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package api
import (
"bytes"
"encoding/json"
)
type ReactionGroups []ReactionGroup
func (rg ReactionGroups) MarshalJSON() ([]byte, error) {
buf := bytes.Buffer{}
buf.WriteRune('[')
encoder := json.NewEncoder(&buf)
encoder.SetEscapeHTML(false)
hasPrev := false
for _, g := range rg {
if g.Users.TotalCount == 0 {
continue
}
if hasPrev {
buf.WriteRune(',')
}
if err := encoder.Encode(&g); err != nil {
return nil, err
}
hasPrev = true
}
buf.WriteRune(']')
return buf.Bytes(), nil
}
type ReactionGroup struct {
Content string `json:"content"`
Users ReactionGroupUsers `json:"users"`
}
type ReactionGroupUsers struct {
TotalCount int `json:"totalCount"`
}
func (rg ReactionGroup) Count() int {
return rg.Users.TotalCount
}
func (rg ReactionGroup) Emoji() string {
return reactionEmoji[rg.Content]
}
var reactionEmoji = map[string]string{
"THUMBS_UP": "\U0001f44d",
"THUMBS_DOWN": "\U0001f44e",
"LAUGH": "\U0001f604",
"HOORAY": "\U0001f389",
"CONFUSED": "\U0001f615",
"HEART": "\u2764\ufe0f",
"ROCKET": "\U0001f680",
"EYES": "\U0001f440",
}
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