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# EMACS settings: -*- tab-width: 2; indent-tabs-mode: t -*-
# vim: tabstop=2:shiftwidth=2:noexpandtab
# kate: tab-width 2; replace-tabs off; indent-width 2;
#
# ==============================================================================
# Authors:
# Patrick Lehmann (ported batch file to PowerShell)
# Brian Davis (contributions to the batch file)
# Tristan Gingold (initial batch file for compilations on Windows)
#
# PowerShell Script: Script to compile GHDL for Windows
#
# Description:
# ------------------------------------
# This is a PowerShell script (executable) which:
# - sets up a compilation environment
# - test all dependencies
# - compiles GHDL with GNAT
#
# ==============================================================================
# Copyright (C) 2002, 2003, 2004, 2005 Tristan Gingold
# Copyright (C) 2015-2017 Patrick Lehmann
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <gnu.org/licenses>.
# ==============================================================================
# .SYNOPSIS
# GHDL for Windows - GHDL compile script
# Use 'compile-ghdl.ps1 -Help' to see the integrated help page
#
# .EXAMPLE
# C:\PS> .\compile-ghdl.ps1 -Clean -Compile
#
[CmdletBinding()]
param(
# Display this help"
[switch]$Help = $false,
# Slean up all files and directories
[switch]$Clean = $false,
[switch]$Clean_GHDL = $false,
# Compile all targets
[switch]$All = $false,
# Compile main targets
[switch]$Compile = $false,
# Compile GHDL (simulator)
[switch]$Compile_GHDL = $false,
# Undocumented
[switch]$Test = $false,
# Undocumented
[switch]$Test_GHDL = $false,
# Build options
# Build a release version
[switch]$Release = $false,
# Set the back-end
[string]$Backend = "mcode",
# Reduced messages
[switch]$Quiet = $false,
# Skip warning messages. (Show errors only.)
[switch]$SuppressWarnings = $false,
# Halt on errors
[switch]$HaltOnError = $false,
# Undocumented
[switch]$Hosted = $false
)
# configure script here
$RelPathToRoot = "..\.."
# ---------------------------------------------
# save parameters and working directory
$Script_ScriptDir = $PSScriptRoot
$Script_WorkingDir = Get-Location
$GHDLRootDir = Convert-Path (Resolve-Path ($PSScriptRoot + "\" + $RelPathToRoot))
# set default values
$EnableDebug = [bool]$PSCmdlet.MyInvocation.BoundParameters["Debug"]
$EnableVerbose = [bool]$PSCmdlet.MyInvocation.BoundParameters["Verbose"] -or $EnableDebug
# load modules from GHDL's 'libraries' directory
Import-Module $PSScriptRoot\shared.psm1 -Verbose:$false -Debug:$false -ArgumentList "$Script_WorkingDir", $Hosted
Import-Module $PSScriptRoot\targets.psm1 -Verbose:$false -Debug:$false
# Display help if no command was selected
$Help = $Help -or (-not (
$All -or
$Clean -or $Clean_GHDL -or
$Compile -or $Compile_GHDL -or
$Test -or $Test_GHDL
))
if (-not $Hosted)
{ Write-Host "================================================================================" -ForegroundColor Magenta
Write-Host "GHDL for Windows - GHDL compile script" -ForegroundColor Magenta
Write-Host "================================================================================" -ForegroundColor Magenta
}
if ($Help)
{ Get-Help $MYINVOCATION.MyCommand.Path -Detailed
Exit-CompileScript
}
if ($Clean)
{ $Clean_GHDL = $true
}
if ($All)
{ $Compile = $true
}
if ($Compile)
{ $Compile_GHDL = $true
}
if ($Test)
{ $Test_GHDL = $true
}
# configure some variables: paths, executables, directory names, ...
$BuildDirectoryName = "build"
# Parameter checks
if ($Backend -ne "mcode")
{ Write-Host "[ERROR]: Back-end '$Backend' is not supported on Windows." -ForegroundColor Red
Exit-CompileScript -1
}
# construct directories
$BinaryDestinationDirectory = "$GHDLRootDir\$BuildDirectoryName\$Backend"
# construct executables
$GHDLNewExecutable = "$GHDLRootDir\$BuildDirectoryName\$Backend\bin\ghdl.exe"
# grep GHDL version string from Ada source file
$GHDLVersion = Get-GHDLVersion $GHDLRootDir
# compute some variables
$BuildRelease = if ($Release) { "Release" } else { "Development" }
if (-not $Hosted)
{ Write-Host " Version: $GHDLVersion"
Write-Host " Release: $BuildRelease"
}
$Git_IsGitRepo = Test-GitRepository
# gather git information
if ($Git_IsGitRepo)
{ $Git_Branch_Name = & git rev-parse --abbrev-ref HEAD
$Git_Commit_DateString = & git log -1 --format=%cd --date=short
$Git_Commit_ShortHash = & git rev-parse --short HEAD
if (-not $Hosted)
{ Write-Host " Git branch: $Git_Branch_Name"
Write-Host " Git commit: $Git_Commit_DataString ($Git_Commit_ShortHash)"
}
}
if (-not $Hosted)
{ Write-Host "" }
if ($Release)
{ $BuildDirectory = $BinaryDestinationDirectory }
else
{ $BuildDirectory = $BinaryDestinationDirectory }
# ==============================================================================
# Main Target: Clean
# ==============================================================================
if ($Clean_GHDL)
{ $error = Invoke-Clean $BuildDirectory -Quiet:$Quiet -Verbose:$EnableVerbose -Debug:$EnableDebug
if ($error -eq $true)
{ Write-Host " [FAILED]" -ForegroundColor Red
Exit-CompileScript -1
}
} # Clean
# ==============================================================================
# Main Target: GHDL
# ==============================================================================
if ($Compile_GHDL)
{ # create a build directory
$error = New-BuildDirectory $BuildDirectory
if ($error -eq $true)
{ Write-Host " [FAILED]" -ForegroundColor Red
Exit-CompileScript -1
}
# patch the version file if it's no release build
if (-not $Release -and $Git_IsGitRepo)
{ $error = Invoke-PatchVersionFile $GHDLRootDir $Git_Branch_Name $Git_Commit_DateString $Git_Commit_ShortHash
if ($error -eq $true)
{ Write-Host " [FAILED]" -ForegroundColor Red
Exit-CompileScript -1
}
}
# build C source files
$error = Invoke-CompileCFiles $GHDLRootDir $BinaryDestinationDirectory
if ($error -eq $true)
{ Write-Host " [FAILED]" -ForegroundColor Red
Exit-CompileScript -1
}
# build Ada source files
$error = Invoke-CompileGHDLAdaFiles $GHDLRootDir $BinaryDestinationDirectory
if ($error -eq $true)
{ Write-Host " [FAILED]" -ForegroundColor Red
Exit-CompileScript -1
}
# strip result
$error = Invoke-StripGHDLExecutable $BinaryDestinationDirectory
if ($error -eq $true)
{ Write-Host " [FAILED]" -ForegroundColor Red
Exit-CompileScript -1
}
}
# ==============================================================================
# Main Target: GHDL
# ==============================================================================
if ($Test_GHDL)
{ # running ghdl
$error = Test-GHDLVersion $BuildDir
if ($error -eq $true)
{ Write-Host " [FAILED]" -ForegroundColor Red
Exit-CompileScript -1
}
} # Test
Exit-CompileScript 0
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