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#!/usr/bin/env python3
# Copyright (c) 2019 Advanced Micro Devices, Inc. All rights reserved
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to
# deal in the Software without restriction, including without limitation the
# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
# sell copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
'''
GFXReconstruct build script
'''
import argparse
import distutils.version
import os
import platform
import re
import shutil
import subprocess
import sys
def is_windows():
'''
Check if the system is Windows
'''
return 'windows' == platform.system().lower()
ARCHITECTURES = ['x64', 'x86', 'arm', 'arm64']
DEFAULT_ARCHITECTURE = ARCHITECTURES[0]
BUILD_ROOT = os.path.abspath(
os.path.join(os.path.split(os.path.abspath(__file__))[0], '..'))
BUILD_CONFIGS = {'debug': 'dbuild', 'release': 'build'}
CMAKE_VERSION_3_13 = distutils.version.StrictVersion('3.13.0')
CONFIGURATIONS = ['release', 'debug']
DEFAULT_CONFIGURATION = CONFIGURATIONS[0]
VERSION = distutils.version.StrictVersion('0.0.0')
class BuildError(Exception):
'''
Raised on a build error
'''
def parse_args():
'''
Parse command line arguments
'''
arg_parser = argparse.ArgumentParser(
description="gfxreconstruct build script",
formatter_class=argparse.ArgumentDefaultsHelpFormatter)
arg_parser.add_argument('--version', dest='version',
action='version', version=str(VERSION))
arg_parser.add_argument('--build-dir', dest='build_dir',
metavar='PATH', action='store', default=None,
help='Directory for build files. When not specified, defaults to <build|dbuild>/<platform>/<architecture>/cmake_output')
arg_parser.add_argument('--install-dir', dest='install_dir',
metavar='PATH', action='store', default=None,
help='Install directory for build artifacts. When not specified, defaults to <build|dbuild>/<platform>/<architecture>/output')
arg_parser.add_argument(
'-a', '--arch', dest='architecture',
metavar='ARCH', action='store',
choices=ARCHITECTURES, default=DEFAULT_ARCHITECTURE,
help='Build target architecture. Can be one of: {0}'.format(
', '.join(ARCHITECTURES)))
arg_parser.add_argument(
'-c', '--config', dest='configuration',
metavar='CONFIG', action='store',
choices=CONFIGURATIONS, default=DEFAULT_CONFIGURATION,
help='Build target configuration. Can be one of: {0}'.format(
', '.join(CONFIGURATIONS)))
arg_parser.add_argument(
'--clean', dest='clean', action='store_true', default=False,
help='Clean the build targets')
arg_parser.add_argument(
'--clobber', dest='clobber', action='store_true', default=False,
help='Clean the build targets, and remove build and intermediate files')
arg_parser.add_argument(
'--skip-update-deps', dest='skip_update_deps',
action='store_true', default=False,
help='Skip updating external dependencies')
arg_parser.add_argument(
'--code-style', dest='code_style',
action='store_true', default=False,
help='Apply C++ code style before compiling')
arg_parser.add_argument(
'--skip-tests', action='store_true', help='Skip running tests')
arg_parser.add_argument('--test-archive', action='store_true',
help='Generate a test archive package')
arg_parser.add_argument(
'--skip-check-code-style', dest='skip_check_code_style',
action='store_true', default=False,
help='Skip checking C++ code style before compiling')
arg_parser.add_argument(
'--check-code-style-base', dest='check_code_style_base',
metavar='BASE', action='store', default='HEAD',
help='Git branch name or commit ID to use as the base for C++ code style comparison')
arg_parser.add_argument(
'--cmake-system-version', dest='cmake_system_version',
type=str, default="10.0.20348.0",help='Select SDK version')
arg_parser.add_argument(
'--skip-d3d12-support', dest='skip_d3d12_support',
action='store_true', default=False,help='Skip Direct3D 12 build')
arg_parser.add_argument(
'--lint', dest='lint',
action='store_true', default=False,
help='Run static analysis lint tests on code')
return arg_parser.parse_args()
def update_external_dependencies(args):
'''
Update git submodules
'''
if not args.skip_update_deps:
update_git_submodule_result = subprocess.run(
['git', 'submodule', 'update', '--init'], cwd=BUILD_ROOT)
if 0 != update_git_submodule_result.returncode:
raise BuildError('failed to update git submodules')
def prefix_dir(configuration, architecture):
'''Get the CMake build directory
'''
return os.path.join(BUILD_ROOT,
BUILD_CONFIGS[configuration],
platform.system().lower(),
architecture)
def get_install_dir(user_install_dir, configuration, architecture):
'''Get the build output directory
This is the directory that will hold the compiled, linked and generated
outputs of the build.
'''
if user_install_dir:
return user_install_dir
else:
return os.path.join(prefix_dir(configuration, architecture), 'output')
def get_build_dir(user_build_dir, configuration, architecture):
'''Get the CMake files output directory
This is the directory that will hold the CMake cache, and generated build
files.
'''
if user_build_dir:
return user_build_dir
else:
return os.path.join(prefix_dir(configuration, architecture), 'cmake_output')
def cmake_version():
'''
Get the CMake version
'''
cmake_version_output = subprocess.check_output(
['cmake', '--version']).decode('utf-8')
match = re.match(
r'cmake version (?P<version>[\d\.]+)', cmake_version_output)
if match is None:
raise BuildError('failed to get CMake version')
cmake_version = distutils.version.StrictVersion(match.group('version'))
return cmake_version
def cmake_generate_options(args):
'''
CMake build file generation options
'''
generate_options = []
if args.clean or args.clobber:
generate_options.append('-DAPPLY_CPP_CODE_STYLE=OFF')
generate_options.append('-DRUN_TESTS=OFF')
generate_options.append('-DGENERATE_TEST_ARCHIVE=OFF')
else:
generate_options.append(
'-DAPPLY_CPP_CODE_STYLE={}'.format(
'ON' if args.code_style else 'OFF'))
generate_options.append(
'-DCHECK_CPP_CODE_STYLE={}'.format(
'ON' if not args.skip_check_code_style else 'OFF'))
generate_options.append(
'-DCHECK_CPP_CODE_STYLE_BASE={}'.format(args.check_code_style_base))
generate_options.append(
'-DRUN_TESTS={}'.format('OFF' if args.skip_tests else 'ON'))
generate_options.append(
'-DGENERATE_TEST_ARCHIVE={}'.format(
'ON' if args.test_archive else 'OFF'))
generate_options.append(
'-DCMAKE_CXX_CLANG_TIDY=clang-tidy;--format-style=file' if args.lint
else '-UCMAKE_CXX_CLANG_TIDY')
if args.cmake_system_version:
generate_options.append(
'-DCMAKE_SYSTEM_VERSION={}'.format(
args.cmake_system_version))
generate_options.append(
'-DD3D12_SUPPORT={}'.format(
'ON' if not args.skip_d3d12_support else 'OFF'))
return generate_options
def cmake_generate_build_files(args):
'''
Use CMake to generate build files
'''
system = platform.system().lower()
cmake_generate_args = [
'cmake',
'-DCMAKE_INSTALL_PREFIX=' + get_install_dir(args.install_dir, args.configuration, args.architecture)]
cmake_generate_env = os.environ.copy()
if 'windows' == system:
if 'x64' == args.architecture:
cmake_generate_args.extend(['-A', 'x64'])
elif 'x86' == args.architecture:
cmake_generate_args.extend(['-A', 'Win32'])
elif 'arm64' == args.architecture:
cmake_generate_args.extend(['-A', 'ARM64'])
else:
if 'debug' == args.configuration:
cmake_generate_args.append('-DCMAKE_BUILD_TYPE=Debug')
else:
cmake_generate_args.append('-DCMAKE_BUILD_TYPE=Release')
if 'x86' == args.architecture:
toolchain_path = os.path.join(BUILD_ROOT, "cmake", "toolchain", "linux_x86_32.cmake")
cmake_generate_args.append('-DCMAKE_TOOLCHAIN_FILE={}'.format(toolchain_path))
elif 'arm' == args.architecture:
toolchain_path = os.path.join(BUILD_ROOT, "cmake", "toolchain", "linux_arm.cmake")
cmake_generate_args.append('-DCMAKE_TOOLCHAIN_FILE={}'.format(toolchain_path))
elif 'arm64' == args.architecture:
toolchain_path = os.path.join(BUILD_ROOT, "cmake", "toolchain", "linux_arm64.cmake")
cmake_generate_args.append('-DCMAKE_TOOLCHAIN_FILE={}'.format(toolchain_path))
cmake_generate_args.append('-DPYTHON={0}'.format(sys.executable))
cmake_generate_args.extend(cmake_generate_options(args))
work_dir = BUILD_ROOT
if(cmake_version() < CMAKE_VERSION_3_13):
work_dir = get_build_dir(
args.build_dir, args.configuration, args.architecture)
cmake_generate_args.append(BUILD_ROOT)
else:
cmake_generate_args.extend([
'-S', '.',
'-B', get_build_dir(args.build_dir, args.configuration, args.architecture)])
os.makedirs(work_dir, mode=0o744, exist_ok=True)
cmake_generate_result = subprocess.run(
cmake_generate_args, cwd=work_dir, env=cmake_generate_env)
if 0 != cmake_generate_result.returncode:
raise BuildError('failed to generate build files')
def cmake_build(args):
'''
Build using CMake
'''
cmake_build_args = ['cmake', '--build', '.']
if is_windows():
cmake_build_args.extend(
['--config', args.configuration.capitalize()])
if args.clean or args.clobber:
cmake_build_args.extend(['--target', 'clean'])
cmake_build_result = subprocess.run(
cmake_build_args,
cwd=get_build_dir(args.build_dir, args.configuration, args.architecture))
if 0 != cmake_build_result.returncode:
raise BuildError('cmake build failed')
if not (args.clean or args.clobber):
cmake_install_args = ['cmake', '--install', '.']
if is_windows():
cmake_install_args.extend(
['--config', args.configuration.capitalize()])
cmake_install_result = subprocess.run(
cmake_install_args,
cwd=get_build_dir(args.build_dir, args.configuration, args.architecture))
if 0 != cmake_install_result.returncode:
raise BuildError('cmake install failed')
# Main entry point
if '__main__' == __name__:
args = parse_args()
clean = args.clean or args.clobber
if not clean:
update_external_dependencies(args)
build_dir = get_build_dir(args.build_dir, args.configuration, args.architecture)
build_dir_exists = os.path.exists(build_dir)
if (clean and build_dir_exists) or (not clean):
cmake_generate_build_files(args)
cmake_build(args)
if args.clobber:
if build_dir_exists:
shutil.rmtree(build_dir)
install_dir = get_install_dir(args.install_dir, args.configuration, args.architecture)
if os.path.exists(install_dir):
shutil.rmtree(install_dir)
sys.exit(0)
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