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/* Copyright (C) 2001-2012 Artifex Software, Inc.
All Rights Reserved.
This software is provided AS-IS with no warranty, either express or
implied.
This software is distributed under license and may not be copied,
modified or distributed except as expressly authorized under the terms
of the license contained in the file LICENSE in this distribution.
Refer to licensing information at http://www.artifex.com or contact
Artifex Software, Inc., 7 Mt. Lassen Drive - Suite A-134, San Rafael,
CA 94903, U.S.A., +1(415)492-9861, for further information.
*/
/* External font (xfont) implementation for Microsoft Windows. */
#include "ctype_.h"
#include "math_.h"
#include "memory_.h"
#include "string_.h"
#include "gdevmswn.h"
#include "gsutil.h"
#include "gxxfont.h"
#include "gsstruct.h"
/* Imported from gdevemap.c */
extern const byte gs_map_std_to_iso[256];
/* Declare the xfont procedures */
static xfont_proc_lookup_font(win_lookup_font);
static xfont_proc_char_xglyph(win_char_xglyph);
static xfont_proc_char_metrics(win_char_metrics);
static xfont_proc_render_char(win_render_char);
static xfont_proc_release(win_release);
static const gx_xfont_procs win_xfont_procs =
{
win_lookup_font,
win_char_xglyph,
win_char_metrics,
win_render_char,
win_release
};
/* Return the xfont procedure record. */
const gx_xfont_procs *
win_get_xfont_procs(gx_device * dev)
{
return &win_xfont_procs;
}
/* Define a Windows xfont. */
typedef struct win_xfont_s win_xfont;
struct win_xfont_s {
gx_xfont_common common;
LOGFONT lf;
TEXTMETRIC tm;
HFONT hFont;
gx_device_win *dev; /* for GetDC */
int invert_y;
int y_offset;
};
gs_private_st_dev_ptrs1(st_win_xfont, win_xfont, "win_xfont",
win_xfont_enum_ptrs, win_xfont_reloc_ptrs, dev);
#define wxf ((win_xfont *)xf)
/* Forward references */
static HDC near win_get_dc(gx_device_win *);
static void near win_release_dc(gx_device_win *, HDC);
static int win_select_font(HDC, win_xfont *);
/* Map from PostScript to Windows character codes. */
/* (These tables were generated by winmaps.ps.) */
static const byte far_data gs_map_symbol_to_oem[256] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
32, 33, 0, 35, 0, 37, 38, 0, 40, 41, 0, 43, 44, 0, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
0, 0, 0, 0, 0, 0, 231, 225, 0, 0, 0, 0, 0, 0, 0, 0,
226, 232, 0, 227, 0, 0, 0, 233, 0, 0, 0, 91, 0, 93, 0, 95,
0, 223, 224, 0, 234, 0, 236, 0, 0, 0, 0, 0, 0, 229, 0, 0,
0, 0, 0, 228, 230, 0, 0, 0, 0, 0, 0, 123, 124, 125, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 242, 0, 235, 0, 5, 4, 3, 6, 29, 27, 24, 26, 25,
247, 240, 0, 241, 0, 0, 0, 7, 245, 0, 239, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 238, 0, 0, 0, 0, 0, 0, 237, 0,
0, 0, 0, 0, 0, 0, 250, 248, 169, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 243, 0, 244, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
static const byte far_data gs_map_iso_to_oem[256] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 0, 46, 47,
48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
32, 172, 154, 155, 0, 156, 0, 21, 0, 0, 165, 173, 169, 45, 0, 0,
247, 240, 252, 0, 0, 229, 20, 249, 0, 0, 166, 174, 171, 170, 0, 167,
0, 0, 0, 0, 141, 142, 145, 128, 0, 143, 0, 0, 0, 0, 0, 0,
0, 164, 0, 0, 0, 0, 152, 0, 0, 0, 0, 0, 153, 0, 0, 0,
133, 159, 131, 0, 132, 134, 144, 135, 138, 130, 136, 137, 140, 160, 0, 139,
0, 163, 148, 161, 146, 0, 147, 245, 0, 150, 162, 149, 129, 0, 0, 151
};
/* Correlate PostScript font names with Windows font names. */
/* This table should be an external resource, like Fontmap, */
/* but that will have to wait till later. */
typedef struct font_entry_s {
const char *key;
const char *value;
uint pitchAndFamily;
} font_entry;
static const font_entry font_names[] =
{
{"Courier", "Courier New", FIXED_PITCH | FF_MODERN},
{"Helvetica", "Arial", VARIABLE_PITCH | FF_SWISS},
{"Helvetica", "Helv", VARIABLE_PITCH | FF_SWISS},
{"Times", "Times New Roman", VARIABLE_PITCH | FF_ROMAN},
{"Times", "Tms Rmn", VARIABLE_PITCH | FF_ROMAN}
};
/* Look up a font. */
static int /*bool */ map_logical_font(HDC, win_xfont *);
gx_xfont *
win_lookup_font(gx_device * dev, const byte * fname, uint len,
int encoding_index, const gs_uid * puid, const gs_matrix * pmat,
gs_memory_t * mem)
{
win_xfont f;
win_xfont *wf;
uint name_len = min(len, LF_FACESIZE - 1);
const font_entry *pfe;
HDC hdc;
/* Only handle simple cases for now. */
if (pmat->xy != 0 || pmat->yx != 0 || pmat->xx <= 0 ||
fabs(fabs(pmat->yy) - pmat->xx) > 0.00002
)
return NULL;
f.lf.lfHeight = (long)(pmat->xx * 1000);
/* Don't trust Windows with very small sizes. */
if (f.lf.lfHeight < 6 || f.lf.lfHeight >= 36)
return NULL;
f.lf.lfWidth = 0;
f.lf.lfEscapement = 0;
f.lf.lfOrientation = 0;
f.lf.lfWeight =
(string_match(fname, len, "*Bold*", 6, NULL) ?
FW_BOLD : FW_REGULAR);
f.lf.lfItalic =
string_match(fname, len, "*Italic*", 8, NULL) ||
string_match(fname, len, "*Oblique*", 9, NULL);
f.lf.lfUnderline = 0;
f.lf.lfStrikeOut = 0;
f.lf.lfCharSet =
(encoding_index == 2 ? SYMBOL_CHARSET : ANSI_CHARSET);
f.lf.lfOutPrecision = OUT_CHARACTER_PRECIS;
f.lf.lfClipPrecision = CLIP_STROKE_PRECIS;
f.lf.lfQuality = PROOF_QUALITY;
f.hFont = 0;
f.invert_y = pmat->yy >= 0;
hdc = win_get_dc(wdev);
if (hdc == NULL)
return NULL;
for (pfe = font_names; pfe != &font_names[countof(font_names)]; pfe++)
if (!strncmp(pfe->key, fname, strlen(pfe->key))) { /* Found a match. */
strcpy(f.lf.lfFaceName, pfe->value);
f.lf.lfPitchAndFamily = pfe->pitchAndFamily;
if (map_logical_font(hdc, &f))
break;
}
if (f.hFont == 0) { /* No matches in the table, try with the given name. */
uint len;
memcpy(f.lf.lfFaceName, fname, name_len); /* default */
for (len = 0; len < name_len; len++)
if (!isalnum(fname[len]))
break;
f.lf.lfFaceName[len] = 0;
f.lf.lfPitchAndFamily = 0; /* default */
if (!map_logical_font(hdc, &f)) {
win_release_dc(wdev, hdc);
return NULL;
}
}
GetTextMetrics(hdc, &f.tm);
win_release_dc(wdev, hdc);
f.y_offset = (!f.invert_y ? f.tm.tmAscent : f.tm.tmDescent);
wf = gs_alloc_struct(mem, win_xfont, &st_win_xfont, "win_lookup_font");
if (wf == 0) {
DeleteObject(f.hFont);
return NULL;
}
f.common.procs = &win_xfont_procs;
f.dev = wdev;
*wf = f;
return (gx_xfont *) wf;
}
/* Map the logical font, and see if the result is satisfactory. */
static int /*bool */
map_logical_font(HDC hdc, win_xfont * xf)
{
char szFaceName[LF_FACESIZE];
xf->hFont = CreateFontIndirect(&xf->lf);
if (xf->hFont == 0)
return 0;
/* Check the face name */
SelectObject(hdc, xf->hFont);
GetTextFace(hdc, sizeof(szFaceName), szFaceName);
if (!strncmp(xf->lf.lfFaceName, szFaceName, strlen(xf->lf.lfFaceName)))
return 1;
DeleteObject(xf->hFont);
xf->hFont = 0;
return 0;
}
/* Convert a character name or index to an xglyph code. */
gx_xglyph
win_char_xglyph(gx_xfont * xf, gs_char chr, int encoding_index,
gs_glyph glyph, const gs_const_string *glyph_name)
{
if (chr == gs_no_char)
return gx_no_xglyph; /* can't look up names yet */
if (encoding_index == 0) { /* Map StandardEncoding to ISOLatin1Encoding. */
/* We lose a couple of characters that exist in both */
/* StandardEncoding and the Windows OEM encoding but not in */
/* the ISOLatin1Encoding; we won't worry about this */
/* for now. */
chr = gs_map_std_to_iso[chr];
encoding_index = 1;
}
if (wxf->hFont == NULL) { /* TEXTMETRICS not filled in yet */
HDC hdc = win_get_dc(wxf->dev);
int code;
if (hdc == NULL)
return gx_no_xglyph;
code = win_select_font(hdc, wxf);
win_release_dc(wxf->dev, hdc);
if (code < 0)
return gx_no_xglyph;
}
switch (wxf->tm.tmCharSet) {
case ANSI_CHARSET:
if (encoding_index == 1 && (chr < 0x7f || chr > 0x9f ||
chr == 0x91 || chr == 0x92)
)
break;
return gx_no_xglyph;
case OEM_CHARSET:
switch (encoding_index) {
case 1: /* ISOLatin1 */
chr = gs_map_iso_to_oem[chr];
break;
case 2: /* Symbol */
chr = gs_map_symbol_to_oem[chr];
break;
default:
return gx_no_xglyph;
}
break;
default:
return gx_no_xglyph;
}
return (chr != 0 && chr >= wxf->tm.tmFirstChar &&
chr <= wxf->tm.tmLastChar ?
(gx_xglyph) chr : gx_no_xglyph);
}
/* Get the metrics for a character. */
int
win_char_metrics(gx_xfont * xf, gx_xglyph xg, int wmode,
gs_point * pwidth, gs_int_rect * pbbox)
{
int code;
HDC hdc;
char chr = (char)xg;
if (wmode != 0)
return gs_error_undefined;
hdc = win_get_dc(wxf->dev);
if (hdc == NULL)
return gs_error_limitcheck;
if ((code = win_select_font(hdc, wxf)) < 0) {
win_release_dc(wxf->dev, hdc);
return code;
}
#ifdef __WIN32__
{
SIZE sz;
GetTextExtentPoint(hdc, &chr, 1, &sz);
pwidth->x = sz.cx;
}
#else
{
DWORD extent;
extent = GetTextExtent(hdc, &chr, 1);
pwidth->x = LOWORD(extent);
}
#endif
win_release_dc(wxf->dev, hdc);
pwidth->y = 0;
pbbox->p.x = 0;
pbbox->q.x = (int)pwidth->x;
if (wxf->invert_y) {
pbbox->p.y = -wxf->tm.tmDescent;
pbbox->q.y = wxf->tm.tmAscent;
} else {
pbbox->p.y = -wxf->tm.tmAscent;
pbbox->q.y = wxf->tm.tmDescent;
}
return 0;
}
/* Render a character. */
int
win_render_char(gx_xfont * xf, gx_xglyph xg, gx_device * dev,
int xo, int yo, gx_color_index color, int required)
{
char chr = (char)xg;
int code;
#ifdef NOTUSED /* we don't own any windows so we can no longer do this */
if (dev->dname == gs_mswin_device.dname &&
wdev->hdctext != NULL && !wxf->invert_y
) { /* Display the character directly */
HDC hdc = wdev->hdctext;
PALETTEENTRY *pal = &wdev->limgpalette->palPalEntry[color];
if ((code = win_select_font(hdc, wxf)) < 0)
return code;
SetTextColor(hdc, RGB(pal->peRed, pal->peGreen, pal->peBlue));
SetBkMode(hdc, TRANSPARENT);
TextOut(hdc, xo, yo - wxf->y_offset, &chr, 1);
} else
#endif
if (!required)
code = -1; /* too hard */
else { /* Display on an intermediate bitmap, then copy the bits. */
gs_point wxy;
gs_int_rect bbox;
int w, h, wbm, raster;
gx_device_win *fdev = wxf->dev;
HBITMAP hbm;
byte *bits;
code = (*xf->common.procs->char_metrics) (xf, xg, 0,
&wxy, &bbox);
if (code < 0)
return code;
w = bbox.q.x - bbox.p.x;
h = bbox.q.y - bbox.p.y;
wbm = ROUND_UP(w, align_bitmap_mod * 8);
raster = wbm >> 3;
bits = gs_malloc(dev->memory, h, raster, "win_render_char");
if (bits == 0)
return gs_error_limitcheck;
hbm = CreateBitmap(wbm, h, 1, 1, NULL);
if (hbm == NULL) {
code = gs_error_limitcheck;
} else {
HDC hdcwin = win_get_dc(fdev);
HDC hdcbit = CreateCompatibleDC(hdcwin);
dev_proc_copy_mono((*copy_mono)) =
dev_proc(dev, copy_mono);
int y = yo - wxf->y_offset;
SetMapMode(hdcbit, GetMapMode(hdcwin));
win_select_font(hdcbit, wxf);
SelectObject(hdcbit, hbm);
PatBlt(hdcbit, 0, 0, wbm, h, rop_write_0s);
SetTextColor(hdcbit, 0xffffffL); /* 1 */
SetBkMode(hdcbit, TRANSPARENT);
TextOut(hdcbit, 0, 0, &chr, 1);
GetBitmapBits(hbm, (DWORD) raster * h, bits);
DeleteDC(hdcbit);
win_release_dc(fdev, hdcwin);
DeleteObject(hbm);
if (!wxf->invert_y)
code = (*copy_mono) (dev, bits, 0,
raster, gx_no_bitmap_id,
xo, y, w, h,
gx_no_color_index, color);
else { /* Copy scan lines in reverse order. */
int i;
y += h - 1;
for (i = 0; i < h; i++)
(*copy_mono) (dev, bits + i * raster,
0, raster, gx_no_bitmap_id,
xo, y - i, w, 1,
gx_no_color_index, color);
}
}
gs_free(dev->memory, bits, h, raster, "win_render_char");
}
return (code < 0 ? code : 0);
}
/* Release an xfont. */
static int
win_release(gx_xfont * xf, gs_memory_t * mem)
{
if (wxf->hFont) {
DeleteObject(wxf->hFont);
wxf->hFont = 0;
}
if (mem != NULL)
gs_free_object(mem, xf, "win_release");
return 0;
}
/* ------ Font utilities ------ */
#undef wdev
#undef wxf
/* Get a DC for the font's device. */
static HDC near
win_get_dc(gx_device_win * wdev)
{
/* Since we don't have a window, use the desktop */
/* Don't draw into it! */
return GetDC(HWND_DESKTOP);
}
/* Release a DC for the font's device. */
static void near
win_release_dc(gx_device_win * wdev, HDC hdc)
{
ReleaseDC(HWND_DESKTOP, hdc);
}
/* Make an xfont current, possibly remapping it from a logical font. */
static int
win_select_font(HDC hdc, win_xfont * wxf)
{
HFONT hFont = wxf->hFont;
if (hFont == NULL) { /* The font was released to free up resources. */
/* Re-acquire it now. */
wxf->hFont = CreateFontIndirect(&wxf->lf);
if (wxf->hFont == NULL)
return gs_error_limitcheck;
}
SelectObject(hdc, wxf->hFont);
return 0;
}
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