File: gscolor3.c

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/* Copyright (C) 2001-2006 Artifex Software, Inc.
   All Rights Reserved.
  
   This software is provided AS-IS with no warranty, either express or
   implied.

   This software is distributed under license and may not be copied, modified
   or distributed except as expressly authorized under the terms of that
   license.  Refer to licensing information at http://www.artifex.com/
   or contact Artifex Software, Inc.,  7 Mt. Lassen Drive - Suite A-134,
   San Rafael, CA  94903, U.S.A., +1(415)492-9861, for further information.
*/

/* $Id: gscolor3.c 8022 2007-06-05 22:23:38Z giles $ */
/* "Operators" for LanguageLevel 3 color facilities */
#include "gx.h"
#include "gserrors.h"
#include "gsmatrix.h"		/* for gscolor2.h */
#include "gscolor3.h"
#include "gsptype2.h"
#include "gxcolor2.h"		/* for gxpcolor.h */
#include "gxcspace.h"		/* for gs_cspace_init */
#include "gxdcolor.h"		/* for gxpcolor.h */
#include "gxpcolor.h"		/* for gs_color_space_type_Pattern */
#include "gzstate.h"
#include "gzpath.h"
#include "gxpaint.h"		/* (requires gx_path) */
#include "gxshade.h"
#include "gscie.h"

/* setsmoothness */
int
gs_setsmoothness(gs_state * pgs, floatp smoothness)
{
    pgs->smoothness =
	(smoothness < 0 ? 0 : smoothness > 1 ? 1 : smoothness);
    return 0;
}

/* currentsmoothness */
float
gs_currentsmoothness(const gs_state * pgs)
{
    return pgs->smoothness;
}

/* shfill */
int
gs_shfill(gs_state * pgs, const gs_shading_t * psh)
{
    /*
     * shfill is equivalent to filling the current clipping path (or, if
     * clipping, its bounding box) with the shading, disregarding the
     * Background if any.  In order to produce reasonable high-level output,
     * we must implement this by calling gs_fill_path. 
     */
    gs_pattern2_template_t pat;
    gs_matrix imat;
    gs_client_color cc;
    gs_color_space *pcs;
    gx_device_color devc;
    int code;

    /* Must install the shading color space
       to allow check_DeviceN_component_names initialize
       the color component map.
     */
    /* Don't bother with saving the old color space, color,
       and cie_joint_caches,
       because .shfill is always called within gsave-grestore -
       see gs/lib . */
    code = gs_setcolorspace(pgs, psh->params.ColorSpace);
    if (code < 0)
	return 0;
    if (psh->params.cie_joint_caches != NULL) {
	pgs->cie_joint_caches = psh->params.cie_joint_caches;
	rc_increment(pgs->cie_joint_caches);
    }
    gs_pattern2_init(&pat);
    pat.Shading = psh;
    gs_make_identity(&imat);
    code = gs_make_pattern(&cc, (gs_pattern_template_t *)&pat, &imat, pgs,
			   pgs->memory);
    if (code < 0)
	return code;
    code = gs_pattern2_set_shfill(&cc);
    if (code < 0)
	return code;
    pcs = gs_cspace_alloc(pgs->memory, &gs_color_space_type_Pattern);
    if (pcs == NULL)
	return_error(gs_error_VMerror);

    pcs->params.pattern.has_base_space = false;
    code = pcs->type->remap_color(&cc, pcs, &devc, (gs_imager_state *)pgs,
				  pgs->device, gs_color_select_texture);
    if (code >= 0) {
	gx_device *dev = pgs->device;
	bool need_path = !dev_proc(dev, pattern_manage)(dev, gs_no_id, NULL,
		pattern_manage__shfill_doesnt_need_path);

	if (need_path) {
    	    gx_path cpath;

	    gx_path_init_local(&cpath, pgs->memory);
	    code = gx_cpath_to_path(pgs->clip_path, &cpath);
	    if (code >= 0)
		code = gx_fill_path(&cpath, &devc, pgs, gx_rule_winding_number,
				    pgs->fill_adjust.x, pgs->fill_adjust.y);
	    gx_path_free(&cpath, "gs_shfill");
	} else 
	    code = gx_fill_path(NULL, &devc, pgs, gx_rule_winding_number,
				pgs->fill_adjust.x, pgs->fill_adjust.y);
    }
    rc_decrement(pcs, "gs_shfill");
    gs_pattern_reference(&cc, -1);
    return code;
}