File: fpstring.c

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/*
 * Copyright (c) 2003 David Roundy
 * Copyright (c) 2005-6 Don Stewart
 *
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the names of the authors or the names of any contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#include "fpstring.h"

/* copy a string in reverse */
void fps_reverse(unsigned char *q, unsigned char *p, unsigned long n) {
    p += n-1;
    while (n-- != 0)
        *q++ = *p--;
}

/* duplicate a string, interspersing the character through the elements
   of the duplicated string */
void fps_intersperse(unsigned char *q,
                     unsigned char *p,
                     unsigned long n,
                     unsigned char c) {

    while (n > 1) {
        *q++ = *p++;
        *q++ = c;
        n--;
    }
    if (n == 1)
        *q = *p;
}

/* find maximum char in a packed string */
unsigned char fps_maximum(unsigned char *p, unsigned long len) {
    unsigned char *q, c = *p;
    for (q = p; q < p + len; q++)
        if (*q > c)
            c = *q;
    return c;
}

/* find minimum char in a packed string */
unsigned char fps_minimum(unsigned char *p, unsigned long  len) {
    unsigned char *q, c = *p;
    for (q = p; q < p + len; q++)
        if (*q < c)
            c = *q;
    return c;
}

/* count the number of occurences of a char in a string */
unsigned long fps_count(unsigned char *p, unsigned long len, unsigned char w) {
    unsigned long c;
    for (c = 0; len-- != 0; ++p)
        if (*p == w)
            ++c;
    return c;
}

/* This wrapper is here so that we can copy a sub-range of a ByteArray#.
   We cannot construct a pointer to the interior of an unpinned ByteArray#,
   except by doing an unsafe ffi call, and adjusting the pointer C-side. */
void * fps_memcpy_offsets(void       *dst, unsigned long dst_off,
                          const void *src, unsigned long src_off, size_t n) {
    return memcpy(dst + dst_off, src + src_off, n);
}