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<h2 class="title" style="clear: both"><a id="gimp-image-window-menus-file"></a>2. File</h2>
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<a id="id3333954" class="indexterm"></a>
<div class="informalfigure">
<div class="mediaobject">
<img src="../images/menus/menus-file.png" />
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Contents of the File menu
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<div class="sect2" lang="en" xml:lang="en">
<div class="titlepage">
<div>
<div>
<h3 class="title"><a id="gimp-file-new"></a>2.1. New</h3>
</div>
</div>
</div>
<a id="gimp-file-new-confirm"></a>
<a id="id3346044" class="indexterm"></a>
<div class="informalfigure">
<div class="mediaobject">
<img src="../images/dialogs/dialogs-new-image.png" />
<div class="caption">
<p>
The New Image dialog
</p>
</div>
</div>
</div>
<p>
The dialog allows you to create a new image window and to set its
specifications. You may have more than one image on your
screen.
</p>
<p>
The Dialog for creating a new image can be called in the following
ways, from the toolbox and image-menu:
<span class="guimenu"><span class="accel">F</span>ile</span>-><span class="guimenuitem"><span class="accel">N</span>ew</span>.
</p>
<p>
You can also open the Dialog by using a keyboard shortcut:
<span><b class="keycap">Ctrl</b></span>+<span><b class="keycap">N</b></span>
</p>
<div class="variablelist">
<p class="title">
<b>Basic Options</b>
</p>
<dl>
<dt>
<span class="term">Template</span>
</dt>
<dd>
<div class="informalfigure">
<div class="mediaobject">
<img src="../images/dialogs/dialogs-new-image-templates.png" />
<div class="caption">
<p>
Template menu (default)
</p>
</div>
</div>
</div>
<p>
Instead of filling in all the numbers by hand, you can
choose the dimensions of the image from a menu of
templates, representing shapes that are more or less
commonly useful. If there is an image shape that you use
often, and it does not appear in the list, you can create
a new template using the Templates dialog.
</p>
</dd>
<dt>
<span class="term">Image Size</span>
</dt>
<dd>
<p>
Here you set the width and height of the new image. The
default units are pixels, but you can switch to some other
unit if you prefer, using the adjoining menu. If you do,
note that the resulting pixel size will be determined by
the X and Y resolution (which you can change in the
Advanced Options), and by the setting of "Dot for Dot",
which you can change in the <span class="guimenu">View</span> menu.
</p>
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<table border="0" summary="Note">
<tr>
<td rowspan="2" align="center" valign="top" width="25">
<img alt="[Note]" src="../images/note.png" />
</td>
<th align="left">Note</th>
</tr>
<tr>
<td colspan="2" align="left" valign="top">
<p>
Please keep in mind, that every Pixel of an image is stored
in the memory. If you're creating large files with a high
density of pixels, <span class="acronym">Gimp</span> will need some
time for every function you're applying to the image.
</p>
</td>
</tr>
</table>
</div>
</dd>
<dt>
<span class="term">Portrait/Landscape buttons</span>
</dt>
<dd>
<p>
These buttons toggle between Portrait and Landscape mode.
Concretely, their effect is to exchange the values for
Width and Height. If the X and Y resolutions are
different (in Advanced Options), then these values are
exchanged also.
</p>
</dd>
</dl>
</div>
<div class="variablelist">
<p class="title">
<b>Advanced Options</b>
</p>
<div class="informalfigure">
<div class="mediaobject">
<img src="../images/dialogs/dialogs-new-image-advanced.png" />
<div class="caption">
<p>
New Image dialog (Advanced Options)
</p>
</div>
</div>
</div>
<p>
These are options that will mainly be of interest to more
advanced users. (Gimp 2.0 does not distinguish between Basic
and Advanced Options; all of the options are visible at the same
level.)
</p>
<dl>
<dt>
<span class="term">X and Y resolution</span>
</dt>
<dd>
<p>
These values come into play mainly in relation to
printing: they do not affect the size of the image in
pixels, but they determine its size on paper when
printed. They can also affect the way the image is
displayed on the monitor: if "Dot for Dot" is switched off
in the <span class="guimenu">View</span> menu, then at 100$ zoom,
Gimp attempts to display the image on the monitor at the
correct physical size, as calculated from the pixel
dimensions and the resolution. The display may not be
accurate, however, unless the monitor has been calibrated.
This can be done either when Gimp is installed, or from
the Display tab of
the Preferences dialog.
</p>
</dd>
<dt>
<span class="term">Colorspace</span>
</dt>
<dd>
<div class="informalfigure">
<div class="mediaobject">
<img src="../images/dialogs/dialogs-new-image-colorspace.png" />
<div class="caption">
<p>
Colorspace menu
</p>
</div>
</div>
</div>
<p>
You can create the new image as either an RGB image or a
grayscale image. You cannot create an indexed image
directly in this way, but of course nothing prevents you
from converting the image to indexed mode after it has
been created.
</p>
</dd>
<dt>
<span class="term">Fill</span>
</dt>
<dd>
<div class="informalfigure">
<div class="mediaobject">
<img src="../images/dialogs/dialogs-new-image-fill.png" />
<div class="caption">
<p>
Fill menu
</p>
</div>
</div>
</div>
<p>
You have four choices for the solid color that will fill
the new image's background layer:
</p>
<div class="itemizedlist">
<ul type="disc">
<li>
<p>
The Foreground color as shown in the Main Toolbox.
</p>
</li>
<li>
<p>
The Background color as shown in the Main Toolbox.
</p>
</li>
<li>
<p>
White
</p>
</li>
<li>
<p>
Transparent. If this option is chosen, then the
Background layer in the new image will be created with
an alpha channel; otherwise not.
</p>
</li>
</ul>
</div>
</dd>
<dt>
<span class="term">Comment</span>
</dt>
<dd>
<p>
You can write a descriptive comment here. The text will
be attached to the image as a "parasite", and will be
saved along with the image by some file formats (but not
all of them).
</p>
</dd>
</dl>
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