1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
|
/* Copyright (C) 2001-2021 Artifex Software, Inc.
All Rights Reserved.
This software is provided AS-IS with no warranty, either express or
implied.
This software is distributed under license and may not be copied,
modified or distributed except as expressly authorized under the terms
of the license contained in the file LICENSE in this distribution.
Refer to licensing information at http://www.artifex.com or contact
Artifex Software, Inc., 1305 Grant Avenue - Suite 200, Novato,
CA 94945, U.S.A., +1(415)492-9861, for further information.
*/
/* RasterOp implementation for 2- and 4-bit memory devices */
#include "memory_.h"
#include "gx.h"
#include "gsbittab.h"
#include "gserrors.h"
#include "gsropt.h"
#include "gxcindex.h"
#include "gxdcolor.h"
#include "gxdevice.h"
#include "gxdevmem.h"
#include "gdevmem.h"
#include "gdevmrop.h"
/* Calculate the X offset for a given Y value, */
/* taking shift into account if necessary. */
#define x_offset(px, ty, textures)\
((textures)->shift == 0 ? (px) :\
(px) + (ty) / (textures)->rep_height * (textures)->rep_shift)
/* ---------------- Fake RasterOp for 2- and 4-bit devices ---------------- */
/*
* Define patched versions of the driver procedures that may be called
* by mem_mono_strip_copy_rop (see below). Currently we just punt to
* the slow, general case; we could do a lot better.
*/
static int
mem_gray_rop_fill_rectangle(gx_device * dev, int x, int y, int w, int h,
gx_color_index color)
{
return -1;
}
static int
mem_gray_rop_copy_mono(gx_device * dev, const byte * data,
int dx, int raster, gx_bitmap_id id,
int x, int y, int w, int h,
gx_color_index zero, gx_color_index one)
{
return -1;
}
static int
mem_gray_rop_strip_tile_rectangle(gx_device * dev,
const gx_strip_bitmap * tiles,
int x, int y, int w, int h,
gx_color_index color0, gx_color_index color1,
int px, int py)
{
return -1;
}
int
mem_gray_strip_copy_rop2(gx_device * dev,
const byte * sdata, int sourcex, uint sraster, gx_bitmap_id id,
const gx_color_index * scolors,
const gx_strip_bitmap * textures, const gx_color_index * tcolors,
int x, int y, int width, int height,
int phase_x, int phase_y, gs_logical_operation_t lop,
uint planar_height)
{
gx_color_index scolors2[2];
const gx_color_index *real_scolors = scolors;
gx_color_index tcolors2[2];
const gx_color_index *real_tcolors = tcolors;
gx_strip_bitmap texture2;
const gx_strip_bitmap *real_texture = textures;
long tdata;
int depth = dev->color_info.depth;
int log2_depth = depth >> 1; /* works for 2, 4 */
gx_color_index max_pixel = ((gx_color_index)1 << depth) - 1;
int code;
/* assert(planar_height == 0); */
#ifdef DEBUG
if (gs_debug_c('b'))
trace_copy_rop("mem_gray_strip_copy_rop",
dev, sdata, sourcex, sraster,
id, scolors, textures, tcolors,
x, y, width, height, phase_x, phase_y, lop);
#endif
lop = lop_sanitize(lop);
if (gx_device_has_color(dev) ||
(scolors && /* must be (0,0) or (max,max) */
((scolors[0] | scolors[1]) != 0) &&
((scolors[0] & scolors[1]) != max_pixel)) ||
(tcolors && (tcolors[0] != tcolors[1]))
) {
/* We can't fake it: do it the slow, painful way. */
return mem_default_strip_copy_rop2(dev, sdata, sourcex, sraster, id,
scolors, textures, tcolors,
x, y, width, height,
phase_x, phase_y, lop, 0);
}
if (scolors) { /* Must be a solid color: see above. */
scolors2[0] = scolors2[1] = scolors[0] & 1;
real_scolors = scolors2;
}
if (textures) {
texture2 = *textures;
texture2.size.x <<= log2_depth;
texture2.rep_width <<= log2_depth;
texture2.shift <<= log2_depth;
texture2.rep_shift <<= log2_depth;
texture2.num_planes = 1;
real_texture = &texture2;
}
if (tcolors) {
/* For polybit textures with colors other than */
/* all 0s or all 1s, fabricate the data. */
if (tcolors[0] != 0 && tcolors[0] != max_pixel) {
real_tcolors = 0;
*(byte *) & tdata = (byte) tcolors[0] << (8 - depth);
texture2.data = (byte *) & tdata;
texture2.raster = align_bitmap_mod;
texture2.size.x = texture2.rep_width = depth;
texture2.size.y = texture2.rep_height = 1;
texture2.id = gx_no_bitmap_id;
texture2.shift = texture2.rep_shift = 0;
real_texture = &texture2;
} else {
tcolors2[0] = tcolors2[1] = tcolors[0] & 1;
real_tcolors = tcolors2;
}
}
/*
* mem_mono_strip_copy_rop may call fill_rectangle, copy_mono, or
* strip_tile_rectangle for special cases. Patch those procedures
* temporarily so they will either do the right thing or return
* an error.
*/
{
dev_proc_fill_rectangle((*fill_rectangle)) =
dev_proc(dev, fill_rectangle);
dev_proc_copy_mono((*copy_mono)) =
dev_proc(dev, copy_mono);
dev_proc_strip_tile_rectangle((*strip_tile_rectangle)) =
dev_proc(dev, strip_tile_rectangle);
set_dev_proc(dev, fill_rectangle, mem_gray_rop_fill_rectangle);
set_dev_proc(dev, copy_mono, mem_gray_rop_copy_mono);
set_dev_proc(dev, strip_tile_rectangle,
mem_gray_rop_strip_tile_rectangle);
dev->width <<= log2_depth;
code = mem_mono_strip_copy_rop2(dev, sdata,
(real_scolors == NULL ?
sourcex << log2_depth : sourcex),
sraster, id, real_scolors,
real_texture, real_tcolors,
x << log2_depth, y,
width << log2_depth, height,
phase_x << log2_depth, phase_y,
lop, 0);
set_dev_proc(dev, fill_rectangle, fill_rectangle);
set_dev_proc(dev, copy_mono, copy_mono);
set_dev_proc(dev, strip_tile_rectangle, strip_tile_rectangle);
dev->width >>= log2_depth;
}
/* If we punted, use the general procedure. */
if (code < 0)
return mem_default_strip_copy_rop2(dev, sdata, sourcex, sraster, id,
scolors, textures, tcolors,
x, y, width, height,
phase_x, phase_y, lop, 0);
return code;
}
|