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#include "../src/core/channels/sampleChannel.h"
#include "../src/core/model/model.h"
#include <catch.hpp>
TEST_CASE("sampleChannel")
{
using namespace giada;
using namespace giada::m;
const int BUFFER_SIZE = 1024;
const int WAVE_SIZE = 50000;
std::vector<ChannelMode> modes = { ChannelMode::LOOP_BASIC,
ChannelMode::LOOP_ONCE, ChannelMode::LOOP_REPEAT,
ChannelMode::LOOP_ONCE_BAR, ChannelMode::SINGLE_BASIC,
ChannelMode::SINGLE_PRESS, ChannelMode::SINGLE_RETRIG,
ChannelMode::SINGLE_ENDLESS };
model::channels.clear();
model::channels.push(std::make_unique<SampleChannel>(false, BUFFER_SIZE, 1, 1));
model::onSwap(model::channels, 1, [&](Channel& c)
{
static_cast<SampleChannel&>(c).pushWave(1, WAVE_SIZE);
});
model::channels.lock();
SampleChannel& ch = static_cast<SampleChannel&>(*model::channels.get(0));
model::channels.unlock();
SECTION("push wave")
{
REQUIRE(ch.playStatus == ChannelStatus::OFF);
REQUIRE(ch.begin == 0);
REQUIRE(ch.end == WAVE_SIZE);
REQUIRE(ch.name == "");
}
SECTION("begin/end")
{
/* TODO - This section requires model::waves interaction. Let's wait for
the non-virtual channel refactoring... */
/*
ch.setBegin(-100);
REQUIRE(ch.getBegin() == 0);
REQUIRE(ch.tracker == 0);
REQUIRE(ch.trackerPreview == 0);
ch.setBegin(100000);
REQUIRE(ch.getBegin() == WAVE_SIZE);
REQUIRE(ch.tracker == WAVE_SIZE);
REQUIRE(ch.trackerPreview == WAVE_SIZE);
ch.setBegin(16);
REQUIRE(ch.getBegin() == 16);
REQUIRE(ch.tracker == 16);
REQUIRE(ch.trackerPreview == 16);
ch.setEnd(0);
REQUIRE(ch.getEnd() == 17);
ch.setEnd(100000);
REQUIRE(ch.getEnd() == WAVE_SIZE - 1);
ch.setEnd(32);
REQUIRE(ch.getEnd() == 32);
ch.setBegin(64);
REQUIRE(ch.getBegin() == 31);
*/
}
SECTION("pitch")
{
ch.setPitch(40.0f);
REQUIRE(ch.getPitch() == G_MAX_PITCH);
ch.setPitch(-2.0f);
REQUIRE(ch.getPitch() == G_MIN_PITCH);
ch.setPitch(0.8f);
REQUIRE(ch.getPitch() == 0.8f);
}
SECTION("position")
{
REQUIRE(ch.getPosition() == -1); // Initially OFF
ch.playStatus = ChannelStatus::PLAY;
ch.tracker = 1000;
REQUIRE(ch.getPosition() == 1000);
ch.begin = 700;
REQUIRE(ch.getPosition() == 300);
}
SECTION("empty")
{
ch.empty();
REQUIRE(ch.playStatus == ChannelStatus::EMPTY);
REQUIRE(ch.begin == 0);
REQUIRE(ch.end == 0);
REQUIRE(ch.tracker == 0);
REQUIRE(ch.volume == G_DEFAULT_VOL);
REQUIRE(ch.hasActions == false);
REQUIRE(ch.hasWave == false);
REQUIRE(ch.waveId == 0);
}
SECTION("can record audio")
{
REQUIRE(ch.canInputRec() == false); // Can't record if not armed
ch.armed = true;
REQUIRE(ch.canInputRec() == false); // Can't record with Wave in it
ch.empty();
REQUIRE(ch.canInputRec() == true);
}
/* TODO - fillBuffer, isAnyLoopMode, isAnySingleMode, isOnLastFrame */
}
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