLAG_FORCE_NON_OPAQUE";
case D3D12_RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH: return "D3D12_RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH";
case D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER: return "D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER";
case D3D12_RAY_FLAG_CULL_BACK_FACING_TRIANGLES: return "D3D12_RAY_FLAG_CULL_BACK_FACING_TRIANGLES";
case D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES: return "D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES";
case D3D12_RAY_FLAG_CULL_OPAQUE: return "D3D12_RAY_FLAG_CULL_OPAQUE";
case D3D12_RAY_FLAG_CULL_NON_OPAQUE: return "D3D12_RAY_FLAG_CULL_NON_OPAQUE";
case D3D12_RAY_FLAG_SKIP_TRIANGLES: return "D3D12_RAY_FLAG_SKIP_TRIANGLES";
case D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES: return "D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES";
default: break;
}
return "Unhandled D3D12_RAY_FLAGS";
}
template <> std::string ToString<D3D12_RAY_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RAY_FLAGS>(flags);
}
template <> std::string ToString<D3D12_HIT_KIND>(const D3D12_HIT_KIND& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_HIT_KIND_TRIANGLE_FRONT_FACE: return "D3D12_HIT_KIND_TRIANGLE_FRONT_FACE";
case D3D12_HIT_KIND_TRIANGLE_BACK_FACE: return "D3D12_HIT_KIND_TRIANGLE_BACK_FACE";
default: break;
}
return "Unhandled D3D12_HIT_KIND";
}
template <> std::string ToString<D3D12_AUTO_BREADCRUMB_OP>(const D3D12_AUTO_BREADCRUMB_OP& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_AUTO_BREADCRUMB_OP_SETMARKER: return "D3D12_AUTO_BREADCRUMB_OP_SETMARKER";
case D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT: return "D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT";
case D3D12_AUTO_BREADCRUMB_OP_ENDEVENT: return "D3D12_AUTO_BREADCRUMB_OP_ENDEVENT";
case D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED: return "D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED";
case D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED: return "D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED";
case D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT: return "D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT";
case D3D12_AUTO_BREADCRUMB_OP_DISPATCH: return "D3D12_AUTO_BREADCRUMB_OP_DISPATCH";
case D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION: return "D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION";
case D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION: return "D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION";
case D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE: return "D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE";
case D3D12_AUTO_BREADCRUMB_OP_COPYTILES: return "D3D12_AUTO_BREADCRUMB_OP_COPYTILES";
case D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE: return "D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE";
case D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW: return "D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW";
case D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW: return "D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW";
case D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW: return "D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW";
case D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER: return "D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER";
case D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE: return "D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE";
case D3D12_AUTO_BREADCRUMB_OP_PRESENT: return "D3D12_AUTO_BREADCRUMB_OP_PRESENT";
case D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA: return "D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA";
case D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION: return "D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION";
case D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION: return "D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION";
case D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME: return "D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME";
case D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES: return "D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES";
case D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT: return "D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT";
case D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64: return "D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64";
case D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION: return "D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION";
case D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE: return "D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE";
case D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1: return "D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1";
case D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION: return "D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION";
case D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2: return "D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2";
case D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1: return "D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1";
case D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE: return "D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE";
case D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO: return "D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO";
case D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE: return "D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE";
case D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS: return "D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS";
case D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND: return "D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND";
case D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND: return "D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND";
case D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION: return "D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION";
case D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP: return "D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP";
case D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1: return "D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1";
case D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND: return "D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND";
case D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND: return "D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND";
case D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH: return "D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH";
case D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME: return "D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME";
case D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA: return "D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA";
default: break;
}
return "Unhandled D3D12_AUTO_BREADCRUMB_OP";
}
template <> std::string ToString<D3D12_DRED_VERSION>(const D3D12_DRED_VERSION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DRED_VERSION_1_0: return "D3D12_DRED_VERSION_1_0";
case D3D12_DRED_VERSION_1_1: return "D3D12_DRED_VERSION_1_1";
case D3D12_DRED_VERSION_1_2: return "D3D12_DRED_VERSION_1_2";
case D3D12_DRED_VERSION_1_3: return "D3D12_DRED_VERSION_1_3";
default: break;
}
return "Unhandled D3D12_DRED_VERSION";
}
template <> std::string ToString<D3D12_DRED_FLAGS>(const D3D12_DRED_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DRED_FLAG_NONE: return "D3D12_DRED_FLAG_NONE";
case D3D12_DRED_FLAG_FORCE_ENABLE: return "D3D12_DRED_FLAG_FORCE_ENABLE";
case D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS: return "D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS";
default: break;
}
return "Unhandled D3D12_DRED_FLAGS";
}
template <> std::string ToString<D3D12_DRED_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_DRED_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DRED_ENABLEMENT>(const D3D12_DRED_ENABLEMENT& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED: return "D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED";
case D3D12_DRED_ENABLEMENT_FORCED_OFF: return "D3D12_DRED_ENABLEMENT_FORCED_OFF";
case D3D12_DRED_ENABLEMENT_FORCED_ON: return "D3D12_DRED_ENABLEMENT_FORCED_ON";
default: break;
}
return "Unhandled D3D12_DRED_ENABLEMENT";
}
template <> std::string ToString<D3D12_DRED_ALLOCATION_TYPE>(const D3D12_DRED_ALLOCATION_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE: return "D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE";
case D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR: return "D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR";
case D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE: return "D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE";
case D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST: return "D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST";
case D3D12_DRED_ALLOCATION_TYPE_FENCE: return "D3D12_DRED_ALLOCATION_TYPE_FENCE";
case D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP: return "D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP";
case D3D12_DRED_ALLOCATION_TYPE_HEAP: return "D3D12_DRED_ALLOCATION_TYPE_HEAP";
case D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP: return "D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP";
case D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE: return "D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE";
case D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY: return "D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY";
case D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER: return "D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER";
case D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR: return "D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR";
case D3D12_DRED_ALLOCATION_TYPE_RESOURCE: return "D3D12_DRED_ALLOCATION_TYPE_RESOURCE";
case D3D12_DRED_ALLOCATION_TYPE_PASS: return "D3D12_DRED_ALLOCATION_TYPE_PASS";
case D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION: return "D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION";
case D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY: return "D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY";
case D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION: return "D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION";
case D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP: return "D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP";
case D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL: return "D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL";
case D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER: return "D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER";
case D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT: return "D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT";
case D3D12_DRED_ALLOCATION_TYPE_METACOMMAND: return "D3D12_DRED_ALLOCATION_TYPE_METACOMMAND";
case D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP: return "D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP";
case D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR: return "D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR";
case D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP: return "D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP";
case D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND: return "D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND";
case D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER: return "D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER";
case D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP: return "D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP";
case D3D12_DRED_ALLOCATION_TYPE_INVALID: return "D3D12_DRED_ALLOCATION_TYPE_INVALID";
default: break;
}
return "Unhandled D3D12_DRED_ALLOCATION_TYPE";
}
template <> std::string ToString<D3D12_DRED_PAGE_FAULT_FLAGS>(const D3D12_DRED_PAGE_FAULT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DRED_PAGE_FAULT_FLAGS_NONE: return "D3D12_DRED_PAGE_FAULT_FLAGS_NONE";
default: break;
}
return "Unhandled D3D12_DRED_PAGE_FAULT_FLAGS";
}
template <> std::string ToString<D3D12_DRED_PAGE_FAULT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_DRED_PAGE_FAULT_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DRED_DEVICE_STATE>(const D3D12_DRED_DEVICE_STATE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DRED_DEVICE_STATE_UNKNOWN: return "D3D12_DRED_DEVICE_STATE_UNKNOWN";
case D3D12_DRED_DEVICE_STATE_HUNG: return "D3D12_DRED_DEVICE_STATE_HUNG";
case D3D12_DRED_DEVICE_STATE_FAULT: return "D3D12_DRED_DEVICE_STATE_FAULT";
case D3D12_DRED_DEVICE_STATE_PAGEFAULT: return "D3D12_DRED_DEVICE_STATE_PAGEFAULT";
default: break;
}
return "Unhandled D3D12_DRED_DEVICE_STATE";
}
template <> std::string ToString<D3D12_BACKGROUND_PROCESSING_MODE>(const D3D12_BACKGROUND_PROCESSING_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BACKGROUND_PROCESSING_MODE_ALLOWED: return "D3D12_BACKGROUND_PROCESSING_MODE_ALLOWED";
case D3D12_BACKGROUND_PROCESSING_MODE_ALLOW_INTRUSIVE_MEASUREMENTS: return "D3D12_BACKGROUND_PROCESSING_MODE_ALLOW_INTRUSIVE_MEASUREMENTS";
case D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_BACKGROUND_WORK: return "D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_BACKGROUND_WORK";
case D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_PROFILING_BY_SYSTEM: return "D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_PROFILING_BY_SYSTEM";
default: break;
}
return "Unhandled D3D12_BACKGROUND_PROCESSING_MODE";
}
template <> std::string ToString<D3D12_MEASUREMENTS_ACTION>(const D3D12_MEASUREMENTS_ACTION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MEASUREMENTS_ACTION_KEEP_ALL: return "D3D12_MEASUREMENTS_ACTION_KEEP_ALL";
case D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS: return "D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS";
case D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY: return "D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY";
case D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS: return "D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS";
default: break;
}
return "Unhandled D3D12_MEASUREMENTS_ACTION";
}
template <> std::string ToString<D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE>(const D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_DISCARD: return "D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_DISCARD";
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE: return "D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE";
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR: return "D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR";
case D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS: return "D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS";
default: break;
}
return "Unhandled D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE";
}
template <> std::string ToString<D3D12_RENDER_PASS_ENDING_ACCESS_TYPE>(const D3D12_RENDER_PASS_ENDING_ACCESS_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD: return "D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD";
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE: return "D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE";
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE: return "D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE";
case D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS: return "D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS";
default: break;
}
return "Unhandled D3D12_RENDER_PASS_ENDING_ACCESS_TYPE";
}
template <> std::string ToString<D3D12_RENDER_PASS_FLAGS>(const D3D12_RENDER_PASS_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RENDER_PASS_FLAG_NONE: return "D3D12_RENDER_PASS_FLAG_NONE";
case D3D12_RENDER_PASS_FLAG_ALLOW_UAV_WRITES: return "D3D12_RENDER_PASS_FLAG_ALLOW_UAV_WRITES";
case D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS: return "D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS";
case D3D12_RENDER_PASS_FLAG_RESUMING_PASS: return "D3D12_RENDER_PASS_FLAG_RESUMING_PASS";
default: break;
}
return "Unhandled D3D12_RENDER_PASS_FLAGS";
}
template <> std::string ToString<D3D12_RENDER_PASS_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RENDER_PASS_FLAGS>(flags);
}
template <> std::string ToString<D3D12_SHADER_CACHE_MODE>(const D3D12_SHADER_CACHE_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADER_CACHE_MODE_MEMORY: return "D3D12_SHADER_CACHE_MODE_MEMORY";
case D3D12_SHADER_CACHE_MODE_DISK: return "D3D12_SHADER_CACHE_MODE_DISK";
default: break;
}
return "Unhandled D3D12_SHADER_CACHE_MODE";
}
template <> std::string ToString<D3D12_SHADER_CACHE_FLAGS>(const D3D12_SHADER_CACHE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADER_CACHE_FLAG_NONE: return "D3D12_SHADER_CACHE_FLAG_NONE";
case D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED: return "D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED";
case D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR: return "D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR";
default: break;
}
return "Unhandled D3D12_SHADER_CACHE_FLAGS";
}
template <> std::string ToString<D3D12_SHADER_CACHE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_SHADER_CACHE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_BARRIER_LAYOUT>(const D3D12_BARRIER_LAYOUT& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BARRIER_LAYOUT_UNDEFINED: return "D3D12_BARRIER_LAYOUT_UNDEFINED";
case D3D12_BARRIER_LAYOUT_COMMON: return "D3D12_BARRIER_LAYOUT_COMMON";
case D3D12_BARRIER_LAYOUT_GENERIC_READ: return "D3D12_BARRIER_LAYOUT_GENERIC_READ";
case D3D12_BARRIER_LAYOUT_RENDER_TARGET: return "D3D12_BARRIER_LAYOUT_RENDER_TARGET";
case D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS: return "D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS";
case D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE: return "D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE";
case D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ: return "D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ";
case D3D12_BARRIER_LAYOUT_SHADER_RESOURCE: return "D3D12_BARRIER_LAYOUT_SHADER_RESOURCE";
case D3D12_BARRIER_LAYOUT_COPY_SOURCE: return "D3D12_BARRIER_LAYOUT_COPY_SOURCE";
case D3D12_BARRIER_LAYOUT_COPY_DEST: return "D3D12_BARRIER_LAYOUT_COPY_DEST";
case D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE: return "D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE";
case D3D12_BARRIER_LAYOUT_RESOLVE_DEST: return "D3D12_BARRIER_LAYOUT_RESOLVE_DEST";
case D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE: return "D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE";
case D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ: return "D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ";
case D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE: return "D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE";
case D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ: return "D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ";
case D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE: return "D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE";
case D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ: return "D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ";
case D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE: return "D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE";
case D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON: return "D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON";
case D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ: return "D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ";
case D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS: return "D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS";
case D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE: return "D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE";
case D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE: return "D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE";
case D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST: return "D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST";
case D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON: return "D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON";
case D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ: return "D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ";
case D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS: return "D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS";
case D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE: return "D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE";
case D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE: return "D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE";
case D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST: return "D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST";
case D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON: return "D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON";
default: break;
}
return "Unhandled D3D12_BARRIER_LAYOUT";
}
template <> std::string ToString<D3D12_BARRIER_SYNC>(const D3D12_BARRIER_SYNC& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BARRIER_SYNC_NONE: return "D3D12_BARRIER_SYNC_NONE";
case D3D12_BARRIER_SYNC_ALL: return "D3D12_BARRIER_SYNC_ALL";
case D3D12_BARRIER_SYNC_DRAW: return "D3D12_BARRIER_SYNC_DRAW";
case D3D12_BARRIER_SYNC_INPUT_ASSEMBLER: return "D3D12_BARRIER_SYNC_INPUT_ASSEMBLER";
case D3D12_BARRIER_SYNC_VERTEX_SHADING: return "D3D12_BARRIER_SYNC_VERTEX_SHADING";
case D3D12_BARRIER_SYNC_PIXEL_SHADING: return "D3D12_BARRIER_SYNC_PIXEL_SHADING";
case D3D12_BARRIER_SYNC_DEPTH_STENCIL: return "D3D12_BARRIER_SYNC_DEPTH_STENCIL";
case D3D12_BARRIER_SYNC_RENDER_TARGET: return "D3D12_BARRIER_SYNC_RENDER_TARGET";
case D3D12_BARRIER_SYNC_COMPUTE_SHADING: return "D3D12_BARRIER_SYNC_COMPUTE_SHADING";
case D3D12_BARRIER_SYNC_RAYTRACING: return "D3D12_BARRIER_SYNC_RAYTRACING";
case D3D12_BARRIER_SYNC_COPY: return "D3D12_BARRIER_SYNC_COPY";
case D3D12_BARRIER_SYNC_RESOLVE: return "D3D12_BARRIER_SYNC_RESOLVE";
case D3D12_BARRIER_SYNC_EXECUTE_INDIRECT: return "D3D12_BARRIER_SYNC_EXECUTE_INDIRECT";
case D3D12_BARRIER_SYNC_ALL_SHADING: return "D3D12_BARRIER_SYNC_ALL_SHADING";
case D3D12_BARRIER_SYNC_NON_PIXEL_SHADING: return "D3D12_BARRIER_SYNC_NON_PIXEL_SHADING";
case D3D12_BARRIER_SYNC_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO: return "D3D12_BARRIER_SYNC_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO";
case D3D12_BARRIER_SYNC_CLEAR_UNORDERED_ACCESS_VIEW: return "D3D12_BARRIER_SYNC_CLEAR_UNORDERED_ACCESS_VIEW";
case D3D12_BARRIER_SYNC_VIDEO_DECODE: return "D3D12_BARRIER_SYNC_VIDEO_DECODE";
case D3D12_BARRIER_SYNC_VIDEO_PROCESS: return "D3D12_BARRIER_SYNC_VIDEO_PROCESS";
case D3D12_BARRIER_SYNC_VIDEO_ENCODE: return "D3D12_BARRIER_SYNC_VIDEO_ENCODE";
case D3D12_BARRIER_SYNC_BUILD_RAYTRACING_ACCELERATION_STRUCTURE: return "D3D12_BARRIER_SYNC_BUILD_RAYTRACING_ACCELERATION_STRUCTURE";
case D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE: return "D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE";
case D3D12_BARRIER_SYNC_SPLIT: return "D3D12_BARRIER_SYNC_SPLIT";
default: break;
}
return "Unhandled D3D12_BARRIER_SYNC";
}
template <> std::string ToString<D3D12_BARRIER_ACCESS>(const D3D12_BARRIER_ACCESS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BARRIER_ACCESS_COMMON: return "D3D12_BARRIER_ACCESS_COMMON";
case D3D12_BARRIER_ACCESS_VERTEX_BUFFER: return "D3D12_BARRIER_ACCESS_VERTEX_BUFFER";
case D3D12_BARRIER_ACCESS_CONSTANT_BUFFER: return "D3D12_BARRIER_ACCESS_CONSTANT_BUFFER";
case D3D12_BARRIER_ACCESS_INDEX_BUFFER: return "D3D12_BARRIER_ACCESS_INDEX_BUFFER";
case D3D12_BARRIER_ACCESS_RENDER_TARGET: return "D3D12_BARRIER_ACCESS_RENDER_TARGET";
case D3D12_BARRIER_ACCESS_UNORDERED_ACCESS: return "D3D12_BARRIER_ACCESS_UNORDERED_ACCESS";
case D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE: return "D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE";
case D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ: return "D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ";
case D3D12_BARRIER_ACCESS_SHADER_RESOURCE: return "D3D12_BARRIER_ACCESS_SHADER_RESOURCE";
case D3D12_BARRIER_ACCESS_STREAM_OUTPUT: return "D3D12_BARRIER_ACCESS_STREAM_OUTPUT";
case D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT: return "D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT";
case D3D12_BARRIER_ACCESS_COPY_DEST: return "D3D12_BARRIER_ACCESS_COPY_DEST";
case D3D12_BARRIER_ACCESS_COPY_SOURCE: return "D3D12_BARRIER_ACCESS_COPY_SOURCE";
case D3D12_BARRIER_ACCESS_RESOLVE_DEST: return "D3D12_BARRIER_ACCESS_RESOLVE_DEST";
case D3D12_BARRIER_ACCESS_RESOLVE_SOURCE: return "D3D12_BARRIER_ACCESS_RESOLVE_SOURCE";
case D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ: return "D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ";
case D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE: return "D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE";
case D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE: return "D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE";
case D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ: return "D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ";
case D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE: return "D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE";
case D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ: return "D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ";
case D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE: return "D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE";
case D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ: return "D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ";
case D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE: return "D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE";
case D3D12_BARRIER_ACCESS_NO_ACCESS: return "D3D12_BARRIER_ACCESS_NO_ACCESS";
default: break;
}
return "Unhandled D3D12_BARRIER_ACCESS";
}
template <> std::string ToString<D3D12_BARRIER_TYPE>(const D3D12_BARRIER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_BARRIER_TYPE_GLOBAL: return "D3D12_BARRIER_TYPE_GLOBAL";
case D3D12_BARRIER_TYPE_TEXTURE: return "D3D12_BARRIER_TYPE_TEXTURE";
case D3D12_BARRIER_TYPE_BUFFER: return "D3D12_BARRIER_TYPE_BUFFER";
default: break;
}
return "Unhandled D3D12_BARRIER_TYPE";
}
template <> std::string ToString<D3D12_TEXTURE_BARRIER_FLAGS>(const D3D12_TEXTURE_BARRIER_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_TEXTURE_BARRIER_FLAG_NONE: return "D3D12_TEXTURE_BARRIER_FLAG_NONE";
case D3D12_TEXTURE_BARRIER_FLAG_DISCARD: return "D3D12_TEXTURE_BARRIER_FLAG_DISCARD";
default: break;
}
return "Unhandled D3D12_TEXTURE_BARRIER_FLAGS";
}
template <> std::string ToString<D3D12_TEXTURE_BARRIER_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_TEXTURE_BARRIER_FLAGS>(flags);
}
template <> std::string ToString<D3D12_SHADER_CACHE_KIND_FLAGS>(const D3D12_SHADER_CACHE_KIND_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER: return "D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER";
case D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS: return "D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS";
case D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED: return "D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED";
case D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED: return "D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED";
default: break;
}
return "Unhandled D3D12_SHADER_CACHE_KIND_FLAGS";
}
template <> std::string ToString<D3D12_SHADER_CACHE_KIND_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_SHADER_CACHE_KIND_FLAGS>(flags);
}
template <> std::string ToString<D3D12_SHADER_CACHE_CONTROL_FLAGS>(const D3D12_SHADER_CACHE_CONTROL_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADER_CACHE_CONTROL_FLAG_DISABLE: return "D3D12_SHADER_CACHE_CONTROL_FLAG_DISABLE";
case D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE: return "D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE";
case D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR: return "D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR";
default: break;
}
return "Unhandled D3D12_SHADER_CACHE_CONTROL_FLAGS";
}
template <> std::string ToString<D3D12_SHADER_CACHE_CONTROL_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_SHADER_CACHE_CONTROL_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DEVICE_FACTORY_FLAGS>(const D3D12_DEVICE_FACTORY_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DEVICE_FACTORY_FLAG_NONE: return "D3D12_DEVICE_FACTORY_FLAG_NONE";
case D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_EXISTING_DEVICE: return "D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_EXISTING_DEVICE";
case D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_INCOMPATIBLE_EXISTING_DEVICE: return "D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_INCOMPATIBLE_EXISTING_DEVICE";
case D3D12_DEVICE_FACTORY_FLAG_DISALLOW_STORING_NEW_DEVICE_AS_SINGLETON: return "D3D12_DEVICE_FACTORY_FLAG_DISALLOW_STORING_NEW_DEVICE_AS_SINGLETON";
default: break;
}
return "Unhandled D3D12_DEVICE_FACTORY_FLAGS";
}
template <> std::string ToString<D3D12_DEVICE_FACTORY_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_DEVICE_FACTORY_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DEVICE_FLAGS>(const D3D12_DEVICE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DEVICE_FLAG_NONE: return "D3D12_DEVICE_FLAG_NONE";
case D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED: return "D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED";
case D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED: return "D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED";
case D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED: return "D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED";
case D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED: return "D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED";
case D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED: return "D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED";
case D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED: return "D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED";
case D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED: return "D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED";
case D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS: return "D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS";
case D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED: return "D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED";
case D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED: return "D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED";
case D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION: return "D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION";
default: break;
}
return "Unhandled D3D12_DEVICE_FLAGS";
}
template <> std::string ToString<D3D12_DEVICE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_DEVICE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_AXIS_SHADING_RATE>(const D3D12_AXIS_SHADING_RATE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_AXIS_SHADING_RATE_1X: return "D3D12_AXIS_SHADING_RATE_1X";
case D3D12_AXIS_SHADING_RATE_2X: return "D3D12_AXIS_SHADING_RATE_2X";
case D3D12_AXIS_SHADING_RATE_4X: return "D3D12_AXIS_SHADING_RATE_4X";
default: break;
}
return "Unhandled D3D12_AXIS_SHADING_RATE";
}
template <> std::string ToString<D3D12_SHADING_RATE>(const D3D12_SHADING_RATE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADING_RATE_1X1: return "D3D12_SHADING_RATE_1X1";
case D3D12_SHADING_RATE_1X2: return "D3D12_SHADING_RATE_1X2";
case D3D12_SHADING_RATE_2X1: return "D3D12_SHADING_RATE_2X1";
case D3D12_SHADING_RATE_2X2: return "D3D12_SHADING_RATE_2X2";
case D3D12_SHADING_RATE_2X4: return "D3D12_SHADING_RATE_2X4";
case D3D12_SHADING_RATE_4X2: return "D3D12_SHADING_RATE_4X2";
case D3D12_SHADING_RATE_4X4: return "D3D12_SHADING_RATE_4X4";
default: break;
}
return "Unhandled D3D12_SHADING_RATE";
}
template <> std::string ToString<D3D12_SHADING_RATE_COMBINER>(const D3D12_SHADING_RATE_COMBINER& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_SHADING_RATE_COMBINER_PASSTHROUGH: return "D3D12_SHADING_RATE_COMBINER_PASSTHROUGH";
case D3D12_SHADING_RATE_COMBINER_OVERRIDE: return "D3D12_SHADING_RATE_COMBINER_OVERRIDE";
case D3D12_SHADING_RATE_COMBINER_MIN: return "D3D12_SHADING_RATE_COMBINER_MIN";
case D3D12_SHADING_RATE_COMBINER_MAX: return "D3D12_SHADING_RATE_COMBINER_MAX";
case D3D12_SHADING_RATE_COMBINER_SUM: return "D3D12_SHADING_RATE_COMBINER_SUM";
default: break;
}
return "Unhandled D3D12_SHADING_RATE_COMBINER";
}
template <> std::string ToString<D3D_DRIVER_TYPE>(const D3D_DRIVER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_DRIVER_TYPE_UNKNOWN: return "D3D_DRIVER_TYPE_UNKNOWN";
case D3D_DRIVER_TYPE_HARDWARE: return "D3D_DRIVER_TYPE_HARDWARE";
case D3D_DRIVER_TYPE_REFERENCE: return "D3D_DRIVER_TYPE_REFERENCE";
case D3D_DRIVER_TYPE_NULL: return "D3D_DRIVER_TYPE_NULL";
case D3D_DRIVER_TYPE_SOFTWARE: return "D3D_DRIVER_TYPE_SOFTWARE";
case D3D_DRIVER_TYPE_WARP: return "D3D_DRIVER_TYPE_WARP";
default: break;
}
return "Unhandled D3D_DRIVER_TYPE";
}
template <> std::string ToString<D3D_FEATURE_LEVEL>(const D3D_FEATURE_LEVEL& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_FEATURE_LEVEL_1_0_CORE: return "D3D_FEATURE_LEVEL_1_0_CORE";
case D3D_FEATURE_LEVEL_9_1: return "D3D_FEATURE_LEVEL_9_1";
case D3D_FEATURE_LEVEL_9_2: return "D3D_FEATURE_LEVEL_9_2";
case D3D_FEATURE_LEVEL_9_3: return "D3D_FEATURE_LEVEL_9_3";
case D3D_FEATURE_LEVEL_10_0: return "D3D_FEATURE_LEVEL_10_0";
case D3D_FEATURE_LEVEL_10_1: return "D3D_FEATURE_LEVEL_10_1";
case D3D_FEATURE_LEVEL_11_0: return "D3D_FEATURE_LEVEL_11_0";
case D3D_FEATURE_LEVEL_11_1: return "D3D_FEATURE_LEVEL_11_1";
case D3D_FEATURE_LEVEL_12_0: return "D3D_FEATURE_LEVEL_12_0";
case D3D_FEATURE_LEVEL_12_1: return "D3D_FEATURE_LEVEL_12_1";
case D3D_FEATURE_LEVEL_12_2: return "D3D_FEATURE_LEVEL_12_2";
default: break;
}
return "Unhandled D3D_FEATURE_LEVEL";
}
template <> std::string ToString<D3D_PRIMITIVE_TOPOLOGY>(const D3D_PRIMITIVE_TOPOLOGY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_PRIMITIVE_TOPOLOGY_UNDEFINED: return "D3D_PRIMITIVE_TOPOLOGY_UNDEFINED";
case D3D_PRIMITIVE_TOPOLOGY_POINTLIST: return "D3D_PRIMITIVE_TOPOLOGY_POINTLIST";
case D3D_PRIMITIVE_TOPOLOGY_LINELIST: return "D3D_PRIMITIVE_TOPOLOGY_LINELIST";
case D3D_PRIMITIVE_TOPOLOGY_LINESTRIP: return "D3D_PRIMITIVE_TOPOLOGY_LINESTRIP";
case D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST: return "D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST";
case D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP: return "D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP";
case D3D_PRIMITIVE_TOPOLOGY_TRIANGLEFAN: return "D3D_PRIMITIVE_TOPOLOGY_TRIANGLEFAN";
case D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ: return "D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ";
case D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ: return "D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ";
case D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ: return "D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ";
case D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ: return "D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ";
case D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST";
case D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST: return "D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST";
default: break;
}
return "Unhandled D3D_PRIMITIVE_TOPOLOGY";
}
template <> std::string ToString<D3D_PRIMITIVE>(const D3D_PRIMITIVE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_PRIMITIVE_UNDEFINED: return "D3D_PRIMITIVE_UNDEFINED";
case D3D_PRIMITIVE_POINT: return "D3D_PRIMITIVE_POINT";
case D3D_PRIMITIVE_LINE: return "D3D_PRIMITIVE_LINE";
case D3D_PRIMITIVE_TRIANGLE: return "D3D_PRIMITIVE_TRIANGLE";
case D3D_PRIMITIVE_LINE_ADJ: return "D3D_PRIMITIVE_LINE_ADJ";
case D3D_PRIMITIVE_TRIANGLE_ADJ: return "D3D_PRIMITIVE_TRIANGLE_ADJ";
case D3D_PRIMITIVE_1_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_1_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_2_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_2_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_3_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_3_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_4_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_4_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_5_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_5_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_6_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_6_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_7_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_7_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_8_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_8_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_9_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_9_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_10_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_10_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_11_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_11_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_12_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_12_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_13_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_13_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_14_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_14_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_15_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_15_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_16_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_16_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_17_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_17_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_18_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_18_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_19_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_19_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_20_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_20_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_21_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_21_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_22_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_22_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_23_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_23_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_24_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_24_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_25_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_25_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_26_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_26_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_27_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_27_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_28_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_28_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_29_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_29_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_30_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_30_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_31_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_31_CONTROL_POINT_PATCH";
case D3D_PRIMITIVE_32_CONTROL_POINT_PATCH: return "D3D_PRIMITIVE_32_CONTROL_POINT_PATCH";
default: break;
}
return "Unhandled D3D_PRIMITIVE";
}
template <> std::string ToString<D3D_SRV_DIMENSION>(const D3D_SRV_DIMENSION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_SRV_DIMENSION_UNKNOWN: return "D3D_SRV_DIMENSION_UNKNOWN";
case D3D_SRV_DIMENSION_BUFFER: return "D3D_SRV_DIMENSION_BUFFER";
case D3D_SRV_DIMENSION_TEXTURE1D: return "D3D_SRV_DIMENSION_TEXTURE1D";
case D3D_SRV_DIMENSION_TEXTURE1DARRAY: return "D3D_SRV_DIMENSION_TEXTURE1DARRAY";
case D3D_SRV_DIMENSION_TEXTURE2D: return "D3D_SRV_DIMENSION_TEXTURE2D";
case D3D_SRV_DIMENSION_TEXTURE2DARRAY: return "D3D_SRV_DIMENSION_TEXTURE2DARRAY";
case D3D_SRV_DIMENSION_TEXTURE2DMS: return "D3D_SRV_DIMENSION_TEXTURE2DMS";
case D3D_SRV_DIMENSION_TEXTURE2DMSARRAY: return "D3D_SRV_DIMENSION_TEXTURE2DMSARRAY";
case D3D_SRV_DIMENSION_TEXTURE3D: return "D3D_SRV_DIMENSION_TEXTURE3D";
case D3D_SRV_DIMENSION_TEXTURECUBE: return "D3D_SRV_DIMENSION_TEXTURECUBE";
case D3D_SRV_DIMENSION_TEXTURECUBEARRAY: return "D3D_SRV_DIMENSION_TEXTURECUBEARRAY";
case D3D_SRV_DIMENSION_BUFFEREX: return "D3D_SRV_DIMENSION_BUFFEREX";
default: break;
}
return "Unhandled D3D_SRV_DIMENSION";
}
template <> std::string ToString<D3D_INCLUDE_TYPE>(const D3D_INCLUDE_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_INCLUDE_LOCAL: return "D3D_INCLUDE_LOCAL";
case D3D_INCLUDE_SYSTEM: return "D3D_INCLUDE_SYSTEM";
case D3D_INCLUDE_FORCE_DWORD: return "D3D_INCLUDE_FORCE_DWORD";
default: break;
}
return "Unhandled D3D_INCLUDE_TYPE";
}
template <> std::string ToString<D3D_SHADER_VARIABLE_CLASS>(const D3D_SHADER_VARIABLE_CLASS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_SVC_SCALAR: return "D3D_SVC_SCALAR";
case D3D_SVC_VECTOR: return "D3D_SVC_VECTOR";
case D3D_SVC_MATRIX_ROWS: return "D3D_SVC_MATRIX_ROWS";
case D3D_SVC_MATRIX_COLUMNS: return "D3D_SVC_MATRIX_COLUMNS";
case D3D_SVC_OBJECT: return "D3D_SVC_OBJECT";
case D3D_SVC_STRUCT: return "D3D_SVC_STRUCT";
case D3D_SVC_INTERFACE_CLASS: return "D3D_SVC_INTERFACE_CLASS";
case D3D_SVC_INTERFACE_POINTER: return "D3D_SVC_INTERFACE_POINTER";
case D3D_SVC_FORCE_DWORD: return "D3D_SVC_FORCE_DWORD";
default: break;
}
return "Unhandled D3D_SHADER_VARIABLE_CLASS";
}
template <> std::string ToString<D3D_SHADER_VARIABLE_FLAGS>(const D3D_SHADER_VARIABLE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_SVF_USERPACKED: return "D3D_SVF_USERPACKED";
case D3D_SVF_USED: return "D3D_SVF_USED";
case D3D_SVF_INTERFACE_POINTER: return "D3D_SVF_INTERFACE_POINTER";
case D3D_SVF_INTERFACE_PARAMETER: return "D3D_SVF_INTERFACE_PARAMETER";
case D3D_SVF_FORCE_DWORD: return "D3D_SVF_FORCE_DWORD";
default: break;
}
return "Unhandled D3D_SHADER_VARIABLE_FLAGS";
}
template <> std::string ToString<D3D_SHADER_VARIABLE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D_SHADER_VARIABLE_FLAGS>(flags);
}
template <> std::string ToString<D3D_SHADER_VARIABLE_TYPE>(const D3D_SHADER_VARIABLE_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_SVT_VOID: return "D3D_SVT_VOID";
case D3D_SVT_BOOL: return "D3D_SVT_BOOL";
case D3D_SVT_INT: return "D3D_SVT_INT";
case D3D_SVT_FLOAT: return "D3D_SVT_FLOAT";
case D3D_SVT_STRING: return "D3D_SVT_STRING";
case D3D_SVT_TEXTURE: return "D3D_SVT_TEXTURE";
case D3D_SVT_TEXTURE1D: return "D3D_SVT_TEXTURE1D";
case D3D_SVT_TEXTURE2D: return "D3D_SVT_TEXTURE2D";
case D3D_SVT_TEXTURE3D: return "D3D_SVT_TEXTURE3D";
case D3D_SVT_TEXTURECUBE: return "D3D_SVT_TEXTURECUBE";
case D3D_SVT_SAMPLER: return "D3D_SVT_SAMPLER";
case D3D_SVT_SAMPLER1D: return "D3D_SVT_SAMPLER1D";
case D3D_SVT_SAMPLER2D: return "D3D_SVT_SAMPLER2D";
case D3D_SVT_SAMPLER3D: return "D3D_SVT_SAMPLER3D";
case D3D_SVT_SAMPLERCUBE: return "D3D_SVT_SAMPLERCUBE";
case D3D_SVT_PIXELSHADER: return "D3D_SVT_PIXELSHADER";
case D3D_SVT_VERTEXSHADER: return "D3D_SVT_VERTEXSHADER";
case D3D_SVT_PIXELFRAGMENT: return "D3D_SVT_PIXELFRAGMENT";
case D3D_SVT_VERTEXFRAGMENT: return "D3D_SVT_VERTEXFRAGMENT";
case D3D_SVT_UINT: return "D3D_SVT_UINT";
case D3D_SVT_UINT8: return "D3D_SVT_UINT8";
case D3D_SVT_GEOMETRYSHADER: return "D3D_SVT_GEOMETRYSHADER";
case D3D_SVT_RASTERIZER: return "D3D_SVT_RASTERIZER";
case D3D_SVT_DEPTHSTENCIL: return "D3D_SVT_DEPTHSTENCIL";
case D3D_SVT_BLEND: return "D3D_SVT_BLEND";
case D3D_SVT_BUFFER: return "D3D_SVT_BUFFER";
case D3D_SVT_CBUFFER: return "D3D_SVT_CBUFFER";
case D3D_SVT_TBUFFER: return "D3D_SVT_TBUFFER";
case D3D_SVT_TEXTURE1DARRAY: return "D3D_SVT_TEXTURE1DARRAY";
case D3D_SVT_TEXTURE2DARRAY: return "D3D_SVT_TEXTURE2DARRAY";
case D3D_SVT_RENDERTARGETVIEW: return "D3D_SVT_RENDERTARGETVIEW";
case D3D_SVT_DEPTHSTENCILVIEW: return "D3D_SVT_DEPTHSTENCILVIEW";
case D3D_SVT_TEXTURE2DMS: return "D3D_SVT_TEXTURE2DMS";
case D3D_SVT_TEXTURE2DMSARRAY: return "D3D_SVT_TEXTURE2DMSARRAY";
case D3D_SVT_TEXTURECUBEARRAY: return "D3D_SVT_TEXTURECUBEARRAY";
case D3D_SVT_HULLSHADER: return "D3D_SVT_HULLSHADER";
case D3D_SVT_DOMAINSHADER: return "D3D_SVT_DOMAINSHADER";
case D3D_SVT_INTERFACE_POINTER: return "D3D_SVT_INTERFACE_POINTER";
case D3D_SVT_COMPUTESHADER: return "D3D_SVT_COMPUTESHADER";
case D3D_SVT_DOUBLE: return "D3D_SVT_DOUBLE";
case D3D_SVT_RWTEXTURE1D: return "D3D_SVT_RWTEXTURE1D";
case D3D_SVT_RWTEXTURE1DARRAY: return "D3D_SVT_RWTEXTURE1DARRAY";
case D3D_SVT_RWTEXTURE2D: return "D3D_SVT_RWTEXTURE2D";
case D3D_SVT_RWTEXTURE2DARRAY: return "D3D_SVT_RWTEXTURE2DARRAY";
case D3D_SVT_RWTEXTURE3D: return "D3D_SVT_RWTEXTURE3D";
case D3D_SVT_RWBUFFER: return "D3D_SVT_RWBUFFER";
case D3D_SVT_BYTEADDRESS_BUFFER: return "D3D_SVT_BYTEADDRESS_BUFFER";
case D3D_SVT_RWBYTEADDRESS_BUFFER: return "D3D_SVT_RWBYTEADDRESS_BUFFER";
case D3D_SVT_STRUCTURED_BUFFER: return "D3D_SVT_STRUCTURED_BUFFER";
case D3D_SVT_RWSTRUCTURED_BUFFER: return "D3D_SVT_RWSTRUCTURED_BUFFER";
case D3D_SVT_APPEND_STRUCTURED_BUFFER: return "D3D_SVT_APPEND_STRUCTURED_BUFFER";
case D3D_SVT_CONSUME_STRUCTURED_BUFFER: return "D3D_SVT_CONSUME_STRUCTURED_BUFFER";
case D3D_SVT_MIN8FLOAT: return "D3D_SVT_MIN8FLOAT";
case D3D_SVT_MIN10FLOAT: return "D3D_SVT_MIN10FLOAT";
case D3D_SVT_MIN16FLOAT: return "D3D_SVT_MIN16FLOAT";
case D3D_SVT_MIN12INT: return "D3D_SVT_MIN12INT";
case D3D_SVT_MIN16INT: return "D3D_SVT_MIN16INT";
case D3D_SVT_MIN16UINT: return "D3D_SVT_MIN16UINT";
case D3D_SVT_INT16: return "D3D_SVT_INT16";
case D3D_SVT_UINT16: return "D3D_SVT_UINT16";
case D3D_SVT_FLOAT16: return "D3D_SVT_FLOAT16";
case D3D_SVT_INT64: return "D3D_SVT_INT64";
case D3D_SVT_UINT64: return "D3D_SVT_UINT64";
case D3D_SVT_FORCE_DWORD: return "D3D_SVT_FORCE_DWORD";
default: break;
}
return "Unhandled D3D_SHADER_VARIABLE_TYPE";
}
template <> std::string ToString<D3D_SHADER_INPUT_FLAGS>(const D3D_SHADER_INPUT_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_SIF_USERPACKED: return "D3D_SIF_USERPACKED";
case D3D_SIF_COMPARISON_SAMPLER: return "D3D_SIF_COMPARISON_SAMPLER";
case D3D_SIF_TEXTURE_COMPONENT_0: return "D3D_SIF_TEXTURE_COMPONENT_0";
case D3D_SIF_TEXTURE_COMPONENT_1: return "D3D_SIF_TEXTURE_COMPONENT_1";
case D3D_SIF_TEXTURE_COMPONENTS: return "D3D_SIF_TEXTURE_COMPONENTS";
case D3D_SIF_UNUSED: return "D3D_SIF_UNUSED";
case D3D_SIF_FORCE_DWORD: return "D3D_SIF_FORCE_DWORD";
default: break;
}
return "Unhandled D3D_SHADER_INPUT_FLAGS";
}
template <> std::string ToString<D3D_SHADER_INPUT_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D_SHADER_INPUT_FLAGS>(flags);
}
template <> std::string ToString<D3D_SHADER_INPUT_TYPE>(const D3D_SHADER_INPUT_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_SIT_CBUFFER: return "D3D_SIT_CBUFFER";
case D3D_SIT_TBUFFER: return "D3D_SIT_TBUFFER";
case D3D_SIT_TEXTURE: return "D3D_SIT_TEXTURE";
case D3D_SIT_SAMPLER: return "D3D_SIT_SAMPLER";
case D3D_SIT_UAV_RWTYPED: return "D3D_SIT_UAV_RWTYPED";
case D3D_SIT_STRUCTURED: return "D3D_SIT_STRUCTURED";
case D3D_SIT_UAV_RWSTRUCTURED: return "D3D_SIT_UAV_RWSTRUCTURED";
case D3D_SIT_BYTEADDRESS: return "D3D_SIT_BYTEADDRESS";
case D3D_SIT_UAV_RWBYTEADDRESS: return "D3D_SIT_UAV_RWBYTEADDRESS";
case D3D_SIT_UAV_APPEND_STRUCTURED: return "D3D_SIT_UAV_APPEND_STRUCTURED";
case D3D_SIT_UAV_CONSUME_STRUCTURED: return "D3D_SIT_UAV_CONSUME_STRUCTURED";
case D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER: return "D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER";
case D3D_SIT_RTACCELERATIONSTRUCTURE: return "D3D_SIT_RTACCELERATIONSTRUCTURE";
case D3D_SIT_UAV_FEEDBACKTEXTURE: return "D3D_SIT_UAV_FEEDBACKTEXTURE";
default: break;
}
return "Unhandled D3D_SHADER_INPUT_TYPE";
}
template <> std::string ToString<D3D_SHADER_CBUFFER_FLAGS>(const D3D_SHADER_CBUFFER_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_CBF_USERPACKED: return "D3D_CBF_USERPACKED";
case D3D_CBF_FORCE_DWORD: return "D3D_CBF_FORCE_DWORD";
default: break;
}
return "Unhandled D3D_SHADER_CBUFFER_FLAGS";
}
template <> std::string ToString<D3D_SHADER_CBUFFER_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D_SHADER_CBUFFER_FLAGS>(flags);
}
template <> std::string ToString<D3D_CBUFFER_TYPE>(const D3D_CBUFFER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_CT_CBUFFER: return "D3D_CT_CBUFFER";
case D3D_CT_TBUFFER: return "D3D_CT_TBUFFER";
case D3D_CT_INTERFACE_POINTERS: return "D3D_CT_INTERFACE_POINTERS";
case D3D_CT_RESOURCE_BIND_INFO: return "D3D_CT_RESOURCE_BIND_INFO";
default: break;
}
return "Unhandled D3D_CBUFFER_TYPE";
}
template <> std::string ToString<D3D_NAME>(const D3D_NAME& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_NAME_UNDEFINED: return "D3D_NAME_UNDEFINED";
case D3D_NAME_POSITION: return "D3D_NAME_POSITION";
case D3D_NAME_CLIP_DISTANCE: return "D3D_NAME_CLIP_DISTANCE";
case D3D_NAME_CULL_DISTANCE: return "D3D_NAME_CULL_DISTANCE";
case D3D_NAME_RENDER_TARGET_ARRAY_INDEX: return "D3D_NAME_RENDER_TARGET_ARRAY_INDEX";
case D3D_NAME_VIEWPORT_ARRAY_INDEX: return "D3D_NAME_VIEWPORT_ARRAY_INDEX";
case D3D_NAME_VERTEX_ID: return "D3D_NAME_VERTEX_ID";
case D3D_NAME_PRIMITIVE_ID: return "D3D_NAME_PRIMITIVE_ID";
case D3D_NAME_INSTANCE_ID: return "D3D_NAME_INSTANCE_ID";
case D3D_NAME_IS_FRONT_FACE: return "D3D_NAME_IS_FRONT_FACE";
case D3D_NAME_SAMPLE_INDEX: return "D3D_NAME_SAMPLE_INDEX";
case D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR: return "D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR";
case D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR: return "D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR";
case D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR: return "D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR";
case D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR: return "D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR";
case D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR: return "D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR";
case D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR: return "D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR";
case D3D_NAME_BARYCENTRICS: return "D3D_NAME_BARYCENTRICS";
case D3D_NAME_SHADINGRATE: return "D3D_NAME_SHADINGRATE";
case D3D_NAME_CULLPRIMITIVE: return "D3D_NAME_CULLPRIMITIVE";
case D3D_NAME_TARGET: return "D3D_NAME_TARGET";
case D3D_NAME_DEPTH: return "D3D_NAME_DEPTH";
case D3D_NAME_COVERAGE: return "D3D_NAME_COVERAGE";
case D3D_NAME_DEPTH_GREATER_EQUAL: return "D3D_NAME_DEPTH_GREATER_EQUAL";
case D3D_NAME_DEPTH_LESS_EQUAL: return "D3D_NAME_DEPTH_LESS_EQUAL";
case D3D_NAME_STENCIL_REF: return "D3D_NAME_STENCIL_REF";
case D3D_NAME_INNER_COVERAGE: return "D3D_NAME_INNER_COVERAGE";
default: break;
}
return "Unhandled D3D_NAME";
}
template <> std::string ToString<D3D_RESOURCE_RETURN_TYPE>(const D3D_RESOURCE_RETURN_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_RETURN_TYPE_UNORM: return "D3D_RETURN_TYPE_UNORM";
case D3D_RETURN_TYPE_SNORM: return "D3D_RETURN_TYPE_SNORM";
case D3D_RETURN_TYPE_SINT: return "D3D_RETURN_TYPE_SINT";
case D3D_RETURN_TYPE_UINT: return "D3D_RETURN_TYPE_UINT";
case D3D_RETURN_TYPE_FLOAT: return "D3D_RETURN_TYPE_FLOAT";
case D3D_RETURN_TYPE_MIXED: return "D3D_RETURN_TYPE_MIXED";
case D3D_RETURN_TYPE_DOUBLE: return "D3D_RETURN_TYPE_DOUBLE";
case D3D_RETURN_TYPE_CONTINUED: return "D3D_RETURN_TYPE_CONTINUED";
default: break;
}
return "Unhandled D3D_RESOURCE_RETURN_TYPE";
}
template <> std::string ToString<D3D_REGISTER_COMPONENT_TYPE>(const D3D_REGISTER_COMPONENT_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_REGISTER_COMPONENT_UNKNOWN: return "D3D_REGISTER_COMPONENT_UNKNOWN";
case D3D_REGISTER_COMPONENT_UINT32: return "D3D_REGISTER_COMPONENT_UINT32";
case D3D_REGISTER_COMPONENT_SINT32: return "D3D_REGISTER_COMPONENT_SINT32";
case D3D_REGISTER_COMPONENT_FLOAT32: return "D3D_REGISTER_COMPONENT_FLOAT32";
default: break;
}
return "Unhandled D3D_REGISTER_COMPONENT_TYPE";
}
template <> std::string ToString<D3D_TESSELLATOR_DOMAIN>(const D3D_TESSELLATOR_DOMAIN& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_TESSELLATOR_DOMAIN_UNDEFINED: return "D3D_TESSELLATOR_DOMAIN_UNDEFINED";
case D3D_TESSELLATOR_DOMAIN_ISOLINE: return "D3D_TESSELLATOR_DOMAIN_ISOLINE";
case D3D_TESSELLATOR_DOMAIN_TRI: return "D3D_TESSELLATOR_DOMAIN_TRI";
case D3D_TESSELLATOR_DOMAIN_QUAD: return "D3D_TESSELLATOR_DOMAIN_QUAD";
default: break;
}
return "Unhandled D3D_TESSELLATOR_DOMAIN";
}
template <> std::string ToString<D3D_TESSELLATOR_PARTITIONING>(const D3D_TESSELLATOR_PARTITIONING& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_TESSELLATOR_PARTITIONING_UNDEFINED: return "D3D_TESSELLATOR_PARTITIONING_UNDEFINED";
case D3D_TESSELLATOR_PARTITIONING_INTEGER: return "D3D_TESSELLATOR_PARTITIONING_INTEGER";
case D3D_TESSELLATOR_PARTITIONING_POW2: return "D3D_TESSELLATOR_PARTITIONING_POW2";
case D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD: return "D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD";
case D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN: return "D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN";
default: break;
}
return "Unhandled D3D_TESSELLATOR_PARTITIONING";
}
template <> std::string ToString<D3D_TESSELLATOR_OUTPUT_PRIMITIVE>(const D3D_TESSELLATOR_OUTPUT_PRIMITIVE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_TESSELLATOR_OUTPUT_UNDEFINED: return "D3D_TESSELLATOR_OUTPUT_UNDEFINED";
case D3D_TESSELLATOR_OUTPUT_POINT: return "D3D_TESSELLATOR_OUTPUT_POINT";
case D3D_TESSELLATOR_OUTPUT_LINE: return "D3D_TESSELLATOR_OUTPUT_LINE";
case D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW: return "D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW";
case D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW: return "D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW";
default: break;
}
return "Unhandled D3D_TESSELLATOR_OUTPUT_PRIMITIVE";
}
template <> std::string ToString<D3D_MIN_PRECISION>(const D3D_MIN_PRECISION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_MIN_PRECISION_DEFAULT: return "D3D_MIN_PRECISION_DEFAULT";
case D3D_MIN_PRECISION_FLOAT_16: return "D3D_MIN_PRECISION_FLOAT_16";
case D3D_MIN_PRECISION_FLOAT_2_8: return "D3D_MIN_PRECISION_FLOAT_2_8";
case D3D_MIN_PRECISION_RESERVED: return "D3D_MIN_PRECISION_RESERVED";
case D3D_MIN_PRECISION_SINT_16: return "D3D_MIN_PRECISION_SINT_16";
case D3D_MIN_PRECISION_UINT_16: return "D3D_MIN_PRECISION_UINT_16";
case D3D_MIN_PRECISION_ANY_16: return "D3D_MIN_PRECISION_ANY_16";
case D3D_MIN_PRECISION_ANY_10: return "D3D_MIN_PRECISION_ANY_10";
default: break;
}
return "Unhandled D3D_MIN_PRECISION";
}
template <> std::string ToString<D3D_INTERPOLATION_MODE>(const D3D_INTERPOLATION_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_INTERPOLATION_UNDEFINED: return "D3D_INTERPOLATION_UNDEFINED";
case D3D_INTERPOLATION_CONSTANT: return "D3D_INTERPOLATION_CONSTANT";
case D3D_INTERPOLATION_LINEAR: return "D3D_INTERPOLATION_LINEAR";
case D3D_INTERPOLATION_LINEAR_CENTROID: return "D3D_INTERPOLATION_LINEAR_CENTROID";
case D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE: return "D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE";
case D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID: return "D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID";
case D3D_INTERPOLATION_LINEAR_SAMPLE: return "D3D_INTERPOLATION_LINEAR_SAMPLE";
case D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE: return "D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE";
default: break;
}
return "Unhandled D3D_INTERPOLATION_MODE";
}
template <> std::string ToString<D3D_PARAMETER_FLAGS>(const D3D_PARAMETER_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D_PF_NONE: return "D3D_PF_NONE";
case D3D_PF_IN: return "D3D_PF_IN";
case D3D_PF_OUT: return "D3D_PF_OUT";
case D3D_PF_FORCE_DWORD: return "D3D_PF_FORCE_DWORD";
default: break;
}
return "Unhandled D3D_PARAMETER_FLAGS";
}
template <> std::string ToString<D3D_PARAMETER_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D_PARAMETER_FLAGS>(flags);
}
template <> std::string ToString<D3D_FORMAT_LAYOUT>(const D3D_FORMAT_LAYOUT& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3DFL_STANDARD: return "D3DFL_STANDARD";
case D3DFL_CUSTOM: return "D3DFL_CUSTOM";
default: break;
}
return "Unhandled D3D_FORMAT_LAYOUT";
}
template <> std::string ToString<D3D_FORMAT_TYPE_LEVEL>(const D3D_FORMAT_TYPE_LEVEL& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3DFTL_NO_TYPE: return "D3DFTL_NO_TYPE";
case D3DFTL_PARTIAL_TYPE: return "D3DFTL_PARTIAL_TYPE";
case D3DFTL_FULL_TYPE: return "D3DFTL_FULL_TYPE";
default: break;
}
return "Unhandled D3D_FORMAT_TYPE_LEVEL";
}
template <> std::string ToString<D3D_FORMAT_COMPONENT_NAME>(const D3D_FORMAT_COMPONENT_NAME& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3DFCN_R: return "D3DFCN_R";
case D3DFCN_G: return "D3DFCN_G";
case D3DFCN_B: return "D3DFCN_B";
case D3DFCN_A: return "D3DFCN_A";
case D3DFCN_D: return "D3DFCN_D";
case D3DFCN_S: return "D3DFCN_S";
case D3DFCN_X: return "D3DFCN_X";
default: break;
}
return "Unhandled D3D_FORMAT_COMPONENT_NAME";
}
template <> std::string ToString<D3D_FORMAT_COMPONENT_INTERPRETATION>(const D3D_FORMAT_COMPONENT_INTERPRETATION& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3DFCI_TYPELESS: return "D3DFCI_TYPELESS";
case D3DFCI_FLOAT: return "D3DFCI_FLOAT";
case D3DFCI_SNORM: return "D3DFCI_SNORM";
case D3DFCI_UNORM: return "D3DFCI_UNORM";
case D3DFCI_SINT: return "D3DFCI_SINT";
case D3DFCI_UINT: return "D3DFCI_UINT";
case D3DFCI_UNORM_SRGB: return "D3DFCI_UNORM_SRGB";
case D3DFCI_BIASED_FIXED_2_8: return "D3DFCI_BIASED_FIXED_2_8";
default: break;
}
return "Unhandled D3D_FORMAT_COMPONENT_INTERPRETATION";
}
template <> std::string ToString<D3D12_GPU_BASED_VALIDATION_FLAGS>(const D3D12_GPU_BASED_VALIDATION_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_GPU_BASED_VALIDATION_FLAGS_NONE: return "D3D12_GPU_BASED_VALIDATION_FLAGS_NONE";
case D3D12_GPU_BASED_VALIDATION_FLAGS_DISABLE_STATE_TRACKING: return "D3D12_GPU_BASED_VALIDATION_FLAGS_DISABLE_STATE_TRACKING";
default: break;
}
return "Unhandled D3D12_GPU_BASED_VALIDATION_FLAGS";
}
template <> std::string ToString<D3D12_GPU_BASED_VALIDATION_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_GPU_BASED_VALIDATION_FLAGS>(flags);
}
template <> std::string ToString<D3D12_RLDO_FLAGS>(const D3D12_RLDO_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_RLDO_NONE: return "D3D12_RLDO_NONE";
case D3D12_RLDO_SUMMARY: return "D3D12_RLDO_SUMMARY";
case D3D12_RLDO_DETAIL: return "D3D12_RLDO_DETAIL";
case D3D12_RLDO_IGNORE_INTERNAL: return "D3D12_RLDO_IGNORE_INTERNAL";
default: break;
}
return "Unhandled D3D12_RLDO_FLAGS";
}
template <> std::string ToString<D3D12_RLDO_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_RLDO_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DEBUG_DEVICE_PARAMETER_TYPE>(const D3D12_DEBUG_DEVICE_PARAMETER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS: return "D3D12_DEBUG_DEVICE_PARAMETER_FEATURE_FLAGS";
case D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS: return "D3D12_DEBUG_DEVICE_PARAMETER_GPU_BASED_VALIDATION_SETTINGS";
case D3D12_DEBUG_DEVICE_PARAMETER_GPU_SLOWDOWN_PERFORMANCE_FACTOR: return "D3D12_DEBUG_DEVICE_PARAMETER_GPU_SLOWDOWN_PERFORMANCE_FACTOR";
default: break;
}
return "Unhandled D3D12_DEBUG_DEVICE_PARAMETER_TYPE";
}
template <> std::string ToString<D3D12_DEBUG_FEATURE>(const D3D12_DEBUG_FEATURE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DEBUG_FEATURE_NONE: return "D3D12_DEBUG_FEATURE_NONE";
case D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS: return "D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS";
case D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING: return "D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING";
case D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION: return "D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION";
case D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7: return "D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7";
default: break;
}
return "Unhandled D3D12_DEBUG_FEATURE";
}
template <> std::string ToString<D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE>(const D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE: return "D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_NONE";
case D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY: return "D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_STATE_TRACKING_ONLY";
case D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION: return "D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_UNGUARDED_VALIDATION";
case D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION: return "D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE_GUARDED_VALIDATION";
case NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES: return "NUM_D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODES";
default: break;
}
return "Unhandled D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE";
}
template <> std::string ToString<D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS>(const D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_NONE: return "D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_NONE";
case D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_TRACKING_ONLY_SHADERS: return "D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_TRACKING_ONLY_SHADERS";
case D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_UNGUARDED_VALIDATION_SHADERS: return "D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_UNGUARDED_VALIDATION_SHADERS";
case D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS: return "D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAG_FRONT_LOAD_CREATE_GUARDED_VALIDATION_SHADERS";
case D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS_VALID_MASK: return "D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS_VALID_MASK";
default: break;
}
return "Unhandled D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS";
}
template <> std::string ToString<D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_GPU_BASED_VALIDATION_PIPELINE_STATE_CREATE_FLAGS>(flags);
}
template <> std::string ToString<D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE>(const D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_DEBUG_COMMAND_LIST_PARAMETER_GPU_BASED_VALIDATION_SETTINGS: return "D3D12_DEBUG_COMMAND_LIST_PARAMETER_GPU_BASED_VALIDATION_SETTINGS";
default: break;
}
return "Unhandled D3D12_DEBUG_COMMAND_LIST_PARAMETER_TYPE";
}
template <> std::string ToString<D3D12_MESSAGE_CATEGORY>(const D3D12_MESSAGE_CATEGORY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MESSAGE_CATEGORY_APPLICATION_DEFINED: return "D3D12_MESSAGE_CATEGORY_APPLICATION_DEFINED";
case D3D12_MESSAGE_CATEGORY_MISCELLANEOUS: return "D3D12_MESSAGE_CATEGORY_MISCELLANEOUS";
case D3D12_MESSAGE_CATEGORY_INITIALIZATION: return "D3D12_MESSAGE_CATEGORY_INITIALIZATION";
case D3D12_MESSAGE_CATEGORY_CLEANUP: return "D3D12_MESSAGE_CATEGORY_CLEANUP";
case D3D12_MESSAGE_CATEGORY_COMPILATION: return "D3D12_MESSAGE_CATEGORY_COMPILATION";
case D3D12_MESSAGE_CATEGORY_STATE_CREATION: return "D3D12_MESSAGE_CATEGORY_STATE_CREATION";
case D3D12_MESSAGE_CATEGORY_STATE_SETTING: return "D3D12_MESSAGE_CATEGORY_STATE_SETTING";
case D3D12_MESSAGE_CATEGORY_STATE_GETTING: return "D3D12_MESSAGE_CATEGORY_STATE_GETTING";
case D3D12_MESSAGE_CATEGORY_RESOURCE_MANIPULATION: return "D3D12_MESSAGE_CATEGORY_RESOURCE_MANIPULATION";
case D3D12_MESSAGE_CATEGORY_EXECUTION: return "D3D12_MESSAGE_CATEGORY_EXECUTION";
case D3D12_MESSAGE_CATEGORY_SHADER: return "D3D12_MESSAGE_CATEGORY_SHADER";
default: break;
}
return "Unhandled D3D12_MESSAGE_CATEGORY";
}
template <> std::string ToString<D3D12_MESSAGE_SEVERITY>(const D3D12_MESSAGE_SEVERITY& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MESSAGE_SEVERITY_CORRUPTION: return "D3D12_MESSAGE_SEVERITY_CORRUPTION";
case D3D12_MESSAGE_SEVERITY_ERROR: return "D3D12_MESSAGE_SEVERITY_ERROR";
case D3D12_MESSAGE_SEVERITY_WARNING: return "D3D12_MESSAGE_SEVERITY_WARNING";
case D3D12_MESSAGE_SEVERITY_INFO: return "D3D12_MESSAGE_SEVERITY_INFO";
case D3D12_MESSAGE_SEVERITY_MESSAGE: return "D3D12_MESSAGE_SEVERITY_MESSAGE";
default: break;
}
return "Unhandled D3D12_MESSAGE_SEVERITY";
}
template <> std::string ToString<D3D12_MESSAGE_ID>(const D3D12_MESSAGE_ID& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MESSAGE_ID_UNKNOWN: return "D3D12_MESSAGE_ID_UNKNOWN";
case D3D12_MESSAGE_ID_STRING_FROM_APPLICATION: return "D3D12_MESSAGE_ID_STRING_FROM_APPLICATION";
case D3D12_MESSAGE_ID_CORRUPTED_THIS: return "D3D12_MESSAGE_ID_CORRUPTED_THIS";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER1: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER1";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER2: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER2";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER3: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER3";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER4: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER4";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER5: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER5";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER6: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER6";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER7: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER7";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER8: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER8";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER9: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER9";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER10: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER10";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER11: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER11";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER12: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER12";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER13: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER13";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER14: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER14";
case D3D12_MESSAGE_ID_CORRUPTED_PARAMETER15: return "D3D12_MESSAGE_ID_CORRUPTED_PARAMETER15";
case D3D12_MESSAGE_ID_CORRUPTED_MULTITHREADING: return "D3D12_MESSAGE_ID_CORRUPTED_MULTITHREADING";
case D3D12_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY: return "D3D12_MESSAGE_ID_MESSAGE_REPORTING_OUTOFMEMORY";
case D3D12_MESSAGE_ID_GETPRIVATEDATA_MOREDATA: return "D3D12_MESSAGE_ID_GETPRIVATEDATA_MOREDATA";
case D3D12_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA: return "D3D12_MESSAGE_ID_SETPRIVATEDATA_INVALIDFREEDATA";
case D3D12_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS: return "D3D12_MESSAGE_ID_SETPRIVATEDATA_CHANGINGPARAMS";
case D3D12_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY: return "D3D12_MESSAGE_ID_SETPRIVATEDATA_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT: return "D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_UNRECOGNIZEDFORMAT";
case D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC: return "D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDESC";
case D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT: return "D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDFORMAT";
case D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE: return "D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDVIDEOPLANESLICE";
case D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE: return "D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDPLANESLICE";
case D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS: return "D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDDIMENSIONS";
case D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_CREATESHADERRESOURCEVIEW_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT: return "D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNRECOGNIZEDFORMAT";
case D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT: return "D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_UNSUPPORTEDFORMAT";
case D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC: return "D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDESC";
case D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT: return "D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDFORMAT";
case D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE: return "D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDVIDEOPLANESLICE";
case D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDPLANESLICE: return "D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDPLANESLICE";
case D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS: return "D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDDIMENSIONS";
case D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_CREATERENDERTARGETVIEW_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_UNRECOGNIZEDFORMAT";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDESC";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFORMAT";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDDIMENSIONS";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TOOMANYELEMENTS";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDFORMAT";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INCOMPATIBLEFORMAT";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOT";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDINPUTSLOTCLASS";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_STEPRATESLOTCLASSMISMATCH";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSLOTCLASSCHANGE";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDSTEPRATECHANGE";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_INVALIDALIGNMENT";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_DUPLICATESEMANTIC";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_UNPARSEABLEINPUTSIGNATURE";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_NULLSEMANTIC";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_MISSINGELEMENT";
case D3D12_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEVERTEXSHADER_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE: return "D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDSHADERTYPE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDSHADERTYPE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMENTRIES";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSTREAMSTRIDEUNUSED";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_OUTPUTSLOT0EXPECTED";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSLOT";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_ONLYONEELEMENTPERSLOT";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDCOMPONENTCOUNT";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTARTCOMPONENTANDCOMPONENTCOUNT";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDGAPDEFINITION";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_REPEATEDOUTPUT";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDOUTPUTSTREAMSTRIDE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGSEMANTIC";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MASKMISMATCH";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_CANTHAVEONLYGAPS";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DECLTOOCOMPLEX";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_MISSINGOUTPUTSIGNATURE";
case D3D12_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEPIXELSHADER_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE: return "D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDSHADERTYPE";
case D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE: return "D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFILLMODE";
case D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE: return "D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDCULLMODE";
case D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP: return "D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDDEPTHBIASCLAMP";
case D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS: return "D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDSLOPESCALEDDEPTHBIAS";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHWRITEMASK";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDDEPTHFUNC";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFAILOP";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILZFAILOP";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILPASSOP";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDFRONTFACESTENCILFUNC";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFAILOP";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILZFAILOP";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILPASSOP";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INVALIDBACKFACESTENCILFUNC";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLEND";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLEND";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOP";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDSRCBLENDALPHA";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDDESTBLENDALPHA";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDBLENDOPALPHA";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDRENDERTARGETWRITEMASK";
case D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID: return "D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_INVALID";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_NOT_SET";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_STRIDE_TOO_SMALL";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_TOO_SMALL";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_NOT_SET";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_FORMAT_INVALID";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_BUFFER_TOO_SMALL";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INVALID_PRIMITIVETOPOLOGY";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_STRIDE_UNALIGNED";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_INDEX_OFFSET_UNALIGNED";
case D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT: return "D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_AT_FAULT";
case D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT: return "D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_POSSIBLY_AT_FAULT";
case D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT: return "D3D12_MESSAGE_ID_DEVICE_REMOVAL_PROCESS_NOT_AT_FAULT";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TRAILING_DIGIT_IN_SEMANTIC";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_TRAILING_DIGIT_IN_SEMANTIC";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT: return "D3D12_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT";
case D3D12_MESSAGE_ID_LIVE_OBJECT_SUMMARY: return "D3D12_MESSAGE_ID_LIVE_OBJECT_SUMMARY";
case D3D12_MESSAGE_ID_LIVE_DEVICE: return "D3D12_MESSAGE_ID_LIVE_DEVICE";
case D3D12_MESSAGE_ID_LIVE_SWAPCHAIN: return "D3D12_MESSAGE_ID_LIVE_SWAPCHAIN";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILVIEW_INVALIDFLAGS";
case D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE: return "D3D12_MESSAGE_ID_CREATEVERTEXSHADER_INVALIDCLASSLINKAGE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADER_INVALIDCLASSLINKAGE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAMTORASTERIZER";
case D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE: return "D3D12_MESSAGE_ID_CREATEPIXELSHADER_INVALIDCLASSLINKAGE";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDSTREAM";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDENTRIES";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UNEXPECTEDSTRIDES";
case D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES: return "D3D12_MESSAGE_ID_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_INVALIDNUMSTRIDES";
case D3D12_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEHULLSHADER_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE: return "D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDSHADERTYPE";
case D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE: return "D3D12_MESSAGE_ID_CREATEHULLSHADER_INVALIDCLASSLINKAGE";
case D3D12_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEDOMAINSHADER_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE: return "D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDSHADERTYPE";
case D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE: return "D3D12_MESSAGE_ID_CREATEDOMAINSHADER_INVALIDCLASSLINKAGE";
case D3D12_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED: return "D3D12_MESSAGE_ID_RESOURCE_UNMAP_NOTMAPPED";
case D3D12_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE: return "D3D12_MESSAGE_ID_DEVICE_CHECKFEATURESUPPORT_MISMATCHED_DATA_SIZE";
case D3D12_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATECOMPUTESHADER_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE: return "D3D12_MESSAGE_ID_CREATECOMPUTESHADER_INVALIDCLASSLINKAGE";
case D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEFLOATOPSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEFLOATOPSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEFLOATOPSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEFLOATOPSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEFLOATOPSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEFLOATOPSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEFLOATOPSNOTSUPPORTED";
case D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC: return "D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDESC";
case D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT: return "D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFORMAT";
case D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE: return "D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDVIDEOPLANESLICE";
case D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE: return "D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE";
case D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS: return "D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDDIMENSIONS";
case D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT: return "D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_UNRECOGNIZEDFORMAT";
case D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS: return "D3D12_MESSAGE_ID_CREATEUNORDEREDACCESSVIEW_INVALIDFLAGS";
case D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT: return "D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALIDFORCEDSAMPLECOUNT";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_INVALIDLOGICOPS";
case D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_DOUBLEEXTENSIONSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_DOUBLEEXTENSIONSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_DOUBLEEXTENSIONSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_DOUBLEEXTENSIONSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_DOUBLEEXTENSIONSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_DOUBLEEXTENSIONSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_DOUBLEEXTENSIONSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEVERTEXSHADER_UAVSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEHULLSHADER_UAVSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEDOMAINSHADER_UAVSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADER_UAVSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT_UAVSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATEPIXELSHADER_UAVSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED: return "D3D12_MESSAGE_ID_DEVICE_CREATECOMPUTESHADER_UAVSNOTSUPPORTED";
case D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDSOURCERECT: return "D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_INVALIDSOURCERECT";
case D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_EMPTYRECT: return "D3D12_MESSAGE_ID_DEVICE_CLEARVIEW_EMPTYRECT";
case D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_INVALID_PARAMETER: return "D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_INVALID_PARAMETER";
case D3D12_MESSAGE_ID_COPYTILEMAPPINGS_INVALID_PARAMETER: return "D3D12_MESSAGE_ID_COPYTILEMAPPINGS_INVALID_PARAMETER";
case D3D12_MESSAGE_ID_CREATEDEVICE_INVALIDARGS: return "D3D12_MESSAGE_ID_CREATEDEVICE_INVALIDARGS";
case D3D12_MESSAGE_ID_CREATEDEVICE_WARNING: return "D3D12_MESSAGE_ID_CREATEDEVICE_WARNING";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_TYPE: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_TYPE";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_NULL_POINTER: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_NULL_POINTER";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SUBRESOURCE: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SUBRESOURCE";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_RESERVED_BITS: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_RESERVED_BITS";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISSING_BIND_FLAGS: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISSING_BIND_FLAGS";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_MISC_FLAGS";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_MATCHING_STATES: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_MATCHING_STATES";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINATION: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINATION";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_BEFORE_AFTER_MISMATCH";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_RESOURCE: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_RESOURCE";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_SAMPLE_COUNT: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_SAMPLE_COUNT";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINED_FLAGS: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMBINED_FLAGS";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAGS_FOR_FORMAT";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SPLIT_BARRIER: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_SPLIT_BARRIER";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_END: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_END";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_BEGIN: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_UNMATCHED_BEGIN";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAG: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_FLAG";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_COMMAND_LIST_TYPE";
case D3D12_MESSAGE_ID_INVALID_SUBRESOURCE_STATE: return "D3D12_MESSAGE_ID_INVALID_SUBRESOURCE_STATE";
case D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CONTENTION: return "D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CONTENTION";
case D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET: return "D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET";
case D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET_BUNDLE: return "D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_RESET_BUNDLE";
case D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CANNOT_RESET: return "D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_CANNOT_RESET";
case D3D12_MESSAGE_ID_COMMAND_LIST_OPEN: return "D3D12_MESSAGE_ID_COMMAND_LIST_OPEN";
case D3D12_MESSAGE_ID_INVALID_BUNDLE_API: return "D3D12_MESSAGE_ID_INVALID_BUNDLE_API";
case D3D12_MESSAGE_ID_COMMAND_LIST_CLOSED: return "D3D12_MESSAGE_ID_COMMAND_LIST_CLOSED";
case D3D12_MESSAGE_ID_WRONG_COMMAND_ALLOCATOR_TYPE: return "D3D12_MESSAGE_ID_WRONG_COMMAND_ALLOCATOR_TYPE";
case D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_SYNC: return "D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_SYNC";
case D3D12_MESSAGE_ID_COMMAND_LIST_SYNC: return "D3D12_MESSAGE_ID_COMMAND_LIST_SYNC";
case D3D12_MESSAGE_ID_SET_DESCRIPTOR_HEAP_INVALID: return "D3D12_MESSAGE_ID_SET_DESCRIPTOR_HEAP_INVALID";
case D3D12_MESSAGE_ID_CREATE_COMMANDQUEUE: return "D3D12_MESSAGE_ID_CREATE_COMMANDQUEUE";
case D3D12_MESSAGE_ID_CREATE_COMMANDALLOCATOR: return "D3D12_MESSAGE_ID_CREATE_COMMANDALLOCATOR";
case D3D12_MESSAGE_ID_CREATE_PIPELINESTATE: return "D3D12_MESSAGE_ID_CREATE_PIPELINESTATE";
case D3D12_MESSAGE_ID_CREATE_COMMANDLIST12: return "D3D12_MESSAGE_ID_CREATE_COMMANDLIST12";
case D3D12_MESSAGE_ID_CREATE_RESOURCE: return "D3D12_MESSAGE_ID_CREATE_RESOURCE";
case D3D12_MESSAGE_ID_CREATE_DESCRIPTORHEAP: return "D3D12_MESSAGE_ID_CREATE_DESCRIPTORHEAP";
case D3D12_MESSAGE_ID_CREATE_ROOTSIGNATURE: return "D3D12_MESSAGE_ID_CREATE_ROOTSIGNATURE";
case D3D12_MESSAGE_ID_CREATE_LIBRARY: return "D3D12_MESSAGE_ID_CREATE_LIBRARY";
case D3D12_MESSAGE_ID_CREATE_HEAP: return "D3D12_MESSAGE_ID_CREATE_HEAP";
case D3D12_MESSAGE_ID_CREATE_MONITOREDFENCE: return "D3D12_MESSAGE_ID_CREATE_MONITOREDFENCE";
case D3D12_MESSAGE_ID_CREATE_QUERYHEAP: return "D3D12_MESSAGE_ID_CREATE_QUERYHEAP";
case D3D12_MESSAGE_ID_CREATE_COMMANDSIGNATURE: return "D3D12_MESSAGE_ID_CREATE_COMMANDSIGNATURE";
case D3D12_MESSAGE_ID_LIVE_COMMANDQUEUE: return "D3D12_MESSAGE_ID_LIVE_COMMANDQUEUE";
case D3D12_MESSAGE_ID_LIVE_COMMANDALLOCATOR: return "D3D12_MESSAGE_ID_LIVE_COMMANDALLOCATOR";
case D3D12_MESSAGE_ID_LIVE_PIPELINESTATE: return "D3D12_MESSAGE_ID_LIVE_PIPELINESTATE";
case D3D12_MESSAGE_ID_LIVE_COMMANDLIST12: return "D3D12_MESSAGE_ID_LIVE_COMMANDLIST12";
case D3D12_MESSAGE_ID_LIVE_RESOURCE: return "D3D12_MESSAGE_ID_LIVE_RESOURCE";
case D3D12_MESSAGE_ID_LIVE_DESCRIPTORHEAP: return "D3D12_MESSAGE_ID_LIVE_DESCRIPTORHEAP";
case D3D12_MESSAGE_ID_LIVE_ROOTSIGNATURE: return "D3D12_MESSAGE_ID_LIVE_ROOTSIGNATURE";
case D3D12_MESSAGE_ID_LIVE_LIBRARY: return "D3D12_MESSAGE_ID_LIVE_LIBRARY";
case D3D12_MESSAGE_ID_LIVE_HEAP: return "D3D12_MESSAGE_ID_LIVE_HEAP";
case D3D12_MESSAGE_ID_LIVE_MONITOREDFENCE: return "D3D12_MESSAGE_ID_LIVE_MONITOREDFENCE";
case D3D12_MESSAGE_ID_LIVE_QUERYHEAP: return "D3D12_MESSAGE_ID_LIVE_QUERYHEAP";
case D3D12_MESSAGE_ID_LIVE_COMMANDSIGNATURE: return "D3D12_MESSAGE_ID_LIVE_COMMANDSIGNATURE";
case D3D12_MESSAGE_ID_DESTROY_COMMANDQUEUE: return "D3D12_MESSAGE_ID_DESTROY_COMMANDQUEUE";
case D3D12_MESSAGE_ID_DESTROY_COMMANDALLOCATOR: return "D3D12_MESSAGE_ID_DESTROY_COMMANDALLOCATOR";
case D3D12_MESSAGE_ID_DESTROY_PIPELINESTATE: return "D3D12_MESSAGE_ID_DESTROY_PIPELINESTATE";
case D3D12_MESSAGE_ID_DESTROY_COMMANDLIST12: return "D3D12_MESSAGE_ID_DESTROY_COMMANDLIST12";
case D3D12_MESSAGE_ID_DESTROY_RESOURCE: return "D3D12_MESSAGE_ID_DESTROY_RESOURCE";
case D3D12_MESSAGE_ID_DESTROY_DESCRIPTORHEAP: return "D3D12_MESSAGE_ID_DESTROY_DESCRIPTORHEAP";
case D3D12_MESSAGE_ID_DESTROY_ROOTSIGNATURE: return "D3D12_MESSAGE_ID_DESTROY_ROOTSIGNATURE";
case D3D12_MESSAGE_ID_DESTROY_LIBRARY: return "D3D12_MESSAGE_ID_DESTROY_LIBRARY";
case D3D12_MESSAGE_ID_DESTROY_HEAP: return "D3D12_MESSAGE_ID_DESTROY_HEAP";
case D3D12_MESSAGE_ID_DESTROY_MONITOREDFENCE: return "D3D12_MESSAGE_ID_DESTROY_MONITOREDFENCE";
case D3D12_MESSAGE_ID_DESTROY_QUERYHEAP: return "D3D12_MESSAGE_ID_DESTROY_QUERYHEAP";
case D3D12_MESSAGE_ID_DESTROY_COMMANDSIGNATURE: return "D3D12_MESSAGE_ID_DESTROY_COMMANDSIGNATURE";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONS: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONS";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMISCFLAGS: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMISCFLAGS";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDARG_RETURN: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDARG_RETURN";
case D3D12_MESSAGE_ID_CREATERESOURCE_OUTOFMEMORY_RETURN: return "D3D12_MESSAGE_ID_CREATERESOURCE_OUTOFMEMORY_RETURN";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDESC: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDESC";
case D3D12_MESSAGE_ID_POSSIBLY_INVALID_SUBRESOURCE_STATE: return "D3D12_MESSAGE_ID_POSSIBLY_INVALID_SUBRESOURCE_STATE";
case D3D12_MESSAGE_ID_INVALID_USE_OF_NON_RESIDENT_RESOURCE: return "D3D12_MESSAGE_ID_INVALID_USE_OF_NON_RESIDENT_RESOURCE";
case D3D12_MESSAGE_ID_POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE: return "D3D12_MESSAGE_ID_POSSIBLE_INVALID_USE_OF_NON_RESIDENT_RESOURCE";
case D3D12_MESSAGE_ID_BUNDLE_PIPELINE_STATE_MISMATCH: return "D3D12_MESSAGE_ID_BUNDLE_PIPELINE_STATE_MISMATCH";
case D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE: return "D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_MISMATCH_PIPELINE_STATE";
case D3D12_MESSAGE_ID_RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE: return "D3D12_MESSAGE_ID_RENDER_TARGET_FORMAT_MISMATCH_PIPELINE_STATE";
case D3D12_MESSAGE_ID_RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE: return "D3D12_MESSAGE_ID_RENDER_TARGET_SAMPLE_DESC_MISMATCH_PIPELINE_STATE";
case D3D12_MESSAGE_ID_DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE: return "D3D12_MESSAGE_ID_DEPTH_STENCIL_FORMAT_MISMATCH_PIPELINE_STATE";
case D3D12_MESSAGE_ID_DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE: return "D3D12_MESSAGE_ID_DEPTH_STENCIL_SAMPLE_DESC_MISMATCH_PIPELINE_STATE";
case D3D12_MESSAGE_ID_CREATESHADER_INVALIDBYTECODE: return "D3D12_MESSAGE_ID_CREATESHADER_INVALIDBYTECODE";
case D3D12_MESSAGE_ID_CREATEHEAP_NULLDESC: return "D3D12_MESSAGE_ID_CREATEHEAP_NULLDESC";
case D3D12_MESSAGE_ID_CREATEHEAP_INVALIDSIZE: return "D3D12_MESSAGE_ID_CREATEHEAP_INVALIDSIZE";
case D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDHEAPTYPE: return "D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDHEAPTYPE";
case D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES: return "D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES";
case D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMEMORYPOOL: return "D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMEMORYPOOL";
case D3D12_MESSAGE_ID_CREATEHEAP_INVALIDPROPERTIES: return "D3D12_MESSAGE_ID_CREATEHEAP_INVALIDPROPERTIES";
case D3D12_MESSAGE_ID_CREATEHEAP_INVALIDALIGNMENT: return "D3D12_MESSAGE_ID_CREATEHEAP_INVALIDALIGNMENT";
case D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMISCFLAGS: return "D3D12_MESSAGE_ID_CREATEHEAP_UNRECOGNIZEDMISCFLAGS";
case D3D12_MESSAGE_ID_CREATEHEAP_INVALIDMISCFLAGS: return "D3D12_MESSAGE_ID_CREATEHEAP_INVALIDMISCFLAGS";
case D3D12_MESSAGE_ID_CREATEHEAP_INVALIDARG_RETURN: return "D3D12_MESSAGE_ID_CREATEHEAP_INVALIDARG_RETURN";
case D3D12_MESSAGE_ID_CREATEHEAP_OUTOFMEMORY_RETURN: return "D3D12_MESSAGE_ID_CREATEHEAP_OUTOFMEMORY_RETURN";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAPPROPERTIES";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPTYPE";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDCPUPAGEPROPERTIES";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDMEMORYPOOL";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPPROPERTIES";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_UNRECOGNIZEDHEAPMISCFLAGS";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDHEAPMISCFLAGS";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDARG_RETURN: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALIDARG_RETURN";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_OUTOFMEMORY_RETURN";
case D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE: return "D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_UNRECOGNIZEDHEAPTYPE";
case D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE: return "D3D12_MESSAGE_ID_GETCUSTOMHEAPPROPERTIES_INVALIDHEAPTYPE";
case D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_INVALID_DESC: return "D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_INVALID_DESC";
case D3D12_MESSAGE_ID_INVALID_DESCRIPTOR_HANDLE: return "D3D12_MESSAGE_ID_INVALID_DESCRIPTOR_HANDLE";
case D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE: return "D3D12_MESSAGE_ID_CREATERASTERIZERSTATE_INVALID_CONSERVATIVERASTERMODE";
case D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE: return "D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_RESOURCE";
case D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC: return "D3D12_MESSAGE_ID_CREATE_CONSTANT_BUFFER_VIEW_INVALID_DESC";
case D3D12_MESSAGE_ID_CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE: return "D3D12_MESSAGE_ID_CREATE_UNORDEREDACCESS_VIEW_INVALID_COUNTER_USAGE";
case D3D12_MESSAGE_ID_COPY_DESCRIPTORS_INVALID_RANGES: return "D3D12_MESSAGE_ID_COPY_DESCRIPTORS_INVALID_RANGES";
case D3D12_MESSAGE_ID_COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR: return "D3D12_MESSAGE_ID_COPY_DESCRIPTORS_WRITE_ONLY_DESCRIPTOR";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RTV_FORMAT_NOT_UNKNOWN";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_RENDER_TARGET_COUNT";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VERTEX_SHADER_NOT_SET";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_NOT_SET";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_HS_DS_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERINDEX";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_COMPONENTTYPE";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_REGISTERMASK";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SYSTEMVALUE";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_NEVERWRITTEN_ALWAYSREADS";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_MINPRECISION";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_LINKAGE_SEMANTICNAME_NOT_FOUND";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_XOR_DS_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HULL_SHADER_INPUT_TOPOLOGY_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_CONTROL_POINT_COUNT_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_DS_TESSELLATOR_DOMAIN_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_CENTER_MULTISAMPLE_PATTERN";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_USE_OF_FORCED_SAMPLE_COUNT";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_PRIMITIVETOPOLOGY";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SYSTEMVALUE";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_DUAL_SOURCE_BLENDING_CAN_ONLY_HAVE_RENDER_TARGET_0";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_BLENDING";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_TYPE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_OM_RENDER_TARGET_DOES_NOT_SUPPORT_LOGIC_OPS";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RENDERTARGETVIEW_NOT_SET";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DEPTHSTENCILVIEW_NOT_SET";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_INPUT_PRIMITIVE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_POSITION_NOT_PRESENT";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE_FLAGS";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_INDEX_BUFFER_PROPERTIES";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INVALID_SAMPLE_DESC";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_HS_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DS_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VS_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_GS_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MISSING_ROOT_SIGNATURE";
case D3D12_MESSAGE_ID_EXECUTE_BUNDLE_OPEN_BUNDLE: return "D3D12_MESSAGE_ID_EXECUTE_BUNDLE_OPEN_BUNDLE";
case D3D12_MESSAGE_ID_EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH: return "D3D12_MESSAGE_ID_EXECUTE_BUNDLE_DESCRIPTOR_HEAP_MISMATCH";
case D3D12_MESSAGE_ID_EXECUTE_BUNDLE_TYPE: return "D3D12_MESSAGE_ID_EXECUTE_BUNDLE_TYPE";
case D3D12_MESSAGE_ID_DRAW_EMPTY_SCISSOR_RECTANGLE: return "D3D12_MESSAGE_ID_DRAW_EMPTY_SCISSOR_RECTANGLE";
case D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND: return "D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_BLOB_NOT_FOUND";
case D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED: return "D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_DESERIALIZE_FAILED";
case D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION: return "D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_INVALID_CONFIGURATION";
case D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE: return "D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_SUPPORTED_ON_DEVICE";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLRESOURCEPROPERTIES";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAP: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_NULLHEAP";
case D3D12_MESSAGE_ID_GETRESOURCEALLOCATIONINFO_INVALIDRDESCS: return "D3D12_MESSAGE_ID_GETRESOURCEALLOCATIONINFO_INVALIDRDESCS";
case D3D12_MESSAGE_ID_MAKERESIDENT_NULLOBJECTARRAY: return "D3D12_MESSAGE_ID_MAKERESIDENT_NULLOBJECTARRAY";
case D3D12_MESSAGE_ID_EVICT_NULLOBJECTARRAY: return "D3D12_MESSAGE_ID_EVICT_NULLOBJECTARRAY";
case D3D12_MESSAGE_ID_SET_DESCRIPTOR_TABLE_INVALID: return "D3D12_MESSAGE_ID_SET_DESCRIPTOR_TABLE_INVALID";
case D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_INVALID: return "D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_INVALID";
case D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID: return "D3D12_MESSAGE_ID_SET_ROOT_CONSTANT_BUFFER_VIEW_INVALID";
case D3D12_MESSAGE_ID_SET_ROOT_SHADER_RESOURCE_VIEW_INVALID: return "D3D12_MESSAGE_ID_SET_ROOT_SHADER_RESOURCE_VIEW_INVALID";
case D3D12_MESSAGE_ID_SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID: return "D3D12_MESSAGE_ID_SET_ROOT_UNORDERED_ACCESS_VIEW_INVALID";
case D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID_DESC: return "D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID_DESC";
case D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID_DESC: return "D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID_DESC";
case D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC: return "D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID_DESC";
case D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY: return "D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDDIMENSIONALITY";
case D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDLAYOUT: return "D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDLAYOUT";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONALITY: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDDIMENSIONALITY";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDALIGNMENT";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMIPLEVELS: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDMIPLEVELS";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDSAMPLEDESC: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDSAMPLEDESC";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDLAYOUT: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDLAYOUT";
case D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID: return "D3D12_MESSAGE_ID_SET_INDEX_BUFFER_INVALID";
case D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID: return "D3D12_MESSAGE_ID_SET_VERTEX_BUFFERS_INVALID";
case D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID: return "D3D12_MESSAGE_ID_SET_STREAM_OUTPUT_BUFFERS_INVALID";
case D3D12_MESSAGE_ID_SET_RENDER_TARGETS_INVALID: return "D3D12_MESSAGE_ID_SET_RENDER_TARGETS_INVALID";
case D3D12_MESSAGE_ID_CREATEQUERY_HEAP_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_CREATEQUERY_HEAP_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_BEGIN_END_QUERY_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_BEGIN_END_QUERY_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_CLOSE_COMMAND_LIST_OPEN_QUERY: return "D3D12_MESSAGE_ID_CLOSE_COMMAND_LIST_OPEN_QUERY";
case D3D12_MESSAGE_ID_RESOLVE_QUERY_DATA_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_RESOLVE_QUERY_DATA_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_SET_PREDICATION_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_SET_PREDICATION_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_TIMESTAMPS_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_TIMESTAMPS_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDFORMAT: return "D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDFORMAT";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDFORMAT: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDFORMAT";
case D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE: return "D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDSUBRESOURCERANGE";
case D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET: return "D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_INVALIDBASEOFFSET";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_HEAP: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_INVALID_HEAP";
case D3D12_MESSAGE_ID_CREATE_SAMPLER_INVALID: return "D3D12_MESSAGE_ID_CREATE_SAMPLER_INVALID";
case D3D12_MESSAGE_ID_CREATECOMMANDSIGNATURE_INVALID: return "D3D12_MESSAGE_ID_CREATECOMMANDSIGNATURE_INVALID";
case D3D12_MESSAGE_ID_EXECUTE_INDIRECT_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_EXECUTE_INDIRECT_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION: return "D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_RESOURCE_DIMENSION";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUE: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUE";
case D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT: return "D3D12_MESSAGE_ID_CREATERESOURCE_UNRECOGNIZEDCLEARVALUEFORMAT";
case D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUEFORMAT: return "D3D12_MESSAGE_ID_CREATERESOURCE_INVALIDCLEARVALUEFORMAT";
case D3D12_MESSAGE_ID_CREATERESOURCE_CLEARVALUEDENORMFLUSH: return "D3D12_MESSAGE_ID_CREATERESOURCE_CLEARVALUEDENORMFLUSH";
case D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE: return "D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE";
case D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE: return "D3D12_MESSAGE_ID_CLEARDEPTHSTENCILVIEW_MISMATCHINGCLEARVALUE";
case D3D12_MESSAGE_ID_MAP_INVALIDHEAP: return "D3D12_MESSAGE_ID_MAP_INVALIDHEAP";
case D3D12_MESSAGE_ID_UNMAP_INVALIDHEAP: return "D3D12_MESSAGE_ID_UNMAP_INVALIDHEAP";
case D3D12_MESSAGE_ID_MAP_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_MAP_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_UNMAP_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_UNMAP_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_MAP_INVALIDSUBRESOURCE: return "D3D12_MESSAGE_ID_MAP_INVALIDSUBRESOURCE";
case D3D12_MESSAGE_ID_UNMAP_INVALIDSUBRESOURCE: return "D3D12_MESSAGE_ID_UNMAP_INVALIDSUBRESOURCE";
case D3D12_MESSAGE_ID_MAP_INVALIDRANGE: return "D3D12_MESSAGE_ID_MAP_INVALIDRANGE";
case D3D12_MESSAGE_ID_UNMAP_INVALIDRANGE: return "D3D12_MESSAGE_ID_UNMAP_INVALIDRANGE";
case D3D12_MESSAGE_ID_MAP_INVALIDDATAPOINTER: return "D3D12_MESSAGE_ID_MAP_INVALIDDATAPOINTER";
case D3D12_MESSAGE_ID_MAP_INVALIDARG_RETURN: return "D3D12_MESSAGE_ID_MAP_INVALIDARG_RETURN";
case D3D12_MESSAGE_ID_MAP_OUTOFMEMORY_RETURN: return "D3D12_MESSAGE_ID_MAP_OUTOFMEMORY_RETURN";
case D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED: return "D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_BUNDLENOTSUPPORTED";
case D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH: return "D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_COMMANDLISTMISMATCH";
case D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_OPENCOMMANDLIST: return "D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_OPENCOMMANDLIST";
case D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST: return "D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_FAILEDCOMMANDLIST";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLDST: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLDST";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDDSTRESOURCEDIMENSION";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_DSTRANGEOUTOFBOUNDS";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLSRC: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_NULLSRC";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDSRCRESOURCEDIMENSION";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_SRCRANGEOUTOFBOUNDS";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDCOPYFLAGS: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALIDCOPYFLAGS";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLDST: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLDST";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTTYPE";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCEDIMENSION";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCE: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTRESOURCE";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTSUBRESOURCE";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTOFFSET: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTOFFSET";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDDSTFORMAT";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTFORMAT: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTFORMAT";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDIMENSIONS: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDIMENSIONS";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTROWPITCH: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTROWPITCH";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTPLACEMENT: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTPLACEMENT";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTDSPLACEDFOOTPRINTFORMAT";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_DSTREGIONOUTOFBOUNDS";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLSRC: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_NULLSRC";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCTYPE";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCEDIMENSION";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCE: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCRESOURCE";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCSUBRESOURCE";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCOFFSET: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCOFFSET";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_UNRECOGNIZEDSRCFORMAT";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCFORMAT: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCFORMAT";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDIMENSIONS: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDIMENSIONS";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCROWPITCH: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCROWPITCH";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCPLACEMENT: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCPLACEMENT";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCDSPLACEDFOOTPRINTFORMAT";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_SRCREGIONOUTOFBOUNDS";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTCOORDINATES: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDDSTCOORDINATES";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCBOX: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDSRCBOX";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_FORMATMISMATCH: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_FORMATMISMATCH";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_EMPTYBOX: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_EMPTYBOX";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDCOPYFLAGS: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_INVALIDCOPYFLAGS";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SUBRESOURCE_INDEX";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_FORMAT: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_FORMAT";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_MISMATCH: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_MISMATCH";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALID_SAMPLE_COUNT";
case D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_INVALID_SHADER: return "D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_INVALID_SHADER";
case D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_CS_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE: return "D3D12_MESSAGE_ID_CREATECOMPUTEPIPELINESTATE_MISSING_ROOT_SIGNATURE";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALIDCACHEDBLOB: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALIDCACHEDBLOB";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBADAPTERMISMATCH";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDRIVERVERSIONMISMATCH";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBDESCMISMATCH";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBIGNORED: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CACHEDBLOBIGNORED";
case D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDHEAP: return "D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDHEAP";
case D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDBOX: return "D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDBOX";
case D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDSUBRESOURCE: return "D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_INVALIDSUBRESOURCE";
case D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_EMPTYBOX: return "D3D12_MESSAGE_ID_WRITETOSUBRESOURCE_EMPTYBOX";
case D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDHEAP: return "D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDHEAP";
case D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDBOX: return "D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDBOX";
case D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDSUBRESOURCE: return "D3D12_MESSAGE_ID_READFROMSUBRESOURCE_INVALIDSUBRESOURCE";
case D3D12_MESSAGE_ID_READFROMSUBRESOURCE_EMPTYBOX: return "D3D12_MESSAGE_ID_READFROMSUBRESOURCE_EMPTYBOX";
case D3D12_MESSAGE_ID_TOO_MANY_NODES_SPECIFIED: return "D3D12_MESSAGE_ID_TOO_MANY_NODES_SPECIFIED";
case D3D12_MESSAGE_ID_INVALID_NODE_INDEX: return "D3D12_MESSAGE_ID_INVALID_NODE_INDEX";
case D3D12_MESSAGE_ID_GETHEAPPROPERTIES_INVALIDRESOURCE: return "D3D12_MESSAGE_ID_GETHEAPPROPERTIES_INVALIDRESOURCE";
case D3D12_MESSAGE_ID_NODE_MASK_MISMATCH: return "D3D12_MESSAGE_ID_NODE_MASK_MISMATCH";
case D3D12_MESSAGE_ID_COMMAND_LIST_OUTOFMEMORY: return "D3D12_MESSAGE_ID_COMMAND_LIST_OUTOFMEMORY";
case D3D12_MESSAGE_ID_COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES: return "D3D12_MESSAGE_ID_COMMAND_LIST_MULTIPLE_SWAPCHAIN_BUFFER_REFERENCES";
case D3D12_MESSAGE_ID_COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES: return "D3D12_MESSAGE_ID_COMMAND_LIST_TOO_MANY_SWAPCHAIN_REFERENCES";
case D3D12_MESSAGE_ID_COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES: return "D3D12_MESSAGE_ID_COMMAND_QUEUE_TOO_MANY_SWAPCHAIN_REFERENCES";
case D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE: return "D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_WRONGSWAPCHAINBUFFERREFERENCE";
case D3D12_MESSAGE_ID_COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS: return "D3D12_MESSAGE_ID_COMMAND_LIST_SETRENDERTARGETS_INVALIDNUMRENDERTARGETS";
case D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_TYPE: return "D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_TYPE";
case D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_FLAGS: return "D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_FLAGS";
case D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFLAGS: return "D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFLAGS";
case D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFORMAT: return "D3D12_MESSAGE_ID_CREATESHAREDRESOURCE_INVALIDFORMAT";
case D3D12_MESSAGE_ID_CREATESHAREDHEAP_INVALIDFLAGS: return "D3D12_MESSAGE_ID_CREATESHAREDHEAP_INVALIDFLAGS";
case D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES: return "D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_UNRECOGNIZEDPROPERTIES";
case D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDSIZE: return "D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDSIZE";
case D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDOBJECT: return "D3D12_MESSAGE_ID_REFLECTSHAREDPROPERTIES_INVALIDOBJECT";
case D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDOBJECT: return "D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDOBJECT";
case D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDKEY: return "D3D12_MESSAGE_ID_KEYEDMUTEX_INVALIDKEY";
case D3D12_MESSAGE_ID_KEYEDMUTEX_WRONGSTATE: return "D3D12_MESSAGE_ID_KEYEDMUTEX_WRONGSTATE";
case D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_PRIORITY: return "D3D12_MESSAGE_ID_CREATE_QUEUE_INVALID_PRIORITY";
case D3D12_MESSAGE_ID_OBJECT_DELETED_WHILE_STILL_IN_USE: return "D3D12_MESSAGE_ID_OBJECT_DELETED_WHILE_STILL_IN_USE";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_FLAGS: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_FLAGS";
case D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE: return "D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_HAS_NO_RESOURCE";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_RENDER_TARGET_DELETED: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_RENDER_TARGET_DELETED";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_ALL_RENDER_TARGETS_HAVE_UNKNOWN_FORMAT";
case D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS: return "D3D12_MESSAGE_ID_HEAP_ADDRESS_RANGE_INTERSECTS_MULTIPLE_BUFFERS";
case D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED: return "D3D12_MESSAGE_ID_EXECUTECOMMANDLISTS_GPU_WRITTEN_READBACK_RESOURCE_MAPPED";
case D3D12_MESSAGE_ID_UNMAP_RANGE_NOT_EMPTY: return "D3D12_MESSAGE_ID_UNMAP_RANGE_NOT_EMPTY";
case D3D12_MESSAGE_ID_MAP_INVALID_NULLRANGE: return "D3D12_MESSAGE_ID_MAP_INVALID_NULLRANGE";
case D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE: return "D3D12_MESSAGE_ID_UNMAP_INVALID_NULLRANGE";
case D3D12_MESSAGE_ID_NO_GRAPHICS_API_SUPPORT: return "D3D12_MESSAGE_ID_NO_GRAPHICS_API_SUPPORT";
case D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT: return "D3D12_MESSAGE_ID_NO_COMPUTE_API_SUPPORT";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_RESOURCE_FLAGS_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_ARGUMENT_UNINITIALIZED";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_HEAP_INDEX_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TABLE_REGISTER_INDEX_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_UNINITIALIZED";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_DESCRIPTOR_TYPE_MISMATCH";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SRV_RESOURCE_DIMENSION_MISMATCH";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UAV_RESOURCE_DIMENSION_MISMATCH";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE";
case D3D12_MESSAGE_ID_COPYRESOURCE_NULLDST: return "D3D12_MESSAGE_ID_COPYRESOURCE_NULLDST";
case D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDDSTRESOURCE: return "D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDDSTRESOURCE";
case D3D12_MESSAGE_ID_COPYRESOURCE_NULLSRC: return "D3D12_MESSAGE_ID_COPYRESOURCE_NULLSRC";
case D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDSRCRESOURCE: return "D3D12_MESSAGE_ID_COPYRESOURCE_INVALIDSRCRESOURCE";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLDST: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLDST";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDDSTRESOURCE: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDDSTRESOURCE";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLSRC: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_NULLSRC";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDSRCRESOURCE: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_INVALIDSRCRESOURCE";
case D3D12_MESSAGE_ID_PIPELINE_STATE_TYPE_MISMATCH: return "D3D12_MESSAGE_ID_PIPELINE_STATE_TYPE_MISMATCH";
case D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_NOT_SET";
case D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_COMMAND_LIST_DISPATCH_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_ZERO_BARRIERS: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_ZERO_BARRIERS";
case D3D12_MESSAGE_ID_BEGIN_END_EVENT_MISMATCH: return "D3D12_MESSAGE_ID_BEGIN_END_EVENT_MISMATCH";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_POSSIBLE_BEFORE_AFTER_MISMATCH";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_BEGIN_END: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_BEGIN_END";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INVALID_RESOURCE: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INVALID_RESOURCE";
case D3D12_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT: return "D3D12_MESSAGE_ID_USE_OF_ZERO_REFCOUNT_OBJECT";
case D3D12_MESSAGE_ID_OBJECT_EVICTED_WHILE_STILL_IN_USE: return "D3D12_MESSAGE_ID_OBJECT_EVICTED_WHILE_STILL_IN_USE";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_ROOT_DESCRIPTOR_ACCESS_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB: return "D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_INVALIDLIBRARYBLOB";
case D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH: return "D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_DRIVERVERSIONMISMATCH";
case D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH: return "D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_ADAPTERVERSIONMISMATCH";
case D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_UNSUPPORTED: return "D3D12_MESSAGE_ID_CREATEPIPELINELIBRARY_UNSUPPORTED";
case D3D12_MESSAGE_ID_CREATE_PIPELINELIBRARY: return "D3D12_MESSAGE_ID_CREATE_PIPELINELIBRARY";
case D3D12_MESSAGE_ID_LIVE_PIPELINELIBRARY: return "D3D12_MESSAGE_ID_LIVE_PIPELINELIBRARY";
case D3D12_MESSAGE_ID_DESTROY_PIPELINELIBRARY: return "D3D12_MESSAGE_ID_DESTROY_PIPELINELIBRARY";
case D3D12_MESSAGE_ID_STOREPIPELINE_NONAME: return "D3D12_MESSAGE_ID_STOREPIPELINE_NONAME";
case D3D12_MESSAGE_ID_STOREPIPELINE_DUPLICATENAME: return "D3D12_MESSAGE_ID_STOREPIPELINE_DUPLICATENAME";
case D3D12_MESSAGE_ID_LOADPIPELINE_NAMENOTFOUND: return "D3D12_MESSAGE_ID_LOADPIPELINE_NAMENOTFOUND";
case D3D12_MESSAGE_ID_LOADPIPELINE_INVALIDDESC: return "D3D12_MESSAGE_ID_LOADPIPELINE_INVALIDDESC";
case D3D12_MESSAGE_ID_PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY: return "D3D12_MESSAGE_ID_PIPELINELIBRARY_SERIALIZE_NOTENOUGHMEMORY";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_PS_OUTPUT_RT_OUTPUT_MISMATCH";
case D3D12_MESSAGE_ID_SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS: return "D3D12_MESSAGE_ID_SETEVENTONMULTIPLEFENCECOMPLETION_INVALIDFLAGS";
case D3D12_MESSAGE_ID_CREATE_QUEUE_VIDEO_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_CREATE_QUEUE_VIDEO_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_CREATE_COMMAND_ALLOCATOR_VIDEO_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_CREATEQUERY_HEAP_VIDEO_DECODE_STATISTICS_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDLIST: return "D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDLIST";
case D3D12_MESSAGE_ID_CREATE_VIDEODECODER: return "D3D12_MESSAGE_ID_CREATE_VIDEODECODER";
case D3D12_MESSAGE_ID_CREATE_VIDEODECODESTREAM: return "D3D12_MESSAGE_ID_CREATE_VIDEODECODESTREAM";
case D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDLIST: return "D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDLIST";
case D3D12_MESSAGE_ID_LIVE_VIDEODECODER: return "D3D12_MESSAGE_ID_LIVE_VIDEODECODER";
case D3D12_MESSAGE_ID_LIVE_VIDEODECODESTREAM: return "D3D12_MESSAGE_ID_LIVE_VIDEODECODESTREAM";
case D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDLIST: return "D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDLIST";
case D3D12_MESSAGE_ID_DESTROY_VIDEODECODER: return "D3D12_MESSAGE_ID_DESTROY_VIDEODECODER";
case D3D12_MESSAGE_ID_DESTROY_VIDEODECODESTREAM: return "D3D12_MESSAGE_ID_DESTROY_VIDEODECODESTREAM";
case D3D12_MESSAGE_ID_DECODE_FRAME_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_DECODE_FRAME_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_DEPRECATED_API: return "D3D12_MESSAGE_ID_DEPRECATED_API";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_MISMATCHING_COMMAND_LIST_TYPE";
case D3D12_MESSAGE_ID_COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_DESCRIPTOR_TABLE_NOT_SET";
case D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_CONSTANT_BUFFER_VIEW_NOT_SET";
case D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_SHADER_RESOURCE_VIEW_NOT_SET";
case D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_ROOT_UNORDERED_ACCESS_VIEW_NOT_SET";
case D3D12_MESSAGE_ID_DISCARD_INVALID_SUBRESOURCE_RANGE: return "D3D12_MESSAGE_ID_DISCARD_INVALID_SUBRESOURCE_RANGE";
case D3D12_MESSAGE_ID_DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS: return "D3D12_MESSAGE_ID_DISCARD_ONE_SUBRESOURCE_FOR_MIPS_WITH_RECTS";
case D3D12_MESSAGE_ID_DISCARD_NO_RECTS_FOR_NON_TEXTURE2D: return "D3D12_MESSAGE_ID_DISCARD_NO_RECTS_FOR_NON_TEXTURE2D";
case D3D12_MESSAGE_ID_COPY_ON_SAME_SUBRESOURCE: return "D3D12_MESSAGE_ID_COPY_ON_SAME_SUBRESOURCE";
case D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PAGEABLE: return "D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PAGEABLE";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_UNSUPPORTED";
case D3D12_MESSAGE_ID_STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE: return "D3D12_MESSAGE_ID_STATIC_DESCRIPTOR_INVALID_DESCRIPTOR_CHANGE";
case D3D12_MESSAGE_ID_DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE: return "D3D12_MESSAGE_ID_DATA_STATIC_DESCRIPTOR_INVALID_DATA_CHANGE";
case D3D12_MESSAGE_ID_DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE: return "D3D12_MESSAGE_ID_DATA_STATIC_WHILE_SET_AT_EXECUTE_DESCRIPTOR_INVALID_DATA_CHANGE";
case D3D12_MESSAGE_ID_EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET: return "D3D12_MESSAGE_ID_EXECUTE_BUNDLE_STATIC_DESCRIPTOR_DATA_STATIC_NOT_SET";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_ACCESS_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_SAMPLER_MODE_MISMATCH";
case D3D12_MESSAGE_ID_CREATE_FENCE_INVALID_FLAGS: return "D3D12_MESSAGE_ID_CREATE_FENCE_INVALID_FLAGS";
case D3D12_MESSAGE_ID_RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS: return "D3D12_MESSAGE_ID_RESOURCE_BARRIER_DUPLICATE_SUBRESOURCE_TRANSITIONS";
case D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PRIORITY: return "D3D12_MESSAGE_ID_SETRESIDENCYPRIORITY_INVALID_PRIORITY";
case D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS: return "D3D12_MESSAGE_ID_CREATE_DESCRIPTOR_HEAP_LARGE_NUM_DESCRIPTORS";
case D3D12_MESSAGE_ID_BEGIN_EVENT: return "D3D12_MESSAGE_ID_BEGIN_EVENT";
case D3D12_MESSAGE_ID_END_EVENT: return "D3D12_MESSAGE_ID_END_EVENT";
case D3D12_MESSAGE_ID_CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS: return "D3D12_MESSAGE_ID_CREATEDEVICE_DEBUG_LAYER_STARTUP_OPTIONS";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_DEPTHBOUNDSTEST_UNSUPPORTED";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_DUPLICATE_SUBOBJECT";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_UNKNOWN_SUBOBJECT";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_ZERO_SIZE_STREAM: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_ZERO_SIZE_STREAM";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_STREAM: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_INVALID_STREAM";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_CANNOT_DEDUCE_TYPE";
case D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH: return "D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_RESOURCE_DIMENSION_MISMATCH";
case D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME: return "D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_PRIVILEGE_FOR_GLOBAL_REALTIME";
case D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME: return "D3D12_MESSAGE_ID_CREATE_COMMAND_QUEUE_INSUFFICIENT_HARDWARE_SUPPORT_FOR_GLOBAL_REALTIME";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_ARCHITECTURE: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_ARCHITECTURE";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DST: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DST";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE_DIMENSION";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DST_RANGE_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_SRC: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_SRC";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE_DIMENSION";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_SRC_RANGE_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_OFFSET_ALIGNMENT";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_RESOURCES";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_NULL_DEPENDENT_SUBRESOURCE_RANGES";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_RESOURCE";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DEPENDENT_SUBRESOURCE_RANGE";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_SUBRESOURCE_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_DEPENDENT_RANGE_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_ZERO_DEPENDENCIES: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_ZERO_DEPENDENCIES";
case D3D12_MESSAGE_ID_DEVICE_CREATE_SHARED_HANDLE_INVALIDARG: return "D3D12_MESSAGE_ID_DEVICE_CREATE_SHARED_HANDLE_INVALIDARG";
case D3D12_MESSAGE_ID_DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE: return "D3D12_MESSAGE_ID_DESCRIPTOR_HANDLE_WITH_INVALID_RESOURCE";
case D3D12_MESSAGE_ID_SETDEPTHBOUNDS_INVALIDARGS: return "D3D12_MESSAGE_ID_SETDEPTHBOUNDS_INVALIDARGS";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_RESOURCE_STATE_IMPRECISE";
case D3D12_MESSAGE_ID_COMMAND_LIST_PIPELINE_STATE_NOT_SET: return "D3D12_MESSAGE_ID_COMMAND_LIST_PIPELINE_STATE_NOT_SET";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_SHADER_MODEL_MISMATCH";
case D3D12_MESSAGE_ID_OBJECT_ACCESSED_WHILE_STILL_IN_USE: return "D3D12_MESSAGE_ID_OBJECT_ACCESSED_WHILE_STILL_IN_USE";
case D3D12_MESSAGE_ID_PROGRAMMABLE_MSAA_UNSUPPORTED: return "D3D12_MESSAGE_ID_PROGRAMMABLE_MSAA_UNSUPPORTED";
case D3D12_MESSAGE_ID_SETSAMPLEPOSITIONS_INVALIDARGS: return "D3D12_MESSAGE_ID_SETSAMPLEPOSITIONS_INVALIDARGS";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCEREGION_INVALID_RECT: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCEREGION_INVALID_RECT";
case D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDQUEUE: return "D3D12_MESSAGE_ID_CREATE_VIDEODECODECOMMANDQUEUE";
case D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDLIST: return "D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDLIST";
case D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDQUEUE: return "D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSCOMMANDQUEUE";
case D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDQUEUE: return "D3D12_MESSAGE_ID_LIVE_VIDEODECODECOMMANDQUEUE";
case D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDLIST: return "D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDLIST";
case D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDQUEUE: return "D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSCOMMANDQUEUE";
case D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDQUEUE: return "D3D12_MESSAGE_ID_DESTROY_VIDEODECODECOMMANDQUEUE";
case D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDLIST: return "D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDLIST";
case D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDQUEUE: return "D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSCOMMANDQUEUE";
case D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSOR: return "D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSOR";
case D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSSTREAM: return "D3D12_MESSAGE_ID_CREATE_VIDEOPROCESSSTREAM";
case D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSOR: return "D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSOR";
case D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSSTREAM: return "D3D12_MESSAGE_ID_LIVE_VIDEOPROCESSSTREAM";
case D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR: return "D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSOR";
case D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM: return "D3D12_MESSAGE_ID_DESTROY_VIDEOPROCESSSTREAM";
case D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_PROCESS_FRAME_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT: return "D3D12_MESSAGE_ID_COPY_INVALIDLAYOUT";
case D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION: return "D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION";
case D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION_POLICY: return "D3D12_MESSAGE_ID_CREATE_CRYPTO_SESSION_POLICY";
case D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION: return "D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION";
case D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION: return "D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION";
case D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION_POLICY: return "D3D12_MESSAGE_ID_LIVE_CRYPTO_SESSION_POLICY";
case D3D12_MESSAGE_ID_LIVE_PROTECTED_RESOURCE_SESSION: return "D3D12_MESSAGE_ID_LIVE_PROTECTED_RESOURCE_SESSION";
case D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION: return "D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION";
case D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION_POLICY: return "D3D12_MESSAGE_ID_DESTROY_CRYPTO_SESSION_POLICY";
case D3D12_MESSAGE_ID_DESTROY_PROTECTED_RESOURCE_SESSION: return "D3D12_MESSAGE_ID_DESTROY_PROTECTED_RESOURCE_SESSION";
case D3D12_MESSAGE_ID_PROTECTED_RESOURCE_SESSION_UNSUPPORTED: return "D3D12_MESSAGE_ID_PROTECTED_RESOURCE_SESSION_UNSUPPORTED";
case D3D12_MESSAGE_ID_FENCE_INVALIDOPERATION: return "D3D12_MESSAGE_ID_FENCE_INVALIDOPERATION";
case D3D12_MESSAGE_ID_CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_CREATEQUERY_HEAP_COPY_QUEUE_TIMESTAMPS_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_DEFERRED: return "D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_DEFERRED";
case D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE: return "D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMFIRSTUSE";
case D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR: return "D3D12_MESSAGE_ID_SAMPLEPOSITIONS_MISMATCH_RECORDTIME_ASSUMEDFROMCLEAR";
case D3D12_MESSAGE_ID_CREATE_VIDEODECODERHEAP: return "D3D12_MESSAGE_ID_CREATE_VIDEODECODERHEAP";
case D3D12_MESSAGE_ID_LIVE_VIDEODECODERHEAP: return "D3D12_MESSAGE_ID_LIVE_VIDEODECODERHEAP";
case D3D12_MESSAGE_ID_DESTROY_VIDEODECODERHEAP: return "D3D12_MESSAGE_ID_DESTROY_VIDEODECODERHEAP";
case D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDARG_RETURN: return "D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDARG_RETURN";
case D3D12_MESSAGE_ID_OPENEXISTINGHEAP_OUTOFMEMORY_RETURN: return "D3D12_MESSAGE_ID_OPENEXISTINGHEAP_OUTOFMEMORY_RETURN";
case D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDADDRESS: return "D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDADDRESS";
case D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDHANDLE: return "D3D12_MESSAGE_ID_OPENEXISTINGHEAP_INVALIDHANDLE";
case D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_DEST: return "D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_DEST";
case D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_MODE: return "D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_MODE";
case D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT: return "D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_INVALID_ALIGNMENT";
case D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_WRITEBUFFERIMMEDIATE_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_SETVIEWINSTANCEMASK_INVALIDARGS: return "D3D12_MESSAGE_ID_SETVIEWINSTANCEMASK_INVALIDARGS";
case D3D12_MESSAGE_ID_VIEW_INSTANCING_UNSUPPORTED: return "D3D12_MESSAGE_ID_VIEW_INSTANCING_UNSUPPORTED";
case D3D12_MESSAGE_ID_VIEW_INSTANCING_INVALIDARGS: return "D3D12_MESSAGE_ID_VIEW_INSTANCING_INVALIDARGS";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_DECODE_REFERENCE_ONLY_FLAG";
case D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG: return "D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_DECODE_REFERENCE_ONLY_FLAG";
case D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE: return "D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_FAILURE";
case D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED: return "D3D12_MESSAGE_ID_CREATE_VIDEO_DECODE_HEAP_CAPS_UNSUPPORTED";
case D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_INVALID_INPUT: return "D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_INVALID_INPUT";
case D3D12_MESSAGE_ID_CREATE_VIDEO_DECODER_UNSUPPORTED: return "D3D12_MESSAGE_ID_CREATE_VIDEO_DECODER_UNSUPPORTED";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_METADATA_ERROR";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_VIEW_INSTANCING_VERTEX_SIZE_EXCEEDED";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_RUNTIME_INTERNAL_ERROR";
case D3D12_MESSAGE_ID_NO_VIDEO_API_SUPPORT: return "D3D12_MESSAGE_ID_NO_VIDEO_API_SUPPORT";
case D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_INVALID_INPUT: return "D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_INVALID_INPUT";
case D3D12_MESSAGE_ID_CREATE_VIDEO_PROCESSOR_CAPS_FAILURE: return "D3D12_MESSAGE_ID_CREATE_VIDEO_PROCESSOR_CAPS_FAILURE";
case D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT: return "D3D12_MESSAGE_ID_VIDEO_PROCESS_SUPPORT_UNSUPPORTED_FORMAT";
case D3D12_MESSAGE_ID_VIDEO_DECODE_FRAME_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_VIDEO_DECODE_FRAME_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS: return "D3D12_MESSAGE_ID_ENQUEUE_MAKE_RESIDENT_INVALID_FLAGS";
case D3D12_MESSAGE_ID_OPENEXISTINGHEAP_UNSUPPORTED: return "D3D12_MESSAGE_ID_OPENEXISTINGHEAP_UNSUPPORTED";
case D3D12_MESSAGE_ID_VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_VIDEO_PROCESS_FRAMES_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_UNSUPPORTED: return "D3D12_MESSAGE_ID_VIDEO_DECODE_SUPPORT_UNSUPPORTED";
case D3D12_MESSAGE_ID_CREATE_COMMANDRECORDER: return "D3D12_MESSAGE_ID_CREATE_COMMANDRECORDER";
case D3D12_MESSAGE_ID_LIVE_COMMANDRECORDER: return "D3D12_MESSAGE_ID_LIVE_COMMANDRECORDER";
case D3D12_MESSAGE_ID_DESTROY_COMMANDRECORDER: return "D3D12_MESSAGE_ID_DESTROY_COMMANDRECORDER";
case D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_VIDEO_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS: return "D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_SUPPORT_FLAGS";
case D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_FLAGS: return "D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_INVALID_FLAGS";
case D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS: return "D3D12_MESSAGE_ID_CREATE_COMMAND_RECORDER_MORE_RECORDERS_THAN_LOGICAL_PROCESSORS";
case D3D12_MESSAGE_ID_CREATE_COMMANDPOOL: return "D3D12_MESSAGE_ID_CREATE_COMMANDPOOL";
case D3D12_MESSAGE_ID_LIVE_COMMANDPOOL: return "D3D12_MESSAGE_ID_LIVE_COMMANDPOOL";
case D3D12_MESSAGE_ID_DESTROY_COMMANDPOOL: return "D3D12_MESSAGE_ID_DESTROY_COMMANDPOOL";
case D3D12_MESSAGE_ID_CREATE_COMMAND_POOL_INVALID_FLAGS: return "D3D12_MESSAGE_ID_CREATE_COMMAND_POOL_INVALID_FLAGS";
case D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_VIDEO_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH: return "D3D12_MESSAGE_ID_COMMAND_RECORDER_SUPPORT_FLAGS_MISMATCH";
case D3D12_MESSAGE_ID_COMMAND_RECORDER_CONTENTION: return "D3D12_MESSAGE_ID_COMMAND_RECORDER_CONTENTION";
case D3D12_MESSAGE_ID_COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST: return "D3D12_MESSAGE_ID_COMMAND_RECORDER_USAGE_WITH_CREATECOMMANDLIST_COMMAND_LIST";
case D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST: return "D3D12_MESSAGE_ID_COMMAND_ALLOCATOR_USAGE_WITH_CREATECOMMANDLIST1_COMMAND_LIST";
case D3D12_MESSAGE_ID_CANNOT_EXECUTE_EMPTY_COMMAND_LIST: return "D3D12_MESSAGE_ID_CANNOT_EXECUTE_EMPTY_COMMAND_LIST";
case D3D12_MESSAGE_ID_CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS: return "D3D12_MESSAGE_ID_CANNOT_RESET_COMMAND_POOL_WITH_OPEN_COMMAND_LISTS";
case D3D12_MESSAGE_ID_CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET: return "D3D12_MESSAGE_ID_CANNOT_USE_COMMAND_RECORDER_WITHOUT_CURRENT_TARGET";
case D3D12_MESSAGE_ID_CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING: return "D3D12_MESSAGE_ID_CANNOT_CHANGE_COMMAND_RECORDER_TARGET_WHILE_RECORDING";
case D3D12_MESSAGE_ID_COMMAND_POOL_SYNC: return "D3D12_MESSAGE_ID_COMMAND_POOL_SYNC";
case D3D12_MESSAGE_ID_EVICT_UNDERFLOW: return "D3D12_MESSAGE_ID_EVICT_UNDERFLOW";
case D3D12_MESSAGE_ID_CREATE_META_COMMAND: return "D3D12_MESSAGE_ID_CREATE_META_COMMAND";
case D3D12_MESSAGE_ID_LIVE_META_COMMAND: return "D3D12_MESSAGE_ID_LIVE_META_COMMAND";
case D3D12_MESSAGE_ID_DESTROY_META_COMMAND: return "D3D12_MESSAGE_ID_DESTROY_META_COMMAND";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_DST_RESOURCE: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_DST_RESOURCE";
case D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_SRC_RESOURCE: return "D3D12_MESSAGE_ID_COPYBUFFERREGION_INVALID_SRC_RESOURCE";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_DST_RESOURCE";
case D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE: return "D3D12_MESSAGE_ID_ATOMICCOPYBUFFER_INVALID_SRC_RESOURCE";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_BUFFER";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_NULL_RESOURCE_DESC";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_UNSUPPORTED";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_DIMENSION";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_FLAGS";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_BUFFER_OFFSET";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_DIMENSION";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_INVALID_RESOURCE_FLAGS";
case D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN: return "D3D12_MESSAGE_ID_CREATEPLACEDRESOURCEONBUFFER_OUTOFMEMORY_RETURN";
case D3D12_MESSAGE_ID_CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER: return "D3D12_MESSAGE_ID_CANNOT_CREATE_GRAPHICS_AND_VIDEO_COMMAND_RECORDER";
case D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES: return "D3D12_MESSAGE_ID_UPDATETILEMAPPINGS_POSSIBLY_MISMATCHING_PROPERTIES";
case D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE: return "D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE";
case D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS: return "D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INCOMPATIBLE_WITH_STRUCTURED_BUFFERS";
case D3D12_MESSAGE_ID_COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED: return "D3D12_MESSAGE_ID_COMPUTE_ONLY_DEVICE_OPERATION_UNSUPPORTED";
case D3D12_MESSAGE_ID_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID: return "D3D12_MESSAGE_ID_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INVALID";
case D3D12_MESSAGE_ID_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID: return "D3D12_MESSAGE_ID_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_INVALID";
case D3D12_MESSAGE_ID_COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID: return "D3D12_MESSAGE_ID_COPY_RAYTRACING_ACCELERATION_STRUCTURE_INVALID";
case D3D12_MESSAGE_ID_DISPATCH_RAYS_INVALID: return "D3D12_MESSAGE_ID_DISPATCH_RAYS_INVALID";
case D3D12_MESSAGE_ID_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID: return "D3D12_MESSAGE_ID_GET_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO_INVALID";
case D3D12_MESSAGE_ID_CREATE_LIFETIMETRACKER: return "D3D12_MESSAGE_ID_CREATE_LIFETIMETRACKER";
case D3D12_MESSAGE_ID_LIVE_LIFETIMETRACKER: return "D3D12_MESSAGE_ID_LIVE_LIFETIMETRACKER";
case D3D12_MESSAGE_ID_DESTROY_LIFETIMETRACKER: return "D3D12_MESSAGE_ID_DESTROY_LIFETIMETRACKER";
case D3D12_MESSAGE_ID_DESTROYOWNEDOBJECT_OBJECTNOTOWNED: return "D3D12_MESSAGE_ID_DESTROYOWNEDOBJECT_OBJECTNOTOWNED";
case D3D12_MESSAGE_ID_CREATE_TRACKEDWORKLOAD: return "D3D12_MESSAGE_ID_CREATE_TRACKEDWORKLOAD";
case D3D12_MESSAGE_ID_LIVE_TRACKEDWORKLOAD: return "D3D12_MESSAGE_ID_LIVE_TRACKEDWORKLOAD";
case D3D12_MESSAGE_ID_DESTROY_TRACKEDWORKLOAD: return "D3D12_MESSAGE_ID_DESTROY_TRACKEDWORKLOAD";
case D3D12_MESSAGE_ID_RENDER_PASS_ERROR: return "D3D12_MESSAGE_ID_RENDER_PASS_ERROR";
case D3D12_MESSAGE_ID_META_COMMAND_ID_INVALID: return "D3D12_MESSAGE_ID_META_COMMAND_ID_INVALID";
case D3D12_MESSAGE_ID_META_COMMAND_UNSUPPORTED_PARAMS: return "D3D12_MESSAGE_ID_META_COMMAND_UNSUPPORTED_PARAMS";
case D3D12_MESSAGE_ID_META_COMMAND_FAILED_ENUMERATION: return "D3D12_MESSAGE_ID_META_COMMAND_FAILED_ENUMERATION";
case D3D12_MESSAGE_ID_META_COMMAND_PARAMETER_SIZE_MISMATCH: return "D3D12_MESSAGE_ID_META_COMMAND_PARAMETER_SIZE_MISMATCH";
case D3D12_MESSAGE_ID_UNINITIALIZED_META_COMMAND: return "D3D12_MESSAGE_ID_UNINITIALIZED_META_COMMAND";
case D3D12_MESSAGE_ID_META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS: return "D3D12_MESSAGE_ID_META_COMMAND_INVALID_GPU_VIRTUAL_ADDRESS";
case D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDLIST: return "D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDLIST";
case D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDLIST: return "D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDLIST";
case D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDLIST: return "D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDLIST";
case D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDQUEUE: return "D3D12_MESSAGE_ID_CREATE_VIDEOENCODECOMMANDQUEUE";
case D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDQUEUE: return "D3D12_MESSAGE_ID_LIVE_VIDEOENCODECOMMANDQUEUE";
case D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDQUEUE: return "D3D12_MESSAGE_ID_DESTROY_VIDEOENCODECOMMANDQUEUE";
case D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONESTIMATOR: return "D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONESTIMATOR";
case D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONESTIMATOR: return "D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONESTIMATOR";
case D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONESTIMATOR: return "D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONESTIMATOR";
case D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONVECTORHEAP: return "D3D12_MESSAGE_ID_CREATE_VIDEOMOTIONVECTORHEAP";
case D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONVECTORHEAP: return "D3D12_MESSAGE_ID_LIVE_VIDEOMOTIONVECTORHEAP";
case D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONVECTORHEAP: return "D3D12_MESSAGE_ID_DESTROY_VIDEOMOTIONVECTORHEAP";
case D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOADS: return "D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOADS";
case D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOAD_PAIRS: return "D3D12_MESSAGE_ID_MULTIPLE_TRACKED_WORKLOAD_PAIRS";
case D3D12_MESSAGE_ID_OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR: return "D3D12_MESSAGE_ID_OUT_OF_ORDER_TRACKED_WORKLOAD_PAIR";
case D3D12_MESSAGE_ID_CANNOT_ADD_TRACKED_WORKLOAD: return "D3D12_MESSAGE_ID_CANNOT_ADD_TRACKED_WORKLOAD";
case D3D12_MESSAGE_ID_INCOMPLETE_TRACKED_WORKLOAD_PAIR: return "D3D12_MESSAGE_ID_INCOMPLETE_TRACKED_WORKLOAD_PAIR";
case D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_ERROR: return "D3D12_MESSAGE_ID_CREATE_STATE_OBJECT_ERROR";
case D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_ERROR: return "D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_ERROR";
case D3D12_MESSAGE_ID_GET_SHADER_STACK_SIZE_ERROR: return "D3D12_MESSAGE_ID_GET_SHADER_STACK_SIZE_ERROR";
case D3D12_MESSAGE_ID_GET_PIPELINE_STACK_SIZE_ERROR: return "D3D12_MESSAGE_ID_GET_PIPELINE_STACK_SIZE_ERROR";
case D3D12_MESSAGE_ID_SET_PIPELINE_STACK_SIZE_ERROR: return "D3D12_MESSAGE_ID_SET_PIPELINE_STACK_SIZE_ERROR";
case D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_SIZE_INVALID: return "D3D12_MESSAGE_ID_GET_SHADER_IDENTIFIER_SIZE_INVALID";
case D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID: return "D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_INVALID";
case D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE: return "D3D12_MESSAGE_ID_CHECK_DRIVER_MATCHING_IDENTIFIER_DRIVER_REPORTED_ISSUE";
case D3D12_MESSAGE_ID_RENDER_PASS_INVALID_RESOURCE_BARRIER: return "D3D12_MESSAGE_ID_RENDER_PASS_INVALID_RESOURCE_BARRIER";
case D3D12_MESSAGE_ID_RENDER_PASS_DISALLOWED_API_CALLED: return "D3D12_MESSAGE_ID_RENDER_PASS_DISALLOWED_API_CALLED";
case D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_NEST_RENDER_PASSES: return "D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_NEST_RENDER_PASSES";
case D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_END_WITHOUT_BEGIN: return "D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_END_WITHOUT_BEGIN";
case D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST: return "D3D12_MESSAGE_ID_RENDER_PASS_CANNOT_CLOSE_COMMAND_LIST";
case D3D12_MESSAGE_ID_RENDER_PASS_GPU_WORK_WHILE_SUSPENDED: return "D3D12_MESSAGE_ID_RENDER_PASS_GPU_WORK_WHILE_SUSPENDED";
case D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_SUSPEND_RESUME: return "D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_SUSPEND_RESUME";
case D3D12_MESSAGE_ID_RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS: return "D3D12_MESSAGE_ID_RENDER_PASS_NO_PRIOR_SUSPEND_WITHIN_EXECUTECOMMANDLISTS";
case D3D12_MESSAGE_ID_RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS: return "D3D12_MESSAGE_ID_RENDER_PASS_NO_SUBSEQUENT_RESUME_WITHIN_EXECUTECOMMANDLISTS";
case D3D12_MESSAGE_ID_TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH: return "D3D12_MESSAGE_ID_TRACKED_WORKLOAD_COMMAND_QUEUE_MISMATCH";
case D3D12_MESSAGE_ID_TRACKED_WORKLOAD_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_TRACKED_WORKLOAD_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_NO_ACCESS: return "D3D12_MESSAGE_ID_RENDER_PASS_MISMATCHING_NO_ACCESS";
case D3D12_MESSAGE_ID_RENDER_PASS_UNSUPPORTED_RESOLVE: return "D3D12_MESSAGE_ID_RENDER_PASS_UNSUPPORTED_RESOLVE";
case D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR: return "D3D12_MESSAGE_ID_CLEARUNORDEREDACCESSVIEW_INVALID_RESOURCE_PTR";
case D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_SIGNAL: return "D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_SIGNAL";
case D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_WAIT: return "D3D12_MESSAGE_ID_WINDOWS7_FENCE_OUTOFORDER_WAIT";
case D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_ESTIMATOR_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_VIDEO_CREATE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_ESTIMATE_MOTION_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_ESTIMATE_MOTION_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_RESOLVE_MOTION_VECTOR_HEAP_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE: return "D3D12_MESSAGE_ID_GETGPUVIRTUALADDRESS_INVALID_HEAP_TYPE";
case D3D12_MESSAGE_ID_SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_SET_BACKGROUND_PROCESSING_MODE_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL: return "D3D12_MESSAGE_ID_CREATE_COMMAND_LIST_INVALID_COMMAND_LIST_TYPE_FOR_FEATURE_LEVEL";
case D3D12_MESSAGE_ID_CREATE_VIDEOEXTENSIONCOMMAND: return "D3D12_MESSAGE_ID_CREATE_VIDEOEXTENSIONCOMMAND";
case D3D12_MESSAGE_ID_LIVE_VIDEOEXTENSIONCOMMAND: return "D3D12_MESSAGE_ID_LIVE_VIDEOEXTENSIONCOMMAND";
case D3D12_MESSAGE_ID_DESTROY_VIDEOEXTENSIONCOMMAND: return "D3D12_MESSAGE_ID_DESTROY_VIDEOEXTENSIONCOMMAND";
case D3D12_MESSAGE_ID_INVALID_VIDEO_EXTENSION_COMMAND_ID: return "D3D12_MESSAGE_ID_INVALID_VIDEO_EXTENSION_COMMAND_ID";
case D3D12_MESSAGE_ID_VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_VIDEO_EXTENSION_COMMAND_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY: return "D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_NOT_UNIQUE_IN_DXIL_LIBRARY";
case D3D12_MESSAGE_ID_VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR: return "D3D12_MESSAGE_ID_VARIABLE_SHADING_RATE_NOT_ALLOWED_WITH_TIR";
case D3D12_MESSAGE_ID_GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE: return "D3D12_MESSAGE_ID_GEOMETRY_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE";
case D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_SHADING_RATE: return "D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_SHADING_RATE";
case D3D12_MESSAGE_ID_RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP: return "D3D12_MESSAGE_ID_RSSETSHADING_RATE_SHADING_RATE_NOT_PERMITTED_BY_CAP";
case D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_COMBINER: return "D3D12_MESSAGE_ID_RSSETSHADING_RATE_INVALID_COMBINER";
case D3D12_MESSAGE_ID_RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2: return "D3D12_MESSAGE_ID_RSSETSHADINGRATEIMAGE_REQUIRES_TIER_2";
case D3D12_MESSAGE_ID_RSSETSHADINGRATE_REQUIRES_TIER_1: return "D3D12_MESSAGE_ID_RSSETSHADINGRATE_REQUIRES_TIER_1";
case D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_FORMAT: return "D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_FORMAT";
case D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE: return "D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_ARRAY_SIZE";
case D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL: return "D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_MIP_LEVEL";
case D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT: return "D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_COUNT";
case D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY: return "D3D12_MESSAGE_ID_SHADING_RATE_IMAGE_INCORRECT_SAMPLE_QUALITY";
case D3D12_MESSAGE_ID_NON_RETAIL_SHADER_MODEL_WONT_VALIDATE: return "D3D12_MESSAGE_ID_NON_RETAIL_SHADER_MODEL_WONT_VALIDATE";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_ROOT_SIGNATURE_MISMATCH";
case D3D12_MESSAGE_ID_ADD_TO_STATE_OBJECT_ERROR: return "D3D12_MESSAGE_ID_ADD_TO_STATE_OBJECT_ERROR";
case D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT: return "D3D12_MESSAGE_ID_CREATE_PROTECTED_RESOURCE_SESSION_INVALID_ARGUMENT";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_PSO_DESC_MISMATCH";
case D3D12_MESSAGE_ID_CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE: return "D3D12_MESSAGE_ID_CREATEPIPELINESTATE_MS_INCOMPLETE_TYPE";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_AS_NOT_MS_MISMATCH";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_MS_NOT_PS_MISMATCH";
case D3D12_MESSAGE_ID_NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT: return "D3D12_MESSAGE_ID_NONZERO_SAMPLER_FEEDBACK_MIP_REGION_WITH_INCOMPATIBLE_FORMAT";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_INPUTLAYOUT_SHADER_MISMATCH";
case D3D12_MESSAGE_ID_EMPTY_DISPATCH: return "D3D12_MESSAGE_ID_EMPTY_DISPATCH";
case D3D12_MESSAGE_ID_RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY: return "D3D12_MESSAGE_ID_RESOURCE_FORMAT_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_MIP_REGION";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_DIMENSION";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_COUNT";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_SAMPLE_QUALITY";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_INVALID_LAYOUT";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_MAP_REQUIRES_UNORDERED_ACCESS_FLAG";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_NULL_ARGUMENTS";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_UAV_REQUIRES_SAMPLER_FEEDBACK_CAPABILITY";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_REQUIRES_FEEDBACK_MAP_FORMAT";
case D3D12_MESSAGE_ID_CREATEMESHSHADER_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATEMESHSHADER_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE: return "D3D12_MESSAGE_ID_CREATEMESHSHADERWITHSTREAMOUTPUT_INVALIDSHADERTYPE";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_INVALID_FORMAT";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_INVALID_MIP_LEVEL_COUNT";
case D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH: return "D3D12_MESSAGE_ID_RESOLVESUBRESOURCE_SAMPLER_FEEDBACK_TRANSCODE_ARRAY_SIZE_MISMATCH";
case D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE: return "D3D12_MESSAGE_ID_SAMPLER_FEEDBACK_CREATE_UAV_MISMATCHING_TARGETED_RESOURCE";
case D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE: return "D3D12_MESSAGE_ID_CREATEMESHSHADER_OUTPUTEXCEEDSMAXSIZE";
case D3D12_MESSAGE_ID_CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE: return "D3D12_MESSAGE_ID_CREATEMESHSHADER_GROUPSHAREDEXCEEDSMAXSIZE";
case D3D12_MESSAGE_ID_VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE: return "D3D12_MESSAGE_ID_VERTEX_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE";
case D3D12_MESSAGE_ID_MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE: return "D3D12_MESSAGE_ID_MESH_SHADER_OUTPUTTING_BOTH_VIEWPORT_ARRAY_INDEX_AND_SHADING_RATE_NOT_SUPPORTED_ON_DEVICE";
case D3D12_MESSAGE_ID_CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE: return "D3D12_MESSAGE_ID_CREATEMESHSHADER_MISMATCHEDASMSPAYLOADSIZE";
case D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS: return "D3D12_MESSAGE_ID_CREATE_ROOT_SIGNATURE_UNBOUNDED_STATIC_DESCRIPTORS";
case D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE: return "D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_INVALIDSHADERBYTECODE";
case D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_OUTOFMEMORY: return "D3D12_MESSAGE_ID_CREATEAMPLIFICATIONSHADER_OUTOFMEMORY";
case D3D12_MESSAGE_ID_CREATE_SHADERCACHESESSION: return "D3D12_MESSAGE_ID_CREATE_SHADERCACHESESSION";
case D3D12_MESSAGE_ID_LIVE_SHADERCACHESESSION: return "D3D12_MESSAGE_ID_LIVE_SHADERCACHESESSION";
case D3D12_MESSAGE_ID_DESTROY_SHADERCACHESESSION: return "D3D12_MESSAGE_ID_DESTROY_SHADERCACHESESSION";
case D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_INVALIDARGS: return "D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_INVALIDARGS";
case D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_DISABLED: return "D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_DISABLED";
case D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_ALREADYOPEN: return "D3D12_MESSAGE_ID_CREATESHADERCACHESESSION_ALREADYOPEN";
case D3D12_MESSAGE_ID_SHADERCACHECONTROL_DEVELOPERMODE: return "D3D12_MESSAGE_ID_SHADERCACHECONTROL_DEVELOPERMODE";
case D3D12_MESSAGE_ID_SHADERCACHECONTROL_INVALIDFLAGS: return "D3D12_MESSAGE_ID_SHADERCACHECONTROL_INVALIDFLAGS";
case D3D12_MESSAGE_ID_SHADERCACHECONTROL_STATEALREADYSET: return "D3D12_MESSAGE_ID_SHADERCACHECONTROL_STATEALREADYSET";
case D3D12_MESSAGE_ID_SHADERCACHECONTROL_IGNOREDFLAG: return "D3D12_MESSAGE_ID_SHADERCACHECONTROL_IGNOREDFLAG";
case D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_ALREADYPRESENT: return "D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_ALREADYPRESENT";
case D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_HASHCOLLISION: return "D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_HASHCOLLISION";
case D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_CACHEFULL: return "D3D12_MESSAGE_ID_SHADERCACHESESSION_STOREVALUE_CACHEFULL";
case D3D12_MESSAGE_ID_SHADERCACHESESSION_FINDVALUE_NOTFOUND: return "D3D12_MESSAGE_ID_SHADERCACHESESSION_FINDVALUE_NOTFOUND";
case D3D12_MESSAGE_ID_SHADERCACHESESSION_CORRUPT: return "D3D12_MESSAGE_ID_SHADERCACHESESSION_CORRUPT";
case D3D12_MESSAGE_ID_SHADERCACHESESSION_DISABLED: return "D3D12_MESSAGE_ID_SHADERCACHESESSION_DISABLED";
case D3D12_MESSAGE_ID_OVERSIZED_DISPATCH: return "D3D12_MESSAGE_ID_OVERSIZED_DISPATCH";
case D3D12_MESSAGE_ID_CREATE_VIDEOENCODER: return "D3D12_MESSAGE_ID_CREATE_VIDEOENCODER";
case D3D12_MESSAGE_ID_LIVE_VIDEOENCODER: return "D3D12_MESSAGE_ID_LIVE_VIDEOENCODER";
case D3D12_MESSAGE_ID_DESTROY_VIDEOENCODER: return "D3D12_MESSAGE_ID_DESTROY_VIDEOENCODER";
case D3D12_MESSAGE_ID_CREATE_VIDEOENCODERHEAP: return "D3D12_MESSAGE_ID_CREATE_VIDEOENCODERHEAP";
case D3D12_MESSAGE_ID_LIVE_VIDEOENCODERHEAP: return "D3D12_MESSAGE_ID_LIVE_VIDEOENCODERHEAP";
case D3D12_MESSAGE_ID_DESTROY_VIDEOENCODERHEAP: return "D3D12_MESSAGE_ID_DESTROY_VIDEOENCODERHEAP";
case D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG: return "D3D12_MESSAGE_ID_COPYTEXTUREREGION_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG";
case D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG: return "D3D12_MESSAGE_ID_COPYRESOURCE_MISMATCH_ENCODE_REFERENCE_ONLY_FLAG";
case D3D12_MESSAGE_ID_ENCODE_FRAME_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_ENCODE_FRAME_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_ENCODE_FRAME_UNSUPPORTED_PARAMETERS: return "D3D12_MESSAGE_ID_ENCODE_FRAME_UNSUPPORTED_PARAMETERS";
case D3D12_MESSAGE_ID_RESOLVE_ENCODER_OUTPUT_METADATA_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_RESOLVE_ENCODER_OUTPUT_METADATA_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_RESOLVE_ENCODER_OUTPUT_METADATA_UNSUPPORTED_PARAMETERS: return "D3D12_MESSAGE_ID_RESOLVE_ENCODER_OUTPUT_METADATA_UNSUPPORTED_PARAMETERS";
case D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_UNSUPPORTED_PARAMETERS: return "D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_UNSUPPORTED_PARAMETERS";
case D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_HEAP_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_HEAP_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_HEAP_UNSUPPORTED_PARAMETERS: return "D3D12_MESSAGE_ID_CREATE_VIDEO_ENCODER_HEAP_UNSUPPORTED_PARAMETERS";
case D3D12_MESSAGE_ID_CREATECOMMANDLIST_NULL_COMMANDALLOCATOR: return "D3D12_MESSAGE_ID_CREATECOMMANDLIST_NULL_COMMANDALLOCATOR";
case D3D12_MESSAGE_ID_CLEAR_UNORDERED_ACCESS_VIEW_INVALID_DESCRIPTOR_HANDLE: return "D3D12_MESSAGE_ID_CLEAR_UNORDERED_ACCESS_VIEW_INVALID_DESCRIPTOR_HANDLE";
case D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SHADER_VISIBLE: return "D3D12_MESSAGE_ID_DESCRIPTOR_HEAP_NOT_SHADER_VISIBLE";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_BLENDOP_WARNING: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_BLENDOP_WARNING";
case D3D12_MESSAGE_ID_CREATEBLENDSTATE_BLENDOPALPHA_WARNING: return "D3D12_MESSAGE_ID_CREATEBLENDSTATE_BLENDOPALPHA_WARNING";
case D3D12_MESSAGE_ID_WRITE_COMBINE_PERFORMANCE_WARNING: return "D3D12_MESSAGE_ID_WRITE_COMBINE_PERFORMANCE_WARNING";
case D3D12_MESSAGE_ID_RESOLVE_QUERY_INVALID_QUERY_STATE: return "D3D12_MESSAGE_ID_RESOLVE_QUERY_INVALID_QUERY_STATE";
case D3D12_MESSAGE_ID_SETPRIVATEDATA_NO_ACCESS: return "D3D12_MESSAGE_ID_SETPRIVATEDATA_NO_ACCESS";
case D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_SAMPLER_MODE_MISMATCH: return "D3D12_MESSAGE_ID_COMMAND_LIST_STATIC_DESCRIPTOR_SAMPLER_MODE_MISMATCH";
case D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_UNSUPPORTED_BUFFER_WIDTH: return "D3D12_MESSAGE_ID_GETCOPYABLEFOOTPRINTS_UNSUPPORTED_BUFFER_WIDTH";
case D3D12_MESSAGE_ID_CREATEMESHSHADER_TOPOLOGY_MISMATCH: return "D3D12_MESSAGE_ID_CREATEMESHSHADER_TOPOLOGY_MISMATCH";
case D3D12_MESSAGE_ID_VRS_SUM_COMBINER_REQUIRES_CAPABILITY: return "D3D12_MESSAGE_ID_VRS_SUM_COMBINER_REQUIRES_CAPABILITY";
case D3D12_MESSAGE_ID_SETTING_SHADING_RATE_FROM_MS_REQUIRES_CAPABILITY: return "D3D12_MESSAGE_ID_SETTING_SHADING_RATE_FROM_MS_REQUIRES_CAPABILITY";
case D3D12_MESSAGE_ID_SHADERCACHESESSION_SHADERCACHEDELETE_NOTSUPPORTED: return "D3D12_MESSAGE_ID_SHADERCACHESESSION_SHADERCACHEDELETE_NOTSUPPORTED";
case D3D12_MESSAGE_ID_SHADERCACHECONTROL_SHADERCACHECLEAR_NOTSUPPORTED: return "D3D12_MESSAGE_ID_SHADERCACHECONTROL_SHADERCACHECLEAR_NOTSUPPORTED";
case D3D12_MESSAGE_ID_CREATERESOURCE_STATE_IGNORED: return "D3D12_MESSAGE_ID_CREATERESOURCE_STATE_IGNORED";
case D3D12_MESSAGE_ID_UNUSED_CROSS_EXECUTE_SPLIT_BARRIER: return "D3D12_MESSAGE_ID_UNUSED_CROSS_EXECUTE_SPLIT_BARRIER";
case D3D12_MESSAGE_ID_DEVICE_OPEN_SHARED_HANDLE_ACCESS_DENIED: return "D3D12_MESSAGE_ID_DEVICE_OPEN_SHARED_HANDLE_ACCESS_DENIED";
case D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_VALUES: return "D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_VALUES";
case D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_ACCESS: return "D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_ACCESS";
case D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_SYNC: return "D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_SYNC";
case D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_LAYOUT: return "D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_LAYOUT";
case D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_TYPE: return "D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_TYPE";
case D3D12_MESSAGE_ID_OUT_OF_BOUNDS_BARRIER_SUBRESOURCE_RANGE: return "D3D12_MESSAGE_ID_OUT_OF_BOUNDS_BARRIER_SUBRESOURCE_RANGE";
case D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_RESOURCE_DIMENSION: return "D3D12_MESSAGE_ID_INCOMPATIBLE_BARRIER_RESOURCE_DIMENSION";
case D3D12_MESSAGE_ID_SET_SCISSOR_RECTS_INVALID_RECT: return "D3D12_MESSAGE_ID_SET_SCISSOR_RECTS_INVALID_RECT";
case D3D12_MESSAGE_ID_SHADING_RATE_SOURCE_REQUIRES_DIMENSION_TEXTURE2D: return "D3D12_MESSAGE_ID_SHADING_RATE_SOURCE_REQUIRES_DIMENSION_TEXTURE2D";
case D3D12_MESSAGE_ID_BUFFER_BARRIER_SUBREGION_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_BUFFER_BARRIER_SUBREGION_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_UNSUPPORTED_BARRIER_LAYOUT: return "D3D12_MESSAGE_ID_UNSUPPORTED_BARRIER_LAYOUT";
case D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALID_PARAMETERS: return "D3D12_MESSAGE_ID_CREATERESOURCEANDHEAP_INVALID_PARAMETERS";
case D3D12_MESSAGE_ID_ENHANCED_BARRIERS_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_ENHANCED_BARRIERS_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_CAST_TARGET_TEXEL_SIZE_MISMATCH: return "D3D12_MESSAGE_ID_CAST_TARGET_TEXEL_SIZE_MISMATCH";
case D3D12_MESSAGE_ID_CAST_TO_PLANAR_NOT_SUPORTED: return "D3D12_MESSAGE_ID_CAST_TO_PLANAR_NOT_SUPORTED";
case D3D12_MESSAGE_ID_LEGACY_BARRIER_VALIDATION_FORCED_ON: return "D3D12_MESSAGE_ID_LEGACY_BARRIER_VALIDATION_FORCED_ON";
case D3D12_MESSAGE_ID_EMPTY_ROOT_DESCRIPTOR_TABLE: return "D3D12_MESSAGE_ID_EMPTY_ROOT_DESCRIPTOR_TABLE";
case D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ELEMENT_OFFSET_UNALIGNED: return "D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_ELEMENT_OFFSET_UNALIGNED";
case D3D12_MESSAGE_ID_ALPHA_BLEND_FACTOR_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_ALPHA_BLEND_FACTOR_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_BARRIER_INTEROP_INVALID_LAYOUT: return "D3D12_MESSAGE_ID_BARRIER_INTEROP_INVALID_LAYOUT";
case D3D12_MESSAGE_ID_BARRIER_INTEROP_INVALID_STATE: return "D3D12_MESSAGE_ID_BARRIER_INTEROP_INVALID_STATE";
case D3D12_MESSAGE_ID_GRAPHICS_PIPELINE_STATE_DESC_ZERO_SAMPLE_MASK: return "D3D12_MESSAGE_ID_GRAPHICS_PIPELINE_STATE_DESC_ZERO_SAMPLE_MASK";
case D3D12_MESSAGE_ID_INDEPENDENT_STENCIL_REF_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_INDEPENDENT_STENCIL_REF_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INDEPENDENT_MASKS_UNSUPPORTED: return "D3D12_MESSAGE_ID_CREATEDEPTHSTENCILSTATE_INDEPENDENT_MASKS_UNSUPPORTED";
case D3D12_MESSAGE_ID_TEXTURE_BARRIER_SUBRESOURCES_OUT_OF_BOUNDS: return "D3D12_MESSAGE_ID_TEXTURE_BARRIER_SUBRESOURCES_OUT_OF_BOUNDS";
case D3D12_MESSAGE_ID_NON_OPTIMAL_BARRIER_ONLY_EXECUTE_COMMAND_LISTS: return "D3D12_MESSAGE_ID_NON_OPTIMAL_BARRIER_ONLY_EXECUTE_COMMAND_LISTS";
case D3D12_MESSAGE_ID_EXECUTE_INDIRECT_ZERO_COMMAND_COUNT: return "D3D12_MESSAGE_ID_EXECUTE_INDIRECT_ZERO_COMMAND_COUNT";
case D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_TEXTURE_LAYOUT: return "D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_INCOMPATIBLE_TEXTURE_LAYOUT";
case D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DYNAMIC_INDEX_BUFFER_STRIP_CUT_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_CREATEGRAPHICSPIPELINESTATE_DYNAMIC_INDEX_BUFFER_STRIP_CUT_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_TRIANGLE_FANS_NOT_SUPPORTED: return "D3D12_MESSAGE_ID_PRIMITIVE_TOPOLOGY_TRIANGLE_FANS_NOT_SUPPORTED";
case D3D12_MESSAGE_ID_CREATE_SAMPLER_COMPARISON_FUNC_IGNORED: return "D3D12_MESSAGE_ID_CREATE_SAMPLER_COMPARISON_FUNC_IGNORED";
case D3D12_MESSAGE_ID_D3D12_MESSAGES_END: return "D3D12_MESSAGE_ID_D3D12_MESSAGES_END";
default: break;
}
return "Unhandled D3D12_MESSAGE_ID";
}
template <> std::string ToString<D3D12_MESSAGE_CALLBACK_FLAGS>(const D3D12_MESSAGE_CALLBACK_FLAGS& value, ToStringFlags, uint32_t, uint32_t)
{
switch (value) {
case D3D12_MESSAGE_CALLBACK_FLAG_NONE: return "D3D12_MESSAGE_CALLBACK_FLAG_NONE";
case D3D12_MESSAGE_CALLBACK_IGNORE_FILTERS: return "D3D12_MESSAGE_CALLBACK_IGNORE_FILTERS";
default: break;
}
return "Unhandled D3D12_MESSAGE_CALLBACK_FLAGS";
}
template <> std::string ToString<D3D12_MESSAGE_CALLBACK_FLAGS>(uint32_t flags, ToStringFlags, uint32_t, uint32_t)
{
return BitmaskToString<D3D12_MESSAGE_CALLBACK_FLAGS>(flags);
}
template <> std::string ToString<IID>(const IID& iid, ToStringFlags toStringFlags, uint32_t tabCount, uint32_t tabSize)
{
if (iid == IID_IDXGIObject) return "\"IID_IDXGIObject\"";
if (iid == IID_IDXGIDeviceSubObject) return "\"IID_IDXGIDeviceSubObject\"";
if (iid == IID_IDXGIResource) return "\"IID_IDXGIResource\"";
if (iid == IID_IDXGIKeyedMutex) return "\"IID_IDXGIKeyedMutex\"";
if (iid == IID_IDXGISurface) return "\"IID_IDXGISurface\"";
if (iid == IID_IDXGISurface1) return "\"IID_IDXGISurface1\"";
if (iid == IID_IDXGIAdapter) return "\"IID_IDXGIAdapter\"";
if (iid == IID_IDXGIOutput) return "\"IID_IDXGIOutput\"";
if (iid == IID_IDXGISwapChain) return "\"IID_IDXGISwapChain\"";
if (iid == IID_IDXGIFactory) return "\"IID_IDXGIFactory\"";
if (iid == IID_IDXGIDevice) return "\"IID_IDXGIDevice\"";
if (iid == IID_IDXGIFactory1) return "\"IID_IDXGIFactory1\"";
if (iid == IID_IDXGIAdapter1) return "\"IID_IDXGIAdapter1\"";
if (iid == IID_IDXGIDevice1) return "\"IID_IDXGIDevice1\"";
if (iid == IID_IDXGIDisplayControl) return "\"IID_IDXGIDisplayControl\"";
if (iid == IID_IDXGIOutputDuplication) return "\"IID_IDXGIOutputDuplication\"";
if (iid == IID_IDXGISurface2) return "\"IID_IDXGISurface2\"";
if (iid == IID_IDXGIResource1) return "\"IID_IDXGIResource1\"";
if (iid == IID_IDXGIDevice2) return "\"IID_IDXGIDevice2\"";
if (iid == IID_IDXGISwapChain1) return "\"IID_IDXGISwapChain1\"";
if (iid == IID_IDXGIFactory2) return "\"IID_IDXGIFactory2\"";
if (iid == IID_IDXGIAdapter2) return "\"IID_IDXGIAdapter2\"";
if (iid == IID_IDXGIOutput1) return "\"IID_IDXGIOutput1\"";
if (iid == IID_IDXGIDevice3) return "\"IID_IDXGIDevice3\"";
if (iid == IID_IDXGISwapChain2) return "\"IID_IDXGISwapChain2\"";
if (iid == IID_IDXGIOutput2) return "\"IID_IDXGIOutput2\"";
if (iid == IID_IDXGIFactory3) return "\"IID_IDXGIFactory3\"";
if (iid == IID_IDXGIDecodeSwapChain) return "\"IID_IDXGIDecodeSwapChain\"";
if (iid == IID_IDXGIFactoryMedia) return "\"IID_IDXGIFactoryMedia\"";
if (iid == IID_IDXGISwapChainMedia) return "\"IID_IDXGISwapChainMedia\"";
if (iid == IID_IDXGIOutput3) return "\"IID_IDXGIOutput3\"";
if (iid == IID_IDXGISwapChain3) return "\"IID_IDXGISwapChain3\"";
if (iid == IID_IDXGIOutput4) return "\"IID_IDXGIOutput4\"";
if (iid == IID_IDXGIFactory4) return "\"IID_IDXGIFactory4\"";
if (iid == IID_IDXGIAdapter3) return "\"IID_IDXGIAdapter3\"";
if (iid == IID_IDXGIOutput5) return "\"IID_IDXGIOutput5\"";
if (iid == IID_IDXGISwapChain4) return "\"IID_IDXGISwapChain4\"";
if (iid == IID_IDXGIDevice4) return "\"IID_IDXGIDevice4\"";
if (iid == IID_IDXGIFactory5) return "\"IID_IDXGIFactory5\"";
if (iid == IID_IDXGIAdapter4) return "\"IID_IDXGIAdapter4\"";
if (iid == IID_IDXGIOutput6) return "\"IID_IDXGIOutput6\"";
if (iid == IID_IDXGIFactory6) return "\"IID_IDXGIFactory6\"";
if (iid == IID_IDXGIFactory7) return "\"IID_IDXGIFactory7\"";
if (iid == D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED) return "\"D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED\"";
if (iid == CLSID_D3D12Debug) return "\"CLSID_D3D12Debug\"";
if (iid == CLSID_D3D12Tools) return "\"CLSID_D3D12Tools\"";
if (iid == CLSID_D3D12DeviceRemovedExtendedData) return "\"CLSID_D3D12DeviceRemovedExtendedData\"";
if (iid == CLSID_D3D12SDKConfiguration) return "\"CLSID_D3D12SDKConfiguration\"";
if (iid == CLSID_D3D12DeviceFactory) return "\"CLSID_D3D12DeviceFactory\"";
if (iid == IID_ID3D12Object) return "\"IID_ID3D12Object\"";
if (iid == IID_ID3D12DeviceChild) return "\"IID_ID3D12DeviceChild\"";
if (iid == IID_ID3D12RootSignature) return "\"IID_ID3D12RootSignature\"";
if (iid == IID_ID3D12RootSignatureDeserializer) return "\"IID_ID3D12RootSignatureDeserializer\"";
if (iid == IID_ID3D12VersionedRootSignatureDeserializer) return "\"IID_ID3D12VersionedRootSignatureDeserializer\"";
if (iid == IID_ID3D12Pageable) return "\"IID_ID3D12Pageable\"";
if (iid == IID_ID3D12Heap) return "\"IID_ID3D12Heap\"";
if (iid == IID_ID3D12Resource) return "\"IID_ID3D12Resource\"";
if (iid == IID_ID3D12CommandAllocator) return "\"IID_ID3D12CommandAllocator\"";
if (iid == IID_ID3D12Fence) return "\"IID_ID3D12Fence\"";
if (iid == IID_ID3D12Fence1) return "\"IID_ID3D12Fence1\"";
if (iid == IID_ID3D12PipelineState) return "\"IID_ID3D12PipelineState\"";
if (iid == IID_ID3D12DescriptorHeap) return "\"IID_ID3D12DescriptorHeap\"";
if (iid == IID_ID3D12QueryHeap) return "\"IID_ID3D12QueryHeap\"";
if (iid == IID_ID3D12CommandSignature) return "\"IID_ID3D12CommandSignature\"";
if (iid == IID_ID3D12CommandList) return "\"IID_ID3D12CommandList\"";
if (iid == IID_ID3D12GraphicsCommandList) return "\"IID_ID3D12GraphicsCommandList\"";
if (iid == IID_ID3D12GraphicsCommandList1) return "\"IID_ID3D12GraphicsCommandList1\"";
if (iid == IID_ID3D12GraphicsCommandList2) return "\"IID_ID3D12GraphicsCommandList2\"";
if (iid == IID_ID3D12CommandQueue) return "\"IID_ID3D12CommandQueue\"";
if (iid == IID_ID3D12Device) return "\"IID_ID3D12Device\"";
if (iid == IID_ID3D12PipelineLibrary) return "\"IID_ID3D12PipelineLibrary\"";
if (iid == IID_ID3D12PipelineLibrary1) return "\"IID_ID3D12PipelineLibrary1\"";
if (iid == IID_ID3D12Device1) return "\"IID_ID3D12Device1\"";
if (iid == IID_ID3D12Device2) return "\"IID_ID3D12Device2\"";
if (iid == IID_ID3D12Device3) return "\"IID_ID3D12Device3\"";
if (iid == IID_ID3D12ProtectedSession) return "\"IID_ID3D12ProtectedSession\"";
if (iid == IID_ID3D12ProtectedResourceSession) return "\"IID_ID3D12ProtectedResourceSession\"";
if (iid == IID_ID3D12Device4) return "\"IID_ID3D12Device4\"";
if (iid == IID_ID3D12LifetimeOwner) return "\"IID_ID3D12LifetimeOwner\"";
if (iid == IID_ID3D12SwapChainAssistant) return "\"IID_ID3D12SwapChainAssistant\"";
if (iid == IID_ID3D12LifetimeTracker) return "\"IID_ID3D12LifetimeTracker\"";
if (iid == IID_ID3D12StateObject) return "\"IID_ID3D12StateObject\"";
if (iid == IID_ID3D12StateObjectProperties) return "\"IID_ID3D12StateObjectProperties\"";
if (iid == IID_ID3D12Device5) return "\"IID_ID3D12Device5\"";
if (iid == IID_ID3D12DeviceRemovedExtendedDataSettings) return "\"IID_ID3D12DeviceRemovedExtendedDataSettings\"";
if (iid == IID_ID3D12DeviceRemovedExtendedDataSettings1) return "\"IID_ID3D12DeviceRemovedExtendedDataSettings1\"";
if (iid == IID_ID3D12DeviceRemovedExtendedDataSettings2) return "\"IID_ID3D12DeviceRemovedExtendedDataSettings2\"";
if (iid == IID_ID3D12DeviceRemovedExtendedData) return "\"IID_ID3D12DeviceRemovedExtendedData\"";
if (iid == IID_ID3D12DeviceRemovedExtendedData1) return "\"IID_ID3D12DeviceRemovedExtendedData1\"";
if (iid == IID_ID3D12DeviceRemovedExtendedData2) return "\"IID_ID3D12DeviceRemovedExtendedData2\"";
if (iid == IID_ID3D12Device6) return "\"IID_ID3D12Device6\"";
if (iid == IID_ID3D12ProtectedResourceSession1) return "\"IID_ID3D12ProtectedResourceSession1\"";
if (iid == IID_ID3D12Device7) return "\"IID_ID3D12Device7\"";
if (iid == IID_ID3D12Device8) return "\"IID_ID3D12Device8\"";
if (iid == IID_ID3D12Resource1) return "\"IID_ID3D12Resource1\"";
if (iid == IID_ID3D12Resource2) return "\"IID_ID3D12Resource2\"";
if (iid == IID_ID3D12Heap1) return "\"IID_ID3D12Heap1\"";
if (iid == IID_ID3D12GraphicsCommandList3) return "\"IID_ID3D12GraphicsCommandList3\"";
if (iid == IID_ID3D12MetaCommand) return "\"IID_ID3D12MetaCommand\"";
if (iid == IID_ID3D12GraphicsCommandList4) return "\"IID_ID3D12GraphicsCommandList4\"";
if (iid == IID_ID3D12ShaderCacheSession) return "\"IID_ID3D12ShaderCacheSession\"";
if (iid == IID_ID3D12Device9) return "\"IID_ID3D12Device9\"";
if (iid == IID_ID3D12Device10) return "\"IID_ID3D12Device10\"";
if (iid == IID_ID3D12Device11) return "\"IID_ID3D12Device11\"";
if (iid == IID_ID3D12VirtualizationGuestDevice) return "\"IID_ID3D12VirtualizationGuestDevice\"";
if (iid == IID_ID3D12Tools) return "\"IID_ID3D12Tools\"";
if (iid == IID_ID3D12SDKConfiguration) return "\"IID_ID3D12SDKConfiguration\"";
if (iid == IID_ID3D12SDKConfiguration1) return "\"IID_ID3D12SDKConfiguration1\"";
if (iid == IID_ID3D12DeviceFactory) return "\"IID_ID3D12DeviceFactory\"";
if (iid == IID_ID3D12DeviceConfiguration) return "\"IID_ID3D12DeviceConfiguration\"";
if (iid == IID_ID3D12GraphicsCommandList5) return "\"IID_ID3D12GraphicsCommandList5\"";
if (iid == IID_ID3D12GraphicsCommandList6) return "\"IID_ID3D12GraphicsCommandList6\"";
if (iid == IID_ID3D12GraphicsCommandList7) return "\"IID_ID3D12GraphicsCommandList7\"";
if (iid == IID_ID3D12GraphicsCommandList8) return "\"IID_ID3D12GraphicsCommandList8\"";
if (iid == IID_ID3D10Blob) return "\"IID_ID3D10Blob\"";
if (iid == WKPDID_D3DDebugObjectName) return "\"WKPDID_D3DDebugObjectName\"";
if (iid == WKPDID_D3DDebugObjectNameW) return "\"WKPDID_D3DDebugObjectNameW\"";
if (iid == WKPDID_CommentStringW) return "\"WKPDID_CommentStringW\"";
if (iid == WKPDID_D3D12UniqueObjectId) return "\"WKPDID_D3D12UniqueObjectId\"";
if (iid == D3D_TEXTURE_LAYOUT_ROW_MAJOR) return "\"D3D_TEXTURE_LAYOUT_ROW_MAJOR\"";
if (iid == D3D_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE) return "\"D3D_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE\"";
if (iid == WKPDID_D3DAutoDebugObjectNameW) return "\"WKPDID_D3DAutoDebugObjectNameW\"";
if (iid == DXGI_DEBUG_D3D12) return "\"DXGI_DEBUG_D3D12\"";
if (iid == IID_ID3D12Debug) return "\"IID_ID3D12Debug\"";
if (iid == IID_ID3D12Debug1) return "\"IID_ID3D12Debug1\"";
if (iid == IID_ID3D12Debug2) return "\"IID_ID3D12Debug2\"";
if (iid == IID_ID3D12Debug3) return "\"IID_ID3D12Debug3\"";
if (iid == IID_ID3D12Debug4) return "\"IID_ID3D12Debug4\"";
if (iid == IID_ID3D12Debug5) return "\"IID_ID3D12Debug5\"";
if (iid == IID_ID3D12Debug6) return "\"IID_ID3D12Debug6\"";
if (iid == IID_ID3D12DebugDevice1) return "\"IID_ID3D12DebugDevice1\"";
if (iid == IID_ID3D12DebugDevice) return "\"IID_ID3D12DebugDevice\"";
if (iid == IID_ID3D12DebugDevice2) return "\"IID_ID3D12DebugDevice2\"";
if (iid == IID_ID3D12DebugCommandQueue) return "\"IID_ID3D12DebugCommandQueue\"";
if (iid == IID_ID3D12DebugCommandQueue1) return "\"IID_ID3D12DebugCommandQueue1\"";
if (iid == IID_ID3D12DebugCommandList1) return "\"IID_ID3D12DebugCommandList1\"";
if (iid == IID_ID3D12DebugCommandList) return "\"IID_ID3D12DebugCommandList\"";
if (iid == IID_ID3D12DebugCommandList2) return "\"IID_ID3D12DebugCommandList2\"";
if (iid == IID_ID3D12DebugCommandList3) return "\"IID_ID3D12DebugCommandList3\"";
if (iid == IID_ID3D12SharingContract) return "\"IID_ID3D12SharingContract\"";
if (iid == IID_ID3D12InfoQueue) return "\"IID_ID3D12InfoQueue\"";
if (iid == IID_ID3D12InfoQueue1) return "\"IID_ID3D12InfoQueue1\"";
if (iid == IID_IUnknown) return "\"IID_IUnknown\"";
return "\"Invalid IID\"";
}
GFXRECON_END_NAMESPACE(util)
GFXRECON_END_NAMESPACE(gfxrecon)
|