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graphics sometimes crash when trying to view some very large systems (large
proteins, imported from PDB). 2000-04-14 // does this apply anymore??? no?
problems with selection in wireframe models (mm1_mdl). with other rendering
modes selection is ok. 2000-04-14 - PS: selection should work for "front"
items, but it sometimes seems to work with "back" items; this is related to
your OGL/Mesa implementation. if this annoys too much you can take a look
at camera::RenderWindow() and switch it quite easily.
some stability problems when mass-converting PDB->mm2. looks like a memory
leak?!?!?! 2000-05-16 // could not repeat this later anymore...
volume rendering objects are connected to camera -> if a camera with a VR-
object is closed, there will be problems!!! Object handling in general is not
yet ready -> this (and some other related) bug(s) must be dealt with later.
2000-11-09 TH
in the GNOME version, all MDI mode changes and drag/drop operations that move
a tree/list view into another window, will cause problems to tree/list views.
the subtrees will lose their expand-buttons, and tree/list view operations
start crashing... ADVICE: do not move tree/list views; use the notebook mode,
and drag/drop graphics views instead of tree/list views. 2000-12-22 TH
a localization bug was reported, where the program writes and reads floating
point numbers like "3,141592" instead of "3.141592" (so the decimal separator
is comma instead of dot). no idea how to fix this. 2001-09-24 TH
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